How come Japanese fighting games have no sense of impact or violence to them? Mortal Kombat 11 combos and attacks look a LOT like stuff you'd see in a fight scene from a semi realistic martial arts movie, like The Raid:
Meanwhile Japanese fighting games look nothing like that. The moves and combos don't look brutal at all, they don't even look like they hurt. It just looks like two cartoon characters slapping one another as tons of fireworks fill the screen, tons of screen shaking, and characters bouncing off the floor and off walls as really loud explosion sounds are played in some sad attempt to make it seem "brutal". Why can't Japanese get this right? I get that in terms of martial arts the Japanese pretty much get BTFO by Chinese, Koreans, and Thais, but come on, don't they have any pride in martial arts at all?
shit like that is why japanese fighters are always failing and NRS games keep outselling them. Japanese just don't understand the value in having fights actually look and feel like fights.
Levi Baker
They're more obsessed with fanservice instead of making fun games.
Brayden Baker
It's an old example, but Darkstalkers has characters constantly getting sliced in half and blood flying everywhere.
Colton Rogers
Yeah but it looks goofy and cartoony there, and lacks any sense of impact. In MK 11 when you see Baraka stab someone with his blade, it looks and feels brutal and painful as hell. Q-Bee stabbing someone with her stinger in Darkstalkers should be the same, but instead looks weak and feels weak.
Capcom should sell the rights to Darkstalkers to NRS, I bet they'd do that series justice
Gavin Price
nrs games are as much of a Fighting Game as Smash, they sell like hell because of their broad appeal, the autistic violence and the unnecessary abundance of single player content, when something is too popular it will never be good, like FOTM games, which MK is pretty much a part of
Leo Robinson
>autistic violence
But fighting games should be violent, since they're about fighting. Japanese fighting games don't feel violent at all, which seems retarded.
Isaac Jackson
NRS is gonna outsell all this japanese CRAP
sam shodown is dead on arrival lol
Parker Evans
nothing beat Tekken in term of impact feel
Nolan Ward
>Tekken >the clunky game with people bouncing off the floor like rubber balls >every single attack no matter what it is creates some loud metal clanging sound as if the characters are robots
It's shit.
Brandon Bell
what the fuck are you talking about? Lacking impact? NRS animation is the worst thing I've ever seen. I bet no one in their company know anything about animation principle. It feels like they didn't bother hiring animator and decided the programmers themselves could animate.
Adrian Baker
Mk11 is going to flop hard
Jaxson Reyes
>please buy our game, its cool i promise No.
John Johnson
Raid 2 was so disappointing compared to raid 1
Carson Wood
How come Western fighting games have no sense of risk reward and gameplay? We may never know.
Ethan Scott
Japanese fighters just lack that sense of impact like MK 11 has.
John Jenkins
Play KI
Jack Miller
>unnecessary abundance of single player content >more content bad
damn, guess I'll just rely on the 15 million other people who will buy this game to bolster my sales
how's dem nuts taste, SNK? bwaahahahahaha
Jose Sullivan
Now I am REALLY not going to buy it Ed
Benjamin Martin
I was going to buy it but now I wont just because of this post I will make sure to screencap this so more people wont buy this
Dylan Ross
>make game called MK >make three sequels called MK 2, MK 3, MK 4 >give up on numbering for four more sequels >do a reboot called MK >sequels to reboot are MK 10 and MK 11 fucking why?
Jack Morris
You can't stop NRS, none of you can. Hahahahahahaha
>>do a reboot called MK >>sequels to reboot are MK 10 and MK 11 Holy shit, wait a second, I get it. The reboot series is numbered in binary; the next game is MK 100.
Jackson Nelson
>make a series called King of Fighters >fighters in teams enter martial arts tournament >Rugal holds tournament to kill people and turn them into statues, later to steal magic power >later villain wants magic power to revive his god >later villain are the other servants who manage to revive their god >later villain is an evil executive working for a company using the tournament as a cover to steal people's energy >these dumbass fighters keep entering kof every single year and being surprised when the guy holding it was using them all along
KOF literally has the dumbest plot and most retarded characters of any fighter
Chase Perry
better than the shit in japanese fighters with female characters waving their arms around nonsensically as it somehow counts as attacks lol
Leo Smith
Keep deluding yourself weeb.
Gabriel Lopez
Why do nrs games have the uncanny ability to attract retards, casuals, and minorities?
Parker Bailey
>Mortal Kombat 11 combos and attacks look a LOT like stuff you'd see in a fight scene from a semi realistic martial arts movie LOL nrs still can’t even into basic animations . Japanese fighting games are still the only ones to take seriously
always interesting how hard this board shills nrs garbage for free
Hunter Edwards
I'd like to see NRS make a non-nrs style fighter. A 6 button fighter in the style of Darkstalkers would be awesome from netherrealm.
Owen Cooper
Japanese fighting games look like goofy wacky retarded cartoon shit, MK looks like actual FIGHTING. Not that you'd understand, weebs never have been in a fight before. And no, Chad shoving you into a locker isn't a fight.
Adam James
>actually, non-joking, unironically saying that NRS of all devs know how to do animations holy fuck either this is made by a literal shill or you are just baiting here >I bet they'd do that series justice excuse me what? Capcom might not have the talent to put out another darkstalkers anymore but get your fucking head out of your ass if you think that NRS can even hope to achieve something good with it. MK and IJ always fall flat at a competitive level because they don't know how to balance shit. Historically they are some of the first games to get dropped from Majors after a year or two. I'd much rather see it still being dead than let those amateurs touch one of the GOATs
Landon Taylor
>balance
all fighting games have shit balance, so who cares
Ryan Flores
Welcome back Death Cargo fag. It’s been too long
Alexander Russell
you are either really bad or play too much NRShit if you think that literally all fighting games have bad balance
Matthew Cox
As opposed to ArcSys garbage when the devs ask you to stop requesting basic features and look down on you to the point they think they need to dumb a game down to 2 buttons to appease you?
Levi Morales
They do. Don't even try to pull the T7 bullshit because the bears were rarely played and just forgotten because of their odd hitboxes. No one is winning shit with Gigas.
Bentley Diaz
Arcsys games are way the fuck better than NRS games you mong.
Christian Ortiz
I could sit here and insist on how much of an oblivious retard you are about fighting game balance but giving the fact that, of all arguments and examples, you resorted to the TWT bears just leads me to believe that your knowledge about other fighting games is either basic level or just recent events you've seen on youtube channels. I'm out, feel free to keep shilling for NRShit
David Cook
At being broken and retarded?
Matthew Watson
Sounds like you can't even do a combo in them to save your life, scrub.
Jayden Ramirez
ArcSys can't balance French Bread can't balance Capcom can't balance Namco can't balance SNK? Lmao literal F tiers
Mason Martinez
>Fighting games are all combos >Also I love 2 button fighters and games with baby neutral like my favorite ArcSys game! Shut up
David Cook
What fucking game are you playing that only has two buttons? At least know what the fuck you are talking about before you speak, idiot.
Oliver Parker
Mortal Kombat 11 looks like Komplete shit
The character design is boring and the fighting is so over the top that everything seems like a cartoon. It's like Ratfink
It's literally the Limp Bizket of the fightworld dude
I don't think theres many current japanese fighting games that don't have impact unless you just mean blood and then Samurai Shodown has that covered pretty soon
BabyTag has 2 main attack buttons and an overhead button
Christopher Reed
how did they
Jordan Rodriguez
>MK11 >Limp Bizkit of fighting games surprisingly apt
Lucas Carter
man you retards will fall for anything to hate on mortal kombat
Nolan Bell
I guess you're right- It was always pretty bad. Good point.
You never actually pointed out what you disagreed with. You just attacked me for some reason
Alexander Robinson
so you have no argument only >i-i-i-i it was always bad now go back to falling for easy bait
Dominic Watson
Because people in fights have people constantly swaying while being "idle" and punching over a fence. If we're gonna bring realistic fighting games into it, then Def Jam: Fight For New York is the best.
Jack Lewis
I already explained why it's bad at my first post.
I'm not sure what you want from me here, man.
Brody Butler
no you didn't you posted some retarded shit
Dylan Rivera
Because they value gameplay over being brutal? That's MK's thing and it's cool but obviously prioritizing aesthetics has always hurt it in the gameplay aspect
>games have bad characters >that automatically makes it shit balance lmao what a retard.
>The character design is boring and the fighting is so over the top that everything seems like a cartoon. It's like Ratfink
Noah Smith
>French Bread can't balance UNIST has excellent balance. Events always have a big variety of characters and every character puts in work. Even Enkidu has had his time the sun.
Anthony Clark
>The character design is boring nice opinion >everything seems like a cartoon did you get this and the kill la kill game mixed up yes i think you might be retarded
Nicholas Lewis
If Japanese fighters value gameplay then why do almost all of them have a cast of shit characters with bad moves and hitboxes then like a few top tiers everyone uses anyway? Balance in fighting games is literal trash. Look at Tekken 7, Devil Jin is so good learning Kazuya, Heihachi, or Jin is literally pointless. That's shit design.
Ian Barnes
The entire art style of the game is taken off of a slum tattoo shop wall.
Each attempt at a "Martial Art" feels like trash and every character looks weird and rigid.
Making everything super violent is just as trashy as covering up glaring holes with fan service.
The controls are clunky, everything is a risk, the block button is shit.
EVO Moment 37 type shit cannot happen in this game because it's a simple clunky fighter that doesn't have the mechanics necessary to be taken seriously
the entire art style of japanese fighters is garbage anime shit so who cares? maybe we don't want to play as 8 year old girls and their faggy girlboi bfs?
Jack Bell
what the hell is this guy on
Elijah Gray
Because brutality is not on the japs to do list. They hate extreme violence and gore. It’s not that the Japanese are missing the mark it’s simply that their culture doesn’t find violence as appealing.
Aaron Clark
>Because brutality is not on the japs to do list. They hate extreme violence and gore. It’s not that the Japanese are missing the mark it’s simply that their culture doesn’t find violence as appealing.
Funny, they found it real appealing during the sengoku era and WW2... what made them become such utter pussies? why make games about fighting if you are terrified of even showing any violence? their devs should stick to hentai fanservice games and let the west handle fighting.
Carson Bailey
Good luck out there shills.
I'm sure Mortal Kombat will be really popular like the last ones.
John Gray
By definition the top tiers will be the most used at tournaments, you must be very young for your understanding of the fgc to be so bad
>SF2 has only a few characters worth using loving every laugh
Ryan Mitchell
you said the art style is like a cartoon dont get mad at me you made a retarded post
Liam Moore
The Japanese become egotistical after a typhoon “from the gods” destroyed half an enemy naval force looking to rape and pillage their lands. Since then they’ve felt unbeatable and felt justified to commit war crimes against “inferior” ethnic groups like the hans.
Until America nuked the shit out them. It shattered their egos and thus as generations come and old ones go we get today’s japan who shys away from all violence.
Jack Powell
Define flop? 1 million total sells?... Because MK has never had a game that flopped. It will sell a minimum of 7 million copies doubling games like Tekken 7 and almost tripling SFV.