Sekiro is absolute fucking KINO and the MAGNUM OPUS of From Software.
Sekiro is absolute fucking KINO and the MAGNUM OPUS of From Software
It's boring as fuck with zero replay value.
>you can dodge their high kicks by crouching
never knew you can do that
I too wish I could play it on Switch.
Wait how do you do that little duck move?
Imagine actually believing this.
crouch, you brainlet
Worse than Bloodborne.
Crouching? Dumbass.
Dark Souls 3 > Bloodborne > Dark Soul 1 > Demon Souls > Dark Souls 2 >>>>> Sekiro
yeah get those putties
Who cares lol
They're all basically the same game but different
t. filtered by chained ogre
lol guess that was kinda dumb. I've never tried crouching in combat, how useful is it?
>pressing block makes you block attacks
Whoa, genius game design.
>beat Lady Butterfly and now gotta fight that two life bar samurai guy
>KINO
>MAGNUM OPUS
>gameplay footage
Do you understand what either of those mean, user? Because your clip shows neither. Pretty kino game overall tho.
useless
I agree bro. The game captures that feeling of honourbound struggles so well. And the feeling of progressing and learning and satisfaction is unmatched in anything else I’ve ever played. Literally makes you feel like Miyamoto Musashi or something.
Demon's Souls > DS1=DS3=BB=Sekiro > DS2
Yeah I'm weird. Dark Souls 2 is the weakest but I wouldn't say it's absolutely awful. I like Demon's Souls because it's so easy to break that game
I still consider Bloodborne From's finest title, but Sekiro is right up there with Dark Souls 1. Truly magnificent titles.
Owl 2 is literally harder than Isshin
What are you even trying to say?
Sekiro is good, but Bloodborne is still their masterpiece
In summary? OP is a based retard.
Useless other than it looking cool
who, the one on the horse or the miniboss just past chained ogre?
Bloodborne is sub-30 fps garbage.
It's the mini-boss in the castle tower, just past the YOOOOO ninjas.
cope
From Software is the worst name for a games company ever
Without DLC even Dark Souls 2 was far superior than BB. And with DLCs DaS 2 is still > BB.
So I was absolutely breezing through NG+ killing every boss first try then I got to Emma and she is pushing my shit in. What gives?
>muh edgy dark souls clone
Cringe and Sonymarketingpilled
Owl 2 is more by the numbers but he's definitely not as fun. A lot of the bosses in Sekiro have a problem where they seem like psuedo-qte's, and Owl 2 is the worst offender in that category. SSI is a straight up fight.
>Zoomer can't beat a game
>Zoomer results to mud slinging about perfectly suitable performance
I wonder how kids would have handled consoles before the PS2? Is this why gaming wasn't popular en masse until like 2010? Because normie children get caught up in stupid spec details?
If you take out all the HUD, have a free camera, add some slowdown in post, maybe some cheats because I'm sure they don't lose posture that fast, then this could entirely be reproduced in gameplay.
What are you on about, zoomer?
BB is zoomer-gen Souls clone and BY FAR the easiest one among all other Souls games & Sekiro.
>Sonymarketingpilled
Ahh, ass blasted PCfags at it again. It's ok kid, when you get a full time job you can afford a PS4 and finally play From's best title.
Didn't know Sekiro was a tekken game
>I-I-I'm not a zoomer! Y-y-you're a zoomer!
Jesus kid, get a grip.
>underage snoyfag
Embarrassing.
It could be but that's not the point. A player could make a "kino" clip with gameplay but that doesn't make gameplay kino. Kino is explicitly about cinematography, and while Sekiro is pretty damn kino at some points, that clip proves fuck all. Magnum opus is a-whole-nother level of idiocy.
By the by, I don't think you need cheats to recreate this.
>those graphics
GoT cant come soon enough
>I don't think you need cheats to recreate this.
I haven't gotten to that point so I'm not sure if they lose posture in 3 deflects.
>unseen aid
Sekiro has such awful English translation for many things, completely soulless.
No one can say this with a straight face
Those two don't start in those positions so there was some fighting already happening before the clip started rolling.
>MAGNUM OPUS of From Software.
No, its Magnum Opus isn't even a Souls game, you mouthbreathing zoomer
You don't need cheats to reproduce this at all. Especially if the ninja that's killed was damage before the clip started.
What's your problem with Sekiro being From's Magnum Opus?
What is it then? I didn't see anyone, all I know is that I didn't lose my money.
Do you understand what magnum opus means, user?
>5 years later
>still crying about Bloodborne
Cope
Pure Sekino.
The most ludo of all vidya.
I mean it's not very complicated. What's with the obvious deflection? Aren't compelled to explain yourself?
where the FUCK do i farm gold optimally.
i only have lanky kong and saint left to kill.
It's translated as Divine Aid in German. As far as I know the entire theme surrounding the water from the Realm of Gods is terribly worded too in English.
>"Hey lets take everything that made the Dark Souls series fun and make a game."
Then Sekiro was born.
Thats not bloodborne.
>implying you fags don’t seethe in every Sekiro thread
Kek where do you think we are?
All of them are great, as in really great
All but Ds2.
Why would I be compelled to explain myself? If you're dumb enough to think Sekiro is the definitive Miyazaki game then roll on based retard.
That's not Armored Core For Answer
everything is. Whats your point?
Hidden help
Gold is so easy to get you shouldn't bother farming it. Farm for prosthetic upgrade mats that you're missing and you'll have 20k sen before you know it.
If you need fulminated mercury, Go to ashina outskirts steps, you can stealth 3x riflemen, 1x flamethrower, and 1x duel wield shinobi red-hat.
If you need grave/fat wax, go to flower viewing stage in fountainhead palace and turn around for the 2 nobles, then reset.
If you just need exp to max out some skills, fountainhead feeding grounds and kill the okami spearman on the docks.
All of these are really fast and easy and you'll have more sen than you know what to do with by the time you're done with whatever else you were farming.
You're the one seething at people even mentioning it
>I wonder how kids would have handled consoles before the PS2? Is this why gaming wasn't popular en masse until like 2010? Because normie children get caught up in stupid spec details?
What are you even on about, fucking underage retard?
>It's not cuz I say so.
Alright user, that's fine. Just letting you know you sound like a retarded zoomer though. Have a nice day. :^)
>Thats not bloodborne.
Indeed, snoyborne sucks.
thanks man, will do.
>5 years later
>still 1 souls-clone sub-30 fps game on ps4
Cope
This is some incredible historical revisionism at work.
The irony is rich.
Like your Mom!
No I didn’t lol cope
That's not Dark Souls 1.
So I just noticed that the poison sword's name is Sabimaru and Wolf's sword is named Kusabimaru. Can a weeb edify me on what sabimaru translates to and why wolf's has the Ku and how that makes it different?
woah
Oh didn't even mention, the Okami spearman on the feeding grounds dock not only gives 1060 EXP per kill on NG, but also gives Adamantine Scraps, so if you need those you can double up on fast exp and prosthetic mats. Have fun, user.
Maybe your mommy can finally gift you a PS4 this christmas and you can stop seething over games you can't play on a mongolian basket weaving board
FROM's magnum opus released in 2011.
ds1 still better
Why would anyone spend money on a console? Also why would you ask your parents instead of buying one yourself?
Post a better one .
We'll wait..
Dark Souls 1 with Lost Izalith is as bad as Bloodborne with Forbidden Woods / Nightmare Frontier, it's unfinished repetitive fucking garbage with a single texture stretched out across the whole location.
Both games are mediocre shit without their DLCs.
And in terms of DLCs, Dark Souls 2 blows the shit out of them easily.
Woooo!
Nice selfie.
See Sekirofags are sure coping when people don't like their game. Truly shilling mentality.
I don't remember saying the clip was bad. It just doesn't prove either of those things.
And of course if you are REALLY worried about cash, just pop a wealth balloon before either the Outskirt or Flower Stage route. One balloon should be fine for two or three runs
G O T T E M
O
T
T
E
M
>Maybe your mommy can finally gift you a PS4 this christmas and you can stop seething over games you can't play on a mongolian basket weaving board
Imagine how tragically poor you need to be to even assume that someone cannot buy fucking $300 garbage console.
Damn, that's embarrassing as fuck, you favela-living worm.
That’s not me, and also it’s true that it’s lowFPS garbage in comparison to Sekiro on PC. Do you want me to kiss your booboo now?
>Why would anyone spend money on a console? Also why would you ask your parents instead of buying one yourself?
Because poorfags cannot afford anything else, of course they cannot afford even remotely decent PC that handles games with 60-144fps and 1440p. Because 1080p / 60hz is already outdated format on PC.
>Why would anyone spend money on a console?
To play the best game of the generation.
>Also why would you ask your parents instead of buying one yourself?
You tell me. You're the one console warring over something that's basically chump change for anyone with a job.
>hoped for cool sekiro webm thread
>instead it's just endless corporation dicksucking and coping
I hate all of you
>lol ur dum u don't even kno how 2 do it
>ye but is it useful?
>nu
sekiro in a nutshell, all visual fluff and no substance, just like devil may meme
I didn't enjoy your game, shill. Simple as.
But the best game of the generation is already on PC with higher framerates.
>enter a bait thread
>shocked when it's a shitshow
user...
why's forbidden woods/nightmare frontier unfinished?
Yeah we already know you’re a soulsbabby. This game reks people like you.
t. underage nigger that can't afford $300
JUST DON'T DIE NIGGA
LMAO
Stay mad, underage poor schizoid.
>git gud XD
Fuck off.
Bloodborne is on PC? Damn, that's fresh news.
It's super unreliable.
Git gud, scrub
...
What's "bait" about this thread?
It's eternally mad snoy-schizoids who cannot fuck off when someone likes something else but BB.
Yeah it’s called Dark Souls lmao
>MUH KINO
>MUH MAGNUM OPUS
you should've seen it coming from a mile away
owl2 is extremely difficult specifically because he has almost zero openings, wheras SSayian isshin is difficult because his combos have the most unorthodox timings in the game.
Sorry, I own all the relevant platforms so I don't need to shitpost about games I haven't played. Must be sad being a poor underage faggot.
Pro patch never ever
>And in terms of DLCs, Dark Souls 2 blows the shit out of them easily.
audibly chuckled
>he actually bought the oversized paperweights
Lmao
late game kill kami warrior women for gold, they drop shitloads of it. I go to the flower viewing stage or whatever the third idol is called and go onto the roof of the part of the temple with all the succ monks, and kill the kami archers. they drop shitloads of goybux
>shilling this hard for an activision game.
lmao.
i mean its true, all the ds2 dlcs are amazing, the only bad parts in all three dlcs is blue smelter and 2cat, and their aproaches
Who’s shilling? You’re the one advocating to pay $400 for a shitty piece of plastic with no games
Missed that post. Holy shit, can you imagine having taste that absolute garbage? I am rolling.
>And in terms of DLCs, Dark Souls 2 blows the shit out of them easily.
No one would say this with a straight face, sekirofag falseflagger.
lol bloodbronies cope
you sure changed my mind on bloodborne with this 3 year old youtube screenshot
>being this mad people can afford things he can't
God I wish Yea Forums had flags again. You're probably some underage favela monkey
>bloodbronies
Deluded sekirofags. DaS1 is their magnum opus.
its true, all three DLCs for DS2 are better than any of the DLCs for the other games. Old hunters has great bosses but the fishing hamlet is ringed city levels of garbage
You wish lmao
Keep coping Bloobronies yes. Thrash out. I love it.
>no games
it has an extremely good exclusive that you're seething about not being able to play right now, plus every single worthwhile game released this gen
maybe you're the one who bought a paperweight
there is one but it doesent do dick, the only time it stops a frame drop is when the bag men in yahar ghul do their particle effect buff
>Anything DS2
>Better than literally anything else made by FROM
Cool story bro
>he actually bought the oversized paperweight for a souls clone
Lmao
>this is what 2cucks believe
Kekking in your direction. Ashes of Ariandel was a more interesting DLC than any post release shovelware that was planned for DaS2.
You're embarrassing, underage
And? Someone cannot have an opinion about it? It makes your butt hurt? Fucking imbecile.
No, you’re embarrassing. It’s time you wake up, Bloodbronies.
fpbp always.
I still think Bloodborne is where Miyazaki peaked creatively but there is no doubt that Sekiro belongs in From's highest tier of games along with Dark Souls 1 and BB.
Shills gonna shill, I guess.
Looks like a Fahrenheit fight.
>No, you’re embarrassing. It’s time you wake up, Bloodbronies.
They can't.
They cannot even play Sekiro or DaS 3 in 60 fps. That's how eternally cucked those poor snoyfags are.
Honestly my biggest complaint about Sekiro is there are literally no stakes to the story. Dark Souls has the world dying, Bloodborne has cosmic terrors incomprehensible to man, Sekiro has... the government coming in to destroy the clan that you were fighting against five minutes ago. The final boss is literally just some guy who revived himself for... some reason? Also Owl's plan is to use the Divine Heir to make himself immortal so he assigns you as his guard without ever telling you to hey maybe bring him the Divine Heir and then he kills you for some reason when you're alone with the Heir and then he just leaves without taking the him. Like what?
true.
I don't even know how to pick up gold.
There's no creativity in stealing Western aesthetics and Lovecraft's tentacles.
In fact, it's the most unoriginal game that From Software ever made.
seethe
>reading comprehension
It didn't get me butthurt you idiot. I said that this thread was bound to go to shit with soulsfags with an OP like that. It was bait.
Keep seething.
>underage fags on Yea Forums think you can't own a PC if you own a PS4
OH NO NO NO
>Feudal Nippon
>original
>>he actually bought the oversized paperweight for a souls clone
Nah, dude, dudebros get it to play multiplat games like Call of Duty and Fifa because they are too poor to afford it on PC.
Of course you can't, you fucking poorfag. You use a phone to post here.
Yes, it's original and amazing.
That's why all the games about it like Nioh, Sekiro and Ghosts of Tsushima are popping out lately.
Sekiro's story is about war and lineage. Narratively it is more complex than either Dark Souls or Bloodborne.
>dude western fantasy
>dude feudal japan
wow so original
name 10 games with the same aesthetic as bloodborne
>Feudal Nippon
>original
en.wikipedia.org
>name 10 games with the same aesthetic as bloodborne
store.steampowered.com
LOL
How the FUCK do I fight apparition-type minibosses? I've run past every one I've seen but killed every human enemy.
You guys made me think Demon of Hatred was the hardest boss in the game but that wasn't true at all!
>endless shovelware
>turnbase
>Quake
wow you sure got us
>Fags on Twitter saying it’s the hardest thing ever made
>You NEED to have super fast reactions and other such bullshit
>Finally play it
>It’s slow as shit
What is this bullshit
Damn, Cultist Simulator and XCOM sure look like Bloodborne
based tapir
Cope, underage nigger. You're the only poorfag trying to assume things here.
>newfag doesn't even know that Quake was using Lovectaftian style.
Hahaha, my god. Where are you coming from to post on Yea Forums?
You sound wounded and insecure, I was right about you being a phoneposting poorfag.
None of From's games have particularly creative settings and that's okay. They take ingredients from other popular media and history and it comes together in a very enjoyable product.
>retard can't distinguish between aesthetics and premise
grasping at straws here
Two ways:
Shichimen Warrior just use pacifying agent and divine confetti and play hyper aggressive. The confetti will dispel the orbs if your blade hits them, and you'll stagger the guy super quickly. When he teleports away, just sprint towards where he appears (strafe a bit to avoid beam) and rinse repeat.
For Headless, this works less well because they don't stagger like SW do. I used the Phoenix Umbrella (the purple one) and Projected force. The Umbrella prevents all damage from their swords, and prevents terror build up (though if you take too many hits your posture will break). Basically R2 -> block sword -> +R1 for projected force, which with the Divine element of the umbrella does about 20% of their life -> R2 again to block the next hit -> they'll go down to 0 Vitality and you can do a standard attack and then death blow. Rinse repeat for the second dot.
Underwater ones can't be umbrellaed, but you're so much more mobile (and they don't move) that you just swim in circles until they do their perilous attack and you get 2-3 attacks in on their back. Slow, but impossible to die.
Stealthy Assistance
I'm not the one spewing retarded shit to make me feel better about myself, though.
But that's fine, since I feel like the core, first-time playthrough was really well refined, especially compared to DS1 or Bloodborne. Those games have more longevity, but Sekiro frontloads an enormous amount of just crazy finely tuned gameplay
How can you feel better about yourself while being a phoneposting poorfag, lol?
Not that user obviously, but I agree. Sekiro has hands down the most finely tuned combat in the series. I liked Bloodborne more on the whole, due to things like style, boss design, level lay out, visual aesthetics, depth of narrative... stuff like that.
When it comes to moment-to-moment combat though, Sekiro is king.
Darkest Dungeon has better aesthetics, art, enemies, boss fights, music, narrator and gameplay than Snoyborne.
>enemies, boss fights
It would have to have better gameplay for those things to be true, and it simply doesn't.
All the rest are great though. Darkest Dungeon does have a very cool aesthetic.
You can stop projecting now. It's painfully obvious how butthurt you are.
Japan really loves their sakura trees huh
For my money it's not as good as Demon's or Dark Souls.
Can you stop shitposting you retarded phonefaggot?
It's exciting as fuck with far more replay value than any Souls game.
They really do not have more longevity, they objectively have less because they will literally NEVER be challenging again after first playthrough. Not ever.
While in Sekiro you are given ways to make the game even far harder than before.
Stopped watching after he deflected
Seething co-op cuck
bloodbornes world and lore is just too good. sekiro neede more horror and major twists.
>how to spot someone who never played Sekiro
>muh twists and grimdark!
Go back to your Netflix shows
Stop posting this woman in every sekiro thread. It means nothing.
In Souls games you can experiment with new weapons and especially those that are pure shit if you want more difficulty.
BB is nowhere near as good as Sekiro
That's called avatarfagging bub. Report and ignore.
It looks all the same on consoles, they cannot even play it in 60 fps.
Agree on bloodborne having the best world and narrative. Sekiro was an odd deviation. It was a lot more explicit than the other games had been (it is, afterall, not a nameless undead/hunter, but a specific guy with a specific story), but that just meant when there were obfuscated bits (like how the sculptor became a rogue shinobi? Or why he was becoming a Shura? Why he abandoned the shinobi way?) The game didn't really give enough info for players to figure out what happened.
Like we know Isshin cut his arm off because he was going down the Shura path, and that the Sculptor understood this... but he still used the prosthetic for a while, and so was obviously still doing ninja shit... so when did he truly give it up and why? I can't recall anything even hinting at that.
Oh look a retarded mechafag, everyone point and laugh at him
If all you care about is the mechanics of moment-to-moment combat, then I totally agree with you.
It's not a Souls game nor an RPG retard faggot. You are the reason why we got two absolute garbage games like DS2 and DS3 instead of something good those years.
Eat shit bloomer, bloodborne got way bigger budget and better artist and writers working on it.
No they aren't you mentally ill DS2 fag. Its DLCs are absolute fucking trash.
Blue Smelter Demon reskin so good wow, and so was Havel gank squad, Nashandra and Velstad reskins, and Kalameet reskin.
Holy fuck DS2fags are STUPID.
Zoomers gobble up shit confirmed
>pirate sekiro
>play for a couple hours
>everything is QTE
>dropped
>normie friend builds computer
>pirates sekiro
>he loves it
basedjack.jpeg
It's much better.
why is Yea Forums so dead right now?
So, Sekiro and the Sculptor are the same person trapped on an eternal loop (which is suggested by the "Immortal Severance" ending). And this just clarifies how the Demon of Hatred is Sekiro after you go for the Shura ending.
I'm pretty sure zoomers are gobbling up sekiro.
It's getting "free" advertisement from dozens and dozens of big name twitch zoomies.
Does it seriously drop to 20 fps?
>If all you care about is the mechanics of moment-to-moment combat, then I totally agree with you.
What else can you care about in those games?
It's all gameplay and nothing else.
Don't tell me that you are one of those Vaati drones with the DEEPEST LORE shit.
It has more of an initial replay value to me than any Souls game has. Something about feeling like I had got a good grip of the combat, had access to a toolkit I could utilize more freely, and do a boss rush for NG+.
Souls replay has always just been about trying out a new build for me, which is great in itself, but the slower development of some builds just made that a procedure that was better after I returned at a much later date.
Gameplay is the number 1 most important thing in games, objectively. That is FAR superior in Sekiro over BB.
Bloodborne does worldbuilding better but not by that much, Sekiros world also looks fantastic in every location and the characters and lore are interesting.
pretty much everything is better in bloodborne exept movement and skill variety in combat, but bloodborne still more weapons
lmao no
Literally only Old Hunters DLC is on the same level as Sekiro, the entire base game of Bloodborne is quite a lot worse.
PA-THETIC
30 FPS is slideshow territory, it can't be considered a video game, keep coping
>muh weapons
Means literally nothing when you play every one of them the exact same way in the game, you dash to abuse i-frames and then attack a few times, then repeat. BB gameplay is good but in comparison to Sekiro it is quite a lot worse.
Quite literally the only thing BB has going for it is the interesting lore.
>Does it seriously drop to 20 fps?
Yes, the one reborn boss drops it to like 10 fps.
But hey! It's perfectly playable experience!
shit comeback is shit.
Fuck off retard stalker
>Nier Automata is bad because you just spam one button
>Sekiro is great because you just spam one button
>hear you can miss bosses once you fight the great ape so I want to explore everywhere first
>cant figure out how to get past the snake
fug
Literally just pressing r1
Owl 2 is literally easier than Owl 1
nice resetera webm
They aren't the same person at all. It would be imaginable that the Sculptor was actually Takeda's shinobi though.
fpbp
>Nier Automata is bad
?
Said no one ever.
Nah BB also had arpg-like dungeon diving which people will often forget, but I loved it.
Literally every Nier thread in history of Yea Forums.
good yes better no, DD need unique skin for every 3 variety of bosse or more bosses. fundamnetally dd got same values as bloodborne but it dont have enough work force to make 10 unique areas with 80 types of enemy.
Whatever you say, schizoid.
Because it mirrors your hearts.
DD bosses > screaming BB dogs any time, any day.
DSP beat the final boss in 3 attempts, what's your excuse?
Despite its flaws, its really fun and one of my personal fav of the last years. But yeah, there isnt much replay value to it
People like to forget that because anyone except mega autists fucking hated Chalice dungeons, they suck ass. No one sane likes doing procedurally generated infinite corridoors that all look the same.
>DSP beat the final boss in 3 attempts, what's your excuse?
What do you mean? DSP is a veteran of vidya and is obviously better than nu-Yea Forums.
Only retards think that him pretending to be bad is real.
legit question, is sekiro's lore good? that's my favorite thing about these games. any non-spoilers tldr available?
>replay value of BB
Oh yeah, I bet you like grinding those shitty chalice dungeons.
It's solid yes, it involves honor, ninja shit, regret, resurrection, royal blood etc.
oh look at this whining dex faggot.
Logarius wheel is still the best vidya weapon ever made
Again wrong, it objectively has more replay value than ANY Souls game because you literally have to do three playthroughs to fight all main bosses, and four playthroughs to do all the story paths.
Secondly, Sekiro has actual, several hard modes you can enable to continue making the game hard even after you got good at it, while Souls games become unfortunately easy after you have beat them and you will never experience that feel of challenge again.
There is literally zero reason to EVER replay a game like DS3.
At least I can do dedicated builds and try out different weapons.
>Reminder that the gameplay is repetitive and incredibly shallow with 4 basic slashes and one special move that you are more often than not better off not using
>reminder that you are limited to the same weapon and moveset the entire game and how you approach combat is the same from the 1st hour to the last, it never changes and is never truly challenged
>reminder that it has the weakest atmosphere and level design of souls games
>reminder that it has no customization or build options
>reminder that the only way to play other than spam deflect and default slashes is a broken stealth worse than asscreeds
>reminder that the AI is utter dogshit and makes broken stealth even more of an anecdote rather than a real mechanic
>reminder that there is very little reward and motivation to go off the beaten path and explore
But yeah sure OP your cute webm sure convinced me and conveyed more than the rather bland and borring 15 hours I threw onto this game. Magnum opus for sure.
It's definitely not Fromsoft's worse, but it's miles below DeS/DS1, or other games like tenchu that have fun stealth play and nioh that have depth and variety in combat.
You can do all bosses in 2 playthroughs.
I agree with all of that but it's still better than DaS II IMO. At least added verticallity makes traversing the world fun and there are customization and build options with prosthetics. Also standard enemies are a lot more fun than in any other soulsbourne game (except for those lazily placed so you stealth kill them).
how the fuck do you beat headless?
>Replay value
Does every game need to be enjoyed for 200+ hours to be any good? Can't a game just be a solid 20-35 hour experience once? I have no idea why this is even a negative, does everyone on this fucking board buy games for their dollar per hour value???
skip until endgame and outlevel past him then dunk him with confetti
Yeah I think that's fair. I would probably rate it both above DaS 2 and 3, but below BB, DaS1 and DeS.
I disagree that there is customization and build options, I played enough to know prosthetics felt very "added last moment" and even fully upgraded don't feel impactfull or like any form of meaningfull customization.
I do agree however on enemy design. I would say it's the one thing Sekiro nailed, enemy variety and how fun they were to fight. I also think the technical side of the combat is more fun than spam roll and r1. Problem is just the repetitiveness and lack of variety to it. If they could've done that with more movesets and weapons, or get stealth right the game would be stellar but as it is, it's quite mediocre.
i agree with your core sentiment but you have to realize how retarded you sound when you call the dragon guy a kalameet reskin, he looks similar as an homage to kalameet and the fight itself is very different
because why bother?
go watch a movie if you want a shitty """experience"""
>beats Isshin 3rd try, faster than any other streamer
FROM do Vagabond next
Why are you assuming the experience is bad? I just said it was fine if something doesn't have replay value lmao.
>Why bother
Are you an autist?
Cope. Literally the only thing Sekiro has over Bloodborne is the combat, and even that is arguable.
Did he actually? It took me legit 3 and a half hours to beat isshin on my first playthrough. I accept I'm not the best though.
>Does every game need to be enjoyed for 200+ hours to be any good? Can't a game just be a solid 20-35 hour experience once? I have no idea why this is even a negative, does everyone on this fucking board buy games for their dollar per hour value???
No.
Especially not SINGLE PLAYER GAMES. What fucking retard would want to replay them when you already know every encounter, characters and plot?
Only speedrunners replay them but they are a special kind of autists.
still too much recycle, and dlc bosses are too easy
>play nioh and sekiro
>now cant stop watching chanbara and reading about Sengoku period
fugg any recs?
>Literally only Old Hunters DLC is on the same level as Sekiro, the entire base game of Bloodborne is quite a lot worse.
It's absolutely true.
Cleric Beast
Father Gascoigne
Vicar Amelia
Blood-Starved Beast
The Witch of Hemwick
Darkbeast Paarl
Shadow of Yharnam
Rom The Vacuous Spider
The One Reborn
Martyr Logarius
Amygdala
Celestial Emissary
Ebrietas, Daughter of the Cosmos
Micolash, Host of the Nightmare
Mergo's Wet Nurse
Gehrman, the First Hunter
Moon Presence
Out of all those bosses only Father, Ebrietas, Mergo and Gehrman are good bosses. Everything else is fucking garbage.
Thats what I thought but it feels like 1/2 of the criticism against this game comes from the fact that it has no major build diversity and as a result not reason to replay it multiple times.
Who cares? There are plenty of other games you can play for a long time, does every fromsoftware game have to be one of them?
I guess as you get older, you begin to appreciate games beyond raw mechanics. Like I don't play Tetris anymore, despite it being one of the mechanically most challenging games out there (at high levels).
And while Vaati is an idiot, you have to be truly retarded to not see that there is fascinating lore beneath the surface of these games.
Agree with this to an extent. Sekrio's combat is richer, but FAR superior is a stretch. They have a ton of the same mechanics in regards to movement and attack pattern reading. Bloodborne just doesn't have the focus on parrying. Sekiro IS better, but not insanely so.
Not to mention the world build in Bloodborne IS far better than Sekiro. Sekiro is a game about a specific guy (Wolf) and goes much more into an explicit narrative than Bloodborne or Dark Souls do. Since those games are about nameless undead/hunters (the player) there is way more time spent developing the world and mysteries within them. Sekiro world building has almost 0 mysteries by the end of the game. There are a few unanswered questions, but FAR more is just straight told to the player without asking you to connect any dots or read into anything. It's just a more simple setting.
Clearly one is better in one category, and the reverse for the other. Different strokes for different folks I suppose. They're both amazing games.
id say sekiro and bb vanilla are someway equally good, but bloodborne got +chalices and of course amazing dlc
>captures the feeling of honourbound struggles
>makes you feel like musashi
the nigger was the king of dirty tricks and did anything to win a duel. He had no honor whatsoever and was far from the borring and stoic sekiro.
He would show up late to duels, taunt his enemies, try to get into their minds, attack them before the duel starts as they bow to him, pretend to not be ready so forth and so on.
>and dlc bosses are too easy
That's not true at all.
Crimson Court bosses are much harder, Fanatic is much harder, Shrieker, Sleeper are all harder bosses as well.
holy shit taste batman
Well, you know, when you are stuck with a single game for 5+ years, you kinda lose your mind and WANT TO RELY on "replayability" a lot.
While everyone else finish a game and move on.
First two points are wrong-headed, deflecting, mikiri countering and jumping over sweeps add more that enough depth to the combat that it remains tense and interesting throughout the game
Third point is wrong, the level design in Sekiro is fantastic, and while "atmosphere" is a subjective thing, the game has great art direction and a unique mood
Fourth point is wrong-headed, replayability comes though the multiple different routes you can take and orders in killing mini-bosses/bosses.
Stealth and AI is definitely not good but great level design makes up for it
The game very much encourages you to explore and try things out in different orders, not sure what you mean.
>Father Gascoigne
>Amelia
>Paarl
>Martyr
>Ebrietas
>Gehrman
>Watchdog
>Pthumerian Elder
>Queen Yharnam
>Abhorrent beast
>Ludwig
>Maria
>Orphan
>Laurence
All good and challenging bosses.
Sekiro's combat is more technical, not richer. Both BB and sekiro have have very shallow combat, in both you just spam two buttons.
But in sekiro you're stuck with the same shit the entire game, at least in BB you have a bunch of really fun and cool weapons with their own moveset, and literally just trying them out a few hours brings more diversity and variety in the gameplay than you will ever experience in sekiro.
Its barely functional and nothing new, similar wheel weapons were already in DS1.
>generic screaming dogs are good bosses
Nah.
only fanatic and crocodile are hard and maby baron when you dont have parry squad
Logarius is good.
BSB, Mystery Niggas and Amelia are also pretty decent. The rest are mediocre.
Bloodborne doesn't have bad bosses outiside of Witches and One Reborn.
Also if you think the entire game can be summed up by the bosses you're retarded.
>generic samurais and ninja flippers are good bosses
Nah.
BB = DeS > DaS 1 > Sekiro > DaS 2 > DaS 3
If you are a wiki using fag sure, but then you might as well be the kind of tard that summons co-op help to get through Souls games.
If you play the game "blind" there is no other way to do Purification than just pure luck.
I'm at fountainhead palace and I literally have no incentive to play anymore. I'm so bored out of my mind. They keep reusing the same bosses over and over again. The enemy variety is also shit.
Entire game is you killing bosses, retard.
The witches are an interesting fight. Pretty easy specially if you did Forest first but it's nice.
Ah, yes. I must have just imagined the areas you explore between bosses.
what is this heretik talking about. wheel is fuled by pure anger and bone dust of your opponents, its brilliant and made for crushing vilecucks. what are you waiting for get yours now.
>in both you just spam two buttons
Attack
Side Dodge
Jump
Mikiri Counter
Parry
Prosthetic
I mean you have a bunch of options in combat, lets not lie or anything. However, "Number of buttons you press" is a pretty retarded metric for combat complexity anyway. It doesn't take into account how many combos enemies have, how variable those combso are (a combo ending at 2, 3, or 4 hits for instance), how obvious the tells are, how many encounters make you face different enemies at the same time...
Like ignoring all of that just demonstrates a really shallow understanding of game combat. I still agree that Sekiro is the technical combat, but it's way more complicated than just "one has more weapons lol".
>cool webm of sekiro
>"bait"
I hope I never become as jaded as you
See the thing is, it's a souls game if you add:
samurai
grappling hooks
some other neat gadgets
and take away:
weapon selection
all the other equipment
magic
all of the combat system except for parrying
On its own, it's a playable, challenging enough game. Compared to DS, it's a cut down budget game.
That's about all there is to it. At no point is removing content and gameplay mechanics an improvement unless it's universally agreed said mechanics were absolute cancer that brought the whole experience down.... and nobody is going to agree that "every single weapon except the katana" was cancer.
It's pretty bad. You're basically just fighting the normal witch mobs, but now they're invisible and can cast some shitty spells/summon those annoying niggers. It's the most lazy boss fight in the game
do not use Nora for shitpost wars you fucking charlatan
This is your brain on hrt lads
Shh these people are just shitposting. Nobody could possibly spend their whole lives playing video games and taking away as little as "more APM is more good" from it.
No, but people have argued that levelling and using OP weapons cheapened and diluted Souls games, and stopped them from being purely skill-based. Sekiro rectifies this.
Retard take.
that pic is launch build
I played the game for the first time 2 years ago and I think I only had 1 framerate drop.
is there a way that shows you how much exp and sen you've lost due to dying?
I'd really like to know that
>See the thing is, it's a souls game if you add:
>
>samurai
>grappling hooks
>some other neat gadgets
>
>
>and take away:
>
>weapon selection
>all the other equipment
>magic
>all of the combat system except for parrying
You can say the same about Bloodborne and snoyfags are still praising it like it's "the best game ever".
Holy shit, NG+ is hard. I never had to bother with my stamina in NG, but now it fills very quickly even with perfect deflects. Owl1 felt much harder this time and I’m scared about Isshin now.
Yeah you actually made me rethink my point, especially about enemy design though. I don't think prostetics add much, you have spells and side stuff too in souls games.
But overall yes the enemy design and kit given in sekiro has probably more depth, but it's still feels like comparaing a puddle and a slightly deeper puddle compared to a game like nioh (talking strictly combat, and I don't think combat is everything personally). Except - and sorry if that analogy is shit it's the only thing that comes to mind - with souls games it's more like a field of puddles you get to chose from, in sekiro it's just one albeit slightly less shallow.
I did finish Sekiro but granted I didn't go for NG+ or try to really master the game beyond that, and I've found that at the end of the day 99% of the time all I did was parry and slash, very ocasionaly a movement during a kanji attack. I almost never used special moves and other than firecrackers, I almost never bothered with prosthetics.
To me the combat became borring quickly, and I just know I had more fun in souls games trying different weapons out. I don't know.
You literally can't be guard broken on a perfect deflect user.
I honestly feel really bad for you. Hope you get help.
Bloodborne didn't remove any of those things. Can you make it any more obvious that you're a butthurt retard that didn't play it?
What about the fight where he used a paddle
he hasn't even gotten to isshin and he's at 193 TRUE deaths (he doesn't count resurrection)
das wheel was shitty shield, bb wheel is propably most based weapon there is.
I mean BB is alright. It's not GREAT but it's different enough in mechanics... and you have some weapon selection at least.
It's not my favorite of the series by a long shot and both BB and Sekiro are games i haven't finished because they just.. don't really do it for me. Plus you have to pay for the internet AGAIN for the full function of BB and that's just something i refuse to do.
imp fucking plying that bb removed any of that, you retarded fagiro shill
All of you should probably have sex
So even if my gauge is full, a perfect deflect will never be a problem?
>They keep reusing the same bosses over and over again
they only reused corrupted monk and headless ape (he's even optional)
and the second corrupted monk fight has several differences
Shot in the dark here, but is that guy the ENB sister stalker and hangman from RDR2 threads?
It's not boring but it really does have zero replay value that doesn't hold a candle to souls and BB, mainly thanks to PvP.
>ENB sister stalker
yup
>hangman from RDR2 threads
I don't think so, no
Ye. Posture builds even on perfect deflects but your guard won't break unless you fuck up.
Bloodborne has no shields, no variety in builds, no magic, no PvP, it's all fucking retarded attack mashing with occasional dodge and extremely casualized "parry" with a gun that doesn't even put you in a dangerous spot same as it does in any Souls games or Sekiro because you have to be in a fucking melee range and risk dying or losing your HP.
But how can you know any of that with your underdeveloped 3rd world brain?
You fight that incel the owl twice along with isshin and genichiro. It's fucking retarded. And the mini-bosses are reused constantly.
crouching is the third thing you learn in the game, after walking with the control stick and jumping.
>attack
>dodge and jump
>counter, counter with good timing and another type of counter
>gadget
Lets not go overboard on the "there's lots of mechanics" here given attack is bare minimum and either move or block is typically a given along with it.
Just beat Isshin, lads.
Should I start NG+ now, or try to clear out these headless faggots?
the ENB stalker is the same guy that went on about how hot it was you could watch girls hang in RDR2, fun fact
real question here what did we gain with the loss of rpg elements fashion and co op exept really good and difficulty and 1 vs 1 action.
>People complaining about SSI
Wasn't that bad, took me probably 6-7 tries. About 3 or 4 tries today and I got him, other tries were from the past few days and I didn't feel like playing much so I put it off.
Genichiro remains my longest and most difficult boss because he forced me to learn.
The only difference in BB is that it's the easiest fucking game in series with extremely casual "parry" gun-shots, lifesteal mechanics and 0 variety in builds.
It's the same fucking playstyle while Souls offer you to play as a "Mage", as a knight with a shield, as a parrying rogue, as a heavy 2h weapon user or as a mix of all of that.
why would you ask a question and then answer it yourself
>no shields
Not true
>no variety in builds
Not true
>no magic
Not true
>no PvP
Not true
Cope harder LMAO
Well, for starters, this isn't an rpg, so those are unnecessary. It's just an action game.
You didn't even read the necrophilia NTR story he wrote in /dsg/ once.
>owl
no, he's different in both fights. he's the same model, but way different
>isshin
same as above
>genichiro
fair, I forgot him. but you're supposed to die quickly from him the first time, but I agree that the third time could have been avoided
>mini-bosses are reused constantly
that's because they're more like elite enemies, they're supposed to be fought frequently. it's like the black knights in dark souls, it would've been a waste to only fight them once. I'm very happy they decided to do this
also, the enemy variety isn't bad at all, there's like 30 enemies/mini-bosses in the game and they all have a lot of work put into them. maybe you're talking about visual design variety, and I agree in that apartment
Everyone who got hardstuck on Sword Saint for hours did not perfect the ultimate ability in Sekiro: running away from spear attacks
i remain firmly convinced to never click on /vg/
>being a delusional retard in denial
Wow, that's what you get after farming chalice dungeons for 5 years.
Just sad.
jesus christ I didn't know this was him. he's been ban evading for years
>four playthroughs to do all the story paths
Only bad ending has actual content and you sacrifice a major chunk of other things for it.
the whole damn are from poison cave to corrupted monk copy boss felt like filler, and boss too that was so shame. the buket head was only original and cool thin on that whole area.
learn to speak english esl retard
It stings so much that the best souls game is a sony exclusive that you're still shitposting about it after all these years LOL
>poison cave
>filler
it's a relatively hidden and completely optional area only needed for a spesific ending
>that english
jump off a bridge
You're in for a treat user.
Ah, I see, another enlightened individual
Nah, dark souls 1 is. Slow highly telegraphed attacks that you can see coming from a mile away doesn't make it hard in the slightest. You also got poise stacking to top it off too, which even a retard oblivious to the concept of poise can abuse and make bosses trivially easy.
>build variety
It's the same shit in souls. Either melee or projectile. Melee gameplay loop doesn't change in the slightest (just dodge and attack whenever there is an opening) while casters shoot from a distance. That isn't much variety imo. Btw, you can be a "mage" in BB. It's called arcane or BLT builds.
What sekiro lost from previous good souls games:
>Variety of gameplay
>RPG elements (customization, builds), >challenging level design (environemental hazards and puzzles)
>online features
FOR
>repetitive but more technical and tighter combat
>large amount of minibosses with good combat design
>vertical level design and mobility gimmicks
>completely broken and forgetable stealth elements
Some prefer it, some don't. I personally don't hate the trade-off but think it makes for a more borring game and less memorable game, even though I quite enjoyed Sekiro.
english is weaponized cancer language made for information warfare. fuck you and fuck your language.
then why the fuck are you typing it, retard? go start a war on language or something
also, I'm ESL myself. I'm just not completely retarded
>kino
Saved for shitposting purposes, thanks
yeah yeah alright ghost face let me just look at my playlist for a second
>wolf... thank... you...
KEK
btw you can do the same to gyobu
Because amerimutts dont know anything, exept fucking english.
bad post
but i am kind of bored on ng++
how much more dmage enemies do/take on ng+
>Shitposting
>A easy to do process that neuters le ebin hard battle XD
the only reason you fucks think it's hard is because you suck at vidya
You'd probably shit the bed with Contra
Oh god damnit. There is hardly a boss left that can't be cheesed.
idk i dont notice a difference. i think its after a couple NG where the scaling gets out of control because the attack memories have diminishing returns.
honestly doesn't feel very different. I have the sneaking suspicion that enemies scale
ng+ is significantly easier than ng because you already have your shit and keep increasing attack
pretty much. its ng++ where things feel a little bit harder, a little more with the bell/charmless, and i guess at ng+7 isshin one shots you
this game needs a fucking boss-rush mode. modders need to hurry the fuck up
uhhh dunno if bait but obviously read shogun
secret succor
Who said it's hard? Stop pretending you're le hardcore gamer by name dropping NES games you embarrassing retard
>Contra
Contra and shmups are pathetically easy to make hard. Just plaster the screen with enemies and bullets and voila: a hard as fuck game with zero effort. At least name a game that took actual effort to design the difficulty.
You flat out lied about almost everything you said. Truly retarded, seething BB cuckold. From a purely objective and neutral viewpoint, Sekiro is certainly their best game.
Literally the opposite, it looks a bit different but LITERALLY has most of Kalameets animations. It is exactly a fucking Kalameet reskin with like 3 new attacks, but other than that every single animation and attack is copypasted from Kalameet.
yep, the AI is fantastic and the stealth not broken at all
Chalices are a negative, and how is "BB has amazing DLC" some kind of argument against Sekiro, when Sekiro obviously will also have amazing DLC?
Nothing arguable about it, Bloodborne combat is severely inferior to Sekiro. Sekiro also has basically every single other thing far superior as well, such as enemy design, boss fights (BB does not have even a single boss fight that is as good as Guardian Ape, Genichiro, Sword Saint or Owl).
The one and ONLY thing Bloodborne has better is lore, and that is the least important part of a game.
Dark Souls 1 will always be the best FromSoft game, it's the only game that comes close to OoT in terms of quality and memorable moments, world, level design, soundtrack, atmosphere, etc. Darks Souls 3 is just a mediocre rehash with not even half the soul. Bloodborn is alright but it isn't anywhere near as rounded as the first DS.
Why are BB fanboys such liars?
BB combat is dodge and R1.
Sekiro combat has tons of different moves and functions you can and HAVE TO do to do well at the game, and overall the combat has far more depth to it - such as specific types of attacks from enemies needing specific types of evasion, you actually have to read their moves instead of just using a one tool solution to every single attack like in BB, where you just dash no matter what.
Secondly, all enemies in Sekiro, especially bosses and minibosses have many times more different attack patterns and animations. The enemies are dozens of times more complex and more engaging to fight than ANYTHING in Bloodborne.
Literally pick any miniboss in Sekiro and it is a more complex fight than any actual boss in Bloodborne.
Wrong, it objectively has more content, more replay value and more depth in gameplay than any Dark Souls.
It is also clearly a larger budget game than any Dark Souls was, are you retarded?
Clearly its popularity speaks for these facts too, considering Sekiro is selling way better and faster than any previous FromSoft game.
Sekiro is far superior over any Souls game.
?
I'm not a snoyfag who's making a daily BB thread because of severe schizophrenia caused by lack of games on PS4.
What's the original about?
Dark Souls fags are truly fucking retarded lmao
Go replay DS3 for infinity because From is never making another one again
Dark Souls 1 peaks at the first half and is just a disappointment after that till you get to the DLC.
BB fanboy here, you're absolutely correct.
I like simpler stuff myself though, it's what made me like the Souls series in general. It all felt more complex than it was.
This. Died 7 times to Owl 1 and 6 times to Owl 2 in my charm/demon NG run.
>Dark Souls 1 will always be the best FromSoft game
I fucking wish.
I liked Dark Souls 1 after the release. I'm not going to lie, it was something new and fresh for me, I didn't play DeS back then.
But I see all the flaws with DaS 1 now, especially with the Lost Izalith area and everything after that.
And From Software never bothered to fix that shit, not even in their """""""""remaster"""""""""""" aka DSFix PC copy.
Based retards crying about speedrun skips. Literally every game that has ever existed in history has been completely broken apart by speedrunners and their everlasting autism.
Also
>easy to do
No. You have a couple seconds, if you fuck up even slightly the boss AI will behave differently and not walk off the edge.
I loved DeS, DaS 1 and BB.
But I thought sekiro was pretty borring and just slightly above average.
I don't mind action games over RPG's but for me they need to have a lot of moves and combos or weapons to not get bored.
It's still a decent game but really not anything mind blowing, I don't understand why so many people seem to think it's a masterpiece. I finished it and thought "eh" and probably won't be remembering all that much about it.
>yep, the AI is fantastic
Yes, it is? By far the best combat AI in any of their games. In fact, I have never seen any game before where enemies have such good AI while in combat.
>stealth not broken at all
It seems pretty obvious to me that they intentionally made enemies blind and deaf when out of combat considering how fucking hard it is to fight even two enemies at a time. If you have to fight like 2-3 ashina elite samurai in the dojo at a time for example, you are basically fucked.
While I love Bloodborne the most and is what helped get into Souls, DS1 is amazing.
>Bloodborne combat is severely inferior to Sekiro
The combat is not inherently superior in any way, it's just different. Having one weapon also gets boring fast. Not to mention most of the weapon arts and prosthetics are useless.
>as enemy design
In what way?
>BB does not have even a single boss fight that is as good as Guardian Ape, Genichiro, Sword Saint or Owl
That would be incorrect considering Orphan, Ludwig, Maria and Gehrman exist.
Nice meme opinion retard, literally the only had part is Bed of chaos and it's not even too bad. New Londo ruins, Catacombs and Tomb of the Giants, Drake's Archives/Crystal cave, painted world, all amazing. Lost Izaith is not as good but even that is still better than the best parts of DS2. The DLC is GOAT too.
Again fuck off with your meme opinion.
Anyone else playing with an Xbox controller? If so did you change your config at all? I could be placebo'd but I swear the triggers work better than the bumpers for guard/attack
...
"If a game doesn't support 60 fps, it's not a video game." (c) Yea Forumsideo-expert
See, I can appreciate and respect an actual truthful argument like that. It is logical for you to think Bloodborne is the superior game if you prefer simpler gameplay, but fucking hell these people outright lying and claiming Bloodborne or Souls gameplay had more depth - it absolutely did not, not even close.
I also appreciate the simplicity, I think out of Souls games Demon's Souls is by far the best one even though it has the least depth to its combat.
But Sekiro is not a Souls game nor is it an RPG (anyone whining about there only being one weapon is a fucking idiot, basically criticizing a game for not being a different genre?), it is a pure action game and if I look at all of FromSofts games as a whole, I find Sekiro the superior one because its gameplay is deeper and more engaging.
It's ok, not everyone can have good taste in games.
Sekiros combat has a lot of depth and variety to it, you just chose to use nothing else than the same light attacks all game I guess. But that is on you, not the game.
I didn't say the second half is worthless like the meme goes, you fucking sperg. The first half of Dark Souls 1 is almost perfect and the entire game peaks in Anor Londo. The second half of the game is not even half as good. Also one can see how fucking braindead you are for defending shit like Lost Izalith.
In Sekiro the game actually peaks in its last third like it's supposed to be and it's not like the rest of the game was bad, it was consistently high quality.
You literally have no argument. That is a speedrun skip, an extremely hard to perform technique that takes hours of practice before you can consistently nail it. Well, even then the worlds best speedrunners like dist fail it every now and then and have to reset a run.
Every single game that has ever existed has been completely broken by speedrunners.
You are retarded, sir.
Who are you trying to fool? Sekiro's combat basically boils down to L1/Mikiri and the occasional jump. It's not very complex at all. Positioning isn't even necessary. You can never even die by spamming L1, because enemies don't even have a way to punish your posture getting broken, unless you were retarded enough to let it get broken in a middle of a combo instead of running away.
Nier sucks and I wish it didn't because I was excited to give it a shot but it is incredibly medicore.
It has some depth but if you think Sekiro's combat has a lot of depth and variety I sugest you go try to play a game like nioh.
But thanks for being a condescending cunt and calling my tastes bad when you obviously think that 4 slashs, one thrust, one special move and some gadgets is "lots of depth and variety".
Sure compared to souls it might be. Now compared to a good action game, it's fucking laughable.
If DSPgaming can beat this game, no one else has an excuse.
>sekirofag
Opinion discarted, kys underage.
Should have just called me reddit from the beginning and be done with it, faggot.
Nice job proving yourself a brainlet
>The combat is not inherently superior in any way, it's just different.
Wrong, it is inherently superior because it has more depth and variety to it, and more interaction between the enemy and player. In BB you just dodge and then R1 the enemy in the side or back, in Sekiro you and the enemy actually are swordfighting.
>Having one weapon also gets boring fast
No it doesn't, literally never even comes to mind due to how insanely good and engaging the combat is.
>Not to mention most of the weapon arts and prosthetics are useless
Complete brainlet tier opinion, reality is that most combat arts are powerful and ALL prosthetics are completely fucking balls to the wall insanely OP. You are fucking RETARDED dude.
>Orphan, Ludwig, Maria and Gehrman exist
All of which are far worse than Guardian Ape, Genichiro, Owl or Sword Saint as bossfights. It isn't even close, they are so much fucking worse. Those BB blosses literally have a few different attacks and you use the same strategy against every single boss in the game, just use your i-frame dodge and then hit them.
>If DSPgaming can beat this game, no one else has an excuse.
How braindead do you have to be to actually believe that a poor actor such as DSP is really bad at video games and is not just making up a clowny show?
I die spamming L1 all the time. And I get punished hard (by bosses) when my posture breaks and their combo ends.
I have completed Nioh, it was complete dogshit and one of the worst action games I have ever played in my life. The combat was extremely bad and just unfun, and had far less depth and variety to it than Sekiros combat.
Anyway, you'll figure it out when you grow up kid.
Does M+KB make this game trivially easy to parry? I feel like the only time I died is because my shitty 4 year old controller's trigger is fucked.
I don't even consider Sekiro a Souls get, is a solid action game with great gameplay, that's it. Souls games are much more than that.
>Sekiro's combat basically boils down to L1/Mikiri and the occasional jump
It's so hilarious how quickly mentally ill Souls fanboys reveal their below 70 IQ.
If you had actually played the game you would know NG is easy mode and in the real game mode blocking only prevents half of all damage, which makes L1 spam literally kill you if you try it. You actually have to perfectly time every parry in the real game.
Sekiro is the best From game since Dark Souls 1. Everything between Dark Souls and this game has been trash, and in fact, Sekiro is what Bloodborne should have been. Cope.
It isn't a Souls game, they made it very clear from the moment they revealed it. But Sekiro is far more than Souls games ever for sure as fuck, it is so much better as a game in general.
> people acting like replay value is a thing
I have replayed less than 5 games in my life, it's boring. Work on your backlog instead.
Correct, sub-60 fps "games" are just interactive slideshows
>It's an action game stop comparing it to souls and complaining about variety, customization and builds being gone
>proceed to compare sekiro to some good action games
>it has no combos, limited to 5-6 moves at all times, and laughable repetitive kit and is barely redeemed by actually well designed enemies that do have great moves and kits unlike you the MC
Yep, nope, it's still a mediocre game. I mean I had a good time playing it, I really did, but it's far from excellent and you faggots praising it like the second coming of christ are delusional in thinking it is
>In BB you just dodge and then R1 the enemy in the side or back,
Nice dumb reductionism. And in Sekiro you just spam L1 or Mikiri/jump, such depth.
>No it doesn't,
Not an argument.
> reality is that most combat arts are powerful and ALL prosthetics are completely fucking balls to the wall insanely OP
Delusional. The only combat arts even worth using are Ichimonji and High Monk, and the only really OP prosthetic is Firecrackers, the others are situational or a crutch.
>Those BB blosses literally have a few different attacks and you use the same strategy against every single boss in the game
Again with the dumb reductionism, I could make the same statement against every boss in Sekiro.
For someone calling others a brainlet, you're pretty fucking retarded.
>(anyone whining about there only being one weapon is a fucking idiot, basically criticizing a game for not being a different genre?)
Are genuinely retarded or are just going on a samefagging charade to make some points about the game you wanted to come across? Having multiple weapons or being able to use more than one half assed Combat Art at a time wouldn't mischaracterize the game as an action one. DMC and Bayonetta have multiple weapons and special attacks and they are action games at the absolute peak of the genre, don't bother replying to me if you disagree.
There are no multiple weapons because to this day From can't balance their games for shit, look at how far they went in their effort to remove all the shit that were in the previous games that would make the player have an easier time with game and look how much cheese people already found not even a month after the game came out. Virtually every boss is cheeseable by this point and I'm betting literally all of them will be too at some point.
>boring environments
>boring bosses aka samurai simulator
>boring combat
>boring customization aka non existent
>boring story
>boring characters
Wow such a great game. Rather play through Dark Souls for the 100th time than play this for a second time.
Inb4 Filtered, i completed the game.
Sekiro is shit because the dodge is shit and you can't guard properly. Also where the fuck is the stamina and magic
man fagiro shills are out in full force
No it isn't, low IQ nigger.
When his gf died to the infested ape.
NG+ doesn't change anything I said, brainlet. Learn to read.
I love the game but the fact that you don't have access to more moves at one time is my one big complain. At the same time, you'd probably need to introduce motion inputs like DMC, and that might not go so well considering how fucking janky From games are. For the type of game this is I think it's more than fine, certainly not mediocre. Mediocrity praised as excellence fits Bloodborne more.
Did any of you faggots play Tenchu
I didn't. What's a good place to start?
Are you idiots seriously comparing Sekiro to DMC
These. Make up your mind you god damn shills. If you want Sekiro to be it's own thing and not compared to souls game, then you should be willing to have it be compared to other action games and admit it has massive short-comings next to the greatests of the action genre.
There are still fags going around saying Demon's Souls is the best soulsborne game even though it's fucking garbage at this point.
I liked Wrath of Heaven
>Mediocrity praised as excellence fits Bloodborne more
Sorry, Bloodborne is still seen as From's masterpiece. Your narrative isn't going to stick.
>you can't compare it to souls games
>you can't compare it to DMC
>you can't compare it
>stop trying to point out things other games do better to make a point that Sekiro is not the greatest
>it's fromsoft's magnum opus I don't care
Which action games, retard? Fucking DMC and assorted Platinum games? It's not that kind of aciton game you downie. It's not about combos and huge move pools, it's about using your more focused skillset to deal with an onslaught of threatening enemies and bosses with good reactions. It's more like a 3D Adventure of Link than anything and I've been waiting for a game like that for a long time
this entire thread is a mess
>Y-YOU HAVE TO PLAY THE GAME A SECOND TIME FOR IT TO GET GOOD!!
The absolute state of Sekirocucks
That's cause it's a spiritual sucessor to Tenchu you zoomer
Seen as a masterpiece by who? What narrative? I don't care about your opinion and pretending that a bunch of Yea Forums retards praising Bloodborne makes it good isn't going to shut me down.
It's seen as a masterpiece by the fanbase and the critics.
>I don't care about your opinion
>please care about my opinion
Pretentious retard.
Well From fans are known to be clinically retarded. You're acting like I should be ashamed for even saying Bloodborne is mediocre which is the real pretentious shit here. Btw it's mediocre
Then it does a horrible job. I love tenchu and Sekiro fails to deliver completely on that front. The stealth is fucking DOGSHIT.
If I don't want to miss anything in sekiro is there anything I should know? I just killed the fake monk lady but I don't want to lock myself out of stuff.
This entire thread
>everyone is retarded but me
You're just the average dunning-kruger Yea Forums poster. You're utterly embarrassing.
holy shit shills are honestly trying to force a game down our throats we didn't even enjoy
how much did they pay you?
When will a big name e-celeb upload a critique of Sekiro?
I have said it before in other threads but multiple weapons would do nothing for a game like Sekiro. It's because of its combat system. In Souls and Bloodborne, enemies do not block or dodge attacks, so how your weapon performs matters a lot. You can outrange enemies, stagger them out of animations, attack quickly in between their combos, etc. All these things determine the true differences between each weapon.
Sekiro's combat system portrays a fight focused on the clashing of weapons, and the offensive and offensive alternate naturally. You do not often do HP damage to enemies as the vast majority of your attacks get blocked and build up posture damage. No matter how far away you attack them from, or how quickly, they'll block. If instead of your katana you'd have a naginata with slightly different R1s combat would play out in the exact same way. There could be minute differences, like "this weapon does slightly more HP damage" or "this weapon does slightly more posture damage" but it'd be a lot of effort for nothing because combat would be exactly the same at its core. It would never be the same kind of jump as when using the Saw Cleaver vs the Hunter Axe in Bloodborne. Not sure why more people do not realize this.
All right. Bloodborne sucks though
I really wanted to like it but I just found it incredibly boring and mediocre, despite 2B's fat ass.
>STOP TRYING TO CRITICIZE SEKIRO IT'S THE BEST GAME OF ALL TIME Y'ALL NOOOOOO
Remember to follow the Iron Code no matter what.
His playthrough is comfy.
I actually believe more moves wouldn't have done anything. The combat system is awesome, but it's also restrictive. You can probably rebalance the combat arts around a bit, making things like Ashina Cross do chip damage through blocks and the like, that'd be good and I hope they do it in a patch, but adding extra moves wouldn't do much for the game, because (same as the multiple weapons) enemies would just block them. This is why the game's depth comes all from enemy movesets and how to react to them and not from your own attacks, your attacks would get blocked regardless of the form they come in. It's just the way they built the combat system, a human opponent would have trouble blocking if you varied up your moves and added mixups but when you have an AI that will block everything except during specific openings, the kind of attack you're throwing at them doesn't matter much.
>Sekiro is shit because the dodge is shit and you can't guard properly. Also where the fuck is the stamina and magic
Sounds like a GIT GUD issue, sonny.
>30 fps perfectly suitable
>obsesed about zoomers and kids
anything under 60 fps is shit. once you get used to 60-120 fps you can never go back, playing bloodborne makes me actually wish it came out on pc just to enjoy better performance on a great game
You might have misunderstood what I said. I don't want more moves, I just want to have access to multiple combat arts at one time rather than constantly switching them depending on the enemy I'm fighting
That is completely bullshit. Nioh also has a "posture system" (ki) for human enemies and they also block attacks like crazy, to the point that it's often more efficient to Ki break them or fish for parries and counters.
And yet the diversity of both weapons and movesets works perfectly fine with those clashes.
Being able to have fast weapons, slow weapons, short range and long range weapons, all with their moveset and all requiring some time to master would not fundamentally change sekiro's combat, it would make it infinitely more varied and more bearable. Don't know why more people don't realize that.
imagine if Yea Forums wasn't an annonymous imageboard
>I really wanted to like it but I just found it incredibly boring and mediocre, despite 2B's fat ass.
Sorry that you are dumb to understand Taro's metaphors and allusions.
>that false-flagging projection
Damn, bloodbronies are truly on suicide watch.
Sekiro is good game, but I give it an year before he turns on it like he eventually turned on every From game since the original Dark Souls and says that Sekiro was a good game, just not great "for him."
>bloodbronies
Somehow, this perfectly sums up how obnoxious they are
>Sekiro is far more than Souls games ever for sure as fuck, it is so much better as a game in general.
ONE (1) WEAPON
ZERO (0) BUILDS
>anything under 60 fps is shit. once you get used to 60-120 fps you can never go back, playing bloodborne makes me actually wish it came out on pc just to enjoy better performance on a great game
Do you really think that you can explain it to retards who could never actually played any video games with 60 fps or even with 120+ fps?
You don't even realize how far behind that console crowd is in terms of standards. Fucking PS4 Pro is 1050Ti tier garbage.
Hell, they didn't even have SATA3 before PS4 Pro. There's a "console fog" in every game, incredibly long loading times because of a shitty HDD, shitty frame pacing and frame rate.
It's so bad actually, it's a decade behind of an average PC even based on Steam charts with the majority of 1060 users.
>Cutscenes and voiced dialogue positioned at a distance to disguise the shitty facial animations
This isn't a big deal in the Souls games but if you're making it more character focused this time it does kind of make it difficult to connect with the characters.
Would have thought Activision would have given them more of a budget to be honest but I guess they just published it.
I love the game, platinumed it.
But fuck me if it's not struggling for 3rd/4th place in there series.
Pretty bad world/geography design.
Emphasis on story despite being worse at telling it than DeS & BB.
Emphasis on gimmick bosses, which are pretty good.
All bosses are broken as shit and easily cheesed.
Music is the worst in the entire companies history.
calm down suckirofag i'm just taking the opportunity to laugh at enb i'm actually a demon's souls CHAD like the untouchable matthew "kill all niggers" dabtosis
this, i play steam version at solid 60fps even on a mediocre machine and managed to test the PS4 version but PS4 framerate is just horrible
>And in Sekiro you just spam L1 or Mikiri/jump
That's already three more things than BB lol dumbass
Ki is exactly like stamina, not posture, just with the addition of a critical attack opportunity when it runs out. It's been a while since I played that game but I remember the human enemies (as in, the random soldiers that populate the levels) playing very similarly like Souls enemies would, just with the added critical if you happened to ki break them. Sekiro enemies work like a more refined version of the Revenants from Nioh, where you're mostly waiting for them to attack so you can parry them. Sekiro enemies will just block everything, except you're supposed to attack them until they deflect, then deflect their counterattack, then be on the offensive again, and so on. What exactly would change if you had a longer range weapon? They'd block at a distance instead of right next to you. What if your weapon was faster? They'd still block it. A large sweep that can hit multiple enemies? All those enemies have now blocked and are waiting for a counterattack. There isn't much difference, really. In Bloodborne or Souls they will tank all those hits. Let's take a single example
>Enemy has an opening in Souls
Fast weapon can squeeze in more attacks before the enemy attacks again and you need to roll, harder hitting weapon can maybe stagger the enemy out of its next animation
>Enemy has an opening in Sekiro
You get one hit in if you're in the front, two hits if you're at his back, as long as you're still inside that specific window. No matter how fast you attack they'll always block at the 2nd/3rd hit respectively
What would change if you had a big axe? From could maybe make you get one hit in instead of two, doing more damage. But that's exactly the same! The gameplay plays the same way. It'd a lot more animation work for nothing.
no No NO NO N ONO YOU ARENT ALLOWED TO SAY BAD THINGS ABOUT SEKIRO EVEN IF YOU DONT DISLIKE IT NOT LIKE THIS AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
FromSoft could release a literal steaming turd in a box and Yea Forums would still find a way to be elitist about it. I'm convinced that the following is more herd mentality at this point in regards to not wanting to be labeled a casual. There can be no genuine criticisms about how buggy and unpolished these games are because they'll be swamped under a cacophony of GIT GID.
>would have fucked matahachi if he returned
Absolute trash taste.
Truer words have never been spoken. I like Samurai games but this game is really boring somehow.
Why do Fromfags lose their shit over normal video game hitboxes?
Is it because they literally don't know any better and don't play anything else?
>The framerate on a PC is better than the framerate on a six-year-old console that was midranged hardware at best when it came out six years ago
Shocking!
at least this guy made a clip without pausing swapping skills and making it look like a stylish action game through editing this time.
B-but muh PS4 has the best hardware and dmc5 runs smooth!
From games are not very buggy. I've been a From fanboy since forever, played thousands and thousands of hours of these games and true bugs happen very rarely, same goes for the egregious hitbox issues you see in webms. The only exception is Dark Souls 2 at low Agility, which has hitbox problems 24/7 because the roll itself is what has the bad hitbox. And From is not in such a pedestal, Sekiro was shitposted about constantly before it came out, it seemed like nobody wanted it to be good, the problem is that regardless of each user's personal preferences the game is at the very least good. Now why the Souls community is so obsessed with making shitty rankings of the games and sperg about which one is the best and why the others suck, I could never answer. Sekiro and Bloodborne are both excellent but people keep trying to pit them against each other sadly.
maybe if OP wasn't a fucking retard, he wouldn't use baitworthy buzzwords like >muh kino
if he didn't want this shit show of a thread
assuming OP wasn't intentionally baiting
He did edit it to hide the ninja clipping through that door though.
>L1 L1 L1 instakill cinematic R1
Wow so this...
the addition to have a critical attack opportunity is basically very similar to the consequences of posture breaking except it doesn't go as far as removing an entire lifebar.
Otherwise, I meant the human bosses for the most part. Keep in mind my point is simply to show that you CAN have SOME enemies that are designed to defend themselves as well as attack, with a similar system to posture, and still benefit from a wide variety of movesets and weapon diversity.
With a spear for example maybe you would get different windows to get damage in thanks to the range, where a previous attack that had you jump away wouldn't allow you to get a hit in. Maybe with a faster weapon you do get more than 2-3 hits in.
All they need to do is adapt the weapons a tiny bit to the content without changing the core combat and it would already go a very long way. It wouldn't be "for nothing", i'm not the only one who gets genuinely bored of these bland 4 slashes and 1 combat art. I'm convinced it would make for an objectively better and more varied experience
Cope
that's insane. i beat owl 1 first try and owl 2 took me an hour.
Based as fuck.
fromsoft think they slick
>From games are not very buggy
Every single game of theirs has several thousand patches dedicated to ironing out the clipping issues and glitches that never even get close to fixing all of the problems. They are laughably low budget games that somehow got big but never increased the budget.
>Music is the worst in the entire companies history.
Thanks for invalidating your whole post you obvious BBlet.
Is there a version of this with the virgin bloodborne?
I think kino is fine and whatever, what caused this garbage mess of a thread is calling it a magnum opus which instantly triggers everyone and causes the souls fan to clash with the rest.
And I'm one of them. I played, enjoyed and finished sekiro myself but ended up mostly shit talking it in this thread
because it's just not the best game fromsoft ever made in my opinion.
that shouldn't matter because deflect is set to L1 / left bumper by default
i gotta be honest i hated sekiro the first few times i played it. the combat was just foreign to me and i hated hearing the swords clinking 5 times a second. then the combat clicked when i got to genichiro and the game just became so much fun. definitely one of from's best games, maybe just slightly below bloodborne if i was ranking them.
if the DLC is close to as good as old hunters though i might have to change my mind though since old hunters definitely bumped bloodborne up a notch.
then gtfo with your garbage opinion, soulsbabby
Fair enough, I'm just saying it'd take changing up the combat system as a whole to make these alternative weapons a truly different option like they are in Souls. If you were to somehow mod in a spear main weapon as the game stands now, it'd play exactly like the katana except on the Souls-ish fights like Guardian Ape and Blazing Bull. This is why I said adding weapons would be for nothing. You'd have to rebuild the game with a sort of hybrid version between Souls' and Sekiro's combat system. It'd be rather cool actually, but now I'm thinking that From is already working on the other projects and has been working on them through Sekiro's production, which explains why devs such as Tanimura are missing from the Sekiro credits, and I don't know if they'll add stuff they learned from Sekiro to these other projects. For example Bloodborne and Dark Souls 2 had overlapping development cycles as well, and both projects couldn't be more different, you have stuff like Bloodborne lacking QOL stuff Dark Souls 2 added and Dark Souls 2 lacking well, everything Bloodborne did right. Hopefully under Miyazaki's leadership things are different, but I'm not holding my breath.
>20fps
is it..playable?
jesus fucking christ
with that loading speed
aw hell naw
>people complaining about framerate in anything besides fighting games
its like none of you are even blind
let me guess you need both hands and no nerve damage to play big boy games too.
the absolute state of g*mers
>thousand patches
Kek. The vast majority of those patches (which number in the tens at most) are for things like PvP balance and quality of life stuff. Clipping issues aren't glitches, they never get fixed by the Souls patches and they have never bothered anyone but shitposters and lovers of AAA cinematic trash. Sometimes they do fix some glitches used in speedrunning but in a normal playthrough you never run into them, the games are pretty bug-free like I said. Nothing compared to a Bethesda or Obsidian game for example.
>proud of getting cucked
jesus
sekiro has been out for almost a month now and has had 2 patches (none for over 2 weeks). the game was polished when it came out with very few bugs. not sure why you're harping on this when companies like bethesda release games that are virtually unplayable on day 1.
UHH ALL YOU SEKIRO FAGS
>loads in for 5 minutes
YOU BETTER LISTEN UP
>fps drops to 15
BECAUSE I'M SICK OF YOU ACTING LIKE
>pig teleports
BLOODBORNE
>emulates eldritch horror poorly
ISN'T THE BEST FROM GAME
>copy/pastes the same cathedral 500 times
WHEN IT'S CLEAR TO ANYONE WHO PLAYED IT
>same choir crescendos in every track
THAT IT'S A FUCKING MASTERPIECE
>removes options despite not changing combat at all
AND YOU'RE JUST MAD YOU DON'T HAVE A PS4
Imagine actually thinking this. Fucking shitkiro shills.
1 weapon, fags. Enjoy your asscreed souls.
Sekiro is alright. 6.5/10 for me.
Also nice thread
That happens when bugs are just a minor annoyance compared to the enjoyment people get out of the game :)
>2019
>Accepting 15fps gameplay
Jesus Christ
Ending this thread with a reminder that Bloodborne is garbage.
gonna kill this thread
but before I do
Sekiro`is fucking garbage
souls games are infinitely better
suck it shills
>asscreed souls
C'mon now
She's the second new boss you fight on that playthrough.
im at +3 just to get last ending and the scaling is barely noticeable, the only thing which stands out is how much your own posture gets rekt for imperfect deflects
Sekiro is definitely the best From game I've played. Despite the lack of weapons, the combat is just perfectly tuned for the sword. It's incredibly fun. I'm glad they stepped away from the Souls formula for a bit.
that guy is literally one of the easiest bosses in the game
>wait for sword to shine
>dodge