Is there still room for the turn-based/ATB JRPG in the modern video game landscape...

Is there still room for the turn-based/ATB JRPG in the modern video game landscape? I hear publishers and developers claim that no one wants to play them anymore, but I feel like every time a relatively high profile one comes out, it does pretty well and people talk about how much they wish turn-based games were still made regularly.

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Turn based games are being made all the time today retard

Pokemon still makes 1 Billion dollars each mainline game so yes

And yet Squeenix is constantly claiming that there's simply no demand for a turn-based FF anymore.

Is there still room for the turn-based/ATB JRPG in the modern video game landscape?
There is.

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>one company
>same company said Bravely default did fantastic

Oh yeah, that's some riveting gameplay. Menu management. Whew.

Persona 5 was successful in terms of an SMT game. It was probably the most popular non-pokemon turn based game released in the past few years.
Nothing enrages squeenix more than people demanding they make SNES/PS1 era style games. They just want to make movies and you filthy white piggu gaijin will play the new FF7 """remake""" (read: cutscene-laden hallway simulator) and give us money to make our new movie er i mean game FFXVI

because FF's turn based combat is braindead and boring, they were right to drop it. If they bring something like SMT's turn based combat that would be cool but that's too much for the retarded FF playerbase. I mean not to say the action combat in XV is any better

>(read: cutscene-laden hallway simulator)
lets not pretend this isn't what FF is, especially 7