Ace Combat WWII

aclighthouse.com/articles/interview-kazutoki-kono-pax-south-2019
>In games and books from series' past, there are references to unseen conflicts in the 1900s of Strangereal. Some Ace Combat games featured famous World War II-era aircraft as a part of their aircraft list as well. Has there ever been talk of a making a World War II-era Ace Combat game using propeller-driven aircraft?

>Even now, Producer Shimomoto frequently proposes ideas. We definitely have staff that want to make one within the development team. However, we, Project ACES is a much smaller team than what you imagine. We have our hands full with just 7 and the season pass.

What planes do you want to see if they finally make it?

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i.4cdn.org/wsg/1555476359288.webm
youtube.com/watch?v=_szPvIB3Y4A
en.wikipedia.org/wiki/Vought_XF5U
youtube.com/watch?v=LfpTDOAfj7Y
twitter.com/NSFWRedditImage

Can we leave WWII alone again?
Can we not have a game where a bunch of japanese pre teens are calling Stalin an evil ancient dragon?
Can we leave WWII planes alone because Gaijin already fucked them to hell and back?

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I want a 1970s/80s game at the height of the Belkan Air Force where we invade our neighbors. I'm tired of games where hostile nation invades and attacks the last airbase standing with a flight of six bombers

MESSERSHCMITT ME 262

KRAUT SPACE MAGIC FTW

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For me, it's the P-61. It has all the OCDonutSteel of the P-38 while remaining a more obscure plaifu.

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P-28 is ugly, so is P-61

only if they go more ham on the realism side and not the arcade side for WW2 otherwise it'll be kinda boring

F7F to be desu

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>no one have posted the fastest pison engine aircraft yet

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Sky Crawlers was pretty good

BIZARRO

BIZARRO

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>no one has done it even now, more than 10 minutes later

What went wrong?

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GIB

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It's not the real world dumbass, it would be a bunch of Oseans in their twenties fighting Belkan Air Knights in BF109s

i.4cdn.org/wsg/1555476359288.webm

>Crimson Skies is ded
>Sky Crawlers was a one-off movie tie-in

I just want arcadey prop plane combat lads why is it so difficult

For me it's the Swordfish

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youtube.com/watch?v=_szPvIB3Y4A

Aces High would have fit better.

The Brits actually flew the first jet fighter.

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I know. I went back to War Thunder and I forgot if you want to play with hotas or gamepad your options are Sim Battles, or getting your ass handed to you with m+kB players in Arcade and Realistic. And Sim Battles is basically
>take off
>fly around for half an hour looking for a target
>get shot down by an enemy you didn't see because you didn't hunt the pixel hard enough
I just wanna swoop around and shoot down sky bandits.

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That’s not the He 178 and the jet engine the Brits used was already outdated when the Germans invented the axial flow jet engines, used in any jet today.

That thing is actually real?

It never left prototype stage but it did work.

Yes. en.wikipedia.org/wiki/Vought_XF5U

>ww2 plane game
Goddamn I miss playing Fighter Ace on my old PC. Where did time go?

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youtube.com/watch?v=LfpTDOAfj7Y

WW1 and 2 were great times to be a designer since people still didn't quite know what was optimal yet and people tested all sorts of crazy fucking designs because we didn't quite know how well it would work yet til it failed.

>I just wanna swoop around and shoot down sky bandits.
play World of Warplens then. Or Blazing Angels.

>World of Warplens
Isn't it deader than dead?

Honestly I just want something like Ace Combat, with real planes but a fictional world. Kotobuki would unironically make a good game of that type but I imagine that any game they do make of it is going to be a cheap cash in, and probably not even a plane game.

the best part of ace combat are the fighter jets and futuristic original planes, WW2 would ruin that

WW2 had a metric fucking tons of strange ass prototypes, it's a pretty good setting for a game like Ace Combat

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Wrong, the best part of AC is Belka and their autistic super science.

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Big and sexy.
2 big and 2 sexy.

Like most axis aircraft, it was shoved into the wrong role by the highest-ups who have zero modern airtime, experience or knowledge.

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So which faction are going to be the Nazis?

The Israel, as usual.

Well, considering how Strangereal handles planes, the Oseans might fly Bf 109s too, and Belkans might fly P-51s. Strangereal planes don't seem to be restricted by country like they are in the real world.

>I want a 1970s/80s game at the height of the Belkan Air Force where we invade our neighbors.
Isn't that what Zero was?

There are already plenty of realistic plane games. AC should always be arcade. Play IL-2 if you want realism.

It's actually pretty frustrating that arcade plane games are so rare.

This

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It's always overlooked because of the spitfire, but actually it was the most important plane during the defense of Britain

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Yes because a game set in 1995 with 5th gen planes is totally the same as the cold war

>Belkans fight world war with a giant wood golem that throws boulders

>Honestly I just want something like Ace Combat, with real planes but a fictional world.
I'm not the guy you're quoting, but I really want that too. When I picked up AC5 on a whim all those years ago, I thought the fictional-world thing was a little weird, but once I got used to it, I found that I really, really liked it. It lets you be more creative with the story and you don't have real-world baggage to deal with. I actually wouldn't want to play something set in the real world, even if it had the same gameplay as AC.

Yeah, at first I wondered how they could do superweapons in a WWII setting, but then I remembered that the Nazis built all kinds of weird crap.

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Fuck that shit, why does everyone want to go slow?
Jets >>>>>>> props

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Because ACM is awesome but jets and BVR weapons have made it completely obsolete.

It’s like asking why there’s so many games with swords when guns are clearly superior. The obsolete thing is more romantic.

Give me old French planes.

There's something truly unique about French jet fighters, probably related to engineering techniques or something. You can see it with the Rafale, you can see it with the various Mirage models, and even with the Concorde. So much underratedness.

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GuP got a couple of actual console games, didn’t it? Although GuP is much bigger.

GuP got two versions of the same game, and it's alright. Not great, but good enough. Could use a bit of polish.
A Kotobuki game made by Aces would be the best though.

It would be something different, I guess. It could be fun. I prefer jets, though. I played a lot of old WWII sims when I was a kid, so I'm sort of burned out on prop planes.

>Because ACM is awesome but jets and BVR weapons have made it completely obsolete.
Maybe in the real world, but AC doesn't have to follow those rules, and it never has. It would be boring if it did.

Which is exactly why we need a Cold War AC

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It’s mostly missiles in AC, isn’t it? Missiles and lasers.

It’d be pretty funny to have a game with all of the early guided missiles that never hit anything.

>It’s mostly missiles in AC, isn’t it? Missiles and lasers.
I don't know about anyone else, but I also used my guns a lot.

>It’s mostly missiles in AC, isn’t it? Missiles and lasers.
Still requires dogfighting. In Ace Combat, BVR is the exception, not the rule.

Yeah, some AC5 missions were really fucking hard to complete on hard with only missiles

>spanish guitars increases volume

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Yikes that animation is bad

How would you even aim in a WWII AC game? What kind of gunsights did those planes have?

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Pretty amazing how they already had reflex sights at WWII.

How would that actually look in-game, though? Would it be similar to the pipper in the other games?

Just like you aim with jets, pic related is only about dogfights and bombing runs in WWII, and it works just fine

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I'm still kind of amazed that they figured out how to fire the machine guns in WWI without hitting the propeller.

What??

Cold War is more soulful than WW2

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Hit me with that WW1 Ace Combat game
I want to have to use my sidearm to shoot at enemy planes for the early planes.

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3DCG is a cancer upon animes but at least they used it to animate all the bits and bobs in the plane unlike certain other plane animes this season

I want more ww1 shit. It needs more love

One big problem: No in-flight chatter whatsoever. Kind of limits what they could do with the story.

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What if you had your wingmen fly up along side you and just yell at you whenever they needed to say something?

has this kind of flying ever even happened in an actual dogfight?

Alternate history WW1 with radios. Solved.
I mean, Ace Combat somehow manages to have shared voice comms among not only yours and the enemy aircraft but also ground forces, news radio, and spacecraft transmissions.

>not having then roll up and yell at you or use flags at a distance

Two-way air-to-ground voice communication was invented 1915 or so, it just didn't see widespread use in the war.

For me, it’s the peashooter

I loved reading about the German’s autistic designs as a kid. Unironically wished I had been born in the 20’s so I could be a Luftwaffe pilot

No, but an accurate depiction of dogfight is boring as fuck

After I started watching this anime I started working on the Japanese tree in WT. Is the Raiden actually any good in game or am I wasting my time for nothing?

They're going to have to make shooting down planes with an MG not a pain in the ass first.

Their first idea was to make the propellers bullet proof, and let the bullets bounce off

Solid plane, but the cannons could be a lot better. It’s not much of a turn fighter, tho

Seems like too much chance of the bullets bouncing into the pilot or the plane itself, or just being distracting as hell to the pilot. Did they not try putting the guns in the wings like WWII fighters did?

Yeah, this is what I foresee being the issue. Especially as a console game, playing WT with a controller makes hitting shit with your guns fucking tricky. It's pretty difficult in AC7 as well, although I did notice going straight from 7 to 5 that AC5's flight model makes strafing stuff much easier, for some reason. Less twitchy.
It'll probably come down to making adjusting your trajectory when aiming more smooth. That, or give guns more of a cone of fire and let it be a bit more forgiving registering hits.

That seems like what it was in the show, funnily enough. I'm still really shit at maneuvering though so I'll probably struggle with it anyway.

That would still mean no wingman chatter. Alternate history with radios would probably be the way to go. Strangereal tech doesn't always match up 1:1 with ours anyway.

The first Raiden(J2M2) is pretty good, the rest are kind of overtiered

>add post stall maneuvers
>make the next game not have them

That's one of the reasons I prefer fictional settings - you can take more liberties with things like that and not have it seem too contrived.

Why not just have it anyway? I wouldn't care if it's unrealistic, drifting warplanes would be cool.

I wonder, has anyone ever tried to mod any of the sims on PC to make them more AC-like?

WW2 can go fuck itself, I want early cold war

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>the sims
>AC-like
Huh?

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I meant I wonder if someone ever tried to make an "Ace Combat mode" for Falcon 4.0 or something, not pic related.

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MUST THESE ENGLISHMEN LIVE THAT I MIGHT DIE

There's some PC games that try to replicate the AC feel, like project wingman or similar.
I think half the deal with Ace Combat though is the story and music, all the stuff around the gameplay, that would be hard to mod into a sim.

>We have our hands full with just 7 and the season pass.

When is the new AC7 content out?

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JUNKERS JUMO 004

Imagine the superweapon. It would be a colossal aircraft carrier that could go on land with giant tank tracks or some shit.

Indeed.
Luckily there already is a flight sim with some of these weird prototypes playable.

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>He 178
>fighter

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I figured it was a long shot, but I figured I might as well ask. I don't know what kind of tools or editors those sims usually have, so yeah, I don't know how much story or music you could add. You could do that kind of thing with Freespace 2's editor, but it obviously doesn't have atmospheric flight mechanics.

Modding capability was why I was really hoping Vector Thrust would do better than it did. There aren't a lot of jet games with AC's kind of gameplay, but if people could use VT to make their own campaigns, that would have helped fill the void. Guess I'll have to just hope that Project Wingman eventually gets an editor or FS2 gets a fighter jet mod.

fuck ww2, most overused setting ever.

gimme a electrosphere sequel where you fly through space

>chase dude
>dude levels out and flies straight like an idiot
>have him dead to rights
>just sit with the him in your crosshair for several seconds
>only shoot when he moves out of it
Everything I see about this anime looks terrible.

>chase dude
These 3 are on the same side, user.

>posting the Based Lerche
My man. As soon as I get my new laptop I'm sticking 1946 on it so I can fly that crazy plane.

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To be fair that's how I normally fly, except instead of not shooting I'd be spraying bullets in the general direction of the guy and missing every shot.

thats a really nice picture user. are those me110 or something else?

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The swedes had some fine looking aircraft.

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>spraying bullets in the general direction of the guy and missing every shot.
Are you me?

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Dunno, am I?

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WWII planes having more than one MG/cannon, especially those mounted in the wings would allow for more of a spread of fire.

Anyone else think it's weird that you can fly two-seaters in AC but nobody ever mentions the guy in the other seat?

;_;

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>ace combat
>ww2

< NO

Those aren't bad stats.

Post stall maneuvers are a meme.

Yeah so was pixy

>having tighter controls and more options
>a meme

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Ok then, the Gloster Meteor still isn’t the first jet fighter, that’s the He 180/280

I'm not sure you grasp the point of ace combat user

He was probably referring more to the real world, where BVR and stealth are the name of the game. Modern doctrine says that if you're in a dogfight at all, you've already fucked up.

boring. just make an ace combat meets star wars with x-wings and shit. we're already half way there with the TLS and PSLS and EMC loadouts.

>just make an ace combat meets star wars with x-wings and shit.

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