Protip: only one of them is a Hack
Protip: only one of them is a Hack
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seething amerilard
>No Snatcher or Policenauts for Kojimbo
You do not appreciate teh good shit
Hideous Iwo Jima
neither do you lol
clearly the one on the left who made a bug ridden obtuse and forgettable set of games that are only "difficult" to bugerhuffing retards in lard land because the game forces no map or crafting list
what a piece of shit
wait, is that hideo or kojima?
I'd take a japanese hack, than a western dev anyday desu senpai.
s. E e t h. Ing
Yoko Taro is the only one who hasn't made a single fun game.
You can at least get enjoyment out of the gameplay in metal gear solid and souls.
Kojima
Taro.
wikis exist you retard
LMAO
none of Taro games have good gameplay, you can't dispute this
Or Zone of the Ender and Boktai.
Kojimbo by far.
Miyazaki is sort of a one-trick pony. Taro Yoko tries to do new things but I think his number is becoming readable as well.
>fun
Taro because it seems like gameplay is always just an afterthought with him.
The one on the left wants to make really great games.
The one in the middle wants to make hollywood movies and lusts after celebs.
The one on the right just wants money.
None of them made a good game
You will never change my mind
Isn't Taro the last name?
This triggers my autism
Drakengard 1 was Taro's only good game.
Fight me.
>people having fun makes me incredibly mad
go sob over some more highschool melodrama, you fucking tarocuck
If you really were "autistic" you'd know that Yoko is his surname.
>Miyazaki is sort of a one-trick pony.
So he fits the literal definition of hack.
yes, its taro, because no one cared about his games until he put fat asses in them. and no, the first nier was not any good, fuck off.
Kojima makes fun games he puts his all into.
Taro makes fun games he puts his all into characters.
Miyazaki makes interesting games but with the same style and little innovation beyond making games harder for the sake of it.
Miyazaki is the hack.
Nier Automata is fun, faggot.
>Kojima makes fun games he puts his all into.
Like MGSV? lmao
The only all he puts into his games is ALL of the money his publishers give him in pointless shit.
Obviously it's the tard that wrote Drakengard.
I see. You're not autistic, Mario, you're just retarded
>If you really were "autistic" you'd know that Yoko is his surname.
Although he styles his name as Yoko Taro in English, “ Yoko” is actually the director's surname.
Oh cool
What a cute couple.
t. weeb
I loved MGSV.
you meant to say only Miyazaki is not a hack, right?
>t. weeb
On Yea Forums?
A weeb?
Who knew!!!
for about 10 minutes
And some people love Dark Souls 2.
bald hack and hack master
OP was the hack all along for missing out so many games from the list
>Miyazaki
best director of this decade
>Kojimbo
best director of the last decade
>Taro Yoko
even his fans know his games are shit
I wonder.
>muh super secret anime club!
have sex
>throw dividing bait
>Take no position
>Let Yea Forums slit each other throats
Watch and learn zoomers, this is how it's done
>Great game with amazing mechanics and fun gameplay design that he couldn't finish because Konami forced him to cut it short, cut his funding, and fucked him over on
MGSV is great, it suffered because Kojima got fucked over, but he put so much into it, none of it was pointless.
Dark Souls 2 was made by B-team with barely any involvement from Miyazaki.
DS2 > DS1 > DS3
MGR2 when?
Sure if you pulled that definition out of your damaged asshole.
It's a very well executed shitpost.
S-tier.
Never, that game was dog-shit for lobotomized platdrones.
Developing your own engine from scratch is the very definition of pointless, those funds could have been used to finish the game and have a fuck ton left over.
MGSV cost around $50-80 million to develop, does the game look the part? Does it have the content to justify that budget? The answer is no, because Kojima is a hack who doesn't know how to manage money, blaming Kojima for him is the equivalent to blaming EA for Anthem.
Kojima
Not only he made a crawling simulation, he is also responsible for creating one of the most cancerous fanbase.
SEETHING
all three of these men have made cancerous fan bases
Dark Souls 2 was fundamentally the same type of game as Dark Souls 1, but worse, so people didn't like it. People didn't like MGSV because it was different than all the other games, not because it was the same but worse. And yes, it was better than Peace Walker.
>m-m-muh MGSV!
He at least has a few masterpieces under his belt, unlike Taro.
Deal with it weeb.
They needed a new engine, the old ones were dated, so they wanted something that'd last a while. Capcom did this with deepdown that turned into RE engine.
>Developing your own engine from scratch is the very definition of pointless
O.K so you're a genuine retard, gotcha.
Purpose built engines from scratch are how you innovate you dumb nigger, you design an engine so it will be adapatable and upgradable for the future, and usable to create more games of good quality.
If studios didn't make their own engines, we'd just have dozens of games made in a standard game environment like Unity, imagine how fucking horrible that would be.
back to rěddit
Somebody has to develop an engine. Japanese companies have traditionally developed their own engines. It's only very recently that more jap devs have been licensing unreal. You can't blame Kojima for doing the same thing that he and Konami had always done. Work on it probably started not long after MGS4.
I can't say much about Taro's fanbase as his games are niche and having a discussion about his games (other than Automata) is not something I see often. As a side note, I only played Nier and Nier A.
Souls fanbase is weird. They either say git gud to each other or argue amonsg themselves when trying to figure out which Soulsborne game was the best. I say BB, followed by DaS2. Insults in 3, 2...
Kojima fanbase... oh FFS. Let me give you just one example. Kojima releases Death Stranding trailer that is 10 mins long, maybe even less, and some guy makes an analysis of that trailer that lasts for MORE THAN ONE HOUR. Who the fuck does that?
Kojima is the hack.
>Sinoalice
Yokotaro made gacha shit so he's the only hack here.
t. hasn't played Déraciné or For Answer
have sex
Chained Ogre did you THAT dirty, uh? Lmao.
Miyazaki has made great games, a few of which I would genuinely consider masterpieces. His latest game is GOTY material.
Kojima has made genre defining games, but he clearly needs to fix up his act after releasing MGS5 and 4.
Taro has issues with making compelling combat in his games.
neither taro or kojima make games
so the hack is miyazaki
>standard game environment like Unity
You're the fucking retard, what does this even mean? Do you understand how an engine works, at all? Fortnite, Kingdom Hearts 3, Injustice 2, Gears of War 4, Hellblade and more all on the same engine and they're not remotely similar.
Miyazaki
>His latest game is GOTY material.
Game falls apart after Genichiro
>Literally the opposite of what he said
Have reading comprehension
I haven't played any of those games and I can tell it's Kojimbo
Hackizaki.
Miyazaki, obviously.
I can blame him for spending that much on a game and not finishing it, while developing an engine that's relatively simple. The Witcher 3 has far more content is clearly of a much larger scope and was built with a dev budget of $30m USD, including the engine.
You're the retard if you think RE2make or DMCV would have been remotely the same if they'd used Unity.
Clearly the one on the left, who makes shitty clunky games that culiminated in JUSTborn.
Fortunately that game was relegated to an irrelevant platform, but sadly, Kekiro was a multiplat.
For the sake of the videogame industry, Hidetaka Miyazaki must die.
>so retarded he doesn't understand implication
Calm down window-licker.
Unity is not the only engine on the planet, believe it or not.
Miyahacki
or
Hackojima
or
Yohacko
who would it be ?
He didn't write or direct either of those.
>Bladerunner and Lethal weapon rip-offs
cringe
Yes, Yoko Taro is the hack.
>Nier Automata is fun
Holding down the shoot button and kiting enemies isn't what I consider fun. Button mashing combat isn't fun either.
7thPBP
Kojima is the only one who releases unfinished games, spends more time hanging out with celebrities than actually working and is prone to fucking his own franchises with stupid ideas.
You might not like Miyazaki or Taro, but neither of them have any delusions about their games being more than they really are. Meanwhile, Kojima added his fucking name to every single fucking mission intro in MGSV, just because muh movies.
Yeah but he made a game more unique (and awful) than anything before or since. Drakengard is a masterpiece in its own right.
Taro is the first name but he often gets referred to in the Jap way, causing confusion.
>Dark Souls 2
>not unfinished
Protip: only one is a God and /ourguy/
It’s Kojimbles, take death stranding off that list cause it’s not even out nor playable,
>is prone to fucking his own franchises with stupid ideas.
What franchises?
The only one that he fucked up is MGS, and MGS was trash from the start.
His best game was Policenauts.
Not by Miyazaki.
>Dark Souls 2
>having anything to do with Miyazaki
But the only unfinished game he has released is MGSV, and the only franchise he has fucked is MGS, which, seeing the fanbase, deserved to be fucked.
I can't believe there's retards out there who took a parody of Escape from New York seriously.
It's the guy who hasn't made a good game since 2004, the lord of Nanomachines himself.
I wouldn't know what to say, even if you put the games all three have made together, the only decent one is the first Nier.
Salvaged by Tanimura after Tomohiro Shibuya drove it into the ground. Miya wasn't there.
>MGS3
>good
Yeah, top tier James Bond ripoff with the most annoying and pointless survival mechanics ever.
Yoko Taro has never made a single good game in his entire life
The game sucked dick, nothing was salvaged.
It could've been a lot worse.
true
It's about as fun as most action type games, like MGR, Bayonetta, DMC, etc.
protip: only one of them made a game with objectively good gameplay
taro, he's never made a good game
The only hack in the image is Taro. He's the best writer of the three, but the gameplay in his games is absolute garbage.
you really have no idea what shitheap we would have had if he didnt step in
if you already call it a shitheap, imagine
>all pretentious lore-trash
>neither of the three have made a game with good gameplay
If it wasn't for the slanted eyes, i'd say they are western developers.
sekiro has good gameplay you dumbfuck
>dark souls
>lore
kojima and miyazaki have made games with good gamplay, it's just taro who hasn't
kojima of course.
Thats a discord tranny meme btw. Meant to discredit pepe. DOn't post it if you're not a discord tranny.
pleb filtered and lynched
>Meant to discredit pepe.
I wasn't aware pepe was a real human bean with opinions.
>no gameplay kojima
>was even fired before
Yeah.
pepe is associated with alt right so discrediting it will help the tranny cause.
But you're probably a tranny so this is the last (you) I give you
Only Kojina is not a hack
Miyazaki is carried by his team
Yoko Taro haven't made a single good game
>ignores MGSV and MGS4
cringe
>he uses the word "fun"
why was mgsv bad?
>great gameplay
>great story and lore if you take the time to listen to cassettes.
Only faggots who say it has a bad story are those who didnt listen to the tapes. MGSV's story is the best in the series.
i dont think kojima nor taro make fun games but taro's games are better interrogation of what games are and are meant to do and therefore more interesting than kojima's output.
You can't "discredit" a reaction image lol
and if you were going to you wouldn't dress him up as a clown, you'd post the poo poo pee pee shit that was being drawn a few years back by /r9k/ to keep away normalfags, not that someone as new as you who feels the need to make pepe a symbol would remember that
Get a grip
>ahcktually im an oldfag
Please.
you forgot about Minimalist Auteur Ueda
MGSV is great overall. Sure, the storyline is missing Eli's conclusion but otherwiae it's a very solid game. It's even more impressive when you realise it was designed for old gen consoles.
lol
>Miyazaki is carried by his team
Miyazaki carries his entire fucking company.
The difference in quality before and after he became a director is mind blowing, early 00s From couldn't even figure how to use the goddamn analog stick.
Never claimed to be an oldfag, just claimed that /r/thedonald muh church of kek retards are newfags.
Very different.
>For Answer
4 also. V and VD were fucking trash. If AC6 isn't directed by Miyazaki it's a hard pass/pirate from me
>But you're probably a tranny so this is the last (you) I give you
>keeps giving me his seething schizo (you)s
u mad bro
>people are really here on Yea Forums shitting on Taro
if you've ever bitched about why nobody does anything different or unique in vidya, you're a fucking hypocrite.
when somebody starts posting brainlet images with no actual response its cringe as fuck
sorry mate but you got btfo
>Seething Xcuck
It's been a bad day for you. Go back to bed.
t. faggot who couldn't get past the Guardian Ape
SEETH the skilless
he should just give up and write books or something desu
its frustrating how much his games suck in the gameplay department but at the same time they are good on everything else
obsessed
Does that dragon have tits?
None of em is as good as the fanboys think or as bad as you think.
And they're all better than naughty dog.
Kek.
>Protip: every one of them is a Hack inclusive Kamiya
ftfy
How doesn't do anything different, brainlet. He's been making the same game for almost 20 years.
It's possible to do different and unique things in video games without half-assing the gameplay like Taro.
Obese
>i can't understand why such experiences can only be delivered through a videogame
go on and do ending E on a book
i wish this wasn't true
imagine the tripe this retarded fucking faggot plays
of course you reference automata you secondary trash
No he's posting low effort arguments so im gonna reply with low effort bs. is this like your first day on the internet champ?
yoko taro.
every single one of those games is an absolute dumpster fire.
Actual good games made by actual good Japanese designer/directors.
peak kojima>>>the other 2
Kojima. He only made 2 decent games. MGS and MGS3.
None of them are hacks and pretending they are doesn't make you cool.
Poland is cheap and is pulling tax haven memes.
>pepe is associated with alt right so discrediting it will help the tranny cause
whats wrong with you nigger, its just a funny haha cartoon frog, you dont seriously believe hes a symbol of anything do you?
Daily reminder that Miyazaki is the most patrician vidya director.
No. It's just a dragon that hates humanity and is in a pact-bond with a man who loves to murder.
I wish I could tell if posts like this were made by brainlets or disingenuous people.
basic bitch opinion: Yoko is a hack
educated opinion: Kojima is a hack
correct opinion: Yoko is a hack
taro is a hack and all the praise he got for automata is unwarranted
its seriously baffling how some pantyshots and a carefully modeled ass can get you sky high sales from desperate weaboos
kojima is kind of a hack but it isnt entirely his fault, he might redeem himself with death stranding
probably not
miyazaki is also a hack since hes been shitting out the same fucking game for years now and people keep buying it, the same people that frown upon fifa kiddies
it was a refreshing change of pace with sekiro but nothing special
Kojima, obviously.
Fukushima, on the other hand, isn't, and would fit right alongside Miyazaki and Taro.
FILTERED
>Hai domo vs hai domoless
>kamiya
>hack
RE2
DMC1
Viewtiful joe
Okami
Bayonetta
Wonderful 101
I honestly don't see much different in quality between Demon's Souls and Shadow Tower Abyss.
Miyazaki's makes the best high concept games. Even braindead morons can enjoy his games on a superficial level. You can't say the same for MGS or yoko taro.
>Okami
All Kojima's best dialogue was written by Jeremy Blaustein.
MGSV is literally one of the most expensive games ever developed, 80m USD and apparently that does not include marketing. There is no defending Kojima's ridiculous incompetence.
en.wikipedia.org
>Even braindead morons can enjoy his games on a superficial level.
Braindead morons can't even get past Chained Ogre.
Without the fucking handholding Issun stating the obvious every fucking time, the game may be more enjoyable.
what is your problem with my post? pepe is a meme, he has no inherent meaning.
>Braindead "game" journalists can't even get past Chained Ogre.
ftfy
I'm definitely using this.
damn, he made games 10 years ago?
>most people ITT agree that taro is the only real hack
based
If you're gonna lump the engine you intend to make your football and pachinko machines with into the budget of one game no shit it's going to look more expensive. You can't compare Japan-Poland either. There is an intense wage gap.
Literally nothing has inherent meaning.
you can brute force all the bosses in sekiro pretty easily. Chained Ogre is just a dodging skill check.
This.
I still enjoyed Nier on a 'superficial' level in my first playthrough, even thought it's all the NG+ shenanigans that really make it great.
Like everyone else has said though, you play the game in spite of the gameplay, not because of it
count say it better myself
the only game engine on the planet is gamebryo
Is Death Stranding going to be a game, or is it going to be a walking simulator with a fuckhuge budget?
It's not going to flop sales wise, but I get the feeling it's going to have pretty mediocre reviews across the board.
The latter.
Kojima is only interested in making cutscene simulators.
Nah, fuck that middle man that just told Kojima that Jeremy was messing with "his vision" rather than selling it better.
If every metal gear game had been translated by him without JP interference it would have been fucking glorious.
probably very similar to mgsv except that this time he actually finishes the job
sir, please to do the needful and delet this, sir
thank you
death stranding is vaporware.
Most of the games on that list include engine costs, engine costs and improvements are always a factor in development costs.
Kojima's team did not work on making the engine work with their soccer and pachinko titles. They might have made an engine that was well documented and easy to tweak but it was still up to the PES team to make it work with their games, just as it was up to Bioware to make Frostbite work with their titles or for MMO developers to make Unreal Engine 3 work for an MMO.
Kojima. He's turned into a parody of himself. Taro is still depressed enough to admit his games aren't great at least.
Is it really a good game if it doesn't get good until NG+ though? Theoretically a game should be good from the very beginning, not hours later.
Miyazaki makes games, the quality of those games is arguable depending on what you like, but of those three, he's the only one that makes things you actually play, and play for the gameplay.
Kojimbo makes movies, you don't play his games for the gameplay, he's all about the cinematic experience and wah! technology! His games are also a blend of various memes from old american cinema, boomer tier humour for 30+ years old or le born in the wrong generation kids
Taro doesn't make games, he's a writer, and a shitty one at that, his games have the worst gameplay (which is often deliberately shitty) and try to play with you by virtue of shitty, pretentious, moralfag metawriting.
Therefore, on the hack scale: Taro>>>Kojimbo>POWERGAP>Miyazaki
I'm saying it was good from the beginning, it just went to 'great' on the second run; I don't think that's unprecedented.
The whole thing is enjoyable for its own sake, it's just how you find out that Taro is 'le master ruseman' on the second playthrough,
>Is it really a good game if it doesn't get good until NG+ though?
No.
All of them are hacks. Suda51 is the true genius
FucKojima
hows it feel SEETH to be a bitch
Other companies will almost always be involved in some way, kojipro definitely spent time helping out with other teams and if Konami decided to lump those costs in with MGS5 we'd never know.
>Nier: Automata has shit gamepla-
None of them are hacks.
Is this you?
Suda is like discount Taro but with worse gameplay and none of the interesting Taro stuff.
you are like little babies
forgot image
>Some shitty FFXV tier combat is good because it's moderately flashy
This.
It's Platinum Game's worst combat they've ever done before and i am counting their Legend of Korra game here.
Kojima is such a fucking piece of shit.
From left to right:
Perverted autist who look like normalfag,
Perverted autist who looks cool
Perverted autist look like a complete autismo perv.
Miyazaki doesn't just make games; he makes art.
MGS 1 and 2 have more complex maps than that.
unironically what does a hack even mean?
So in the past 5 years
>Taro made Nier Automata
>Miyazaki made BB and Sekiro
>Kojima made Phantom Content
Pretty obvious who the hack is.
It's a shortened form of hackneyed.
The one with the game that has bad gameplay.
On Yea Forums it just means "person I don't like".
An actual definition is
>a person, as an artist or writer, who exploits, for money, his or her creative ability or training in the production of dull, unimaginative, and trite work; one who produces banal and mediocre work in the hope of gaining commercial success in the arts
Protip: Only two of those make games
So Kojima?
automata is one of my favorite games
Yikes
the engine was commissioned by konami, nigger
This.
I'll take Miyazaki. The other two tell good stories, but the gameplay Miyazaki serves up is always satisfying.
>I prefer games that interrogate my inner gamer self
I LIKED DS2 MOTHERFUCKER! I LIKED!
Not in the game.
Wrong.
Why did you list Death Stranding for Kojima? That's a movie.
Every Kojima game is a movie, though.
If you're that much hating on DS2, at least post new footage.
You're supposed to clear everything first. :^)
Kojima isn't a hack, he just loves schlock.
Nice try, DS2let.
>Monotonous gameplay and repetitive music reinforce the chaotic and spiraling nature of the dragon sphere.
Brainlets will never enjoy art
>posts the same webms every time
>never new footage
I'm sure you never played the game retard and no more (You) from me.
YIKES
>Enemies have the same options as the player
How is this bad? Also skeletons could definitely parry you in the first game too
>enemies cheat by reading your inputs
It was obvious in DaS1 when something was going to go for a parry. In DaS2 they just pull shit out of their ass like the webm you're replying to.
I'd call you an absolute brainlet for trying to defend this but you're a DaS2fag so it goes without saying.
First one can't innovate for shit after DeS, 90% of the basic mechanics are 10 years old
Second one is the hack
Third one can't into gameplay and has to rely on other devs
Love them all
Cope.
Actually all of them are hacks
weebs still holding jap culture up on a pedestal for all these years. Jap men make the basedyest of boy look like a fucking lumberjack, their women are personalityless props, but because they put tits and ass on school girls with neon hair you bow down like they are creative geniuses.
Based. You're putting all the Soulsfaggs on full blast and it's working.
Look at all these buttblasted retards lmao
>It was obvious in DaS1 when something was going to go for a parry.
No it fucking wasn't, stop lying. The only thing getting pulled out of anyone's ass is your statement
Enemies barely ever parry in DS2, but the Undead Thieves and the Skeletons both had a very high chance to automatically parry your attacks
>Being able to react to a 5-frame move
This is bullshit cope on another level
You can clearly see him shift into position for his parry right before the second attack connects
Not my fault you chose a slow weapon
>First one can't innovate for shit after DeS
*blocks your path*
>innovation is making it even more bare bones
Even Sonicfans aren't as retarded as the Fromdrones.
>DaS2lets will actually trying to defend this
Ok so your defense for the most obvious, recorded input reading imaginable is
>N-nuh uh!
I think we're done here, have being contrarian plebs.
>You can at least get enjoyment out of the gameplay in metal gear solid and souls.
>metal gear solid
>enjoyment
Kek, enjoy your fucking movie, ride on dick horse to the next boring ass mission
The alt right hijacked pepe, feelsbadman.
Pretty weak bait famalam, dark souls 2 is never above anything except manure
Everyone likes to forget he made a VR adventure game before Sekiro.
Taro Yoko.
Nier Automata is probably one of the worst games I've ever played.
All three of them. Fuck the retarded fans that like them for making such shit games.
I agree user, have a (you) from me, the one that's not charged with negativity, you earned it for speaking the truth
Based
>Ok so your defense for the most obvious, recorded input reading imaginable
This is 100x more prevalent in DS1 and BB. Ever played through Undead Burg or the Catacombs? Ever fought an enemy hunter? They literally wait until you hit something and instantly counter it half the time. Stop talking out of your ass when you clearly haven't played the series
I have literally never been parried in DS2, that guy (who's definitely not you) got parried because he's mashing attack with a slow weapon with low poise damage
Can't wait until you start complaining about shockwave hitboxes, and then complain that 2 is a downgrade from 1
>Cut out everything that makes Dark Souls and BB worth the price.
>Just add more bullshit parries to make the retarded flailing enemies a joke.
>Add a resurrect mechanic instead of just making the player's health bar more than 3 hits.
Game wasn't even that difficult for anyone that actually plays action games. From is shit at combat and they need to go back to DaS1 and 2 RPG mechanics.
t. retard
>different or unique
you mean proposing the same trite formula with faux deep themes?
baby's first meta
Hideo Kojima
Rent free
>primitive node based grappling system
>stealth mechanic that only exemplifies how shitawful From is at designing AI
>same arena boss battle focus that’s completely at odds with “stealth” system
>innovation
Gentleman, the Fromdrone, Exhibit #284738284739
Taro Yoko. Next question.
From are objectively the most patrician developer of all time.
>>stealth mechanic that only exemplifies how shitawful From is at designing AI
But user, ENB(The Soulsborne pro) said that Sekiro has the best stealth implementation ever made, Horizon being the second one.
Kojima is dogshit, it must have been the rest of Konami that made MGS good because everything past 3 has been absolute shit.
>Nier Automata is probably one of the worst games I've ever played.
This but unironically.
>Random cutscene for a no plot game with pretty colors.
>Abrupt change in control scheme for a single fight.
>The God's honest truth.
I see what you did there.
None of them are hacks, Kojima is just fucking lazy and money wasting.
>Bloodborne
>no plot
Figured you’d be a brainlet
>makes character with perfect ass
>"you are thinking of dat ass, right?"
>wooow, how did he guess right? really makes you think. Taro is truly a genius
Yeah Kojima
Bloodborne unironically has one of the best stories in vidya.
Stop samefagging, literally no one agrees with you in the world. Miyazakis games are masterpieces.
only zoomers hate kojima, this is a fact
don't reply to me I won't respond lol
MGSV runs on potatos, last-gen consoles, at 60 FPS on modern consoles, and looks great. It was an amazing investment
>Miyazakis games are masterpieces.
You were saying?
>I'm sick with [thing]
>lol go kill stuff
I clapped.
Tell me what the plot of BB is. Backstory that the player had absolutely no part in and did not influence, is not "plot" that's world building.
Stupid frog poster.
>perfect ass
Yikes
>Miyazaki is sort of a one-trick pony
>Sekiro is completely unique and different from not just his previous games but from any game that has ever existed
retard
Miyazaki always tries to do new things and succeeds at it.
You are contracted by the Moon Presence to stop the Mensis Ritual, by silencing Mergo.
based user buttannihilating fromshills
I thought the general consensus was that MGSV was great except for the story. What happened? It's literally one of the best stealth games released this decade
>Miyazaki makes interesting games but with the same style and little innovation beyond making games harder for the sake of it
How can you be so objectively wrong? His games are nothing BUT innovation.
Nothing else is like them, and he makes something new and different every time.
>Miyazaki always tries to do new things and succeeds at it.
Refer to
kojima is worthless without a filter
Literally zero involvement from Miyazaki, not "barely any".
He was barely at all involved in DS3, and not at all in DS2.
>and he makes something new and different every time.
Refer to
It keeps getting even better after Genichiro, sounds like you couldn't even get past Gen.
MGSV has good mechanics that are squandered in an open world designed around quest markers that don't do a good job at putting said mechanics to use.
So:
>The plot of the game is literally just
>I'm sick with [thing]
>lol go kill stuff
Bonus chance: Please point me to the dialogue where this is said anywhere in the game and not vaguely (maybe) inferred by meta storytelling elements, if it's even inferred at all.
You must be mistaken user, Nomura isn't on this picture.
Yea Forums goes against the general consensus for contrarian points.
I see two hacks and hideo Kojima
But this is about Miyazaki games, he was not involved in making DS2.
There are notes found throughout the Lecture Hall left by presumably Laurence that detail all of this.
>best way to get high rating is just to rush and kill everyone
Tactical Espionage Action MY ASS
You do realize your complaint has been a thing in every souls game? Enemies automatically aggress as soon as you estus. It's even more blatant in sekiro to the point you can cause AI loops and trivialize some bosses.
Honestly Taro Yako. All he has under his belt is for creating weird and outlandish game world and stories. He literally did nothing gameplay wise. Automata is good because of platinum
Could someone tell me which of Kojima's names is his surname and which is his given name? I've wondered for years whether "Hideo Kojima" is what they call him in Japan or if it's just swapped around for westerners and his real name is Kojima Hideo.
Literally how and why do people pretend Yoko Taro is good? he's literally made only 1 successful game in his life and that was entirely due to Akihiko Yoshida's design of 2B marketting the game for him with porn memes, Okabe's music and Platinum making the game, without them he's nothing.
You just revealed you came here to lie. Sekiro has far more depth and content to it than any previous FromSoft games.
Its gameplay is also peak innovation not yet achieved by other devs.
Taro by far because of mah symbolism and 2deep4you
>forgettable set of games
But, isn't the Soulsborne series argueably one of the all time most popular video game series in gaming?
>There are notes found throughout the Lecture Hall left by presumably Laurence that detail all of this.
>There are unreliable narrators that say some absurdly vague shit about hunting and the moon
>That serve as the background noise of the game's vague lore
>Left around and are regularly completely ignored by players
>None of which directly reference the player
>All of this culminates in "I was sick, better kill monsters lol"
Not a Miyazaki game. DS3 was being made at the same time as Bloodborne, Miyazaki joined the DS3 team out of contractual obligation once BB was released, and only directed the making of three zones for the game (High Wall, Cathedral of the Deep and Irithyll). Everything else, including the DLCs were Tanimura.
Miyazaki games are Demon's Souls, Dark Souls, Bloodborne and Sekiro.
Hoashi's music*
No, Soulsborne series is nothing, the all time most popular video game series are Zelda, Mario and Smash. Souls games can't even compare to those behemoths. I'm sorry soulscocksucker
>GZ is an 80
>TPP is a 93
This alone should be enough to tell that metacritic is absolutely worthless
GZ is literally better than any mission in TPP
cope for me more faggot
Zelda is not popular.
>Metacritic
I agree that Taro is a hack, but good grief you don't make a good job at supporting that opinion.
Delusional. Miyazakis games are legendary masterpieces known by everyone. Literally anyone that plays games has heard of Dark Souls.
>Miyazaki joined the DS3 team out of contractual obligation
Of all the dumb shit DaSfags say, this is some of the dumbest fucking shit. They literally interviewed him and he said he wanted to work on DaS3 and change it completely to make it more vague and more "attached" to DaS1, and also because there was a ton of stuff that he wanted to do that got denied during BB. I don't know what that overturned shit was, because it clearly didn't make it into DaS3 with how barebones it is, but that's what he's said. There was no contractual obligation you retard.
It applies to sales too
Nier automata is the only taro game to sell over 1m let alone hit anywhere close to 1m
But user, it's a 20 dollaryos demo! I bought it for less than 5 bucks on sale and had a blast too
>aaaaah this is bullshit I pressed the button at the right time these iframes are shit
That's because plebs can't get into pure kino, like Nier: Gestalt.
they’re not meant to be difficult, dumbass. It’s just retards that couldn’t figure it out made it harder on themselves
Hideo Kojima . easy next thread please.
>There are notes found throughout the Lecture Hall left by presumably Laurence that detail all of this.
Say that three vague sentences "detail all of this" is a real big fucking stretch.
Facts are the dumbest fucking shit?
>They literally interviewed him and he said he wanted to work on DaS3
Why lie? He has never said any such thing, he has literally said the exact opposite in every single interview, that he never wanted to make a sequel for Dark Souls but that NamcoBandai forced him by contract to let two sequels be made.
>There was no contractual obligation
Yes there was, stop lying.
Taro Yoko is a hack, all of those games are shit, none of them are even considered slightly good. Literally never even heard of him before, literally who and what the fuck is sino alice or drakenguard, soinds like gay trash for fags
>The Mensis Ritual must be stopped, lest we all become beasts
>Find the harrowing cries of a child and silence it
You only need two.
Play Armored Core
DS3 still has hints of Miyazaki's brillance. No one would have thought the unatended graves except him.
>Miyazaki is carried by his team
Never seen a more stupid statement on this board, desu.
So are either of you two faggots going to SOURCE anything you say or just go on and on without sources?
Tanimura isn't in the credits, user.
Perhaps, but DS3 is no masterpiece and its blatantly obvious from all the plagiarism Tanimura included in it. That guy can't innovate for shit and just copied Miyazaki as much as he could, and it just comes off as awkward and forced. Like having countless exact same NPCs from DS1.
>[wegotthiscovered.com
>Dark Souls and Bloodborne creator Hidetaka Miyazaki has told IGN in a recent interview that Dark Souls III began development without him; having been asked by From Software’s then President to join the team after production hit a few “speed bumps.”
>"When the idea for Dark Souls 3 came to me it was from From’s President. Not the idea itself, but the president asked me to get on the Dark Souls 3 project for which the prototyping was hitting some speed bumps."
>Miyazaki was offered the position while still working on Bloodborne, but accepted the job after reminiscing about his work on past games in the series and including some new features that he says “weren’t possible” with Bloodborne.
>"I was reminiscing of the things I could have done in Dark Souls that weren’t possible in Bloodborne, and was reminded of the beauty of fantasy. It was the perfect time to return to Dark Souls… and inject some new ideas."
>However, if you’re concerned that the lack of Miyazaki’s involvement in the early stages of Dark Souls III‘s development will have an impact on the overall experience, don’t be – the game was built rebuilt from the ground up after he joined the team.
>"It was quite early. It’s basically been built from the ground up. So there’s no sense of having something that was made which was then touched up."
So:
>Was ASKED to work on it.
>Refused until later.
>Only went back because he wanted to.
>Also went back "quite early"
You're literally wrong in every possible way.
I deliver because I speak truth. Other user is just a retard apologist faggot.
Agreed. Miyazaki quite literally brought FromSoft from rags to riches with his writing and game design ideas.
DS3 is a terrible and shallow game.
>he keeps lying
>That guy can't innovate for shit and just copied Miyazaki as much as he could, and it just comes off as awkward and forced. Like having countless exact same NPCs from DS1.
I don't think that's true given that DSII has originals in the way of NPCs.
Miyazaki was the lead director. Let's just all admit that he directed a turd and move on.
Based. Finally someone with taste that doesn't consist of muh atmosphere or muh difficulty
He only worked on the DLC, specifically TRC. Take that as you will.
Incredible. I’ve never seen someone miss someone else’s point so badly
>I deliver because I speak truth. Other user is just a retard apologist faggot.
Thank you, it's nice when people actually post sources.
Dark Souls 3 is my favourite Souls game honestly, the bosses are the best in any Souls-type game (including Sekiro) and there are no lows that reach Dark Souls 1 or Dark Souls 2 levels. I do not care if it references Dark Souls 1 too much because it is a sequel, people who complain when sequels call back to prior games are idiots. Maybe I wouldn't have brought back Andre but rather a descendant of Andre who didn't look identical but that is just one flaw, it is a sequel and not a new IP for a reason. Anor Londo's reveal was also great for those of us who had been fans of the series for a long time, it was nice to revisit it with updated graphics and an awesome moment as you slowly realize that yes, it is Anor Londo. People who started with Dark Souls 3 really missed out, imo. Really anyone that played Dark Souls 3 before they played Dark Souls 1 missed out.
ign.com
It's also very commonly known fact that he was obligated to allow DS2 and DS3 be made, it was Namco Bandais condition for funding DS1 in the first place.
Because video games have never been lauded thanks in part to atmosphere.
youtube.com
The more power you give to Kojima the worse his games end up being.
The guy who pretends to make games so he can have secret trists with Norman Reedus.
They're all hacks because they're popular.
>Only lists MGS
>Do not list Policenauts
>Snatcher
>Or even Zone of the Enders
DS2 was majorly made by Shibuya, who was fired during its development for being a colossal fuckup, and then Tanimura tried to salvage the game.
Except that is false, he was literally not the lead director, he could not have been, considering he was working on Bloodborne for over half of the time DS3 was being developed.
It's even said in this article Miyazaki was a co-director in DS3, and it's ridiculous to even imply otherwise because anyone with a pair of eyes can tell from just looking at and playing the game that it clearly had different directors behind vast majority of it, considering how different it is from Miyazaki games.
*blocks your path*
Terrible fucking taste, DS3 bosses are horrible garbage for the most part, and every boss in Sekiro beats them by a mile.
So did you really expect me to not read the link you posted or something? There's nothing in there that says Miyazaki was contractually obligated to work on them. Nothing. In fact, it specifically says he's "watching from a distance" and that they would make whatever the fans want. None of this helps the original point posted here:
Did you even read the article you linked? He did say he didn't want a game to turn into endless sequel shit, not that he didn't want Dark Souls 2 and 3 to happen. He said he wanted what the fans wanted, and fans wanted more Dark Souls. His future interviews also state that sequels can be a good thing:
>First of all, please, let there be no misunderstanding. I don’t necessarily believe that continuing a series is bad. I think that sequels lead to sophistication and that new things can be born from them. And, indeed, I do believe that, in this world, there are amazing games that could only exist via sequels.
medium.com
Also your article doesn't back up anything you say, Miyazaki wasn't president at the time and FromSoft's president could have easily asked for more Dark Souls due to its popularity.
>the bosses are the best in any Souls-type game (including Sekiro)
>458858805
(you
If you say so mate, I feel that Sekiro's bosses were incredibly boring apart from a select few. Genichiro especially was lame and essentially an easy mode version of the final fight of the game.
Never, with Kojima 4ever gone from KONAMI, and KONAMI being (all caps) konami, even if it gets made, I won't care.
>So did you really expect me to not read the link you posted or something?
Are you mentally retarded?
>There's nothing in there that says Miyazaki was contractually obligated to work on them. Nothing.
At no point have I claimed that article is about that. You must be retarded. Or just a dishonest liar?
Another retard incapable of using their brains huh.
Almost every boss in Sekiro can be cheesed by running away, hitting once, running away, hitting once and repeat. Lady Butterfly can be cheesed by an ape and so on. What's your point, that AI in every Souls game is trash and easy to exploit?
Retard.
Atmosphere can help a game but it should never carry it, what matters most is how good the game controls and the rest should be helping on showing how good it is
the real answer pic related
At least Metal Gear has gameplay.
And what's wrong with how these games control?
Kojima and I fucking love MG
Yoko Taro
>Almost every boss in Sekiro can be cheesed by running away, hitting once, running away, hitting once and repeat.
Yeah, if you want to take an hour to beat every boss.
I'm sorry you have brain damage. Hope you get well soon.
DS3 bosses are complete trash with no depth to the gameplay, just rollspam and R1
The big problem with the game, for me at least, is that the way the game recommends you to play, choosing your own route, takes way too long and gets boring quickly. When you play as a pacifist, you spend most of your time walking around, running or making peace with enemies, and solving easy puzzles. When you play the genocide route, your time is spent walking around, killing enemies, solving puzzles, and getting stuck on boss fights. Copy and paste that across 4-10 hours for one game, and it gets boring quickly. The characters are immature, the puzzles are simple, the gameplay is repetitive, and the concept is, in my opinion, stuck in the past. Even if you enjoy RPGs, I would give this game a pass.
Doesn't matter, the game is filled with cheese strats.
youtube.com
To each their own mate, you have your opinion and I have mine.
Kojima is the only who has not gave us a flop game.
Every metal gear has been a sucess,even mgsv.
Drakengaard and the first nier were shit,Dark Souls 2 was shit,Dark souls 3 was meh.Honestly only Demon Souls and Bloodborne were good
miyazaki, any other answer means you're retarded
I've never heard anyone call Miyazaki a hack. Almost all of his games are fleshed out pretty well with a lot of thought given to the important aspects of a game. The other two are more artsy and have discarded core elements of games and stories before so I can see that argument for them.
ok retard manchild.
Git gud.
Nier is good from the beginning, but the multiple endings are where the meat of the game is. Note that he said it gets great at NG+, not good. Taro's multiple endings aren't entirely NG+ as such though, Nier 1 being the closest.
They're bland, slow, boring and unfun for me, but if you enjoy them then good for you
Controls feel like shit to me, and they never feel natural, doesn't help that the combat is bad too
>Kojima is the only who has not gave us a flop game.
So you don't know what you're talking about?
Wow nice, you dealt almost no damage and constantly reset your posture progress. Amazingly skilled.
What argument is that even supposed to be? Sekiro bosses are boring to you because you played the game wrong by running away from them and hitting them once a half a minute to slowly chip them down over the course of fucking 20 minutes or something?
What does that have to do with the game, you made it boring by playing it wrong like a retard.
The boss fights are objectively far superior over any Souls games bosses if you play the game as intended, and the fights last 2-5 minutes. Intense and extremely fast paced with not a moment of boring slog.
Definitely post-MGS3 Kojima
>says the user that just gave the wrong answer and proved themselves the retard
The only thing Toby did wrong is not make hard mode for Undertale.
Desu I dunno what to say. Agree to disagree I guess.
Like how nobody was able to provide a counter-argument. You did good
I didn't do that you dumbass, I'm saying it's an option just as exploiting Dark Souls bosses is an option. You think greatsword spamming the Abyss Watchers was the "intended" way to play them? You can't even see your own hypocrisy.
Here's me fighting the final Sekiro boss, call me bad or whatever you like but as you can see, I did not exploit him and played the game normally.
streamable.com
Not him but you can't win the game the wrong way if you're still playing by its rules (i.e. not cheating).
Doesn't mean much. He was also working with Platinum, a company with a history of underselling. Okami holds the world record for the worst selling game of the year winner.
You've never played those games.
>Post something that has nothing to do with the conversation.
>Get pissy when people call you a dumbfuck.
Is it though? The word "exploiting" implies a method to make a boss easier than normal, but the run and hit strat actually makes the fights far longer. It's literally not an exploit, it's just playing bad.
By wrong way I meant playing bad, which is what run and hit is, because it is super ineffective against everything.
>critic reviews
wew lad
Even MGS4 was more fun than nier automata and that game was 50% cutscenes
>retard gets pissy once again over getting BTFO
Of course it was related to the conversation, Miyazaki is quoted in that article saying he does not wish Dark Souls to have sequels.
Little baby retard having trouble reading?
Better than your retarded opinion
>Metacritic
Longer doesn't negate it being easier, I don't know why you seem to believe that. You could swim across a freezing river or go around, going around is obviously the longer way but still easier. You are exploiting the AI's lack of ability to punish you from great distances, because obviously the developers didn't design them with people utilizing that "play style" in mind.
BASED
Yeeeeeeeees????
Journo reviews most certainly are not better than my opinion. They're worse than anyone on this board. You don't even know my opinion, but appealing to review scores as if they're either right or somehow some kind of authority is a complete joke.
It’s Kojima. But he wasn’t always a hack. MGSV was the downfall. Now he’s just riding a hype wave with celebrities while making the next Order 1886. It’ll still sell millions because normies think Reedus is hot.
So
>crtf f
>Kojim
>65 results
>Miya
>66 results
>Yoko minus Yoko Taro results plus Taro results
59 results
Well, Yea Forums?
>while making the next Order 1886.
Except Kojima always focuses on gameplay.
2B butt memes and porn literally sold nier automata
They both have good user reviews as well as critic reviews and sold millions. They don't fit any definition of the word flop.
I value the opinion of my shit more than the opinion of the people on this board. People on this board are just baiting for (You)s and not posting genuine opinions, those who do post actual opinions get responses from those that bait to incite an angry response.
>He didn't enjoy NiER
Yes, the combat is too basic, but the magic is cool, and the dungeons were all interestingly themed.
>Miyazaki is quoted in that article saying he does not wish Dark Souls to have sequels.
Where?
Only 2 of his games aren’t fun. And they’re both drakengard games. 1 and 3 respectively.
>Nier
>A bit rough around the edges but the gameplay concept and characters are amazing.
>Automata
>Its a fucking platinum game, shit is just flashy and fun to play.
So explain to me why Act 3 of MGS4 was 90% exposition with a tacked on tailing mission?
There's nothing like winning a 3v1. I was never very good at Dark Souls multiplayer but for some reason Bloodborne clicked with me so much. I will forever miss the days when Old Hunter's released and I beat it super quick, got the ay lamo tentacles and just started blowing away squads trying to finish it with the special attack. You would just insta invade because everyone was playing those same areas.
You can skip every cutscene in MGS4 and enjoy MGS4 for gameplay alone.
I know he has in the past, but...
If he cares so much about gameplay, where is Death Stranding’s? Walking isn’t gameplay. And several (((celebrities and famous studios))) have seen the game and apparently say it’s mindblowing, but they’re not game developers. They likely don’t care about the gameplay.
There might not fucking be gameplay.
We already got a gameplay reveal.
youtube.com
If you don't value the opinions of anyone on this board then why the hell are you here listening to the opinions of others? If you hate such disingenuous behavour then why do you throw yourself into the thick of it? You also seem keen on throwing every opinion you don't like under the rug of baiting so that you're constantly on an unending search for actual honest opinions. MGS4 is overrated, it's got too many cutscenes and it's excellent gameplay is only utilised in the first two acts before being drowned out by a load of nonsense and a few memorable moments.
That doesn't negate his point though. Clearly if a cutscene is that long it was also a priority alongside gameplay. You can argue it didn't hurt the gameplay but it's very difficult to argue that Kojima doesn't prioritize story segments and cutscenes especially as his career went on. After all are you really going to tell me hiring Keith Sutherland was a good use of money when he probably cost way more than any other voice actor including Hayter would have. Even if Hayter was asking for a lot why would Kojima get a big name star unless he cares about the acting in his games?
Taro. that was easy
Irrelevant. If Kojima always focuses on the gameplay then we wouldn't have 9 hours of cutscenes in an 18 hour game. People who say that gameplay is king don't end the game with a solid 40 minute cutscene of Big Boss speaking binary.
MGS games were always balanced gameplay and cutscene wise.MGS4 tipped the balance to the cutscene side and MGSV to the gameplay side.
I am not the person you are responding to, just someone chiming in. My point is, I value the reviews of journalists above those of the idiots on this board, at least they are somewhat genuine and gives reasons for liking or disliking a game. Some people might be retards who only look at scores but there are detailed reviews hidden behind those score numbers and sometimes, they're worth reading.
Yea Forums on the other hand? You'll just get some cunt telling you a game is bad because they do so, comparing it to other games with no actual point of comparisons other than "my game gooder" and console warring faggotry. Of course this doesn't apply all the time but the vast majority of the time, it does. Why bother writing your genuine opinion on a game when some 13 year old is going to reply with some stupid bait?
I don't come on here for the opinions of the people on Yea Forums, I come here to kill time as it's the most active "forum" with constant posts and is mostly unfiltered for better or worse. Sometimes reading two people argue against each other when one is obviously baiting can be fun to read and sometimes you get decent threads.
WALKING
IS
NOT
GAMEPLAY
>Xcucks pushing their boring talking points because they're still butthurt over Death Stranding
I mean the game IS supposed to be a sequel to DS1. Of all the flaws the games has, references and familiar elements is not a valid critique. Though the rehashed mechanics and gimmicks like Yorhm and Not-Old monk was lame.
I don't understand people who bitch about MGS4's cutscenes.
If you play MGS4 it's because you are a fan of the series and the cutscenes won't bother you.
It bothers me a lot that they turned Naomi and EVA into these philosophy spouting fucking assholes when these points were only a small part of their personality; in fact EVA had none of that bullshit.
>I took the apple from the snake and was cast out of eden
Fucking barf.
It’s OP
kojima is the hack
The EVA of MGS3 was the EVA before the patriots,she was just a double agent,that's about it.All the stuff she tells you in mgs4 was about the time she was with the patriots.
Naomi was always a backstabbing son of a bitch even in mgs1,she hated you for fucking up gray fox in original metal gear game(not metal gear solid).
I bought nier automata because of all the praise it got and died to the first boss multiple times. Know why? I wasn't spamming the evade button like a retard on crack. I mistakenly assumed the game wasn't going to let me get away with doing that shit and so I manually tried to dodge attacks. Once I found out you can just spam evade and win I took it out of the console and never touched the pos again.
Based LYNCHED poster
>The EVA of MGS3 was the EVA before the patriots,she was just a double agent,that's about it.All the stuff she tells you in mgs4 was about the time she was with the patriots.
You didn't understand my point at all. Tell me how this is a good line.
>I only get off my bike when I fall in love...or when I fall dead.
That's fucking awful.
>Naomi was always a backstabbing son of a bitch even in mgs1,she hated you for fucking up gray fox in original metal gear game(not metal gear solid).
You COMPLETELY have no idea what I'm talking about.
the combat would have been great if they made a couple simple fixes to it
it's really unfortunate
I stopped nier once i met that fucking philosopher robot. Can't get more high school than that.
You are a mumbling fool
Go fuck yourself
Understanding the actual point of Automata literally requires you to remember everything from all the previous Taro's games (as well as Grimoire Nier and possibly Yorha theatric play). It is NOT AT ALL an entry point into either his writing or his artistry. If you are not in the know, you are thus unable to spot a certain crucial fact regarding the majority of Automata's content, thus you are unable to distinguish another part of Automata's content to which that observation does not in any way apply, and that immediately leads to the actual point flying waaaaaay over your head.
Seriously, Automata is like the worst possible game to start acquaintance with Taro.
>It bothers me a lot that they turned Naomi and EVA into these philosophy spouting fucking assholes when these points were only a small part of their personality; in fact EVA had none of that bullshit.
>You are a mumbling fool
?????????????????????
Here, have another line you fucking philistine lmao:
>Snake... If you won't be a prisoner to fate... Then go. Fulfill your destiny.
To be quite honest, Automata was seriously starved for a budget. They barely got any money, and it shows. It is good for a low budget, $29 game, but SE decided to charge up the ass for it.
>t. brainlet
>people don't realize the left map is a map from Doom
The writing and music is still the real selling point, but my only real complaint about the first Nier is that the side-quests involve a lot of really grindy backtracking.
Otherwise I think the general gameplay is fine, even if the block mechanic trivializes the bullet hell aspects of the game.