Why is it so good?

Why is it so good?

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It isn't.

Has more to do with the charm than the actual gameplay. I love the characters, but switching to a different kong to collect a different banana is tedious as all hell. Personally the game should have had a mechanic where a barrel for a specific kong would appear if an area requires a specific kong.

It really wasn't. The graphics and presentation were top notch but the gameplay is awful.

It's not fantastic, but I think people exaggerate its flaws. They say it should let you switch to any Kong at any time, but I think that's fucking dumb, it'd be like OoT letting you switch from young and teen Link at any tie,m ,the level design expects you to remember things and come back. Any Kong should be able to pick up any coin or colored banana though, that would make it like 500x more bearable.

>Personally the game should have had a mechanic where a barrel for a specific kong would appear if an area requires a specific kong.
Like Banjo and Kazooie did in Tooie?

Are you high? It's an utter mess

Minigames.

Honestly after playing it against like last year, it really wasnt.

The Multiplayer

People are stupid nowadays and just watch some random 30m youtube video to explain them why they should hate a game instead of playing it themselves.
The "colored bananas" argument is really bad, since most of them are in the way to the golden banana objectives and there's also the colored baloons that give you 15 instantly. You also don't need to collect every colored banana, you only need a certain amount, unless you are a 100 percenter then you only need 75 colored bananas per kong for the medal, 100 is not necessary.

It's not terrible as long as you aren't trying to 100% the game. It would be great if they relied less on minigames and more on exploration/platforming.

It's great if you happened to be exactly 7 at the time it came out.

Got it on release when i was a kid. One of the first major games to give me the sense of buyers remorse.
Gameplay was real tedious.

i was 16 and it was magical

i miss having friends

I know you're baiting but without the colored bananas and some of the mini games removed it would be a pretty damn good game.

fpbp

>hyped up as being bigger, faster, and stronger, too
>immediately introduces kongs that beat him in all three categories

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Because "trans allies" have zero taste

>people bash DK64
>people praise Mario 64

>both games are collection-fests
>both games have you do the same level multiple times
>DK64 has unique characters with different abilities
>DK64 has unique bosses
>DK64 has multiplayer

I repeat

>people bash DK64
>people praise Mario 64

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You should be able to change Kongs on the fly like in Killer7, it would make it one of the best 3d plataformers if that were the case.

Mario 64 has way better platforming and controls.

The magnitude of shit to collect in Mario 64 is significantly smaller.

Maybe that's why I didn't like it (I was 6)

Everyone always talks about the backtracking being annoying, having to switch kongs too often, the differences between kongs mostly being color coded switches, etc, but thats not the real problem with the game.
The real problem is that it has almost no platforming. Most golden bananas are locked behind a minigame. And I don't just mean just the minigame barrels, of which there are too many. I mean the entire game. People are going to point out "its exploration" but the levels arent designed to be fun to explore either, you just walk down corridors until you find a switch with a kong's face in it and a locked door.
By comparison, BK and BT has jiggies that are obtained mostly by actual platforming, and the levels are designed in a way that makes them fun to explore.

>Mario 64
>collection fest
You need like 50% completion to beat the game. It also has you know, actually good gameplay.

>Collecting stuff in Mario 64 is fun
>Collecting stuff in DK64 is boring as shit

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>good gameplay

>collecting 100 coins
>collecting 8 red coins
>catching the same rabbit 3x
>defeating Bowser the same way 3x

>Beaver Bother

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Mario 64's just naturally funner

>dude if I just apply reductionism to an absurd degree I don't have to make an argument lmao

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You have to be exactly 7. But autism helps, too.

>if I try to make a snarky remark without proper retorting, I'll look cool and funny

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They must have been cackling insanely while developing that minigame. Replayed DK64 just last year and that one took 90 tries to win. And I won most of the other games only once.

>dk64
>good

compared to the 3 games that came before it its a steaming pile of shit. dk translates terribly to 3d.

>5 Playable characters
>Big ass Explorable worlds with exclusive areas for each Kong
>Each kong gets their own weapon and music instruments
>Each kong gets their own special moves
>Each kong gets their own boss fight
>Each kong gets their own collectible each world

Building an open world for 5 characters is better game design than building an entire giant world of nothing for a single character

Super Mario 64 simply had better gameplay. The movement felt better, and you had to do actual platforming challenges to get the stars.

DK64 had mainly sluggish movement, and all of the collectables were either laying on the ground, behind a button you need a specific kong to hit, or behind a minigame barrel.

It sucks, because DK64 had absolutely god tier atmosphere.

>They say it should let you switch to any Kong at any time, but I think that's fucking dumb
no you're fucking dumb

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I love DK64 a whole lot, but I also know it's a massive piece of shit game.

Admit it, the game had personality and the boss fights were top tier

Its true the idea behind DK64 is good. They executed it horribly though. The base movement was made slow and uninteresting and that killed the game right there without needing to look at anything else.

>DK64 is a bad game
>Just ignore the great gameplay, multiple characters, great mechanics, interesting and varied power ups, completely unique locations, tons of content, lots of great easter eggs, great boss fights, and being an all around blast to play

It wasn't worthy of a proper retort, you took a very small part of the games content and implied that it's all there is to it.

We need a remake so all you fucking Zoomers who haven’t adapted to the physics and gameplay can learn to appreciate a true masterpiece

Playing it for the very first time. A little more complex than Banjo Kazooie, but still as fun

>blocks your path

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max, and I mean MAX comfy

I wish there was a romhack that fixes all of its issues

have fun with beaver bother

Why is it that some of the music like Frantic Factory reminds me of Ghoulies?

Doesn't DK64 defy emulation? I mean, I know you can play ROM hacks and homebrew on real hardware but it makes development a lot harder.

coolest boss

HE

I hate that game, as well as the ones where you have to shoot the bananas while avoiding the kongs

Mario 64 can't be considered a true collectathon at all. The stars are end of level goalposts, it's not really different from hitting a flagpole, and there are less of them, only 7 per stage and a few extra. 8 red coins are within each stage, but they are only associated with 1 star within that stage, the blue coins from Sunshine are a better example. The regular coins go towards a star too, but they refill your health first and foremost. DK has you picking up all kinds of shit.
>5 golden bananas for each Kong
>fuck load of colored bananas for each Kong
>colored coins for each Kong
>banana medals for grabbing bananas
>mandatory medals that can only be earned by playing the shitty arcade games
>ammo for gun, film for camera, crystal coconuts
>etc etc

DK64 had the best final boss in any 3D Platformer

ITT zoomers who think Dk64 is a bad game, i know your eceleb overlords said dk64 was bad but it sold more than banjo kazooie and its sequel combined LOL Zoinks!

>WAAAH LET US CHANGE KONGS ON THE FLY!!
Lazy niggers!

What if Banjo Kazooie is also a bad game?

DK is probably one that would benefit the most from a modern 3D Platforming game.

>WAAAH THE MINIGAMES ARE HARD
GITGUD

>the ones where you have to shoot the bananas while avoiding the kongs
yeah fuck Krazy Kong Klamor especially when playing the wii u version

The meme about wanting to change Kong’s on the fly ruins the entire purpose of having Kong Specific areas.

If anything you should change the locations and frequency of the tag barrel.

I honestly have no idea anymore if its good or not. I played it when it was new as a 10 or 11 year old kid and enjoyed it a lot.
Everybody online says its shit though

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>Making Chunky invisible would let you see invisible things

I’m pretty sure that’s not how that works

But I love DK64 and just because the game has flaws doesn't mean the game is shit.

My mind adapted and loved the idea of a bigger larger world and 100x more shit to collect as 5 characters

The people complaining are just complaining that there are too much shit instead of actually enjoying and taking their time

Why do you feel like a game should be beaten as quickly as possible? You beat it just to discard it and whine about having nothing to play. Savour it.

they say its shit because a video essay nitpicking bullshit little things blew up, thats how easy it is to manipulate an NPCs brain they just believe everything they hear

user you know damn well the people in this thread aren’t calling them flaws, they are flat out calling the game shit

because zoomers are used to short and easy games

i didn't have fun playing it

This. It would have been way better if they had sections of the map dedicated to certain Kongs. Then there could be one area for all Kongs, like that area in Crystal Caverns with a door for each Kong.

top 5 soulful games of all time only chinese insects disagree
youtu.be/tJZ3bayWgYE

I acknowledge the flaws DK64 has that might cause people to hate it

But I still enjoy the everloving fuck out of it and consider it one of my top 10 favorite games

It is an easy game, it's just tedious with huge empty levels that take forever to traverse because of the limited and slow movement. A game being long is also not an inherent virtue by the way, arguably one of the worst things about non-episodic game design ("console" designs).

>That one moron on YouTube whose video essay wants it to be like BOTW where any Kong can solve any issue

What a fucking retard, he completely misses the point of why we have 5 Kong’s in the first place

you say its easy but your peabrain ADHD ass would rather rant like an autist online thinking you know shit about game design

judging from all the people bitching about the minigames you zoomers need to gitgud

YEAAAAAAAA FUCK YOU

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This. The game is literally designed around only certain Kongs accessing certain areas. Switching at any time wouldn't make sense. Why should you be able to bring Chunky to a Lanky sprint area or DK's useless ass to a Tiny shrink area. Or Diddy fly area or what have you. People are fucking stupid and can't form opinions on their own without a Youtuber telling them what to think.

he singlehandedly killed the legacy of dk64 bitching about nonissues

Even then the bananas are pretty easy to find. I played through the game for the first time and most character specific bananas are clumped together in similar paths or locations. Then they sprinkle balloons everywhere in later levels anyways. I didn't need a single walkthrough.

You can't just call people zoomers and pretend like that answers any criticism.

this fucking turbonigger got so BTFO in the comments he had to change the title of his videos, just to remind you all he couldnt beat super mario 3 without savestates and thinks he has ANY grounds to shit on dk64

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>pulls lever
I know Diddy's charge is also useless but at least you could use it outside its intended context.

>People still haven’t learned the secret to winning Beaver Bother

Casual filter

They were taking the piss as they'd probably put it. Otherwise Beaver Bother wouldn't have been placed at the hardest difficulty twice in the final level.

you cant just play a collectathon and seethe when the game expects you to collect shit fag

>HE'S THE MOST AVERAGE OF THE BUNCH

True, but I didn't know any better in 2000.

>there are people who complain about having to beat the original Donkey Kong

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Except for the Pufferfish. What a waste of a Lanky boss. Could they really not think of any way to use him?

Why did Nintendo shrink his crown size

The original or the Wii U? If it's the Wii U because of the fixed frame rate a couple of minigames are actually harder. For that kong shooting one you basically have to pause buffer. And for the rabbit race you're going to have to pray he gets stuck on an enemy somewhere.

IMAGINE REVISING GAMING HISTORY WITH A VIDEO ESSAY ON YOUTUBE HONK HONK

HAHA

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I actually beat the rabbit race on my first try on Wii U. I just get annoyed with changing the camera angles

I'm fucking sick of Breath of the Wild. Fuck that game. People act as if they never touched another video game ever when they talk about that one. Let alone another Zelda game. I'm fucking sick of it.

What a bizarre boss that was.

How did Rare have so much creativity?

I'm with you user. I wanted to play it for awhile, but overtime the gameplay videos, discussion, and how its acclaimed as high as OoT I just can't bother.

They're faggots who never played the game.

I'm 32 and played DK64 when it came out.
It was shit then and it's shit now.
That said, it was better than Tooie.

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I played it a few months ago. The game is fine. Backtrack has become a horribly misused meme word. The game is literally designed around going through the same areas with 5 Kongs and recognizing what each one can do. This isn't padding. That's the fucking point of the game. Actual backtrack padding would be Paper Mario Thousand Year Door who forces you to run back and forth constantly because the devs thought they were being funny.

gee
i
wonder
why

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People don't actually enjoy things anymore. It's the fucking instant gratification plague. It's like the people that constantly complain about lack of progress in manga or watch things in 2x speed. Or complain that god forbid a game takes longer than 10 hours to complete.

It isn't.
n64 era collectathons were a dark time for games

it wasnt shit when it came out you fucking con artist every single person i knew loved it dozens of dozens of people anyones house id go to anyone it was and is THE SHIT

China doesn't have Youtubers to tell them what to think. They probably don't even know what the fuck a Donkey Kong 64 is.

I loved it as a kid but never finished it. Now I keep telling myself I'll get around to finishing it some day, but I keep going back and forth on whether it's worth the time. It's like the one that got away, but by all accounts I think it'll frustrate me since I'm a completionst but also short on time these days.

RE HA HA HA

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nice exaggeration and mario 64 looks like dk64 between 100 coin and red coin stars

HOOOAAAAAAAUGH

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I'm in the same boat. I was like that for Diddy Kong Racing too. I forced myself to beat Diddy Kong Racing because I was like three Silver Coin Challenges away from Wizpig. DK64 though I still have 20 more Golden Bananas, the DK arcades, and I'm sure some other things I'm forgetting. Its rough.

*Donald Duck noises*

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>squishes its fucking baby for no reason
What the fuck was Diddy's problem?

BLARGAWARGAHWARGHAWARGH

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I've played it. I don't get how people complain about DK64 collecting when fucking Korok seeds exist. At least you're doing different things to collect bananas in DK64. Korok seed hunting is the same 4 or so menial tasks to "reward" exploration in a world that's 100 times bigger. Shrines aren't rewarding because they're a fucking slog that use the same basic few templates 100 times. And the game expects you to collect all the Koroks because they put those instead of inventory slots toward completion. It's fucking stupid.

Are you talking about the first or second race?

Fungi Forest

You race the Rabbit twice in that same forest user

I thought it was 2 parts of 1 race, like there’s one in fungi and other in another later level

what does Yea Forums think about the multiplayer mod?

*mode

Something so stupid turned out to be one of the best ideas for a boss fight

>The third round where he flips every fucking second so you have to time is perfectly including the second to launch through the canon

>other Rare shooters are good with good controls
>DK mini game shooters suck

People need to remember there was a time between 5th gen and most of 7th gen where Reviewers had to rush through games. Not all of them of course but the ones that were on a deadline hated games that took them too long

No it's one of those cases like after you unlock Tiny, Lanky, and Chunky when you actually have to backtrack to an older level. You don't unlock Orangustand Sprint until I think Crystal Cave.

Name a better boss rematch than Armydillo

I like how all of the boss doors require you to use a specific kong but 5/7 bosses could have been beaten by any kong if they were allowed to enter the boss door.

It still had charm and character in the areas that counted. It was Banjo reskinned as a DKC game and even with the Banjo touch, the DK cast still shined brightly. Plus it has some of the most memorable boss fights in all of video games.
youtube.com/watch?v=PkFaPwCQScA

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I remember my fucking TV was a real piece of shit with the darkest ass screen I had to navigate.

I didn’t understand the concept of the brightness setting.

Playing the game for the most part was fine, it was specifically the dark areas that really fucked me over.

Especially the fucking area that unlocks Lanky, I got extremely lucky with diddy’s underwater Area to unlock tiny, took me like 2 hours. but I straight up gave up and on Lanky.

To the point where I actually unlocked Chunky by corner float jumping with tiny on that ramp meant for Lanky.

It was only until I went through the shithole known as Gloomy Galleon that I was forced to get Lanky since he was the boss door character

My experience with DK64 was a wild ride and I’ll never forget it and will continue to love it.

Kirkhope makes the best boss music.

What the fuck is this picture, that’s not how angles work, these nigga are literally leaning extremely backwards for this angle to work

So Dixie, Kiddie, Tiny, and Chunky are all related, right? Dixie and Tiny are sisters, while Kiddie and Chunky are their cousins?

I'll be making a video talking about how good DK64 is for sure.

A lot of zoomers have seen to have bought into the e-celeb propaganda that its 'bad' when in reality its quite a bit better than notable PS1 counterparts, such as Spyro.

I love Rare’s running gag of making boss music a more threatening version of the world’s main theme

They're probably in the middle of toppling over

It sold more because it came with the expansion pak and had the Donkey Kong branding

You only catch MIPS twice.

COPE IT SOLD MORE BECAUSE ITS BETTER

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That’s how it was stated yes. DK and Funky are brothers along with Swanky, cranky and Wrinkly and then you have the friends like Candy and Lanky

Nobody knows where the fuck Diddy came from though because he’s the only Monkey

horribly flawed, yes
switching between kongs is a pain in the ass and they really half assed it with the later abilities and bananas, especially chunky's and tiny's
that said i had a good time beating it 101%, the kong switching thing isn't something i'd consider completely game ruining
except beaver bother and that fucking beetle

>There are people who legitimately did not know they can permanently stop the earthquakes in Crystal Caves

>Diddy is states to be DK’s nephew in DKC, meaning Funky is his uncle
Either that or DK is one of those “any friend of a friend is still family to me” kinda guy

Isn't Diddy DK's nephew?

I still keep my Wii U around specifically because it has the best version of emulated DK64

Like you said, they're sisters and I think Kiddy and Chunky are brothers.

I think only DK and Swanky are brothers while Funky is just a friend and Wrinkly and Cranky at the time were considered as DK/Swanky's parents. Diddy, Candy, Funky and Lanky are just their friends, though Candy and DK used to be a couple but Nintendo kinda downplayed that one.

I’m curious now what the state of the other Kong’s are.

Specifically Tiny, and her random growth spurt.
They would have to revert her back if they ever decided to remake DK64

They gave her the spirt to fill in for Banjo in DKR DS

nobody:
people who think DK64 is a bad game:
youtu.be/maDjKGHmDYc

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I unironically would rather they have put Lanky in the game instead

If they didn’t need Tiny to summon Dixie in smash ultimate I’m pretty sure they would’ve let her evolve into her older form

It's a simple pun on her name being Tiny yet she's taller than her big sister. As old as dirt.

Reminder that this game has a 90 on metacritic

Thoughts on the Donkey Kong Country animated series? I didn't live in canuckland so it was not very popular here nor did I ever know what channel it was on but I did watch the fuck out of The Legend of the Crystal Coconut VHS tape. Watched an episode or 2 recently and it's an interesting watch. It's jarring how bad the CGI was but you have to expect that from late 90's 3D TV animation.

Kino. Watched through it again a few months back.

HE

It’s such a weird anomaly. The cg is bad, and some of the character designs are bizarre, as well as some of the voices, but it’s one of those disasters where you can laugh with it, and there are some enjoyable episodes. The Japanese were ale big into it, to the point where they thought the show and games were 100% intertwined

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ARRR LOOK AT ME! I'M DOING THE BOOTY BOOTY

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it's so retarded that it's utterly funny

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Just like bt, all it needed was a clean modern port on xbla. Rares games are generally decent to great, but their problem was over ambition which led to very blurry graphics/texutres and frame rate problems out the ass. Being stuck with the fucking trash n64 controller doomed many of their n64 games to be uncomfortable to go back to. I got it on the wii u and its fine thanks to better controllers, but its not a microsoft quality port with an xbox controller. Face it bros, its the closest thing to banjo 3 were ever getting. At least treasure it for that

But there's actually funny writing here and there. I miss the days where everything isn't just hidden behind a million layers of irony or about politics.

Alestorm cover when?

All I mainly said was the cg was bad by today’s standards, but still enjoyable

>haunted castle level
>cardboard cut-out boss
DK64 was a wild trip

There is a Gameshark code to switch Kongs on the fly.
The game is still pretty shit and Rare's worst outing on the N64.

i love this game
people just parrot opinions without thinking for themselves

I know. I'm just saying I think the show can be genuinely funny while most people just ironically like it because of stupid memes.

I miss NMS so much

So is that why a lot of Japanese fan artists always incorporate Klump and Krusha with Rool pieces

DK64 has somehow become youtuber bait, its easy clicks just to call the game shit because muh collectibles.
Honestly, even Starfox Adventures was okay. It was unfinished in many regards, but the things that were finished, the music and the environmental design, were gorgeous.
I feel like I'm the only person sometimes who remembers how fucking weirdly atmospheric the game was in spite of its flaws.

1 second of every episode of DKC when

>cheating in videogames
holy fuck gitgud

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>not fixing flaws when you have the option
I bet you still play Tooie at 12fps.

>I feel like I'm the only person sometimes who remembers how fucking weirdly atmospheric the game was in spite of its flaws.
You aren't alone. Atmosphere is top notch. I read somewhere Fungi Forest was apparently going to be used for Banjo Kazooie and I can kind of see where that comes from. Creepy Castle is my favorite level.

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This picture is actually hilarious. I love DK64 but it is a complete cluster fuck from a design perspective. It's just too much.

You're correct. Fungi Forest was planned for BK and DK64 would have had some connection with it via Stop N' Swop.