Why can't western developers make decent combat systems?
Why can't western developers make decent combat systems?
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as opposed to?
They assume that they already so this.
GoW has better combat then dork souls and Button May Masher (DMC)
KYS STUPID WEEB
Arkham combat is fine. Especially when they added multi-counters.
They forgot games are about playing them.
Western Devs can't make anything too complex else smooth brains can't play it.
The fact that the Spider Man 2 game had a evade and counter attack since the begining, while Spideman 2018 had it behind a skill tree shows how bad western game industry have become.
dark souls and devil may cry I guess . GoW combat was alright though. Spiderman was kinda boring with all the easy mode gadgets or mindless punch mashing. TLOU's specialty isn't combat though so it shouldn't be compared.
Yeah japanese button mashers are SO COMPLEX
God of War was pretty satisfying honestly. Lots of mook enemies but if you take on big guys (for you) whilst underleveled it's definitely a tense experience.
But all 3 of those games have excellent gameplay
I think Spiderman 2 had pretty good combat, I'd spend a lot of time booting up the game just to fight the generic thugs, especially loved the attack where you start kicking them in midair to rise higher.
Fuck the mech suit dudes though, never had fun with them.
nu-Yea Forums everyone
Dark souls doesnt have good combat
Spiderman was fun combat, but not good really.
GoW combat wasnt fun or good.
They can.
Faggots and professional cock suckers here will bitch and moan, but I'd rather play Arkham, Witcher, Spider-Man, and a host of others than Dark Souls, Suckoro, or whatever other From Software shovelware they keep trying to go down on.
Those games are the opposite of fun, and that's what I'm looking for in a combat system - something that looks cool, and is fun.
If you're talking about i-frames and all that other weeb shit, you've already lost the plot.
But those games do have decent combat?
Can't tell what's on the right.
Gaijins used to make games with decent combat like the jedi academy stuff, but its all cinematic horseshit for gays now.
spider-man and god of war plays fine weeb
based
No wonder Japan fell off.
Based. Who said that?
because story
Jordan Amaro
Uwe Boll
All style and no substance. Mad Max was unironically better at making you feel like you were beating the fucking shit out of someone.
all three of those games have good combat
Devil May Cry has never had good combat unless you like breaking your fingers.
It's so simple to fix Yea Forums. Just ban these redditors, that are either retard, or pretending to be for the sake of trolling. It's so simple. But the moderation does nothing
Not an argument
>Dark souls doesnt have good combat
it does
>Spiderman was fun combat, but not good really.
yes
>GoW combat wasnt fun or good.
it was good for a western game
>look at me fellow weebs I hate western games do I fit in yet bros???
Combat system doesn't help you in pushing agenda.
Go fuck yourself piece of shit.
Western developers are more interested in being a bargain bin Hollywood and following trends. It's sad considering they have much more money than most Japanese companies and could make amazing titles, but choose not to unless they can rip off the consumer somehow and "stay safe".
Not all is lost of course, but the AAA scene is completely worthless to me. The games all look the same, play the same and feel the same.
I have 4 titles in my steam wishlist.. the only western one is the System Shock remake because that comes from the time developers were not like today.
True. I noticed that when i played it too.
moron
The indie scene is where the good shit in the west is today. My favorite western game of last year was Kingdom Come.
Triggered?
The reason you should shit on western games is because of their shit priorities above gameplay and casual as fuck game design.
The fact that you don't tells me you are a faggot and a casual one at that.
You clearly don't fit in with people that like games because you don't seem to get it, so you should probably go back to where you came from, where you can praise games made for dumb babies all you want.
looks awful and unfun, sorry :(
I'm playing both games right now and i don't think that's how it works. But i might be just misremembering it, because i play both with the full moveset unlocked. I hate having to unlock moves.
Anyway, i don't see how that reflects the state of the industry.
WHY CAN'T ASIAN DEVELOPERS BESIDES CAPCOM MAKE DECENTLY ATTRACTIVE MALE CHARACTERS
HOW 'BOUT THAT
>le mash X to win XD
Epic simply epic.
cope more weebs
All style and no substance. I feel like sleepwaking through it after a while cause it's not that interesting and engaging, when a spiderman game should leave you in an adrenaline rush. The only recent game to give me one was Sekiro.
Sora from Kingdom Hearts?
>All style and no substance
So DMC
now try playing it on a difficulty above normal
No timing, no skill required, no downsides for leaving yourself wide open for gunfire, no management of abilities required, etc.
Casual shit, just make it flashy and retards think they are playing an awesome game with awesome gameplay and that they are elite pro gamers.
But you are too stupid to see that, you play casual games and don't know any better.
Why do you think game journalists praise these games so much when they are so shit at games? Pretty self evident that they are casual shit, don't you think?
*rolls around and blocks*
*backstabs you*
*takes 5 steps back and uses one of the 3 OP miracles everybody uses on their min-max characters*
never played DMC but all i know is that dark souls combat is not the standard for good combat by any means
HOW TASTELESS AND HETEROSEXUAL DO YOU THINK I AM? WHAT THE F? SORA? ARE YOU KIDDING ME? IF I WANTED TO LOOK AT A WIMPY GIRLBOY WITH A GAAAY HAIRCUT I'D PLAY FINAL FANTASY 15
Their games do plenty well, and the people that buy them are overwhelmingly happy with the systems. It's okay for them to not be for you.
fine, here's crushing
You know you can just turn the difficulty up right? It's actually very challenging. There is one enemy type that only ever even appears on the hardest difficulty (the uzi gas mask guys who rush you and hold you down)
>their games brainwashes them into being nigger lovers
>so they think it's okay to allow niggers in my country
>said niggers destroy my country
yeah, it's not okay user
While this does look like a ton of fun, what's being showcased doesn't look very complex and it would probably get repetitive.
Sleeping Dogs did it best, and if solely because it was more slightly more than mash square to win and implemented really good grapples/takedowns to reward environmental awareness.
I personally love Spider-Man combat. However, i would make some addendums to it:
>being able to manually choose between light and strong attacks (by pushing the attack button accordingly)
>being able to punch someone in midair more than once looks dumb, so, for aerial combat, i would only leave the final attack of the aerial combat (the one that sends the enemy away)
>i would drop the gadgets that aren't spider themed, i never use them
>web should work like in the PS1 game, where you can run out of it, and you have to resupply in the backpacks that Spidey scattered around Manhattan
>the standard web shooter and the impact web should be a button pressure sensitive thing (tap for standard web shooter, hold and release for impact web)
>you shouldn't be able to dodge bullets and other projectiles in mid air (it looks too floaty and dumb), you should instead being less likely to get shot the most you move around the room
On a side note, i might not be an expert of boss battles, but Scorpion vs Rhino was fantastic.
Overall a great game, i just wish they would drop those stealth sections, those really suck ass. MJ and Miles are both unlikeable cunts.
its funnier when you realize that japanese game worlds are so much more interesting.
That's not saying much because Mad Max is better than 99% of games at that
Lately, western developers are going for more cinematic combat where you snap to enemies positions for it to flow well. This simple detail already fucks up any possibility of good combat systems.
But even back on the PS2 era western combat was simpler, maybe because Japan has a more well developed arcade culture.
Name a recent one.
so how mad are weebs
The answer is obvious and you already know it.
AAA games are made for the lowest common denominator to maximize sales, so any actual depth and difficulty is unacceptable.
If you want something good and challenging, as well as rewarding, you'll have to play indie games.
>Mash L1
What a rush!!!!
Four guys. FOUR.
They make four guys and Gladiolus is the only one who doesn't scream "GAAAAAAY look at my drawn in pencil eyebrows and my fugly messy emo haircut" but then HE is the "Diego from DOA6" type gay
Like why do they even have masculine names? They should be called Noxella, Ignia, Promptella, and Gladys
I wanted a Final Fantasy not a stupid Boyband Roadtrip
monster hunter.
I think japanese game worlds are more interesting because it all comes together with the gameplay in relation to the setting. I was replaying Bayonetta recently and one of the things that most impressed me was how all the items, music, locations and so on fit so well with the game's theme. Even rebranding the typical consumable items as lollipops was really cool. And the coolest the is that everything feels "witch-y" without relying on typical witch tropes. Like you can tell Bayonetta is a witch from a glance without needing a pointy hat and tattered robes. Everything in the games comes together really well.
>Sekiro
>where you just hit L1 until the enemy suicides themself onto you and the "OH FUCK EPIC INSTANT KILL DEATHBLOW QUARTER POUND DOUBLE SUPREME"
nu-v is a fucking cancer
so deep
the only third person melee games with like zero automatic targeting assist - Japanese or Western - are like Dark Souls and clones. And that's just because you always have the manual lock-on to do it for you. DMC, Bayonetta etc all have target assist, and you can just lock on to do gap-closer moves like stinger or whip grab anyway to make spacing meaningless
They can, just outside of the cuhrazy dmc character action genre. Warhammer Vermintide being a recent example.
U ever play Hollow Knight
U ever play Skullgirls
U ever play Doom
leave thanos to me
>posts one whole weapon in a game with a massive emphasis on switching weapons constantly and combining multiple movesets
>doesn't even include the Swordmaster moves
I was thinking the same when I made my post.
Gameplay first can create this cohesiveness in design while also opening up some outlandish ideas that still work out.
Its something you still see in western indies because many games still try to hook you with gameplay.
>God of War
>not decent combat
try again sweaty
American Gravity Rush
>Implying this game doesn't have the best and most satisfying combat ever created
This camera literally makes me want to puke, what were they thinking??
too videogamey
Really? "Literally"? Go take some Dramamine, maybe videogames aren't for you
I personally like Bamham combat because it removes the problem i had with combo based games: that there would be one really useful combo and the rest of the moveset and weapons were pretty much unnecessary.
My only reference to that is Ninja Gaiden Black, the only game with good combat, according to Yea Forums, that i have played (not counting Bloodborne because some people here shits on Souls combat): once you unlock izuna drop, you can beat the entire game by spamming it and using ultimate techniques (holding Y).
In Bamham combat, there's no move that specially useful, so the focus goes to controlling the crowd. I think the only thing that Bamham combat needs to be good (or at least, the thing that would fix it the most) is making the enemies more aggressive (they should attack you all at once instead of taking turns). What i'm saying is that i don't believe that the combat system is fundamentally flawed as you guys believe, quite the opposite, it still have tons of potential.
terrible comparison. there is way more player input regarding moves like stinger.
its absolutely not like bamham mash to jump between enemies shit.
>Go take some Dramamine
Or I could just play good games and don't have that problem ;)))
jesus christ
I think you might enjoy God Hand, it has some moves and such that are straight up better than others and issues like that but for the most part it focuses less on combos and more on crowd control, even has similar camera placement to Bamham.
That said, I haven't played any Bamham games so I'm not sure how much weight anything I say might have here, still God Hand is a very good game and I recommend it nonetheless.
Out of actual melee games, only bamham and its clones do that extreme automatic lunging shit though. Bamham specifically you can only do it once you reach "freeflow" combat with your combo meter at x8 or above.
People accuse God of War of it but it only lunges you forward a max of like two steps forwards before the enemy is considered out of range. Also you have to point the camera at them, unlike bamham
stinger is literally just lock-on + move towards them + attack
and its an actual tool you use on purpose, rather than a homing attack that triggers itself by mashing attack.
that makes a HUGE difference.
its not about execution you mong.
Spider-Man 2018 let you evade and counter since the start, retard.
>Like Japanese games
>Like anime
>Like western games mostly
>The Japanese gamer side of Yea Forums makes me want to hang myself
I barely browse here anymore but fucking hell when I do I want to tear off my fingers one by one
>auto correct melee combat
>good
Combat is too video gamey. We don't need that shit.
shut up tranny
its maximum muh grafics over gameplay.
its awful.
A lot of them are too focused on making shitty, derivative stories to care about gameplay.
In Spider-Man, you zip-kick to enemies by looking at them and pressing a specific button that is NOT the same button as regular attack.
It's the same shit as DMC (you can do distance closers manually on-command) but there's no manual lock-on.
DMC is really not that complex
Why does big splashes of semen get on screen when max slugs a war boy?
It takes effort
Gotta keep it easy for the murrikans
They just don't care anymore
>bamham has better combat than ninja gaiden
this board is dead.
How does that even hurt the gameplay
>durr makes it brainded ez
The game is still hard as shit on GMGOW
>that clothesline from hell
So fucking satisfying
yeah man,you kick ass in bamham
they can
>le scripted set pieces, so fun and ebin :O
All three of these have better combat than anything Japan has shit out recently. God I fucking hate mentally I'll weebs just die already you fat fuck
I want to end my life
t. game journo and tranny
I am a combat enthusiast and I played the shit out of all these games:
Sekiro combat = GOW combat > Uncharted 4 combat > DMC5 combat > Spider-Man combat
Spider man is fun and the combat has a lot of potential, but you are so overpowered and the gadgets make you unstoppable.
DMC5 might be better than that, I haven't gotten gud at it yet because Sekiro interrupted me. Uncharted 4 combat is underrated.
>combat enthusiast
>hasnt played DMC before
fuck outta here
>you are so overpowered and the gadgets make you unstoppable
So you're Spider-Man?
>Uncharted 4 combat being anywhere in the same league as any of these games
WHAT in the ACTUAL SERIOUS FUCK
this thread is ruining my life
Have you even played it? It's not a melee game like them. It's an arcadey guerrilla warfare cover TPS
youtube.com
not sure how anybody can defend this autocombat garbage. it ignores all the rules of an actual action game.
bump