Bethesda games are ugl-

>bethesda games are ugl-

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-y

-y

-y

y pieces of rehashed soulless shit.

-y

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-e

>brown
>yellow
>shitty textures
>fugly hud
At least they had an excuse for all that in 2002

>-y
>y
>y i
>y it
>uy it
>buy it

IT'S A SIGN
AT LAST I TRULY SEE

-eh

UGLY AS FUCK NIGGA lmao

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We both know that's not the 100% vanilla game

You cherry-picked the only good thing about the entire game.

The game usually looks like this, which honestly i prefer in comparison to Fallout 4's color palette being literally every color in the fucking rainbow.

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And the game is also modded as Fallout 3 doesn't have iron sights!

As pointed out.

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>Those flat smokestack jpgs in the background

you think that's good? lmao

The Pitt should've been a standalone game with a budget of New Vegas instead of rushed two hours long shooting gallery. Far Harbor too. Just imagine
>2008: Fallout 3
>2010: Fallout: The Pitt
>2011: Fallout: New Vegas
>2012: finished Skyrim
>2016: Fallout 4
>2017: Fallout: Far Harbor
Fite me faggets

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>bloom
>all that low res textures
consolefags are insufferable

Based

I never said it was, i only said i prefer it to Fallout 4.

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>let modders fix it

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Agree with far harbor but that many fallout games in 10 years is a bit too much, nah I liked the Pitt for what it was

I liked fallout 4 gameplay but i disliked it removing the dialogue and skills.

Imagine still being impressed by looking at a bloomy light source in 2019

>Fallout 3 in 1920x1080
>on console
Pick one. The game ran at 720p on consoles, and it still chugged at 20 FPS because of its horrible optimization.

>game is less ugly if you just cover up all the bad lighting and textures with a really bright light and fog

you literally said he picked a good thing about the game, dumbfuck. is it good or not? kys

Did you drop out before finishing middle school?

>retard with no reading comprehension urges to make a post

blame Yea Forums for the shit quality

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I love every Fallout game.

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The Pitt is the only good part of the game with ambience that matched its themes, you replied to that one picture of Megaton which i never said looks good, put your last 2 brain cells together before replying

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mods?

>You cherry picked the only good thing about the game.
sub 50 IQ retards, learn to read

nope, you said he picked a good thing about the game, therefore you think that thing is good. no backpedaling.

The Pitt was a huge letdown for me because i liked the design of the city, the idea of rebuilding society not based on just copying old USA like NCR while also not going full austim mod like the Legion and their LARP, but gameplay wise it was no better than Mothership Zeta because you mostly would have to run through corridors and kill trogs or raiders/slaves. If anything, Far Harbor is more wholesome as a dlc than a standalone game, although it would definitely benefit from couple of extra months of development. I'm still mad about the ghoul whale

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>Play about 24 hours of Fallout 4
>Stop playing
I had my fun. Found a radioactive shotgun I used for most of the game, named it Ol' Cancerwood and blasted my way through shitloads of people while upgrading it and myself. When I was done, I put it up in a display case in the bar at my main settlement with an American flag hanging over it. Never found my faggot son, but I found a better replacement in Ol' Cancerwood.

its not my webm but here is the ones i noticed
>Asurah's animations
>Nevada Skies
>NMC Texture Pack and Poco Bueno
>Solid Project
>WRP

How did a brick wall get on this website

>The Pitt is good, never said it wasn't, even though the game in the screenshot is modded
>Post a picture of what the game looks like outside of that DLC, implying that the part outside The Pitt isn't good
>says im backpedalling

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>You cherry picked the only good thing about the game.
So is that thing about the game good or not, retard?

I'm starting to doubt that you anything about what the fuck i've been talking about this whole entire time. I said one thing about the game was good from the start, yet you fail to fucking understand it.

This board is bringing down my IQ by 1 digit each time i click on a thread.

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Based, imagine getting so triggered because one game in a series was different to the others

-y as all fuck
Looks like I'm shining a bright flashlight into a toilet I just shat and pissed in

then you admit you think at least one thing about that trainwreck was good, tasteless subhuman retard

>couldn't understand what i wrote for about 3 centuries
>calls me subhuman

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nope you already admitted it. you are dismissed.

Calling me subhuman won't bring back years of missed opportunties to learn how to function like a normal being user

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lmao stay mad loser

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stay mad :)

speaking from an outsider's perspective you entirely look like the retard in this situation

Git gud

Anyone else here wish they lived in Rivet City

I just realised from your post that all the FO3 DLC was garbage.

Anchorage was kind of okay but a different genre. Pitt was trash, and Zeta was below trash.

NV's DLC had its problems but I did enjoy all of them.

Haven't bothered with 4's.

-eh

>not liking Point Lookout
Worth it for the atmospheric setting alone.

But still charming.

Anchorage was one of the worst ones because the game tried to hard to become a generic tacticool shooter when it very clearly wasn't built for that kind of gameplay to be fun at all

Oh I totally forgot about that one

That one was okay, the rest were trash.

Shame about the bullet sponge enemies though. Probably the one thing holding that dlc back.

-y

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I still haven't played any FO4 DLC. I know Far Harbor gets a lot of praise but are any other ones worth playing?

.

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If you're really into settlement stuff, sure. Otherwise not really no. Nuka-World has some cool gear and items, but overrall it's kind of a let down imo. You spend like 80% of it clearing out every section of the park shooting hoards of enemies and it ends with the ability to raid settlements in the commonwealth.

>finished Skyrim
how was it not finished, did they scrap a lot of what was originally intended?

Fallout 3 looked unironically better than 4 or 76 in terms of atmosphere.

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stay mad :)

Yeah 4 was really weak on building mood and atmosphere and I can't figure out why. The whole thing came off as sterile.

They replaced brown and green with light blue.

I miss this aesthetic so fucking much.

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That's because Bethesda's art director responsible for Fallout 3 passed away before Fallout 4.
And no, the art style of Fallout 3 isn't just "hurr durr le green meme funiee!!!", art direction is far more complicated than that.

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I dont know user, Boston was fucking billions times better than DC in terms of gameplay.

He did? Wow, that's sad. Fallout 3 really has a feel of its own. Should've guessed, seeing how dull Fallout 4 felt, or "sterile" as this user put it.

Big loss on Bethesda's part.

The only noted visual improvement in the world design with 4 was the scale imo. Tall buildings and narrow streets made the Boston parts feel more like being in an actual city than anything in 3/NV, the size of the foliage outside of Boston made it feel like you were actually in the woods and not just a field with a few dead trees.

As much as i prefer the aesthethic this user is right, the whole city was divided into separate cells and at times i didn't know where i was fucking going.

Hardly. The. whole thing felt claustrophobic as fuck and there were checkpoints belonging to different factions literally meters apart. You couldnt retreat from one firefight with gunners to a better position without drawing aggro from a group of supermutants. You may feel it was better because gameplay was better in 4 altogether, but that's it.

I don't even remember most of the shit in DC outside of the mall because I was always trying to figure out where the fuck I needed to go

only because of new technology, if fallout 4 was made in 2008 a lot of it would've been connected through subway stations like 3 was

the Pitt was eye cancer

The thing I hated most about 4's look was the lack of the classic Fallout style gothic architecture that looked straight out of Batman 1989 in favor of the muh 50's atomic age sleak metallic pannels and shit everywhere. If it was just a Boston thing where it was meant to be a tech-heavy city that'd be one thing, but it seems like they decided to stick with it in 76.

I hope this isn't the look they're settling on from now on.

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...And then compare it to the art direction of Fallout 4.
I don't hate Fallout 4's art direction, and it's not Bethesda's fault that their old art director died, but man, it's a step down and a half.

I mean, there's a lot of different aspects to take into consideration.
Like, sure, it's harder to get lost in Boston, but it also doesn't feel as big (Despite being a fair bit bigger than DC) and enemy feels like they're crammed into one small area, with raiders, gunners, and super mutants literally all setting up camps down the street from eachother in every block of the city.

There's also far less interesting quests and landmarks in Boston. Gunplay is better in general in 4, so maybe that's why you feel Boston is better, but that's more a broad gameplay thing than to do with each city.

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Yes. Dynamic econonmy that they talked about before the game came out (burn that mill and prices will go high in this region!), arena in Windhelm are one of those things. Civil War was apparently more fleshed out and bigger too and you could've lose it. Some side quests would've resulted in killing several jarls which would also affect political situation in the hold, for example during Vaermina's quest originally Baalgruf's kid conspired to kill him and his brother would replace him as a Jarl and he would immediately join the war on Empire's side. Guild's questline were probably so short because of that too. I also remember reading somewhere that The Great Collapse in Winterhold was basically a last minute decision because they couldn't finish the city until deadline and dataminers found out about. Although the last part might be a total bullshit as i've never seen any proof to back that claim.

yeah DC felt a lot bigger du to it being divided up, it ws annoying going through those subway stations but it certinly made the city feel more like a city, boston just felt too small imo

>Vaermina's
*Mephala's

I actually really like the way skylines look in FO4 at face value but they're very busy. It was neat seeing distinct landmarks across the relatively barren horizons in 3/NV. FO4's art direction is shiny but lacks focus.

If they even want there to be a "from now on" they're gonna have to do a lot of prodding and poking and tearing shit apart to put them back together with new pieces.

Fallout isn't going anywhere without major changes happening.

there was so much great cut content from fallout 4 as well, I really hope they don't have a deadline for starfield yet and just spent as much time as possible to have all the ideas implemented

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yeah too many tall buildings that you cant even enter and hold no significant value to the game

The Pit must've been a full and the ONLY expansion of F3, all the other DLCs were utter garbage like the main game, but TP doesn't have enough content to be its own game.

They are too far gone down th"50s aesthetic" meme to ever wanna change the direction. Which honestly fucking baffles me, seeing how back in FO 1 and 2 there was hardly anything that looked like it came from the 50s, apart maybe from the car and maybe the computers.

point lookout was way better than the pitt

point lookout was pretty good as well, I liked anchorage and BS for what they were though

honestly it looks like shit even for a 2008 game

They could probably tone it down, and depending on your preference, it could still work. But it has to have someone who knows what strings to pull in order to make an aesthetic work. There's something special needed to create a deserted, vast, post-apocalyptic world that at the same time isn't dull, and has character.

Depends on their ambitions and manpower. They've certainly grew since fallout 4 in size and they've been working on Starfield since 2013 and it's not coming out at least until next year but if they will start overthinking it and shit they might just don't have enough time. Also don't forget that Zenimax/Bethesda is lterally EA-lite right now and it's not so far from becoming full EA in terms of corporate faggotry and the shareholders might just force BGS to release the game earlier than they want to because they are the only studio that brings them crazy amounts of money and they didn't have a commercial hit since 2015.

Point lookout wasn't as bad as the rest, but still bad. The main plot was insultingly black vs white, especially after the good twist in The Pitt (to consider PL better than TP, just because of this, marks you as an irredeemable brainlet), and the rest of it was more of the boring, ugly, FAR too big, ghoul infested map that every shit by Bethesda since Oblivion is made of.
The rest of the DLCs focus entirely on shooting which is a complete torture in F3, and if you felt even an iota of joy playing them, please start playing more shooters to get basic criteria and standards.

>The rest of the DLCs focus entirely on shooting which is a complete torture in F3
It really was awful playing those. I had hope for MZ to at least do something interesting with the ayyys, but man it was disappointing. Not even any of the other people were good, not even the loli.

YOU'LL BUY TWO!

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You're right, that's pretty fucking ugly.