Was it really THAT bad?
Was it really THAT bad?
I played the demo and it feels like a clunkier god of war
voice acting was pretty good tho
it was great
Camilla was really hot. If I'm remembering the right game anyway.
It was essentially Super Castlevania IV in 3D
It was mediocre and unnecesary longer than it should've been.
The story and lore were interesting enough to keep me from giving up
It was good IMO. Definitely nothing original in the gameplay or anything but I thought the story was pretty good. Punished Gabriel has to be up there for worst lives in vidya. Shit on by everyone including God.
Never played 2, heard it was real shitty, didn't want to soil the memory.
Absolutely not. It was one of my favorite games of that year and I still play it every now and then.
Yes, it was awful.
2 had a few cool moments but it was overall pretty rough and is definitely skippable.
I enjoyed it, I remember the final boss being awful though. Never played the sequel.
>game universally praised
>was it really that bad???
Lords of shadow 1 was great, part 2 sucked. Mirrows of fate was a strange mix of new and old that mostly worked.
It's not really that bad.
I thought it was great. A bit of a God of War rip off but it still has enough original things to make it different enough. Also Patrick Stewarts voice acting was amazing. Definitely not your typical Castlevania game though, in terms of gameplay.
It had some awesome music.
Castlvania is one of those series that never survived the transition to 3d.
I love LoS and I love its OST, but it could have used a few more classic references. That said, the OST for LoS2 was one of the only good things about it. I own both of them.
>Patrick Steward narrating events to you before a level starts with a book detailing what he's talking about used for the loading screen
It's great. It's one of those situations where "It's a good game, just not a good X game" really applies. If you were looking for typical Castlevania it wasn't here. But if you were looking for a game with a pretty great world and absolutely god tier art direction this was it. I mean seriously, every fucking area in this game was stunning.
God of War clone with decent graphics
The 2D platformer was fucking shit
The skill / ability previews being all pencil sketches really stuck with me. Game had style.
I really enjoyed it, especially the music. I've listened to Waterfalls of Agharta more than any other video game song.
The Belmont Theme is a favorite of mine.
LoS1 isn't a bad game, it's actually pretty good. The atmosphere is really nice and you can tell they worked hard on the overall look of the world.
The combat should have been more fine-tuned (it feels a little button mashy at times) and I honestly think it would have been better as an action platformer like the classicvanias were. The climbing/jumping around didn't really add anything at all to the experience and arguably detracts from it so if they had just used real platforming in place of that the game would have been more fun.
Also I remember some of the enemies being damage sponges, damage sponges really aren't fun in Castlevania. You're meant to feel like you're in control of a badass vampire hunter/exorcist type character and when you need to hit something that isn't a miniboss 30 times to kill it it just makes the whip feel weak.
Yep and unfortunately it was before steam refunds really happened.
No one ever said it was bad i heard people say it's the best castlevania and goty
I dropped it almost immediately, I don't care for God of War.
it's a bad game. if you removed the castlevania pretend-to-be name, it becomes a shallow pointless mediocre game.
still not worth playing either way. i regret my time with it.
>i heard people say it's the best castlevania
No. I enjoy LoS but it's certainly not the best, it's Castlevania in name only and if you treat it as such there's a lot of good to be found.
I played this for three hours.
The combat is worse than the God of War games.
The presentation values were probably impressive for the time but aren't especially noteworthy anymore (besides Patrick Stewart).
The story wasn't good enough to keep me engaged.
It's so painfully mediocre that I had to stop playing.
>"i will get revenge on the guy who killed my wife and revive her with the god mask"
>Death's face when
>Konami-san, American-kun rike the Goddo of War, you should make Castervania rike that
FUCK Hideo Kojima.
It is a good game, shitters are just mad it isn't like the old 2D Castlevania games.
the starting areas are the blandest shit they could have possibly been, but it gets more interesting once you reach the town and then the actual castle.
Castlevania fans overall hate the lords of shadow triology
I love Castlevania. 3 was my first one and I've played most of the others. But I also love LoS1. Some of us have the ability to separate things. But yes, most of the Castlevania fanbase got butthurt that it was a departure from the other games.
No, it had flaws but had soul too
The second one (and the portable game) were kinda awful tho
It's a fairly natural progression of gameplay from Lament of Innocence.
I'll always love it for its bestiary. Actual details and lore, not this "skeleton: a skeleton" crap.
As a big Castlevania fan I wasn't against it existing or whatever like some people were. I can accept spinoffs that aren't the same as the rest of the games bearing the Castlevania name but I think everything past the first LoS was unnecessary, really, was there a single person begging for a sequel?
Mirror of Fate made the mistake of trying to merge two totally different types of games into one game, in this case not-GoW and classicvania. If it had played just like a classicvania I think it would have been appreciated by most fans of the series, even people who don't care about LoS.
Another mistake was using multiple characters with exclusive subweapons. Imagine playing Rondo of Blood and making only one type of subweapon available for each level without letting you keep ones you previously picked up, it would be retarded.
I loved the first game. Gabriel was a great character.
>was there a single person begging for a sequel?
After the ending of the first one, yes. Also, the lead-up to LoS2 was maximum hype for anyone who enjoyed the first. It had a lot of potential but dropped the ball hard as fuck.
Not at all, I loved it.
I played it on PS3 first and the framerate often dipped below 30 which annoyed me, but on PC it was silky smooth 60 and was great.
It's more like 3Dvania inspired by SCV4, God of War and Shadow of the Colossus.
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Yes and no. Gameplay wise it was pretty flawed and crappier than GoW which it was ripping off, story wise it was pretty terrible. Overall it wasn't really too bad to play, but at its best it was mediocre.
2 has cool moments but overall the game is a downgrade
Castle parts are 10/10, modern day city parts are 5/10 at best aside from Gabriel Dracula vs Victor Belmont and Gabriel Dracula vs Zobek Death
I like games where at the end the protagonist and the villain have a chat.
Waterfalls of Agharta is actually an arrangement of "Waterfalls" from SCV4.
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Waterfalls was always one of my favorite vidya songs growing up. I was delighted to hear it in LoS.
They should make a sequel and pretend LOS2 didnt happen.
>it's Castlevania in name only
People like you genuinely need to be gassed for being so objectively wrong.
You kill all kinds of mythological monsters, Cornell the Werewolf, Carmilla, Orlox, Brauner and lesser vampires, plenty of undead and The Necromancer, the fucking Bone Dragon among others, you go through various areas leading up to a huge fucking gothic Vampire Castle that is literally made of magic while using a fucking Holy Whip made by Gandolfi.
If that isn't Castlevania then I don't know what is.
Genuine fucking inbred contrarian cunts like you piss me the fuck off, kill yourself.
First one was brilliant because Dave Cox was heavily involved.
Konami minimized his role for the second one and it showed.
Oscar Arejo does the soundtrack for both and it's one of the best soundtracks in vidya in my opinion.
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It was okay but every aspect of it was stolen from something else. Plot twist was dumb and the sequel was god awful
This guy gets it. They really doubled down in the sequels too (particularly MoF). Just a shame they weren't very good.
>killed the franchise
I'd say so.
>was there a single person begging for a sequel?
Plenty of people wanted that sequel bait post-credits scene resolved.
artstyle was great
too bad everything else was shit
just like DmC
Only edgy atheists didn't like it. It was a good catholic game.
MoF was harmless as a 3DS game and had genuinely gut wrenching ending that paralleled LoS1's ending.
But LoS2 is the definition of Executive Meddling: The Game.
The devs themselves went out in anonymous interviews to say how much the game was completely sabotaged by Enric Alvarez and upper management of MercurySteam.
Sequel was literally never intended. Neither was DLC. They got caught out pretty heavily when Konami insisted they wanted a full trilogy etc.
>Sequel was literally never intended.
It was always intended, here's a (You).
>hit Netflix show
>Simon and Dracula cameos in Bomberman
>Two characters in Smash
Uh huh. But if anything "killed" the franchise it was Konami. There's nothing stopping them from making another one. Also, the first one, which is what this thread is about, was great. It was the sequels that sucked.
>It was a good catholic game.
Unironically this.
It's the most catholic christian that Castlevania has ever been.
>he doesn't know
No it wasn't. They put the end sequence there like a month before it released because Konami saw the pre orders were good and wanted it to be a franchise.
>They put the end sequence there like a month before it released because Konami saw the pre orders were good and wanted it to be a franchise.
Source or fuck off.
In any case it was still a great sequel hook even if the sequel itself was 50% genuine trash.
It was god of war with gothic atmosphere and some shadow of the colossus boss fights.
I liked it
Patrick Stewart could read the back of a cereal box and I would still listen the shit out of it
I liked the ending. And I don't mean the post credits ending. I mean when Gabriel just breaks down after realising how fucked everything is. Not your typical game ending for sure. youtu.be
I personally enjoyed MoF but I can see why people shit on it. And I'm aware of the development hell and mismanagement problems, particularly by Alvarez.
I just wish David Cox stayed at the helm for both MoF and LoS2 and that LoS2 had an extra year of devtime since it was rushed out.
>They put the end sequence there like a month before it released because Konami saw the pre orders were good and wanted it to be a franchise.
I have never ever heard of this and development doesn't work this way so I'm going to call bullshit.
>Genuine fucking inbred contrarian cunts like you piss me the fuck off
Imagine getting so triggered at an opinion. Kek
The werewolf forest world is fucking beautiful. One of the most comfy zones in all of vidya. When the camera zooms out and you platform between the cliffs or whatever is so stunning, I sometimes just stand there and breathe in the atmosphere.
Opinion of a monkey that is factually wrong, eat shit, you don't deserve those trips
I play the PC version with nvidia 3DVision. I wish I still did drugs because I think my head would explode.
LOS2 is one half decent game and the other half is a oh my god what the fuck were the developers thinking game.
I deserve them because I'm not the retard triggered over an opinion on a Taiwanese fishing forum.
It was Even worse ..
Is it even worth it to see how the story ends?
Was this the game where he prays so hard it summons a nuke laser
Not if Alvarez is the director. I'd be fine with another LoS, but it would have to build off of what LoS2 had, and I hated the biohazard and mech shit. Totally shit atmosphere. It would have to be even further in the future, and fuck that.
I'm a fan of LoS and I don't remember that happening. Unless it was in the DLC which I only played once after my alcoholism really kicked in and don't really remember.
Lords of Shadow was great. Not exactly Castlevania, but it was fun regardless. Lords of Shadow 2 on the other hand was a god damn fucking mess. Absolutely disgusting pacing, horrible stealth sections, shit bosses, garbage ending with a buildup that resolved in a fucking QTE death of the main villain. Gets a fucking 2/10 despite the excellent visuals and atmosphere, plus the music was decent. Too bad that the rest of the game was trash.
More pictures of how the incompetent fucks at Mercury couldn't scale the environment with the character models.
A terrible castlevania. God of war, mission based iirc.
No shit, it's completely different. That is why you don't ask their opinion.
They could've done more with the modern setting.
Why do people not call this a Kojima game, but call Zone of the Enders a Kojima game despite Kojima being even less involved in that than he was with LoS?
kys
no, it's ok
for me it's one of the comfiest game ever due to the aesthetics and atmosphere, but i'm aware of its faults
The whole game should have just been Patrick Stewart chewing the scenery.
Gabriel Dracula and Zobek Death form uneasy alliance to kill Satan who is about to resurrect while Gabriel Dracula is amnesiac and needs to regain his powers by basically entering Castlevania multiple times and fighting demons and getting his weapons back all while Satan's children (acolytes) are on their trail.
You kill the Acolytes on the way and run in to your own descendant in form of Victor Belmont, beat the shit out of him, then kill another Acolyte after Victor jobs to him and dies.
Then Zobek's bodyguard reveals to be Alucard aka vampirified Trevor Belmont, Gabriel's son and together they go to kill the last Acolyte but because they end up wasting too much time, he manages to revive Satan which pisses off Zobek-Death and you fight and kill him once and for all.
Then you go and beat up Satan after he releases the Leviathan from underneath the Castlevania which is basically another Shadow of the Colossus fight as you climb on it and as you reach the top, Satan goes full coward and hides himself in Alucard's body who then acts as the final boss.
You pretend to kill Alucard which makes Satan escape his body at last second but Gabriel Dracula planned this fakeout and immediately stabs Satan in the heart killing him for good.
Gabriel Dracula and Alucard Trevor then go back to live in secret together as daddy and son in the chapel you saw in LoS1's ending.
I skipped a lot of less important stuff but that's the gist of it.
>Manlet Dracula
HOLY SHIT
>be big bad Dracula
>murder a fucking 40K Titan on my own during the prologue
>gets treated like a worthless fuckboy in modern times because society does not respect manlets
That's why LOS2's story drags on. Dracula doesn't get respect and has to get his powers back so he can kill people who keeps calling him a manlet.
Yes. A mix of other games with an awful story and repetitive gameplay. You can even notice the complete lack of motivation in Picard voice.
>Castlevania in name only
Using the original or SCIV as the baseline, Lords of Shadow is as "Castlevania" as Lament of Innocence.
Lords of Shadow didn't kill anything. I sometimes wonder if the people that say this were even fans in the late 2000s. The series wasn't in a strong position beforehand. LoS was a big budget grab at relevance that didn't work out beyond the first game; nothing more or less.
The grab gimmic instantly killed it for me
Just downloaded this.
Kojima just greenlit it. Cox put the idea forward and Kojima kind of helped him mould it and give it to MS to create. Then Alvarez took over for LOS2 because they saw how good LOS1 was.
>Was it really THAT bad?
Yes. The game's combat was egregiously shitty. Like really impressively way too shitty. Everything else was decent to solid but the combat is the backbone of the game and LoS's backbone is fractured and shattered in multiple places.
>A Belmont is Dracula
the first game was lit I haven't tried the second yet
It was okay, but it is one of those games you play once and never again, 7 out if 10.
How is the sequel tho? I haven't played that one
Sequel is terrible. The first is actually really really good.
I'll make up my own opinion.
The sequel is better.
Sure. But you'll see a big change in direction between the two after Cox handed it over the Alvarez.
How were the ps2 castlevania games in comparison?
Hey, I have that same remote control.
FUCK YOU AND FUCK THE NIGHT
He is not really a Belmont, he is a Cronqvist