GarfieldRPG battle system brainstorm

I'm making a Garfield RPG, and the next major thing i'm implementing is the battle system.

I know i want it to be turn based similar to Undertale/Deltarune, in the sense that you play a small game whenever the enemy attacks, so it's more interesting.

But i don't want to just rip off their bullethell idea. Shoot good ideas for alternatives.

Or shoot me questions about other aspects

Attached: player_garfield_walking_walking_twitter.gif (245x385, 39K)

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youtube.com/watch?v=yELOiYgR2aI
youtube.com/watch?v=vYeDysZS80w
youtu.be/EPFDD2mqCwY
youtu.be/lV92TwNc4gc
youtube.com/watch?v=4BPzg9J2a9U
youtube.com/watch?v=lwrZHu-d-vY
youtu.be/yELOiYgR2aI
soundcloud.com/c0bb/waters-of-morioh
twitter.com/SFWRedditGifs

I made the gif play once cause i'm an idiot. here's the actual sprite file

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>lol garfield

fuck off back to twitter

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An actual game. Why don't you go fuck off yourself

youtube.com/watch?v=yELOiYgR2aI

Based I love your sprite work

I've always wanted a really good Garfield video game

Maybe make the combat about giving WITTY REPARTEES and stringing together ones kind of akin to that Garfield comic randomizer website? Of course you could just make it a standard FF4-6 system

spbp

Make it minigames ala warioware. Maybe like catch the lasagna with Garfields mouth, bone throwing at a target, pipe smoking rythym game etc.

I actually like Garfield unironically - not everything is irony bro autism

kys

I was deadass jus talking with a friend about that idea as an attack. Also i'm converting a webm of a test room i have so far

this