Fuck, I haven't beat the game yet due to life/work. I won't feel satisfied beating this pussified version now...
Easy mode is here
Oh look, I read the patch notes and there's nothing about an easy mode
OP is a faggot as per usual
> A couple moves and tools that you won't use and probably won't even get on your first playthrough use slightly less spirit charms
> A couple candies you'll never use area patched to actually work as intended
> A couple exploits patched out
Wow, it's fucking nothing
b-b-but they buffed the garbage prosthetics nobody ever used
EEEZY MODO
Faggot Americans complain about spirit emblem costs
Cucked Activision caves in within a week.
There's really no good reason for the game to make you grind in order to consistently be able to use your tools, it should just fill you up at spawn desu
nerf firecrackers
make ichimonji cost spirit emblems
buff owl fight 1
nerf demon of hatred HP
>Improvements to Strategic Approaches
>Adjusted the efficiency and Spirit Emblem cost of the following to encourage usage and diversity of approach:
> - Prosthetic Tools: “Lazulite Sacred Flame,” “Loaded Axe” series, “Sparking Axe,” “Lazulite Axe”
> - Combat Arts: “Ashina Cross,” “Dragon Flash,” “One Mind,” “Floating Passage,” “Spiral Cloud Passage,” “Mortal Draw,” “Empowered Mortal Draw”
> - Items: “Spiritfall” series
>Reduced the Posture damage dealt by the first hit of the Combat Arts “Senpou Leaping Kicks” and “High Monk” as it was causing more damage than intended in certain cases. >Posture damage dealt in the latter-half of the combo has been increased.
>Increased the Poison build-up dealt by the Prosthetic Tool “Sabimaru” against enemies that were intended to be weak against it.
>Increased the drop rate of “Divine Confetti” for Fencers in Ashina Castle.
>Adjusted loading screen tips and tutorial text, as well as adding new text.
>Other Fixes
>Slightly reduced Posture and Vitality of Blazing Bull in order to improve game pacing and balance time in combat.
>Lowered the price of information sold by Anayama the Peddler.
>The Chained Ogre inside Ashina Castle is now Red Eyed.
>Fixed a bug where “Gokan’s Sugar” and “Gokan’s Spiritfall” were not mitigating player Posture damage taken while guarding or deflecting enemy attacks.
>Fixed a bug where system crashes could cause save data to become corrupted on PC.
>Fixed a bug where certain enemies would sometimes stop attacking the player.
>Fixed a bug where certain actions could not be performed after reconfiguring the controls.
>Fixed certain bugs that were allowing the player to access unexpected areas, which could result in becoming unable to obtain items or make further progress.
>Fixed cases of certain text being displayed incorrectly.
>Improved stability.
>Improved performance.
>Other various bug fixed
3
The bull was already a
>And its a pain to get more.
>Had literally 999 at the end of my first playthrough.
Nani?
They nerfed senpou first kixlck posture damage wich was crazy good for jumping swordsmans boses
How is it even possible to run out of spirit emblems? Did that guy just ignore basic attacks and keep spamming mortal blade? What the fuck.
I see reddit is here.
Gotta love how fast the activision bots respond...
>reduced the bullshit spirit emblem cost on prosthetics and combat arts
Cool, maybe they'll actually be worth using. Great fix. Go fuck yourself, OP.
I want demon's souls on pc not this garbage
That's actually a legit complaint. Have you even played the game? Stop trying so hard to fit in.
>make ichimonji cost spirit emblems
Fuck spirit emblems. The other combat arts should be made better, rather than nerfing the only decent one (beside high monk against enemies that use sweeps).
not for normalfags. You might be surprised to find out that people were chucking their console out the window over bull, let alone over literally normal fucking enemies. Not even a named enemy, just a normal enemy. I've seen people ragequit over that.
>players piss and moan that the game is nothing but deflecting
>FROM actually makes the other tools at your disposal more worthwhile
>HURR DURR EASY MODE
Never change, Yea Forums, you gaggle of unpleasable shitters.
If your running out of emblems your a firecracker spamming faggot.
I just got to the owl fight and have 64 spare emblems.
They should've doubled enemy health and damage while they were at it.
Emblems should just refill on respawn
I like the patch notes EXCEPT for the nerfing of Flaming Bull and nerfiing Senpou Leaping Kicks.
They should just fix glitches and exploits and spirit emblem balance and leave the rest of the game alone as it’s perfect already.
I beat Sword Saint Isshin with 999 emblems in storage, because all the combat arts that cost emblems are worthless because of it, as are most of prosthetics. The changes in the patch are going to be a good thing.
>spending 2 to 3 skill points to increase your spirit emblem max by 1 (one) each
The whole spirit emblem system is fucking trash and most of the lazulite """upgrades""" are dogshit.
Does the console version needs downloads to play? i want to play the vanilla first
>64
Isn't that low? I have like 300+ or something.
>easy mode
>Sekiro
>Hard mode
>using the idiom "let alone" properly
Almost all of these are good. I could never justify the cost of those combat arts. Chained ogre 2 doesn't need red eye though
I find it hard to believe how anyone can call themselves a gamer while demanding about making games easier.
Just call yourself "faggots". It's about time that word changed it's meaning again.
>Watching "reactions" To hard bosses in Sekiro.
>Some dude screams his fucking lungs out.
>Some chick kicks the shit out of her desk.
>Another dude smashes his keyboard and annoys his fat cat.
Its just a fucking game, holy shit.
Can you fucking read OP?
Of course not.
Negative attention is still attention; same reason you'd post a fucking frog in 2019.
Hey man, leave him alone. I love him.
>I just got to the owl fight and have 64 spare emblems
How the fuck are you not rolling around in 500+ emblems by that point.
It's not real, they are just acting.
Did you actually read the changes? It's just making useless shit less useless.
>Increased the Poison build-up dealt by the Prosthetic Tool “Sabimaru” against enemies that were intended to be weak against it.
wtf those snake women in the divine fountain were already poisoned after a single hit
Did people complain this much about having to grind Blood Vials heal drops in Bloodborne? I've finally gotten around to play it and it's about the only slightly annoying thing so far when you slamming your face against a boss over and over. A fee trips through Central Yharnam fills me up though.
Blood vials were much harder to farm initially.
>reducing cost on moves
>made senpoku not good
>patched out skips for speed runners
>made the bull less tedious
I mean sure I guess, the tools and charm items suck cock though. I never needed them through the whole game I was always better off just using sword shit.
>You might be surprised to find out that people were chucking their console out the window over bull
How does anyone get past ogre and gyoubu then get cockblocked by bull. Is this a meme?
Yeah, Sabimaru already fucks up the enemies it's designed to fuck up. Only improvement it needs is not requiring emblems for every move in the damn combo (which is hopefully what the emblem changes does).
>running out of emblems
Literally how? I spam tools all the fucking time and have like 300 emblems stored away. Every miniboss in an area drops like 30 when you kill them and a lot of enemies drop them all the time
>say something retarded
>get corrected
>"wow the shills are out in force"
fuck off
You can dodge Ogre. Gyoubu is a joke.
If you don't realize the bull can be deflected, and don't run to stay behind him, you're shit out of luck.
Yeah, the switch from rechargeable estus to having to farm blood vials got mentioned in most reviews, especially given what a ballache teleporting around was at launch due to the ridiculous loading times and having to go via the central hub first every time.
>patched Bloodborne load times
EASY MODE