What did nintendo mean by this?

What did nintendo mean by this?

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The almighty brap of hyper death

That this game is not the true successor to melee and melee deserves a credible game made after it.

We could of had 360 degrees of every move in melee
Velocity button presses
Double and triple smashes
Clanks grabs shields tilts smashes being aerial

But no i got a game where every char plays the same
Fuck you nintendo you are a cuck if you bought any smash after melee

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Fuck your propaganda bs

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it means that whoever made that webm is more of a soiaboia than the guy himself

Lol. Play slap city, its literally melee with airial smashes

>grabs shield tilts smashes being aerial
I'm all for smash aerials but how would the rest be mapped, smartass?
>tilts being aerial
Those are already in the game
They're called aerials
Nair is the aerial jab

>360 degrees of every move

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>slap city
Sorry user i need people actually to try making a game
Slow gameplay
The hitting people physics is like brawl

Im gooooooood.

Just make melee with different characters and id he happy.

>could of

Everything that is in the game can be preformed in air.

For aerial tilts it would be soft button presses instead of hard for smashes.
This would create a layer of smash that doesnt currently exist in the game.

Yeah maybe not b moves but add 4 more b moves for diaganol presses.

Everything else seems feasible

You dumb

On the ground shielding would be L
in air it would be L

>Soft button presses
No Nintendo controller has pressure sensitive buttons, next

>Shield is L
>Dodge must be R
>We supposedly need a grab input, so Z
>Z dropping is now gone
Great idea

See n64 and gamecube. Its not hard to map velocity.

Light y jump = short jump.
Light y jump to side = short jump to side
Hard smash attack really quick light hit juggle
Hard smash attack longer with side smash
Juggle into full smash attack
What?
Dodge is up and down l or r
Z would stay.
Why not have quick air dodges and long air dodges with velocity button presses?

I just ask how control sticks change di i want control sticks to control moves as well.

There is so much that could be added

le fart MAN XD

>Map velocity
This would introduce so many frames for smash attacks you fucking dink
>dodge is up and down l or r
So no airdodge without movement now?
I don't think you understand game design at all, please stop.

The first mario game controlled how you jumped by pressing a

No it would lower frames because smaller velocity would = quicker on top of the canceling done with the games mechanics

In my argument this would be even quicker than what is in melee already.

This would allow even more customisation with how you could play.

Im saying take melee as a base and add airdodges in my style to the game

Actually this is how the game should of evolved

>Wario will never be anything other than the epic gross-out fart man ever again
it hurts bros

fuck you for taking a shitposting thread and turning it into stinky melee autism