If I still haven't played ff15 should I get regular, Royal edition, or just replay 12 for the 5th time

XV tells us who Noctis is. XIV shows us.

>Noctis is an encouraging person and a born leader.
>XV: The gods say so, he tells a politician exactly what she wants to hear, and he gives generic emotional speeches.
>XIV: He leads adventurers into a massive battle without a second thought, quickly and effortlessly befriends influential people and solves problems through social networking, and instinctively teaches, encourages, and learns from his comrades in arms.

It's sad when a fucking MMO cares more about a character better THAN THE GAME HE ORIGINATED FROM.

Hell, if Luna was in the XIV collab, she would be an actual character instead of a pretty face and nothing more.

I got around 60 hours out of it, its not hard at all. But then again none of the other FF games are if you grind a little, this one just cuts the grinding segment out in order to complete the story.
You'll need to grind bounties if you want to get to the neat fights though. I would say buy it, but the edition is up to you. I honestly liked it and Ive grinded through 7, 9 ,10, 10-2, 12, 13, I wanted to blow my brains out with 13 though.

Im actually in the middle of playing through world of final fantasy maxima right now too

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It's less care and more structure. XV was a clusterfuck with no story. The XIV event is tailor made to showcase who Noctis is. Again,

>Noctis is aloof, a bit rude, and extremely passionate about his hobbies.
>XV: Noctis is dismissive about absolutely everything except the stuff he likes.
XIV: Noctis is strangely calm about weirdness, gets a bit curt befire he understands a situation, and shows extreme levels of skill at fishing from the word go.

It's crazy what showing instead of telling/implying can do.

XV might have worked as a satirical love letter to the entire series up to this point desu. You already have the boyband aping the X-2 cast.

It doesn't really need to be satirical, just a touch self-aware. The characters have personalities that work great for episodic adventures but the game tried to be a single story with only six sentences worth of narrative.

>XV was a clusterfuck with no story

from what I understand, the story was regulated to all the DLCs and CGI movie.

It's more like they came up with the backstory and the premise, but them they had a ton of assets to use and no time to make new shit, so they cobbled it together into a "story."

it doesn't solve anything, there's still no story. The shitty 3/10 movie has a better story presentation than the game