post 'em
>want to replay a game, remember THAT part
The 10 hour grind of any JRPG.
I don't think puzzle boy counts as THAT part since the magatama you get is garbage and it's completely optional unless you want to baby mode the last boss.
>zombietown in HL2
>the fay in DA:O
didn't need a guide until this point
Eridanus isn't as bad as it looks. You explore this map bit by bit, so once you're done with the top left quarter for example, you never have to go back to it again, etc. Grus was worse.
But it's not like they're were bad or anything. It's fun to have some proper dungeon crawling in an SMT game for once.
Still a pain in the ass with a walkthrough.
That fucking racing mission in Mafia.
This was made much less painful in the 3ds port. You could mark the teleport zones on your map, Etrian Odyssey-style.
No you couldn't. There's no custom map notes or anything else in the 3DS version.
There is an app that lets you tap the teleport squares to check where they lead. But it's not permanent and it's only for one teleport a time.
I mean it still helps greatly, but it's definitely different from what you are saying.
>he didn't have all that shit stored prematurely
I actually have a notepad with the earliest possible times you can buy all those items so you dont have the arse around with that gay shit.
That's what I meant. I'm retarded.
the best part of fucking eridanus was hand drawing a teleport map
inb4 plebs mention any flying mission in GTA games
More games could use that nowadays.
Require the player to just get their ass off the chair/couch, and grab a notebook and a pen and just write/draw something to solve a puzzle.
fuck this part, early in the game too
I can't say I remember Grus, all I remember is getting fucked by the teleport maze and giving up after an hour of trying to make sense of it. The music in E was nice and calming though so it balanced out.
>boot up Nocturne
>"oh I have to fight daisoujou"
>alt+f4 immediately
People demand at swordpoint easy mode because of the smallest of difficulties nowadays. Its never going to happen.
Ravenholm is fun though. It's the vehicle shit that comes after that sucks.
water levels
like pottery
I don't have mine anymore but i jut used my tablet and a program so I could connect with color and lines
the remake looked like shit with save anywhere being a thing. not to mention the new shitty oc endings, and ruined the portraits with that notkaneko art
unironically the best water level of that era.
The pillar fetch quest in SMT2.
the keyboard controls for this were fucked, or I'm just retarded
its just the key part that i hate
never played this game but I just solved it by glancing at the thumbnail
Vampire: The Masquerade - Bloodlines Nosferatu warrens
you didn't, trust me
I unironically like to replay Outlast.
>he had to use a guide
>he had to draw a map
LOL fucking low IQ imbeciles
Tales of Symphonia, take your fucking pick
>Ymir Forest
>Meltokio Sewers
>Temple of Lightning
>Temple of Darkness
>Latheon Gorge
>Welgaia
>Temple of Ice
Let me set the stage for this
>Story mission
>Turrets do not scale in subsequent playthroughs
>They deal a few hundred damage per burst if both turrets target the same enemy
>Enemies have a few thousand health
>Most are packing shields which regenerate between bursts
>Have to kite and plink at enemies
The only way they could have made it more insufferable is if the turrets themselves could be destroyed.
sounds like a shit game, I was looking to play another Tales game after Berseria and I had Symphonia, Abyss and Vesperia on the shortlist. I guess Symphonia is out.
OH SHIT, I STOPPED PLAYING AT THAT POINT.
Still a great game up to that point. I think I actually finished the puzzle part and just didn't turn it back on afterwards, I should get back to it.
>Replay RE4
>Beat Verdugo
>All will to continue suddenly dies.
the final chapter in Prey 2017 when the army general whatshisface with turrets shows up. Game almost becomes a generic shooters with how many mobs they throw at you, not to mention the insane amounts of backtracking you're subjected to.
It's still a good game, just has poor dungeon design half the time.
Personally I recommend Eternia for the Tales games in english.
Fuck this mission. Almost single-handedly makes original Forbidden Siren one of the hardest games ever created.
>”you have to find fragments of an ancient relic”
>”ok where are they?”
>”somewhere in the ocean. But it’s ok there are maps.”
>”ok where are the maps.”
>”somewhere on islands in the ocean...”
It’s not that it’s difficult, it’s just fucking unnecessarily drawn out.
>the magnificent five
>fire leo
>all of level 7
>king blue
>wants to start over harmoknight
>still has ptsd from clockwork trial, final trial and trainer battle
Literally any old RPG with random encounters.
>not farming badass midgets in that fucking moment
user....
FUCK
YOU
AHHHHHHHH
Learning to fly in SA was akin to actually learning to fly in real life.
It was exceptionally hard but once I'd mastered it I was having the time of my life flying jets around at maximum speed.
>It's random every time you can't even look it up
A truly sadistic choice from Square Enix
They did it on purpose to extend the length of the game.
IIRC it was because they ran out of time and had to cut a lot of content and shoehorned that in instead
The forced flying liscense mission in GTA San Andreas.
Probably the worst part of the game.
Zeros Mission also sucks but is definetly not as boring and time consuming as the flying liscense one.
>imagine being this shit on flying.
how to spot a shitter.pdf
in the meanwhile I gold' all of them, INCLUDING THE FUCKING BOAT LOICENSE(which is the worst of the 3)
MGSV, the intro
The new designs in DSJ were good though.
Kaneko designs on the other hand are mostly pretty bad, and are only praised by drones and contrarians.
>t. Doi
An opinion so shit I'm going to just give you the benefit of the doubt and assume it's bait.
>find my old scratchless copy of battle for bikini bottom
>get to the dream sequence
>squidwards dream
hard pass on that one! i dont care if I'm not a kid anymore and it might be easier now. fuck it.