Should I do my first play through on master mode?
Breath of the Wild
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game sucks
No. It's better to get familiar with the game first before deciding for yourself if it's too easy.
I don't think it would be ruined for you if you did, but you're gonna have a rough go of it certainly.
BASED
Absolutely, normal is for normies.
No. As someone who adores Breath of the Wild, Master Mode is shit and a stain on the game.
No, but you should do a second on it.
I say go for it. The thing about BOTW is that eventually you'll be drowning in money and items that the difficulty doesn't really matter in the long run, however the trial of the sword on Master mode is hard as shit.
No master mode is garbage, but you should
Set the UI to pro mode
Disable the shrine detector
Never fast travel, or limit yourself to stables
Disable the champion powers as you get them (you can do so from the inventory)
Don't increase the stamina wheel
No, because there being 600 rafts with balloons on them is stupid.
>How can I make the game boring?
>Oh I know
>no don't make it harder just make it way more tedious
Why would you?
I never got around to it, but IIRC it doesn't affect boss encounters or enemy spawns/A.I.
It's just a lazy, by the numbers numerical increase (no pun intended) to retarded enemies who YOU have to go out of your way to even encounter.
It's low effort and doesn't resemble difficulty in any way, shape, form or fashion.
>don't increase stamina wheel
Dude, by far the most fun way to play is to stay at 3 hearts and max that shit out. No fun making it halfway up a mountain, eating some stamina food, and STILL being like 2 inches shy of making it to the summit. Plus eventide island is one of the best areas, I always go there as soon as I can for the survival island coziness.
Master mode is really shit, it makes fighting enemies even more pointless since you'll go through resources like 4x faster and master mode doesn't bump up the shit you get from enemies
Look at this person who fights with bruteforce instead of using combination multipliers
How dumb do you have to be to break down a wall by punching it until your hands bleed
>by far the most fun way to play is to stay at 3 hearts and max that shit ou
The world is beautifully crafted and skipping everything by climbing walls is dumb. By staying on 1 stamina wheel you are forced to figure a proper path to climb intsead of just running at every walls you see. Of course you can just eat stamina food but don't do that either
No, it will be 'harder', but you'll have to learn a bunch of the systems really quickly. Also the game throws weapons you would normally never have at you really fast with the added chests and that can curve your experience pretty badly. At the same time, playing through the game multiple times really wears at you. I love the game, but it just really isn't a game that you can sit down and play over and over again. Do it if you really want a challenge, but you probably won't enjoy the game as much either way.
the fuck are you talking about?
Enemies have more hp and regen, so unless you're spamming bomb arrows/other massive aoe like lightning or taking them out one by one, it's extremely ineffective
regardless of what you do, it's a waste of resources 99% of the time
>i'm too dumb to play the game the right way so I play on easy mode!
>you're spamming bomb arrows/other massive aoe like lightning
LOOK AT HIM
HE'S STILL PUNCHING THE WALL INSTEAD OF USING HIS HEAD
HOW DUMB DO YOU HAVE TO BE
Exploit your environment and maximize your damage, dumbass. Go ahead and try the Ganonblight rematches in Master Mode, see how far brute force gets you.
No, Master Mode is best saved as an excuse to replay the game with some slight new additions. Play the game normally, and I’d further suggest not doing a completionist run the first time.
>exploit your environment
Again, what the fuck are you talking about? Every enemy is literally just hit it til it's dead, even moreso in master mode since they'll be back at full health in about 5 seconds.
Ganonblights are easy as shit, you literally just shoot them in the eye like every other zelda boss.
I'm at the Fire Sanctuary in Skyward Sword should I keep going or quit? I like the story but the game is work to play. I haven't played Breath of the Wild yet and I picked it up last month.
Skyward sword is the only zelda game that I beat once and will never play again.
>Every enemy is literally just hit it til it's dead, even moreso in master mode since they'll be back at full health in about 5 seconds.
Wanna know how I know you didn't understand the game or use your brain at all when you played? It's easy:
>you literally just shoot them in the eye like every other zelda boss.
You just have literally no clue what you're talking about.
You might as well finish the game, the Fire Sanctuary is the last dungeon before the final one, and it's one of the best dungeons. You're very close.
No.
There are plenty of spots to jump off to get bow slowdown. Multi headshot on a single enemy can kill even Silver tier with a decent bow and normal arrows.
Frozen enemies get dealt double damage. Or you can blow things off cliffs, or into water if they can't swim. Even if you want to just do a straight up fight, most camps will never get higher then 3 gold enemies and no, they don't regenerate that fast and there is a limit to how much they can regen. It's pretty easy to make sure they aren't regenerating if you can keep them all engaged.
Fire is another good option, since it doesn't just deal set damage, it's damage is based entirely on percentage. If it's not raining and you are moving through tall grass, then set it on fire and even golds will die quickly. Makes Red Chuchu jelly very nice and makes having the Goron armor on perfect. Remember that fire damage and the fire status are two different things. You have to get them to stand in fire and ignite to set them on fire.
You're right, I forgot that every blight has an incredibly obvious and glaring weakness that's even easier than shooting them in the eye.
Not him but all four Blight Ganons have a weakness to shooting them in the eye with arrows. There's obviously other methods you can use but stunlocking them is the most effective. Not sure why you're denying that.
>See that mountain? You can’t climb it
Ahhh adventure.
Guess how many arrows you're given for the Illusory Waterblight rematch?
T E N
E
N
Arrows alone won't cut it. Great job on that reading comprehension above though, you'd know this if you read the sentence that had the word "rematch".
>how to play the game like the sandbox it's meant to be, appreciating the level design and actually needing inventory management
Master mode
UI to pro mode
Disable the shrine detector
Fast travel/manual save only at towers/labs/shrines
Disable the champion powers as you get them (you can do so from the inventory)
Don't upgrade the stamina or hearts wheel
No eating food during fights
You already posted this
Makes climbing an actual skill rather than practically a cutscene
No, I improved upon an earlier post, illiterate.
I didn't even know there were rematches honestly.
youtu.be
Seems like 10 arrows is more than enough thought, considering this guy missed 3 of them.
Master mode is garbage.
Is this a Zelda thread? I've been playing a lot of Zelda lately. I've beaten Ocarina of Time and Majora's Mask so far. OoT is a masterpiece and MM is good but not nearly as good as OoT for me. What other 3D Zelda games would you guys recommend?
You'll also notice he doesn't kill the boss with arrows alone, and times and aims his shots to cancel Waterblight's use of Cryonis or a spear sweep, meaning he understands how to fight the boss. He also keeps up pressure to reduce regen from destroying his spear through durability breakdown.
>shoot boss in eye
>Stab til he gets up
>Repeat
It's not fucking rocket science. Every single blight is like this, but the others have even more obvious weaknesses, like chucking a bomb at fire or holding the metal rods at lightning. I don't even remember wind, I think the whole point of that one is to just spam the slow-mo shots?