NINTENDO...
NINTENDO
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this one honestly doesn't look horrible, but something is just kind of off about it
Arm cannon to big and nearly blocking the middle of the screen?
NINTENDO!
HE HAS A FAMILY TO SUPPORT, NINTENDO
WIRE THIS RAM
That's how it was in the original game
NOINTENDO PLEASE
kinda?
I'd play it tb h.
Do you guys have any criticism for NintendoHireThis Man?
Personally I think he does the environments really well, but he needs other people to do the animation, sound design, and especially UI design. He blows dick at those.
not this shit again, it's incredibly bland and just good looking
I think he's confused as to what lighting a level entails., and how texturing in general works. And he's just dumping assets in UE4, for fuck's sake.
n...nnintendo........
>good looking
No it isn't.
isn't it? my bad then
if you aim left and up you block most of your screen like in the picture
I don't think you quite understand how first person shooters work.
Why was this deleted ?
You also can't see shit in this image.
why they won't listen?
this shit prints money
When you move your aim around in Prime the arm moves as well. It's not Counter Strike.
Bleh. I much prefer the original look.
Prime were solid games, they were comfy games. They were good games. But they were 8/10 games and the most important thing of all; they weren't Metroid games.
Meanwhile Super Metroid is a 10/10 game and still holds up to this very day.
There, I said it and there is nothing you can do about it.
You can say whatever you want, it doesn't change the fact that you're wrong and your shit's all retarded.
fuck off boomer
2d metroid is unplayable tripe.
only samus returns is halfway decent.
You have to aim to the top left of the screen, and even then it doesn't take up that much space and you'd need to be using the Ice Beam.
You're like those people who say Mario 64 and Sunshine and Galaxy aren't real Mario games and the first real three dimensional game in the series was Super Mario 3D Land.
I sure hope to God no one is retarded enough to think like this.
NINTENDO....
I sure as fuck hope you have better arguments than "comfy" and "8/10".
The logic is that a Mario game is structured as such:
>many linear courses instead of a smaller number of reused ones
>objective is simply to reach the end of the stage, not do odd things for a collectible
>powerups should be "an optional extension of Mario's moveset", not something that totally changes the gameplay and are mandatory for certain segments
So anything that isn't 3D Land and 3D World doesn't count. It's a bit like Sonicfags trying to argue over whether the Adventure and boost games constitute a proper realization of the Genesis games' mechanics in 3D.
The first 3D mario is mario kart.
Mario Kart wasn't real 3D.
It's still 3D game. It's like saying the remake of Metroid 2 isn't 2D.
I don't see anything wrong with this, it's 100% how it would look if it came out today and not in 2002. The blue lights on the visor are unnecessary though.
Animations are uncanny
HUD is ugly
Music is just "song name orchestral remix" on YouTube
Not really. If Mario Kart is a 3D game, then Pole Position for the atari 2600 is also a 3D game.
Same for those old ass flying simulators. The gameplay is 3D but not the engine.
Do you think pic related is not a 2D game because the engine isn't 2D ?
Yeah, the only thing he does "good" is the thing that takes no effort. Which he still somehow fucks up.