Biggest cunt in all of video game history

Biggest cunt in all of video game history

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I am bad at vidya: the post

*jumps backwards*
gg

I had no problem with him and I had to use cheats for some bosses

You cheated not only the game, but yourself. You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced a hollow victory. Nothing was risked and nothing was gained. It's sad that you don't know the difference.

sekiro is made for retards, easiest from game ever made, regular mobs pose no challenge at all and bosses are barely harder than shitty ds1 bosses

>second phase of butterfly lady
can I buy more ginger snaps somewhere? I have 6, but don't really want to use them unless I know I can get more easily.

You can buy them in infinite quantities after reaching the endgame way past the point where they're even useful.

Run aways then hide behind pillar when she bombard you with it.

well, then. that makes me kick myself more for using one in phase 1 thinking maybe it'll negate those strings she's jumping on or something like that from the conversation with that guy.
do I only need 1 for the whole phase even I suck, or will she keep making more?

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learn pressing the right mouse button, it will make the fight trivial, (unless ng without charm)

>right mouse button
deflecting? also what charm?
sorry for asking to be spoonfed, I just started and don't know a lot of the items or at least what they're used for if it's not outright described.
some things like the battle memories I thought I was going to have to fight again to use because of how it sounded.

yeah deflect, and when illusions come just run around untill she stops with the magic, charm is only relevant after you finish the game, and without it it was too hard even for me.

alright thanks. and you're talking about the young lords charm. does that mean I shouldn't be trying to fight lady butterfly yet? I just beat the (first?) bull.

>playing sekiro with m+kb
Why do you hate yourself?

best way to play it

not him, but I played DS1 on M+KB with the DSMfix. took ~30 min of back and forth tweaking keybindings and up to I think capra to get the muscle memory in place, but I ended up liking it more than the controller. even did my SL1 run on M+KB.

>grab one shots on full health in NG+2
I think they should add an option to continue boosting your health and posture with skill points like with attack power, just make it cost 10-20 points per boost to make it hard to grind

significant less input lag

>significant less input lag
I'm glad this isn't just me. Is there some fix for this shit out somewhere? At times the character doesn't even grab the ledge unless I hold the button just after hitting the jump key.

*Flap fan*
Heh nothing personnel kid

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I hope this is NG+ or something, because otherwise I have missed out on a ton of shit.already.

You can beat her without them pretty easily

it is

only tools you can possibly have at this point are the firecrackers and the flame barrel

Yea, it's NG+. You're supposed to fight him without most prosthetic. Although if you progress the Hirata memory a little, you will get a flame vent which will stagger this guy easily.
Use the no emblem cost mod to get maximum fun. Only recommended after you've done one of the non-Shura ending first though

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Use the shuriken when she's jumping into the air and she goes down ez

If he troubles you then you should quit the game right now.

:'(

Nah, if you apply yourself you can add the axe and the owl.

>he-he you're just bad ha-ha :DD
Literally why the fuck would anyone defend a boss that does nothing but grab in a fromsoft game?

I've gone through sekiro 3 times and had a decent amount of trouble with every boss in the game but came out on top. I am fairly comfortable with everything now, except the chained ogre.
Every single time I fight one, it ALWAYS does a teleport 180 to grab me at least once per fight. Why does it have such awful hitboxes when everything else in the game is fine?

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he does more than grab.
the thing I don't like in this game is that way too often if you don't know the exact way to counter an attack from a certain type of enemy then it ends up fucking you big time.
it feels like for the most part the changes they made to the formula were great, but then they kept some of the worst parts from the souls games.

Just jump bro lmao

you are just shit. You don't even need to dodge or block him, just walking around is enough do defeat him without taking any damage.

this is a joke right? don't tell me you think ds 1-3 and bb are harder?

where do I get this weapon art, I finished the game 4 times already. wtf

>jump left or right and ogre cant do shit
WOAH so hard.....

you get it for getting the shura ending

one of the easiest From bosses in history.
unironically get good, you fucking scrub

welp, I didn't want to do it. I don't like skipping things. Can I do divine dragon and monk in shura?

Because he's cool as fuck
Get Yeeted on, b

Not that guy, but I do think so yes. Sekiro is really not that hard, I don't get all the memeing. Maybe because you can't summon people to do the fight for you.
Once you get to NG+ and remove Kuro's charm, yeah the game becomes hard as nails, but on NG it's easy as all fuck. Butterfly was difficult for me, because I had to learn the new style, but once I understood how to deflect, I didn't encounter any part that I considered hard.

Does Sekiro have a filtered tier list? Like your skill level based on where you got flitered?

He is complaining about how grab attacks are almost magnetised to hit you.
And how this seems to be one of the only dodgy hitboxes compared to the rest of sekiro.

No but keep playing the game and once you finish you can start new game plus and quickly get to the owl decision again in no time.

Its aight user, damage upgrade are pretty much useless after NG+3 since by then you should've been using your skill point to upgrade the damage instead

>Biggest cunt in all of video game history
You called?

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SEKIRO! WHERE ARE MY FELLOW SEKIRO SOIBOI SECRET CLUB MEMBERS AT? WE'RE SO SPECIAL AND UNIQUE! THIS GAME IS SO HARD HOLY SHIT OTHER GAMES WILL NEVER UNDERSTAND OR KNOW THE FEELING AND LIVE THE ADVENTURE WE'VE LIVED THROUGH! LITERALLY 60 DEATHS TO OGRE AND 70 TO THE GORILLA WITH DIARRHOEA! MAN THIS IS SO EPIC HAIL MIYAZAKI

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seething

not once have I summoned in souls. 1 and 2 are literal cakewalk except few exceptions like 4 kings on ng+ and up. 3 mostly cake walk except few bosses. You didn't understand how to deflect, you spammed like majority of people. I'm believe charmless should have been base and posture recovery should have been stopped by blocking. I'm convinced that that was the plan cause there is minimal dialogue connected to the charm. Only charmless is worth paying attention to.

i know right sekirobro! we need to invade Yea Forums and start threads to tell people about our game! we should also go into every thread and tell people how hard this game is! people need to know!

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He just wants to fit in

Don't you ever get tired of posting those bugmen?
What is it you find so appealing about them, i see them on every board, the worst are the rl pictures, it's almost like people are posting them on purpose O_O

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I don't get it. I just don't fucking get it. When Ogre throws you, even when you're flying towards the cliff, why the fuck don't people just grapple onto him to get back up? It even staggers him for a few seconds. There's a green flashing fucking icon in his head that's indication that you can use your grappling hook now so why do people just not bother to even get back into the fight?

>damage upgrade are pretty much useless after NG+3
its useless all the time just like vitality

>WAAAAAAAHHH PEOPLE TALKING ABOUT VIDEO GAMES?!? NOOOOOOOOO STOOOOP

nah, I just don't like skipping things. I like divine dragon fight a lot.

>You didn't understand how to deflect, you spammed like majority of people
How would you know? No I didn't, I'm a drummer and I learned that there's a rhythm to all attacks which is very easy to follow. I can deflect most bosses I fought 3-4 times perfectly with my eyes closed if somebody tells me the attack they're doing.
Souls is harder because the majority of the bosses cannot be blocked, so you need to dodge perfectly which means you get hit if you fuck up. You also have stamina to worry about. In Sekiro, if you fuck up a deflect you will still be able to guard in NG, meaning you still didn't get any damage. There's also only a few bosses that actually punish you for getting your posture broken.

So I don't know what you're even claiming, but what I'm getting is that you also thought Sekiro was not that hard. Also don't project your own flaws on others, it's a bit sad.

*bing bing Wahoo*

>so you need to dodge perfectly which means you get hit if you fuck up
>iframes
>dodge straight into attack and get 0 dmg
>You also have stamina to worry about
oh god thats enough bullshit for me

>that chained ogre monk on Fountainhead Palace

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Yeah it's easier to dodge everything with iframes than to deflect, do you even hear yourself? Again, both require timing but in scenario A you get hit for maybe half health or more if you fuck up the timing and in B you still guard. Which also does 0 damage, like in your example but that's when you fuck up the timing.
How hard is it to grasp?

>want to get all the trophies because autism, so need to buy all skills
>most of the skills are fucking useless
>every skill point I piss away on these useless fucking combat arts and negligible emblem increases are points I could have been increasing my attack power with

I know I brought this on myself, but holy shit this grind is intolerable

>I'm a drummer and I learned that there's a rhythm to all attacks which is very easy to follow
>you need to dodge perfectly which means you get hit if you fuck up
some might say there's a rhythm to the attacks you need to dodge. and some might say posture takes the same purpose as stamina.

you cant deflect all things you have much more ways to die in sekiro than oops i just miss dodge
>and in B you still guard. Which also does 0 damage
just play without kuro charm

the funny thing is that despite the intense muh based sekritclub hardgoregamer gatekeeping sekiro players do and the amount of delusion they have about their status is that sekiro is literally one of the most mainstream games of this year and is swarmed by normies, casuals and soibois and sold a few million copies.

think I read that attack power has a soft cap anyway, so you're not getting much for increasing it

>some might say there's a rhythm to the attacks you need to dodge
But you don't hear that rhythm like you do when you deflect.
> and some might say posture takes the same purpose as stamina.
It kinda does, but the difference is you can block practically all bosses with a few exceptions. And if you deflect, you barely get any stamina damage and hurt theirs in the process. It's a lot less punishing.

I already said playing without it increases the difficulty to a fun challenging level, right? I'm saying the game on NG is a lot easier than any Souls game was on NG.

>hit 2 times and then run away
>repeat until dead
More like literally impossible to lose.

Is this how the Japanese see the Dutch?

>you cant deflect all things you have much more ways to die in sekiro than oops i just miss dodge
You can only not deflect sweeps and grabs. And they get announced by a huge fucking red sign. In Souls unblockable attacks exist as well,but the game doesn't tell you. Or the attack hits so hard that it breaks your guard instantly.

>I'm saying the game on NG is a lot easier than any Souls game was on NG.
oh this is correct

What the fuck was the point wasting my time to beat that shinichi wizard whatever the fuck magic thing in the caves twice when he didn't drop shit, no prayer beads or anything just some gay ass spell. Anyway I need 1 more prayer bead before I wanna beat owl is there like a secret boss or something. Can I kill the second snake?

Throwing stars handle her pretty well. If you use them against her illusions you get a new spirit emblem like 60% of the time.

>focused the entire game on dodging and not deflecting
>now stuck on papa owl
Help

Throw ninja stars when she is jumping around on the threads. Phase 2 literally just run around for 15~30 sec and she will dismiss the ghosts. Snap seeds are worthless.

I did that for the first time yesterday on NG+++, he'd never thrown me off the stage before. Felt great.

You literally cannot get posture broken if you deflect attacks no matter how high the bar builds. You only get posture broken if you whiff a deflect.
Low posture and low stamina are NOT as comparable as you're implying.

>unseen aid
>spirit emblems
>losing half your money
>dragonrot
I do not see what these things add to the game.

Learn to press L1

makes it deep

Assuming you mean Owl up on the roof you could probably still beat him with just dodging. Just bait out either his leaping slash or his bomb that negates healing, then get behind him and hit him once or twice.

Otherwise get good, there's literally no other advice for how to learn deflection.

Well that was my entire point actually. I still think both games are great fun and both challenging, but I just don't understand why so many people claim this game is so much harder than DaS.

ok but enemies, mini-bosses and bosses are much faster in sekiro

>losing half your money
Dark Souls

>unseen aid
making up for the fact that you can't get things back that you lose

>spirit emblems
Prevents spamming throwing stars and shields, though honestly it just discourages using half the moves in the game

>dragonrot
lore

Random reward for balance because you can't pick up your junk when you die like you used to be able to
Quicksilver bullets but less expensive. If you don't have 300 of them stockpiled by the time you get to genichiro you're playing the game wrong. Combat arts that use them up shouldn't use them up, though, that's kinda dumb.
Punishment for when you die like all from's recent games
Punishment for when you die too much + lore

Nah, I beat him with dodging. I mean Hirata Owl.

They're also a lot less threatening because you can just stand still and deflect indefinitely, until they literally kill themselves on you by breaking their own posture.
Minibosses are equally hard in Souls, but regular enemies are also a threat in Souls but not in Sekiro.
The game is just not as hard as Souls, but that's fine. I enjoyed the combat a lot more. The boss fights were fucking amazing and it felt like an actual fight most of the times. Then in NG+ you can remove Kuro's charm and still experience a real challenge where you actually get punished for not perfectly timing deflects. However, that's only NG+. I wish you had that option at the start of the game.

Its not harder just faster and easier mechanics
get gut at deflect+mikiri and nothing can stop you
in souls you can grind LvL and DMG but in sekiro you have only your own skill not bigger numbers
>I still think both games are great fun and both challenging
Nioh is really great too

Well he still has that overhead slash. If you go all in phase 1 you might be able to cheese him phase 2 by running around until he teleports and hitting him after he lands.Firecrackers help too.

I'm betting the Dragonrot killed npc's before they nerfed it, now it's kind of pointless

>Nioh is really great too
Agreed, but can't really compare it to these games. In Souls you can grind, sure, but Nioh is literally gear based. You need to create your own fun with the combat, because generally the most 'optimal' playstyle is just spamming one OP move with OP gear. I remember my Sign of the Cross build.
Still a great game though, have like 120 hours in it.

>Decide to mess around with one or two of the fancier combat arts just for fun
>They seem to do less damage than just mashing R1

What's even the point

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Owl rewards proper dodging. What are you talking about?

>They're also a lot less threatening because you can just stand still and deflect indefinitely, until they literally kill themselves on you by breaking their own posture.
without kuro charm they taking breath much much faster
but i agree with your post

>eavesdrop
>if the big dude gets mad we can just use fire
>equip fire thing
>murder him
lol

> The original plan was: the more you die, the higher the chance causing “blood stagnation overflow”, which would negatively affect your ability to use resurrection.

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Standard mobs are so easy and have such retarded AI. But mini bosses and bosses are fucking hell.

Also where can i buy/farm divine confetti?

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just dodge backwards fampaymarino

How to spot someone who is not even past midgame.

>In Souls you can grind, sure, but Nioh is literally gear based
yup Nioh is like diablo+souls, fun idea
cant wait for 2

serious? this guy felt like I was fighting zangief but with no normals and a slower whiffable pile driver.

That would be Gwynevere

Isn't it an ability to grapple onto enimies? The environment I'm sure you can grapple though

Yes it is an ability and just costs 1 or 2 skill points.
Not all enemies allow that only few like gyoubu and this ogre.

You can buy them if you talk to a guy in ashina castle, after that he will sit in delipidated temple as a shopkeeper and sells infinite confetti.

You can get confetti from the old women in the castle, but it's irregular and there's only two of them. You get the ability to buy more later if you complete character quests.

That was probably one of my biggest disappointments. I was hoping using your rope to pull yourself to enemies would be a more common thing.

>enemy goes for thrust attack
>bright red symbol and sound cue to tell you to do a mikiri counter
>that symbol and sound is in fact NOT the cue to do it as if you do it at that time it is too early
>you have to wait an extra bit for the enemy's weapon to sheen
>that is the real cue and the first cue is actually just a cue for the real cue

what kind of unintuitive nonsense is that?

The first cue is a warning that one of three unblockable attacks is coming. Otherwise you would get blindsided by a ton of them.

yeah, and if you jump or dodge at that moment for the other attacks, you avoid them. not mikiri though

You can mikiri if you press it as soon as red sign fades. This way you can time the counter which have some delay using thrust.

Just run up to her and start hacking at her--even easier when the 2nd phase starts up since she always begins in the same spot. Not only will this give you a whole bunch of free damage, it also interrupts her illusion summoning. If she happens to do it anyway, just run around/away from her/them until they disappear, they are temporary. Just dont get hit by the missiles they turn into (sprint to the side of them).

The harder/more annoying part of the 2nd phase are the butterflies she summons since they can be a pain in the ass to dodge, i find you are better off being aggressive as fuck (if you aren't already) and concentrate on quickly depleting her posture while taking some butterfly hits rather than trying to dodge away from them all the time. If you got good at being aggressive in her 1st phase, just do the same thing, honestly its almost easier since you can get free hits when she tries to do her illusions

that's the same moment the weapon sheens anyway

Certain grapples are harder to avoid than dodging when the sign fades. Also lightning attacks need to have a slightly delayed reaction though honestly I don't think they need the warning sign considering how obvious it is that one is coming.

he's right on the regular mobs part though, stealth totally trivializes 95% of the content between bosses. though the bosses are fucking awesome.

>realize purple orbs will dissipate if they hit a surface like a wall
>just naturally assume that the laser can be stopped this way as well
>hide behind rock as purple wizard fires purple laser
>goes directly through rock and hits me

Just so much bullshit in this game.

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these guys are easy as fuck if you use the purple umbrella. they dont drop anything worthwhile anyway (e.g. no reason to bother with them early on). same with headless, useless.

>Yes it is an ability and just costs 1 or 2 skill points
lol no, you have this skill instantly...you can grapple to enemy from start

>>hide behind rock as purple wizard fires purple laser
you can deflect this nigger
he is fucking easy based pleb filter

The blue robe samurai after the antechamber have confetti on their drop tables. With bell demon on you should get like one or two per clear of that area.

I must've missed like all of fountainhead because apparently there's a bull reskin there that I never saw

>Also where can i buy/farm divine confetti?

after a certain boss near the end of the game you can buy unlimited amounts. not worth farming it for that reason, its not necessary at all.

>action games are bad with mouse may may

jedi knight, dmc5 dante and sekiro are objectively superior with mouse especially for playing without lock on. most sekiro bosses cannot deal with your sprint speed like sekijo

Evens out because the player character is not a useless piece of shit like every soulsborne character

this shit is only good vs headless, corrupted monk and sichimen warrior
vs regular enemies better use ako buff

did any of you guys change button configurations? default settings are unintuitive (like pressing up on the dpad to use items and triangle to switch) and tricks your brain into thinking you're playing souls.

yes but still you have slower attack animation than most enemies in games
a lot of times i hit boss and he hit me at same time... when your hit touch enemy you cant deflect and you have to wait for animation to end

Player 1

nioh is much better with KB+M and without auto-lock

Don't know if I finally got gud by playing other souls games, but Sekiro feels like the easiest by far.
No need to look at wiki for any bosses, no more than ~10 tries for the hardest bosses, no need to cheese or use items.
Dancer in DS3 or Manus in DS1, for example, probably took the same amount of tries for me as all bosses in Sekiro combined.

Literally just parry/mikiri/stomp and be aggressive, like you're an anime character fighting an anime fight.

Note that this doesn't make the bosses bad, in fact I had a lot of fun in most duel bosses/minibosses in Sekiro. I'd love to see these combat mechanics again.

because the red sign means
>pay attention, something is coming
not
>DURRR HIT THE BUTTON NOW LIKE IT'S DDR

>Dancer in DS3 or Manus in DS1, for example, probably took the same amount of tries for me as all bosses in Sekiro combined.
I killed both first try
>Literally just parry/mikiri/stomp and be aggressive, like you're an anime character fighting an anime fight.
yup best strategy
Sekiro is not hard but for me is harder than souls
idk maybe because i have to focus on more things than just dodge with iframes + parry

dragonrot does nothing at all
90% of quests give you common items
except anayama that gives permanent 10% discount that carries over

unseen aid is absolutely useless and half hassed, you can tell when a boss is coming and spend your exp and sen accordingly

spirit emblems are just an anti spam limit that hampers a lot of cool shit we could do

sekiro feels half backed in its mechanics

>I killed both first try
Damn dude your penis is so huge, how do you even type.

i'm not even that good at sekiro yet, bridge ogre was one of the easiest sub bosses in any souls style game to date. seriously all you need is the grappling hook skill, which is one of the earliest skills you can acquire.

im not elitist
just my own experience
isshin raped my ass 15times... so now you can feel cool

or just jump instead of dodge

>eavesdrop
>armored dude is weak to spear
>yeah you can totally remove his armor bro
>try for 20 minutes to shove the spear in his ass
>does fucking nothing
>kill him with the scripted fall like usual

wtf

It took until about Genichiro for the game mechanics to really “click” for me, but once they did, things got a lot easier. Most bosses/minibosses didn’t take more than a few tries after that, owl (father), isshin, and demon of hatred still kicked my ass but there was hardly a true “wall” like O & S in this game.

after installing the mod that hides the glowy kanji the game became easier

now I can just pay attention to the enemy instead of getting distracted by red shit all over it

This. Exactly the same for me. Genichiro at the top of the castle was the real tutorial and when it "clicked", I just wished the fight lasted for longer.

For the DLCs I hope they expand on the amazing duels this game has, and not only add huge monsters. I found myself fighting common enemies (like ministry shinobis) way more often, rather than running past them like previous souls games.

Does it also mute the sound? Want to try it though I still want some kind of cue.

i just reached the second ape fight in ashina depths and this is the first time where i call bullshit

although i can do it, its not fun and i call bullshit

Lol not only are you a failure at life but you’re a failure at simulated life as well.

>I just wish the fight lasted for longer
3 phases is enough, what I really wished for was hanbei being able to gain more attacks and shit. Being able to practice against a genichiro clone in the dilapidated temple would basically teach you everything you needed to know from the start.

Nah, you’re just not gud enuff yet. You will see once you’re on NG+ that the ape fights are actually easy. I used to think it was bs as well, but once I replayed it after gitting gud they became one of my favourite fights.

they arent hard, its the design aspect of it i think is bullshit as well, i was wondering if it was a rushed part of development or something, i just didnt like it ya know? cause i had JUST fought the other ones

they meant the fat dude with the bell that's right next to them.

If you're playing NG and you have plenty of Spirit Emblems, the 2nd Ape can easily be disposed with spamming firecracker. Best time to do it is when Headless stops to scream.

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At the viewing area shrine go left around the outside of the mansion.

i always forget tools, this game has a buttload of options

>blood bullets dagger
>not useful

Just kite him around and attack during openings. Beat him on my 3rd try.

You’re in an ancient monkey valley. It thematically makes sense. Ain’t you never read Congo by Michael Crichton? Same shit.

How do you even fucking die to this enemy? You people are fucking retarded.

You are skipping things if you don't do the Shura ending though, there are bosses there that you only get to fight if you choose to listen to Owl.
Also, you're dumb as fuck, I'm not going to waste my time explaining why though.

I have many questions but I'll save those for later. For now , wolf's objective is to save kuro right but where the fuck is he? I finished ashina castle, so then I thought he was at the monk temple but he wasn't there either(apparently there's another immortal kid). Checked sunken valley too. Then abandoned dungeon and ashina depths. Now my only option is mibu village,am I going the right path. This game is really nonlinear

no one said they are difficult, it's just it's dumb that the laser goes through the wall

Did you fight Genichiro at the top of the castle? If so, you need to go to Kuro’s room which is down the stairs from where you fought Genichiro.

Fight the bosses you pussy

I beat all the bosses at those areas. The only one I skipped so far was headless due to using my divine confetti at the other dude. I just beat snake eyes he was tough but while I had antidote he didn't so poison helped alot.
I fought the blue guy at the top of the castle. I checked place with kuro but there was only a remnant there? Btw was the remnants during the time after hirata estates or the time after kuro got kidnapped at the start.

user, there's an open window near the blue guy, go out and up

>slow as shit, easy to punish
>not too aggressive (compared to other melee bosses like monkey trouble's first phase)
>can't block any attack


how's this guy hard again?

Yea when exactly was kuro travelling with Emma to go to genichiro

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The BB dlc is the hardest of all of those in my opinion. I probably died more times in that part of the game alone than Sekiro as a whole. The base game isn't that hard though.

It's a boring game and the fov makes me sick and no I won't mod it

the sound still plays and thats all you need desu

Jump to dodge, do not dodge to dodge. You'll fly out of most of his grab attempts and then just keep strafing.
Shitty enemy regardless.

>NG: fuck this is a hard game wtf were they thinking
>NG+: holy shit how was this hard I am a shinobi wrecking ball of a man
>NG++: pic related

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F I L T E R E D

I’ve never needed more than 2 snap seeds for her second phase
t. On NG+3 right now.

Yea fuck can't believe I missed this and wasted many hours. I just wanted to find my shota. At least I'm much stronger now

I want everyone to know that you can mind control this guy.

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You really don't need those snaps as much as you think you do.

Scratch that I died very fast, this is going to take long. Also why the fuck is Emma working for him

Does he shoot frickin lasers out of his frickin head for you?

After talking to him he will tell you where to go and what to do but that is not required and you can continue to mibu village and ahead.
Talking to him just explains what is going on and what your objective is.

Yes.

Excellent.

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>Scratch that I died very fast, this is going to take long.
There's our Complete Edition® subtitle. Sekiro: Shadows Die Twice: I Died Very Fast This Is Going To Take Long Edition

lmao who gives a fuck ;)

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