DMC is a mediocre franchise that has been riding on the success of its name rather than the quality of its games

DMC is a mediocre franchise that has been riding on the success of its name rather than the quality of its games.

Let's take a look at the franchise. Dmc1? Aged like milk and the game is short, clunky and small. Dmc2? Not even commenting here. Dmc3? Great game but terrible level design. Dmc4?! Literally an incomplete game. Dmc5? Short, bloated game with identity issues since it features 3 vastly different playstyles, one of which is an unpolished gimmick.

The issues of dmc5 are absolutely glaring, why are the fanboy so adamant about denying them?

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Trendsetters. DMC3/4/5 were fine games.

What trend did dmc4 and 5 set?

DMC4 was not fine.

For it to be mediocre, there would need to be many franchises of comparable quality, at least statistically. So it's not by definition mediocre.

>DMC
>success of its name
???

Shhh...
DMC1 is the best one, those who disagree don't understand Kamiya's vision and probably think Hacktsuno has more talent as a game design when he didn't revolutionize anything at all

>DMC is a mediocre franchise
>Dmc3? Great game

If you a picture of Kamiya's vision, imagine a tranny cumming on a bald head -- forever

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Jokes on you, the fact that Kamiya likes futa just makes him infinitely more based in my book

Go into semántics all you want. They're all boring games with major flaws

I just beat dmc5 2 days ago and I'm honestly so fucking mad at everhthing that went wrong with the game

Your statement is vague and holds little meaning. You can call pretty much anything boring and flawed.

I sort of agree. Mediocre is a bit harsh, but it's a flawed series.

The story is garbage in DMC 5. Zero character progression for Dante, Trish, Lady, and Vergil. Only fucking person who gets a modicum of characterization is Nero. And Capcom needs to fucking stop adding in superfluous characters like Redneck Jew instead of expanding upon the ones already present. Terrible story, decent gameplay, but zero fucking replay value because all the content was locked behind the Deluxe Edition. I guess it's Okay When Japan Does it™

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The difference is that anyone can give you GOOD reasons why the games are bad.

DMC1 is a minuscule game. It has one of the clunkiest and slowest combat systems in the hack and slash genre and it also features the smallest amount of moves. It was plagued with camera issues and input issues.

Dmc3 is a very small game with a serious amount of backtracking, but it's redeemed by a redefined combat system. Dmc4 is LITERALLY an incomplete game that just dies after you reach the 50% mark.

Now, dmc5. It has terrible level design where you just advance through the same grey corridors getting into arena fights. The moveset for nero and dante is absolutely bloated (moreso for Dante) so it's impossible to take advantage of it because every encounter is extremely small in relation to the amount of moves and weapons that you have. The bosses can all be beaten by mindless mashing and for some reason you still get SS rank throughout the fight and S rank in most missions. V gameplay is absolutely unrefined garbage with tracking issues, input delays, confusing camera problems and just generally not fun.

>Zero character progression for Vergil
>all the content was locked behind the Deluxe Edition

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>DMC1 is a minuscule game. It has one of the clunkiest and slowest combat systems in the hack and slash genre and it also features the smallest amount of moves.
Hack and slash games usually involve dungeon crawling. It's a character action game, and probably the first of the genre, so some prototyping and trial and error is expected. You can't judge old games by modern standards, especially when they pioneered the genre they're in.
And DMC is only slow if you absolutely suck at it. It provides you with every tool you need to dispatch your enemies fast enough.
Pretty much all games are walking through corridors until the next fight, unless there's some backtracking involved.
You're essentially complaining about these games not conforming to other genres' standards, which seems kind of obtuse even for you.

I loved DMC1 but it is absolutely painfully slow, especially if you replay it today. The fact that you need to pause the game to swap guns should tell you enough. Also Dante needed to manually sheathe his sword before being able to shoot. There were like 3 or 4 moves for the sword and 3 or 4 for the gauntlet.

Prototyping was expected, it's just not a product that aged well at all. As for your other rebuttal, it's pretty simple: other genres have other activities that distract you from the everyday grind. A game that is literally only about fighting will obviously be prey to issues like the ones mentioned in the post you're quoting.

DMC3 SE is a legit 9/10 though. The combat is great, the bosses are cool, the story is decent, the music is generally good, and the environments are just varied enough to be fine.

>459063083
yep. I had my suspicions but this is the post that made it sure that there's only falseflagging going on in this thread
I'm out from this bait thread

so the timing on cavaliere; just press it when the color changes? do you need to hold it during the rest of the combo?

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That's really the only redeemable game in the franchise.

Yes, but Cavaliere is a terribly boring weapon, I'd personally just remove it from your arsenal and stick with the sword, balrog and cerberus

I mean, DMC2/3 had name recognition when they came out. DMC3 just had the good fortune of being a good game. Zoomer literally do not realize huge DMC1 was in its day.

You can tell the person typing this played the HD collection and was likely in diapers during the PS2 era.

Actually 3 sold like shit when it came out because no one wanted anything to do with DMC after 2, despite the game being good. SE fixed that tho since people that shit sold like crazy once people realized it was good. But 3 did not sell on name recognition.

>Cavaliere is a terribly boring weapon
sorry, I'm not gay

When you think about it, all Itsuno did was make everything jump cancellable. DMC1 has JCs but they are limited to the Shotgun.

>all the content was locked behind the Deluxe Edition
Haven't played it yet and bought the standard edition. What are you talking about?

Well it took the contrarians 2 full months to come in this time lol

I mean DMC5 has flaws man, come on.

Deluxe Edition locks music, and the Cavalier R weapon is legitimately better than the default version.

why is the enemy roster in 3 so shit?
>7 identical reskins, 2 of which have enough health to combo at all
>1 repurposed miniboss
>ranged spam machine
>annoying bird fucks
>chess pieces

fucking chess pieces

you get alt costumes and skins of weapons that are slightly different. most of which are more annoying to have enabled than they are to be without.

I know I'm shit with dante but fuck, I'm having a hard time in m18 dmd. Shit just takes forever and I can't beat it without continues. And can nightmare heal itself?

What do I do?

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>holy shit red line is awesome
>work it into combos
>use it as a gap closer against urizen 3 (jc once it hits)
>fuck this is awesome
>BP drops
>DLC stuff banned for .... reasons?
i'm still seething

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Stop it with the fucking "It's a cool motorcycle chainsaw xD!!" meme. The weapon is shit and it flows terribly with the rest of the weapons. Seriously, Dante's playstyle is ridiculously bloated and the less amount of weapons you have, the more enjoyable his combat becomes. Just fucking remove Cavalier and see how much you actually start enjoying the game. A weapon that forces you to be immobile and which every attack takes 5 seconds to perform isn't a good weapon in a fast paced action game

Because as much as I like Itsuno and his team they can't design enemies worth a shit. 5 has the best roster since 1 but then you have dumb shit like Gurus and obnoxious shit like Anetoras, Judecca, and the lightning goat fuck.

Bet you hated Takumikazuchi too fag

hey Hell Vanguard is dope user.
the trio at the Bloody Palace is probably one of the most memorable things in DMC 3/3SE

can you speak in intelligible english? What the hell is BP?

Bloody Palace
way to out yourself

The roster in 3 is unironically the best one because there's a good balance between normal enemies and powerful special enemies.4 and 5 have a terrible balance because there's only like 1 normal enemy type and the rest are faggots who can't be juggled properly because they don't suffer real hitstun.

t. doesn't know how gear wheel works

i'll give you that, it was insanely satisfying getting my ass whomped by one at the beginning, then going back to the starting area in the last few missions and absolutely demolishing two at once

Didn't the guy who revive Ninja Gaiden tell Kamiya or Itsuno that his games would always feel bad because he makes games where the enemies are just tools for the players to be stylish instead of an opposing force?

neck yourself fag

I understand Judecca and its teleporting bullshit, but what do you dislike about the others ?

>The roster in 3 is uniroincally the best one

It's not, the roster in 3 is abysmal and you would have to be an utter retard to think. That, or you haven't actually played the shit show that is DMC3 DMD.

I thought it might have been because of MP reasons, but they told you before the game was released that none of that would be available for BP.

I don't know, but I can agree with that. Each game has a different philosophy when it comes to combat and that fact that people compare and argue over them so much goes to show how many people miss the in your face point of each games' gameplay.

Tomonobu Itagaki likes DMC
It's more of a poinless fanbase war than anything else

Red hot night

Hey there newbie

but they hit me while I charge

While I agree with some of what you are saying, I don't think DMC3 has as bad level design as you might allude to. It serves its purpose, but I wouldn't go so far as to call it bad.

The thing that makes DMC a standout and a fan favorit, is that it delivers something that is rather unique, only really compareable to Bayonetta. The combination of indepth combat and likeable characters is what people latch onto and is what makes the games more than their flaws. Yes, 4 is unfinished, 2 is garbage, 1 hasn't aged as well but is still worth playing and 5 has argueably an identity crysis, but the pros way outweigh the cons untill other developers start producing games that can rival what this series does best.