Everyone always goes nuts over Diablo 2
but was Diablo 1 any good?
Everyone always goes nuts over Diablo 2
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it's good, but diablo 2 improves on everything in diablo 1
I highly prefer the atmosphere of Diablo 1, but Diablo 2 is the better game mechanically
why didnt they just copy the loot system from diablo 2 into diablo 3 and instead of skill runes use skill trees? also level cap 99 instead of 60 with paragon points. like what the fuck where they thinking?
Yeah, I enjoyed it quite a bit more than Diablo 2.
It's very simple and has a good sense of slowly progressing through more and more twisted locations and unraveling a mystery.
Diablo 2 kind of sucks when compared to Path of Exile.
Diablo 1 is a nice little dungeon crawler, rather than the faster action game the series turned into.
shill
casualization
I loved Diablo on PS1
That's all it needs to be. Goes for the whole series. D2 overdid it by a long shot and D3 simplified things in this regard a bit.
Therefore: D1 Vanilla > D3+Exp > D1Exp > D2+Exp
They wanted it to feel familiar to wow fags to increase sales. Its why the barbarian/sorceress are almost carbon copies of the warrior/mage from wow.
yep, that shit was closer to wow then it was diablo 3. even put "legendary" items into the game instead of just uniques. shit pisses me off just thinking about it. how simple it would have been to create a worthy successor yet they fucked it up so bad
diablo 2 i mean
>putting d3 over anything
>Diablo (1996)
>Diablo 2 (2000)
>Diablo 2 LoD (2001)
>18 years later and there's still nothing better
>tfw
Path of Exile kind of sucks when compared to Grim Dawn.
Diablo 1 has become overrated in a way because of people only remembering the first hour of being weak and dying to the Butcher, so they mistakenly think the whole game was slow survival horror and Diablo 2 came along and dumbed it down or something. really the two games weren't that different and Diablo 2 was better in almost every way
>Diablo 2 kind of sucks when compared to Path of Exile.
i've put hundreds of hours into both and nah. for one Path of Exile's art design is kind of shit. PoE monsters are all so unsatisfying to kill compared to Diablo 2's. that's the main reason I still play Path of Diablo from time to time.
Also I still don't think the skill gem system is all that great. there are advantages for item design but gem swapping being a thing is really dumb, and locking each character to to 1-2 six-links constrains build variety in other ways that a regular tree system wouldn't.
>1996 + 18 =/= 2019
So what? It is below some titles but above others
It was great with the hellfire expansion
We're not even half way into 2019.
>but was Diablo 1 any good?
not only that but better in certain aspects, such as atmosphere and immersion
It's not better than d2 by any stretch of imagination.
I like diablo 1 best
There's nothing wrong with it besides the loading times. It actually has a turbo mode in the options too so you can speed up walking and combat.
Also they dumbed down everything saying that the whole lot of stats thrown to you was filler, and I agree at some point, but then they removed stats, made them streamlined, and added NOTHING IN THEIR PLACE. The game would be better if it was an old school beat em up, because that's what it is, but even then a really dumbed down one to one click and a cycle of ability spam. There's no resource management, there's no depth, no story, no ambience and no true character customization. Every Monk is the same as another monk. It's mind numbing and a bore.
Fucking fucks fucking my fucking Diablo, fuck fuck
Should I play Diablo 2? I have never played any of the series. Does it still hold up?
The loot system is because originally there was a real money marketplace for buying and selling in-game items. They stopped that because it basically killed the game but they never really fixed the loot system.
It doesn't equal 2018 either, if that's your point
There is some dissent here, so let me say, that it likely depends on the way one measures how good or enjoyable a game is. D2 possibly has its charme but for a hack n slash with progression primarily relying on RNG-based drops, things have been made too arcane and complicated. That the trade system has been fucked pretty much from day 1 did not help either, but this applies somewhat to the other games, too. Diablo never had good public trading.
>I have never played any of the series.
Play diablo 1 bitch. It's not even a long game.
>NM Meph Runs
>Baal runs
>arcane and complicated
Its better imo
I played it. Note I never played Diablo 2 whatsoever
I like it.
Considering the wording, i thought it to be pretty clear that i did not mean, that the hack n slay part of the hack n slay game was complicated. Thank god they did not screw that up.
The problem was more along the lines of having obtuse stats on items, making each piece of gear hard to compare to one another. Also, given the low probability of suitable drops on any conceivable run made playing self-found a rather frustrating experience, especially considering the trading system, which required you to either do hour long black market-tier transactions or locks you into playing self found.
Comparing this to D1, where you had a smaller bandwidth of items, each pretty comparable to the others and way more likely to drop, it made for a much more satisfying flow of the game. D3 had its own share of ideas how to improve on that, but i do not approve of all of them, hence D1 being the superior title.
I think you meant they never fixed the itemization. The loot system is fine. It's the design of the loot itself that's the issue because there are only specific builds that work because of the way they built sets. Take the current season for instance. One this season ends, all season character builds are fucked because of the season bonus that gives everyone a passive effect from the ring of grandeur which ends when the season ends. Everyone that is using 5 set pieces will lose their 6 piece set bonus. Which is pretty much everyone.
Diablo 1 is fantastic. Tristram theme is an all time classic. It’s a claustrophobic, tense dungeon crawl of a game. The only knocks against it are very few different armor skins, you can only walk and only 3 different characters.
Plus a slight imbalance in the sorceror's favor. Otherwise, it was the peak of what Diablo as a franchise can be
Diablo 1 was better.
It was a straight forward dungeon crawl to hell. Every level was deeper and darker.
Diablo 2 is the same shitty modern ARPG formula you see in most looter shooters. Many people praise Diablo 2 for it's loot system. I blame them for it.
wrong, grim dawn is worse than diablo and poe
wrong, it's worse than diablo but better than poe
I preferred D1's atmosphere and that it made you utilize the environment more. D2's combat was better though, although the crafting was boring.
Diablo 1 had the best atmosphere and was the closest to a classic RPG, but gameplay wise D2 was just a raw improvement.
I honestly enjoyed the gamepad controls. Especially the expert settings one.
How about you try playing a real Rogue instead of Blizzshit's butchering of the genre.
There's no need to compare the two, they're very different games. Though I can understand why you would be upset with the overuse of the word "rogue-like" to describe anything with random elements these days.
I don't think anyone called it a Rogue or Rogue-like or even Rogue-lite until you did the equivalent of spewing your filth in this thread.
>Very different games
The heart of a rogue is going down multiple levels to slay a singular evil, Diablo is about going down 15 levels to slay the devil. Only in order to have casualized combat and pretty graphics for zoomers they cut out 90% of the content.
Thanks to Actiblizz everyone thinks dungeon crawlers have to be loot pinata bullshit where you just spam click your way to victory.
I grew up on the PC version but do prefer the free range movement you gain on a controller. Spell targetting can be a pain in the ass though, especially if you play turbo. I stick to the rogue on my playthroughs though anyway, she's legit the best class with a fast firing resource free ranged attack. Get a bow with knockback so no one can approach, stone curse, throw a firewall under em and fire away. In later difficulties you really gotta spam the guardian spell every step of the way.
fpbp
>a game with the only purpose is to replay it but slightly faster over and over again
truly an autistic hobby y'all have here
I have finished all diablos, titan quest, poe, and grimdawn and have never replayed them
Unironically kys.
Try Grim Dawn
I discovered the game on PS1 and it blew my mind.
>just spam click your way to victory
>Implying that other rogue games cannot be won using only the arrows.
I understand what you are saying though... mostly true roguelikes have attrition mechanics (Food,Water,Sleep,Durability, etc)
No.
It's like 20 years old.
Great for it's time, but not by today's standards.
general positioning is just as important in the first Diablo as it is in roguelikes, you will use the same tactics like abusing chokepoints and corners. Mindlessly clicking will get you as far as the caves guaranteed.
Are you kidding?? If there's someone who could explain to you how to really play this game ONLINE, start next season and prepare to thank me later.
It's fun, but pretty basic and lacking the variety of classes and replay value of Diablo 2. If you've never played it before, give it a shot. A single run of any class should only take you like 3-4 hours.
diablo 1 had mechanics closer to classical RPGs and god-tier atmosphere that makes diablo 2 (which isn't bad in the slightest) wet itself which, for me, makes it the better game.
loved when it had more dark christian themes, I get they wanted to separate but it made it more grounded and creepy I guess
This. Its not as fast paced as PoE but it has plenty of depth. I like that the drop rates aren't fucked for the sake of some shitty mmo economy. PoE expects you to buy your BIS which is disgusting. Their solo mode doesn't change it either. Also fuck always online shit, not everyone has access to stable connections. Fucks the game feel right up.
It was the only way i knew how to play Diablo
Just don't bother playing warrior ever. Not worth getting kited around like a lil bitch all the time.
fucking harpies
well yeah but its like terminator 2 or aliens,one of those rare gems that improves on perfection
>replay value of Diablo 2
I've never been able to finish Diablo 2. Get bored of mindlessly clicking in the Flayer Jungle stage every time.
That abortion of a game was made by wow devs, not the actual Diablo people.
Terminator is a really apt comparison. Original was more atmospheric with some horror. the sequel shifts the tone a bit, adds better action and is overall just better
>disappointed with hasbro tier + casino D3 along with everyone with a functional brain
>they sort of polished it, but you still can't even play it with a controller on PC
>waited an agonizingly long time for pic related to be finished
>now it has two expansions and is the best arpg on the market
>music better than d2, but in the same style
>scope is insane
>itemization and build variety insane
>graphics are top notch, they redid all the melee animations for FG and it's great now
Just install this and never think about acti-blizzard's many debacles ever again. You're welcome everyone.
Of course, its a classic.
For a shitty analogy think of it as listening to an older classic band for the first time. Like Pink Floyd's dark side/animals or something. There is nothing "new" that can top genius game design, graphics and overall style.
this is unironically hold leftclick to win the game
yeah, it's fucked up. they didn't consider how slow it is to move as the warrior and that there's no gap closer.
Mage is the best way to play imo
Since Blizz is letting a bunch of their older games onto GoG what are the chances they might make to other stores/systems?
I've played the game a bunch of times since like '99 and I've literally only played warrior. should probably give the other two a go
That's like saying all the WOW clones are better just because they are newer.
Every single one of those looter shooters massively dumbed down the item system from Diablo 2 or simply did not have the rpg aspect to make you give a shit about your character.
Diablo 2 base was ok ,Diablo 2 Lod was good , Diablo 2 Lod became legendary when patch 1.10 was released.
IIRC is that when they added a bunch of new runewords?
Just level magic and use chain lightning.
>There is nothing "new" that can top genius game design, graphics and overall style.
Grim Dawn beats the whole diablo franchise in every aspect except cinematics at this point.
It was not the case when it released but at this point it really is that much better. I say this as a diehard d2 fan and I even gave d3 way more time than it deserved.
Music, style, gameplay, depth, art...it's crazy how much better it is with the grimdark style and gameplay kept intact. It is what D3 should have been all along. Fight me.
I'll check it out, I tend to wait on some of these games hoping they get improved with time in ways that doesn't involve shit tons of separate DLC.
Skill synergies , rune words - lots of other game changes. U can say it was a brand new experience. Man thinking about it makes me really sad , cuz new Blizzard has nothing in common with that old Blizzard.
Have fun getting chainlocked by succubi bolts trying to slowly get a cast off famalan
Has the team that was Blizzard North done anything since?
It wasn't even the same old Blizzard... it was Blizzard North.
Aren't all arpgs like that when you simplify it? You can make a hold down left click to win build in every arpg. That excuse sounds like someone who does the most boring thing in a creative game then complain that it was the only option. If anything it has some of the most active and reactive abilities including defensive, offensive and healing cooldowns along with buffs to maintain.
Diablo 1 was amazing
You have to realize at the time nothing like it existed at all
The Tristram music is still the best video game music all time.
was it kino?
youtube.com
Matt Uelman was on a completely different level
yeah until he stole chopin note for note for the torchlight soundtrack. woops, no harm no foul!
did not know that, guess it was lightning in a bottle
Diablo 1 had atmosphere
Diabloe 2 was a split between atmosphere and looter
Diablo 3 was pure looter
Torchlight
chopin is in public domain
no king rules forever
doesn't mean it excuses the lack of artistic integrity and probable contractual violation to just copy classical music note for note and pass it off as your own work when you're being paid.
I feel like it's easier in Grim Dawn since there's passives and skill thats just better default attacks for every class.
Like I played Oathbreaker and that's what my build became and it just felt kinda boring.
2001+18=2019
Retarded nigger idiot
Diablo is a dungeon crawler/action rpg. Don't be retarded.
It's a pity they cluttered the loottable with a gorillion items, have bullshit stun mechanics and still have the 3 difficulty bullshit the genre rightfully moved away from
How bad is D3?
This. Sierra made a fucking great job. I remember playing it just saving my character because of the HUGE ammout of block it used to save the game. Also it has an amazing Co-Op.
OH SHIT, it was ancient EA not Sierra.Hellfire was Sierra's thing.
Just stop after you finish the main story, rifts are only fun for so long and once you get tired out by it, it'll basically ruin ARPGs for you for the rest of your life.
poe shill campaign, literally watch any high level gameplay
I hate PoE too tho, also getting to high level is the problem, everything before it is too easy.
there are like 50 other builds than just solo oathkeeper bud
years
Oh god...
Crafting was actually nerfed in alpha, it was going to be a big crafting centric game and have animal monsters drop body parts to be used in the cube to make items as opposed to dropping items outright
I dislike the lack of a permanent server and item editing.
Diablo 1 was better. It was a challenging dungeon crawl where there was much more reliance on positioning in tight quarters and making the most of what you find in regards to spellbooks.
Diablo 2's Skill Trees, excessive loot effects with extremely rare drop rates and wide open areas made it all about grinding for stuff right out of the gate and running in circles while kiting enemies and spamming the screen with your character's single active skill you put all of your points into.
they literally made it to be a graphical roguelike but dumbed down. like every single blizzard product in every genre.
>loved Diablo 1
>hated Diablo 2 and found it a chore to play
the quests were fucking awful and starting a new game without gear was a massive drag. D1 was a great game but had shit online play.