Also opened up a room for Sonic Battle/Advance games here.
parsec.gg
Sonic thread
Other urls found in this thread:
youtube.com
youtube.com
twitter.com
Welp...
.
..
...
That's about all I got bros.
Human Amy is actually adorable.
I don't have a lot of human Amy, but I do have a fuckload of Dreamcast/Modern Amy.
HOW HAVE WE STILL NOT GOTTEN A TRAILER FOR THE SONIC MOVIE
Paramount wants to bury it but not reveal that to their share holders, so they are pretending to support it.
To add onto it, they also probably fear that releasing it to Youtube would make it obvious to their shareholders that there is a disaster on their hands, so they are biding their time till that happens.
Left or right?
Right but both are good.
I thought the one on the bottom was naked for a second
I pity you, user. Have a bump.
Opened up parsec again in case anyone wants to join.
I think everyone is busy posting Amy. Feel free to join if you haven't already.
>8 posters
yikes.
do any of you waifurfags even care about the future of the franchise? if all you care about is masturbating to animal characters why blueball yourself in a SFW board like this instead of going to your contaimnent zoophilia child cartoon forums/boards?
Never used Parsec before, but it sounds like a neat service. I'll check it out.
I opened a game room in the OP.
What is this and where do i enjoy more of it
It is multiplayer game streaming for PC, so you can immediately play once you join.
>Implying I'm not in too.
I just like /c/ posting.
Sonic Adventure Blast it is a fangame.
Why don't we just make an Amy thread there?
the most polished 3d sonic fan game out there that for some reason went by unnoticed by the cocksuckers shilling bumper engine and other unity garbage.
youtube.com
thanks user
Sonic Islands was great though.
I wasn't sure whether it would be allowed, since I think Sonic stuff is still counted as furry. As well, that group seems to have their ways pretty set, and I didn't want to cause a fuss.
Am I nuts for thinking that Boost isn't that bad and that Sonic could totally work as a character-action setpiece platformer? Adventure 1 and 2 had setpieces galore, but Sonic could do more than basic speedy platforming and homing attack spam. Hell no i'm not wanting a Werehog or some shit again, but Sonic Boom Rise of Lyric had a kinda-interesting idea if it wasn't so generic and broken while stripping out nearly everything Sonic about it.
Looks pretty good. What is it made with, is it a custom engine?
Yes programmed in C++
theres something that makes those unity fan games feel off. they look like a video, like you're not even playing. it's just an experience, the same way you feel when playing mario kart, that the road is moving beneath your feet and it's not actually your character doing the movement.
sonic adventure blast doesn't have that. there is nothing like it on the market, it's unique, polished, accurate, has perfect 'utopia' physics without the movie feel. you feel 100% in control
c++ from scratch, no garbage rehashed premade engine
Perhaps someone should make a test thread or something and see if it gets deleted. I'd be willing to eat a ban there for science...
Impressive! I'm going to have to check that out!
Hopefully it isn't too intense for my toaster of a laptop, been wanting to have another 3d fan project since playing with Sonic Robo Blast 2.
Most fan games may have physics but they're extremely canned and often engine-basic stuff rather than specifically programmed for Sonic. Adventure Blast still isn't exactly Adventure-accurate, but it does look like the dev took great care in actually trying to make Sonic feel like the spiny ball that he is and not a hyperspeed mannequin.
>speedpad completely kills the momentum he made in the loop
Perhaps, but I also know there was some controversy about a Nanachi thread over there before eventually getting a pass. At the same time, Nanachi is probably "anime accepted" among the userbase.
right, it's not adventure accurate, but it took the things that made adventure feel great to control and improved on it, and added more moves
yeah he could remove the speed pads there, but I guess he just did a full stage import & the speed pads change your speed to a constant regardless of whether you have more speed than what you'll get. can easily be changed though
It definitely has the most open levels and most fluid mechanics, my biggest issue is loops not being intuitive. Unlike Bumper Engine the camera doesn't follow the character.
Still trying ti get 4 players for Sonic Advance