>Noctis is an encouraging person and a born leader. >XV: The gods say so, he tells a politician exactly what she wants to hear, and he gives generic emotional speeches. >XIV: He leads adventurers into a massive battle without a second thought, quickly and effortlessly befriends influential people and solves problems through social networking, and instinctively teaches, encourages, and learns from his comrades in arms.
Nicholas Price
It's sad when a fucking MMO cares more about a character better THAN THE GAME HE ORIGINATED FROM.
Hell, if Luna was in the XIV collab, she would be an actual character instead of a pretty face and nothing more.
Nathaniel Hall
I got around 60 hours out of it, its not hard at all. But then again none of the other FF games are if you grind a little, this one just cuts the grinding segment out in order to complete the story. You'll need to grind bounties if you want to get to the neat fights though. I would say buy it, but the edition is up to you. I honestly liked it and Ive grinded through 7, 9 ,10, 10-2, 12, 13, I wanted to blow my brains out with 13 though.
Im actually in the middle of playing through world of final fantasy maxima right now too
It's less care and more structure. XV was a clusterfuck with no story. The XIV event is tailor made to showcase who Noctis is. Again,
>Noctis is aloof, a bit rude, and extremely passionate about his hobbies. >XV: Noctis is dismissive about absolutely everything except the stuff he likes. XIV: Noctis is strangely calm about weirdness, gets a bit curt befire he understands a situation, and shows extreme levels of skill at fishing from the word go.
It's crazy what showing instead of telling/implying can do.
Ethan Barnes
XV might have worked as a satirical love letter to the entire series up to this point desu. You already have the boyband aping the X-2 cast.
Luke Johnson
It doesn't really need to be satirical, just a touch self-aware. The characters have personalities that work great for episodic adventures but the game tried to be a single story with only six sentences worth of narrative.
James Young
>XV was a clusterfuck with no story
from what I understand, the story was regulated to all the DLCs and CGI movie.
Jordan Parker
It's more like they came up with the backstory and the premise, but them they had a ton of assets to use and no time to make new shit, so they cobbled it together into a "story."
Ryder Gomez
it doesn't solve anything, there's still no story. The shitty 3/10 movie has a better story presentation than the game