Why no indie shmups?

>no indie shmups
FinalBoss also known as ZeroRanger disagrees
if it's so easy then show us your work

It was mostly all there was in bongland in the 90s/early 2000s. Now there's basically nothing.

Maybe the genre isn't so familiar to western fanbase?
At least we have stuff like zeroranger but other than that I dont know.

S...she's fast!

Attached: 1554927322139.png (850x786, 447K)

I know of Jamestown and Zeroranger but that's it. Those are both pretty dang fun though.

Fuck anyone remember Ray Storm? God that shit was so fun.

it's easier making a flat-plane platformer with some "abilities", like having a small sword and an attack that makes it more powerful.

It's literally just as easy

Shmups are games for autistic people because they require a considerable amount of dedication to beat them and you get no reward for wasting so much time. Indie platformer #41241255 can be picked up and beaten in hours, this is just not possible with shmups unless you have played them for years.

Everyone knows Aya for her speed but aren't there tohos who are actually faster?

if it is then please show us how it's done