Soooo

Soooo....

Are they actually going to make any improvements to their service for developers now that Epic is taking them all?

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No because Steam drones are enablers of bad business

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Epic took a vaguely popular slav AA game, a has-been meme franchise irrelevant for 5+ years, and fucking David Cage catalog.

Wow Steam is done.

The most popular games are still on steam. Like Sekiro or DMC5. They dont have to do shit.

Steam is already the better platform for developers

>will company that literally has emoticons as microtransactions ever stop killing gaming
lol

why dont you ask them you fucking idiot

What "improvement" has the EGS over Steam for devs besides the samller cut?

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Way to think super short term. Both those games came out in March, but Epic only just recently started firing on all cylinders
Borderlands 3 and The Outerworlds

What improvements should they make, user? They're already the most feature complete, largest game store around that provides developers will loads of resources. They even absorb the transaction fee for buying games to give customers a lower price. What needs fixing?

>being excited for nuObsidian
>being excited for DLCLands on release

As much as I hate EPIC, Steam has also been terrible recently. Censoring and banning games for no reason, being as slow as shit (as ever), lying, etc.
>We are NOT taste police.
>Let's ban games. LMAO.

The only reason I use this shit is that it's the least worst and the most popular platform, thus having more games.

Actually I did.
Got no response

>Are they actually going to make any improvements to their service for developers now that Epic is taking them all?

Nope. They're just going to do the same thing Epic is doing right back to them: Sign exclusivity contracts for big games.

developers can gently go fuck themselves

>Epic is taking them all
Last I checked, I could buy Devil May Cry, Ace Combat, Monster Hunter, Total War Warhammer 2 and various other top hits on Steam. Meanwhile, the gweilo shop has nothing that interests me.

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ok, sorry

Valve will literally do N O T H I N G

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>Redditlands 3
>Rick and Morty in space
Yaaaaaawn.

No, they'll just wait for the fad to die down and stay at the top. Just like they did with Origin and Uplay. Shitposters were acting like Steam would be toppled back then, it's even more improbable now.

lmao I reposted it again ;)

>They even absorb the transaction fee for buying games to give customers a lower price.
That’s called “Passing the costs onto the developers”

>most intelligent bird is being logical
>this somehow makes gamers look bad

sorry sweaty

Could have been a great image, too bad whoever did it was seething and didn't bother hiding that.

no one is buying games on the epic store
epic is going to run out of money to pay devs in a couple years
then all the devs will be forced to go back to steam while crying
valve doesnt need to do anything

once again this meme makes me laugh because it's an utter self own

The developers don't get hit with that cost, Valve does. Fore reference if epic decided to absorb the cost as well, their share would be about 25%.

Fortnite proves you wrong.
That game is pretty much a money tree for Epic

Valve has ensured games released on their platform will remain playable. So they'll sell not just this year, but also five years from now.

protondb.com/app/814380
Sekiro for instance runs out of the box right away on future-proof platforms thanks to the work Valve has put into Proton their customized version of Wine + DXVK. Meaning that whatever may happen in the next few years as we pass the Windows 7 EOL it will remain playable long term.

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But it’s not a smaller cut for the developer because Epic offloads a lot of the costs back onto the developer. Support forums, cloud saves, localization, various applicable foreign taxes, Steam covers it all. Meanwhile if you’re a Dev on Epic you need to pay out of your own pocket for that.

Steam doesn't really have to do much of anything.
Devs aren't organically choosing EPIC over Steam, they're only doing it for an up front payout.
As soon as they stop paying devs for timed exclusive rights, devs will resume simultaneous Steam releases.
Also despite what the dude that owns EPIC says, it's not devs that will decide who will win the digital distribution wars but the consumers. What he's doing now is essentially trying to woo the devs and hoping that the next generation of gamer/consumers that grow up using the EPIC launcher will invest in it more heavily in the future when they grow up.
As the Steam crowd gets older and stop playing games, and the Fortnite playing crowd mature into a working adults, this could be a legit concern for Steam's decline.
Keep in mind in this, the most realistic scenario for Steam's decline, reducing their cut on games won't do anything, especially since the cut is standard among all digital distributors already.

What they need is another cross-generational crowd pleaser, a game similar to WoW, Dota, CS, Garry's Mod, Warcraft III, Diablo II, Starcraft, TF2, Fortnite, Minecraft, or FNAF to draw in droves of a new generation of kids into using Steam. But banking on these types of games is stupid, seeing as they're rare as it is and you can't force it.

They don't need to improve their 'service' seeing as how their service already provides 1000 more features than EPIC.

Here is what I think is the most ironic thing about this entire Epic shitshow:
>Epic proclaims PC gaming dead due to piracy
>Valve fixes piracy, proving it is a service issue
>A decade later, Epic crawls back to PC gaming, claiming to be its savior
>Piracy rears up again because nobody wants to buy from Epic

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>he has a gmail, paypal, facebook, twitter, reddit account
>he has his phone number tied to any of these
>his details, money, everything can be stolen on a whim
yikes

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Hate to break it to you bro but Metro Exodus sold better than its previous entries on Steam

Epic will run out of money eventually. Valve is playing the waiting game.

Pretty much one of the few things it's good at.

By the way has any of you tried Googling your email?
This is the third time some rusky posted my gmail and password in darknet.
Fuck gmail.

imagine someone sitting down and making this

google literally has access to everyones gmail login. people are this retarded.

Is that not the developer eating the cost if the store’s increased share is supposedly due to it?

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>not using based hotmail
You deserve it.

>make any improvements to their service for developers now that Epic is taking them all?
>PC version of Dangerous Driving (an EGS year-long exclusive) doesn't have leaderboards because Epic doesn't provide an API to do that for the devs like Valve, Sony and Microsoft

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This one clearly shows which one of the two usebase actually use its brain. Epic cucks can't meme and can't reason for shit

woahhhh

Only the initial launch sales. I know I didn't buy it until they released the Linux version.

That's really the worst part of Epic's exclusivity shit. It takes games that were previously multi-platform, or that would work perfectly with Proton, and shackles them to Windows.

I POSTED IT AGAIN LMAO

I guess you didn't pay any attention to GDC.

I'm also guessing you've never actually downloaded the Epic Games client. Because man it's really shit.

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that game doesn't even have music. They said you have a spotify integration.

EPIC client is worse than even bethesda's and that thing is putrid shit

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Also correct, but that's more on the devs. The lack of leaderboards is more on Epic because every other service provides an API to do it for you

Isn't this from somewhere on Reddit, you humongous, seething, smelly, fat, lazy, ugly, stupid, Chinese whore?

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>Dude fuck competition lmao

Is opening a subreddit based on your hatred of a game launcher the most cringe thing gamers have done?

It def should be the opposite especially after what Valve said after Metro went exclusive to Epic Store

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No, because they realistically don't need to. All those games will be on Steam in a year after they've taken their free Epic money. It will be like GOG reviving old classics only for them to eventually be sold on other stores as well.

>No, because they realistically don't need to. All those games will be on Steam in a year after they've taken their free Epic money.

I genuinely think one or two will stay on Epic Store, which means ultimately EGS won in the end.

I'm gonna stick with steam, simply because I'm appreciative that Steam opened the market wide up. A lot of the small indies that shit on it don't remember, that before Steam, they;d have to make and keep up their own web presence and store. So much of the overhead that consists of getting people to even *see* your game is provided for by Valve due to it's market penetration. 30% off the top seems to be the right price IMO, especially because nobody had to do the groundwork to get eyes on your game. That isn't to say, I'm not happy about competition, I'm glad for Epic and Origin and Ubi making their own stores, but they're going to have to contend with stockholders and that makes it tricky to offer the same kind of dedication to the service/industry that Valve has.

>Say thing that happened to your own store is a regrettable course of action
>WOW VALVE CARES SO MUCH ABOUT EPIC HAHA

Meanwhile, Tim Sweeney is going on constant Twitter rants about Valve, because his inferiority complex makes him upset that he's losing his store wars.

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FUCK EPIC THREADS, POST RARE JEVILS INSTEAD

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That's okay because rebels sometimes lose against the empire, but if Star Wars taught us anything...

the only people who dislike fortnite are those who are too incompetent to grasp its building mechanics and get mad when some zoomer builds walls and stairs and eliminates them.

the idea that some 15 year old kid has better game sense than a 1000+ hour tf2 veteran with a back pack full of unusuals literally triggers them to the point of shitting on an indie-developed, critically acclaimed video game that literally made streaming and competitive gaming mainstream.

It's hilarious but sad at the same time.

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These threads are always the same discussions, the same fights and most likely the same people.

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I don't like Fortnite because nothing fucking happens. Wow I sure love when my shooter consists 90% of picking up junk from mostly empty buildings and swinging a pickaxe around.

>devs and publishers getting more money is great even though it doesn't benefit me in any way!
everyone with that mindset needs to have their skull cracked open

Provide sales numbers bugman

That's the only possible reason someone could dislike Fortnite? Every other reason is unfathomable?
How about that it gets fucking repetitive after 5 games of doing the same shit over and over.

>not understanding corporate boards, the meme
Tencent outright owns 48.4% of Epic, meaning they already place half the directors unless there's so weird deal in place. But one of the things that a majority owner can do to raise funds (and Tim Sweeney has done) is sell their director appointments. Sweeney might own 50.1% of Epic, but he owns less than 50% of the director appointments.

Do not doubt, for a fucking second, that Tencent isn't security them and taking over.

No, pc fags just going to use this as an excuse to continue stealing games. Its quite funny how they say they buy games on steam at a cheap price months( or even years) after release and never preorder them but this time they just have to have them right now and cannot wait.

Now isnt that just quacking crazy .

Obvious samefag

So far every game on the epic store I wouldn't play anyway so I can't say I care about this whole debacle yet. I'll get riled up when I see them start making good games exclusives.

Until Epic can actually do any-fucking-thing about pic related, Steam can continue to laugh all the way to the bank.

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Nice melons.

Where the fuck did all these Epic shills come from, anyway?

Astroturfing is the #1 form of marketing these days for pretty much everyting.

There are plenty of viral marketing firms full of people with zero self respect.

>picking up junk from mostly empty buildings and swinging a pickaxe around.
A necessary task that must be performed in order to strategically build structures best suited for whatever situations and increasing your chances of being the lone survivor in a non-respawnable battle royale.

In other words, you just proved my point. People don't hate the game because it's bad, they hate the game because they're shit at it whilst being good in an obscure FPS where you spam rockets and sticky bombs all day and has a much lower skill ceiling in general.

It's fragile egos being broken.

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Everyone that has ever played any battle royale game should be put in a concentration camp

>unironically reposting content of reddit now

>No, it's tedious by design, so you actually proved me right!
Outstanding.

They're paid. You can hire firms that specialize in astroturfing and "viral marketing" to do shit like post on Yea Forums.

They're too busy literally throwing away millions on fucking VR to do anything else.

People are going to remember Valve as that company that was huge for a decade, and then just killed itself.

So what is Epic's actual end goal?
It seems like the only thing they have going for them is giving out absurdly generous exclusivity offers, but it seems like this is an investment that they're losing money on to try and get EGS up to Steam's level.
What happens when they actually become competitive with Steam? They can't keep offering the exclusivity deals forever if they're not making money off of it, but they also don't show any interest in making their platform more consumer-friendly. Once they become competitive with Steam, how do they plan to stay there?

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artist? i seen that pussy style before

Is there a clip of this account hacking happening live on stream? I could use a good laugh.

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Why are leftists so unfunny? all their jokes are just passive agressive bitching. Who even finds this funny?

I think people hate it because it's popular. I mean, I personally don't like it because when I'm in a gunfight, I don't really want to drop everything and immediately construct a single family home, also I feel that 3rd person gunplay isn't the best. As far as difficulty goes, the real difficulty in Fortnight is getting used to the building mechanic - after that the skill ceiling drops pretty precipitously. You don't really need to know the map layout, carefully choose your weapons, or realize engagement distance when you can build cover at any point in time.

>So what is Epic's actual end goal?

Get a userbase to the level that publishers will willingly be Epic Game Store exclusive without payouts. They want to shutter Steam so they can make the kind of money Valve makes off of their storefront (with less effort too). Given that it's a publisher-focused storefront it shouldn't be hard to convince publishers to stay with them if they get a good foothold. God I hope this shit fails

Yes, your inability to grasp the main mechanics makes it look to you as if it's a boring repetition of the same task over and over again, while 15 year old kids have no problem to use both their hands at once, an ability that you lost due to advanced age, if you ever had it to begin with.

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Hoping that Fortnite keeps chugging along and paying off streamers to keep it in the radar of zoomers.

For now it's making themselves seen. Look at the facts, current Epic lineup doesn't even have shit on Origin or Uplay, but it's 10 times louder than both of those.

The building mechanics are awful, and I was pretty good with them.

Every battle devolves into a cluster fuck of vertical building until someone can get that upper hand to get that one shottie headshot, because AR are widly inaccurate and you can just spam walls to protect you from it.

This makes everyone on the entire map aware of your location even if you win, so good luck. This is fine, until you start noticing that every game devolves into this and the repetition get's to you.

Yes user, I'm sure people "don't understand" the most basic bitch game on the planet. THAT'S where the hate comes from.

>I don't like borderlands personally so it won't be the massive financial success the last 3 games were

>shoot a single bullet
>a fourth storey building comes up
yeah dude i dont see how could anyone dislike this

cool

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Let me fix that for you
>Will Epic ever match the power of the steamworks API that thousands of developers use?

It's honestly kinda hilarious to see steam not giving any fucks about sweeney's temper tantrums.

10/10

Fortnite has plenty of girls playing it so its clearly not difficult.
also the average age of your enemy is like 7.
Whats with all this projection though

>Way to think super short term
>He says while defending store which doesn't even have previous games in the series they steal
Borderlands 3 might be on EGS, but where's 1, 2 and TPS? Where's Metro 2033 and LL? That's right, they're on Steam.

Why should I, a consumer, want to use an option that's worse for me because that option's more pleasant for producers?

nice

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Reminds me of this gem.

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>They want to shutter steam
Impossible

think they recently released some more tools for devs to use that can result in really low latency for multiplayer games. it's more relevant to devs than it is to gamers though so it probably wouldn't interest you

awesome

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There's already legion of contrarian retards who will defend Epic for free, they don't even have to bother adding shopping cart.

kill yourself and take those "developers" with you on that chinese store

you are doing gods work

You being a prime example without noticing it just proves it.

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steam has enough money to wait it out for some years.

epic is literally pumping billions into the exclusive shit.
if they aren't able to bind 3/4 or more of the enitre pc community to their launcher then the entire financial risk will be too much

The only part of this thread that proves anything are your insecure attempts at throwing all criticism to one bag with traits you yourself invented.

No. Developers aren't people.
/thread

What Epic is doing is not financially viable. They're throwing millions of dollars around to take tiny chunks out of Steam that will just be re-absorbed in 6 months to a year anyway. All Steam needs to do is just turtle through the damage untill Epic gets tired and then buy them up or something. Most people on PC are used to waiting for games, and most people have a massive backlog anyway. Plus Halo is coming out and promises to bridge the gap between now and when the first MAJOR game Epic managed to get comes out on Steam.

Epic literally can not win whatever "battle" they're trying to wage here and Steam literally doesn't have to "do" anything. Steam wins by sheer default because Epic is so shit they have to bribe for exclusives to stay relevant, exclusives which are TIMED.

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I can confirm. I'm a developer, and I'm not a person.

ABSOLUTE SEETHE

Okay, this is Steam.

Imagine how big of a victim card they'll play once they go under.

welcome to nu-Yea Forums user

its gonna be glorious. steam literally can't fail.

no one with 10+ games/programs on his steam account will abandon steam.

>Are they actually going to make any improvements to their service for developers now that Epic is taking them all?

The only improvement would be to lower their cut.

Post your face when Tencent will own more then 60% of epic once the epic store fails

>yeah dude i dont see how could anyone dislike this
Your sarcasm aside and as you may know, Fornite is an international smash hit. Saying that people "like" it is an understatement; they love it. Mind you Fortnite is an indie game at heart, making this achievement even more remarkable.

Go on Twitch and then go on tf2's community hub during peak hours. You'll learn there's on average more than twice as many people simply watching Fortnite streams than there are people actually playing tf2.

>Every battle devolves into a cluster fuck of vertical building until someone can get that upper hand to get that one shottie headshot

Getting the "upper hand" is the goal of every competitive video game? Except getting the upper hand in Fortnite involves dexterity and the ability to strategically build structures as necessary+ good aim and understanding complex game mechanics overall.

Hence why if you're particularly good at fortnite and stream your gameplay, you literally might have 10s of thousands of people watching you at a time, and become a millionaire off of endorsements and donations alone. Ask Ninja.

For the average TF2 player, the fact they're bad at a game whose mechanics are popularly held at such a high regard shatters their illusions of grandeur associated with having 1000+ hours and disgustingly lucky crit rng.

It pierces their egos directly.

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Reminder that Tim only claimed to be the controlling shareholder back when Tencent had 40% instead of 48.4%

Steam wins by doing absolutely nothing

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>"Metro Exodus sold 2.5 times what Last Light sold"
>Last Light sold 25k
>so Exodus sold 62k
>the last Metro game before Exodus sold 1.5 million
Nigger that's a 96% drop in sales.

Will be lovely to see what retarded excuse Sweeney will cook up this time for bailing PC again.

The worst thing Valve can do is lower their cut, if publishers are going to leave they are going to leave whether they lower the cut or not. Almost all the exclusives had nothing to do with the cut and everything to do with epic offering them millions of dollars.

Valve should and will just ignore Epic and carry on.

oh fuck off you pedo scum

Unironically this. Right now it's half a battle of goodwill, if Steam gets aggressive they lose their public image. Right now it's just journos, SJWs and commies shilling the Epic store.

>now that Epic is taking them all?
Good games of 2019 in release order
Catherine Classic - not on EGS
Tales of Vesperia: Definitive Edition - not on EGS
Onimusha Warlords - not on EGS
Resident Evil 2 - not on EGS
Ace Combat 7 - not on EGS
Yakuza Kiwami - not on EGS
Devil May Cry 5 - not on EGS
Sekiro - not on EGS
Risk of Rain 2 - not on EGS

disappointment of the year
Metro Exodus - on EGS

i rest my case

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>Reddit spacing
>Epic is indie so its cool bro
>Everyone likes what popular
>Twitch views = success
Lets imagine that this is not a bad bait shitpost. Do you like and play soccer?

here you go user

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>Metro Exodus ended up being so bad that people didn't even pirate it and the Steam releases like Vesperia, REmake2 and DMC5 were pirated more than Exodus
This was supposed to be Epic's secret weapon?

>disgustingly lucky crit rng

It's called being good at the game, since good performance rewards a player with higher chances to crit. And I can safely say there isn't much "technical skills" in Fortnite because they can't even get aiming right in the game. It's a joke.

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I find it funny how just like everything else he never provided hard numbers.
Which always means they want to hide the numbers.

Epic hasn't done anything. They are just marketing right now. Only shills and retards talk about the store.
So far Epic has gotten one big game to give them 6 months exclusivity.
All those indie devs who decided to launch their games exclusively on Epic are likely to die.
Why does Steam have to do anything?
The only thing Epic has going for it is throwing around Chinese money and Fortnite money.

>is taking them all?
>halo steam exclusive
>yakuza series is comming to pc ONLY on steam
>ace combat 7 only on steam
>DMCV only on steam
>RE2 only steam
>SEKIRO only steam
life is good for people that dislike generic FPS games

But the only reason why building is even in the game is because Fortnite was supposed to be a fun co-op base-building and wave survival simulator, not a meme battle royale.

Steam is working to preserve a huge swath of games created for XP through Win7 to run on Linux when MS kills support for those OS.
What has Epic done besides piss off a lot of people? Epic doesn't even have a fucking shopping cart and they think they're gonna shill their way to victory?

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>but if Star Wars taught us anything...
is that if you sell out you turn to shit?
really makes me think

>It's called being good at the game, since good performance rewards a player with higher chances to crit.

I can't tell if this is real or not. Why would anyone champion this in a game that's supposed to be competitive?

Subnautica being used to shill Epic is fucking hilarious, because Subnautica is a game where an evil tyrannical government rules over the world with an iron fist and has no respect for human rights and works people to death.

And the devs use this game to shill a game store that's over 40% owned by fucking China. The irony is just amazing. Hell, the devs hard virtue signalling now has no meaning. They wanted to fight "evil conservatives" but unironically allied themselves with commies.

Unless Epic is offering you millions for a game you know will underperform in sales there is no reason to put something on their store.
There usually is no reason to use anything but Steam for most people as the cost to build up what they would need that Steam already provides for free on other platforms would outweigh the sales unless they already had the infrastructure built.

>Subnautica is a game where an evil tyrannical government rules over the world with an iron fist and has no respect for human rights and works people to death.

I played it for 10 minutes because the deep sea can fuck off, but what

>a game that's supposed to be competitive
Tf2 was never ment to be competitive? Its a casual game.

target destroyed

No user, valve doing stuff for gamers doesn't count as doing stuff. Valve are lazy and complacent because they don't hang on every word spit from games journalism's mouth.

It's all in the data files you find. The reason why you aren't allowed a gun in the game lore-wise is that only soldiers working for the government are allowed guns. Also, you crashlanded and want to escape the island? You have to pay the company back for your loss in time you didn't work, for all the resources you used to build the submarine and rocket ship and more.

>competitive
>TF2

Fucking yikes. Couldn't just be a game about the sea I guess.

Here is the in-game databank explanation.
>Although most trans-govs can trace their roots back to earth, Alterra - literally meaning 'by earth' - is the only one brazen enough to take its name.
>During the Expansion, Alterra supplied arms to all sides, acquiring and housing a vast colonist workforce, and making the transition from manufacturer to corporate state. Alterra's threat to cease trade was one of the turning points in the conflict, bringing about the end of hostilities and the signing of the Charter.
>Today Alterra has a ban on all weapons within its borders, although loopholes exist for law enforcement officers and manufacturers / exporters. The corporation has learnt that violence is most profitable when conducted between customers rather than employees.
>Free enterprise within Alterra space is encouraged, but competition is tight, and all goods exported offworld must be Alterra branded. Profitable businesses are bought out by the state, owners ascending to the Alterra Board of Directors. Well-known Alterra technologies such as the Cyclops submersible originated with such private enterprises.
>Despite superficial similarities to national governments, the corporation's lawyers have always maintained that it has no legal obligation to its 'employees', but voluntarily elects to take on the roles usually served by a democratically elected government. This claim has not yet been tested in Federation courts.

Timed exclusivity is meaningless for someone that either
A) has a massive backlog, therefore doesn't need to get a game on launch anyway, or
B) is a frugal, budget-conscious consumer, so is willing to wait on a sale (which, by that time, the timed exclusivity will have expired, and the game is already on Steam)

>Lets imagine that this is not a bad bait shitpost. Lets imagine you didn't rely on cheap insults and buzzwords to avoid the argument.

>Epic is indie so its cool bro
How is it not incredible that an indie developer created whats currently the most popular video game in the world?

>Everyone likes what popular
Not everyone, but most. Shit becomes popular because people like it. It's not even about marketing. Anthem was marketed hard and its still generally understood to be a shit game.

How does Fortnite's popularity not lend credit to it being a good game?

>Twitch views = success
>saying this ironically
Heh. Pic-related, champ.

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>taking
More like buying, and it's only timed and not permanently exclusive.
Steam don't have to do shit, they'd still make banks from those who'd wait for sales when they're eventually made to Steam.
See recent Borderlands 2/Handsome collection sale spike.
Besides, I've yet to see a single japanese game or console port made it to EGS.
It's like either they're not interested in getting them on their store or the japs ain't biting their bait.

It's all just fluff, most of the game is about survival and the sea. The evil government stuff is just fluff and background for worldbuilding.

>muh random crits

And you were doing so well.

Nah, I think Valve understands that consumers are vastly more important than developers.

90% of Fortnite's playerbase is on consoles and mobile. Fortnite playercount doesnt help the game store as much as peop,e like to pretend it does.

No he doesn't, you're completely delusional.

This reminds me of DmC Devil May Cry.
>"fuck consumers, I don't want them to buy my game"
>game ends up causing Capcom to cut all connections with Western devs, causing a ton of people to lose their jobs
Amusingly enough, the people responsible got away scot free. Except Keiji Inafune, he screwed himself later on.

By getting the upper hand I mean literally the "upper hand" as in the higher ground.

>Except getting the upper hand in Fortnite involves dexterity and the ability to strategically build structures as necessary+ good aim and understanding complex game mechanics overall

You can learn how to spam a proper building very quickly, that will put you above 90% of the competition who haven't even bothered to rebind the keys.

It's not a very complex game, just because you can't build doesn't mean it's hard.

>Hence why if you're particularly good at fortnite and stream your gameplay, you literally might have 10s of thousands of people watching you at a time, and become a millionaire off of endorsements and donations alone.

You can do that with every popular game, even FIFA. Doesn't mean the game is good, again FIFA pros outright dislike the game.

>Ask Ninja.
In 2018 yes, right now no, Even Ninja has declined a lot in revenue.

>For the average TF2 player, the fact they're bad at a game whose mechanics are popularly held at such a high regard shatters their illusions of grandeur associated with having 1000+ hours and disgustingly lucky crit rng.

A lucky crit is meaningless in casual and outright disabled in competitive, besides I doubt the average TF2 player has 1000+ hours. Anyway, I don't understand your logic, why do TF2 players have to do with fortnite? Ninja was a Halo 3 player, did Halo 3 have building mechanics?

"So why should I, a consumer move to Epic"
"Well it helps devs"
Think I give a solitary shit about devs?
Anyone willing to gate their game onto a service that's obviously inferior for a free 2 million dollars and more share is making a decision that they value money over their customer relations.
You want to download their launcher with no service or quality of life features, cool, but I don't, and appealing to devs isn't appealing to me.

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Don't forget Epic has a massive problem with fake accounts. They DON'T ASK FOR PERMISSION TO USE YOUR EMAIL so people make free accounts and use them for Fortnite in case they get banned, or to farm free games and then to sell the account. Very common in Southeast Asia, people collect emails and use them to make Epic accounts.

Epicfags are all consoleniggers, so they think that PC as a platform has the same developer and corporate worship as consoles do.
At the end of the day developers are providing a product, if they're not providing the product I want then I'm not paying for it.

>indie developer
>40% owned by one of the largest companies in the world
lel

>I don't care about negative consequences as long as I get my dopamine bursts!

Literal smoothbrain thinking.

Probably blaming piracy and "WAAH ALL PC USERS ARE PIRATES" which is exactly what he did the last time he ragequit the PC market.

You keep saying developers but what you mean is publishers.

Hell, the devs themselves shit on us all the time, why the fuck should we care about them? All these no-name unsuccessful devs go on leddit all the time to whine about how toxic people are for not buying their game.

>Epic is indie
>the company that created the most influential FPS outside of id's games, and created the most widely used engine of all-time, is indie
>the company that's owned by China's biggest conglomerate is indie
Please stop this "Epic is indie" false narrative

>indie developer
>developer of Unreal Engine
>backed by one of the richest media companies in the world
>has enough money to buy out the competition rather than actually competing

Do you think game developers get royalties on every sale or something?
Are you retarded?

>How is it not incredible that an indie developer created whats currently the most popular video game in the world?
I mean, Valve is a indie developer, and how incredible is it that they made the biggest digital store front for video games and software in the world. While developing game titles such as the Half-Life series, the Counter-Strike franchise, the Portal games and a bunch of other well received games. They also own two of the biggest e-sport games in the world.

And you didnt answere my question, do you like and play soccer? I take it you dont as you didnt answer the question. So by your own logic you are a massive fucking retard for not enjoying the biggest and most popular activity in the world, and you must be a fucking shitter for not being good at it, I guess you cant wrap your head around kicking a ball on a grass field

>Steam managed to get the fucking Russians and Chinese of all people to buy games
>Sweeney barges in and starts demanding they pay him too

Don't forget he's doing that while charging them US prices + payment processes ontop.

>but Epic only just recently started firing on all cylinders
Which is something they will only be able to do short term. Do you think that operating at a huge revenue loss because you're paying devs for exclusivity and then further paying them a guaranteed number of minimum sales out of your own pocket is sustainable?
Here's what's going to happen. Epic will do this for a year or two, then they'll stop because they cant justify the fucking money hole anymore even with the chinese government paying them. They'll raise their cut, because they've said that's also unsustainable. Then they'll have to compete with all other platforms on even footing, though they'll have a much smaller overall library and a much worse platform with none of the features consumers want because they're explicitly anti consumer when it comes to things like reviews.
Their hope is, obviously, that their year or two of aggressive market nonsense somehow damages all other platforms enough that by the time they do this, their place will already be secured. Except that's not gonna happen. Steams gonna do nothing different for the next year or two, and then when epic tries to switch to profit mode they'll get fucked exactly like they knew they would which is why they done this dumb shit in the first place.

People running corps and shareholders a large majority of the time are either delusionally optimistic, or just fucking stupid. Or both. They don't understand the fucking market at all, or if they do they understand one spoke of it and can't comprehend the rest of the wheel.

That and UE royalties are their only moneymakers. Do you think they cover all their massive expenses with dumb market practices? They very much do not. And their shareholders will eventually get pissed that they could be raking in more cash from just fortnite without all the expenses.

No it didn't. They purposely will not release sales numbers for a reason. And they gave journalists very specific wording to use, which implies what you say but in actuality it says "metro exodus sold much better than this one version of the previous game that sold very poorly because people all bought a different version of the previous metro". Redux was the big seller, not last light, and they know this which is why the wording is specific

Last I checked you can't even use EGS in China at all in anyway. Africa is also locked out last I checked.

Honestly, I care less about those games than the stuff they are actively poaching from Steam during the pre-order periods.

Yes, it's called principles. They're not gonna pay money, even on sale prices, to a dev or corp that actively is anti consumer. They deserve 0 dollarydoos. Much as I love gollop for example and respect the dudes ideas and talent, he's not gonna get a penny from me for phoenix point simply because of his decisions and how anti consumer they are. When he makes some pro consumer decisions with his next game, he'll get my money again. P r i n c i p l e s

>massive financial success
>pitchfords studio
pick one and only one. the dude wouldn't be in so much shit so often if they were as financially successful as you think they are. they wouldn't have to steal segas money from colonial marines to spend on their own games if they were financially secure.

Yea Forums destroyed

What the fuck are you talking about? People who participate in these threads and claim that Steam is lacking in features or customer service are complete fucking dumbasses and I'm tired of seeing it. I don't give a fuck about Epic's exclusives or Tim Sweeney or China, but this blatant misinformation campaign needs to stop. Steam is one of the most consumer-friendly platforms I've ever seen in my entire life, and they clearly are passionate about keeping it that way.
>Data surveys are entirely optional, and Valve makes it clear to you what data they'll be collecting should you choose to participate
>Allows refunds for any game should you have a problem with it as long as you haven't played it for a while
>Steam multiplayer API is one of th greatest steps forward in all of PC gaming - if you enjoy any small-name/indie title multiplayer, you most likely have this to thank
>Steam Community Market makes it possible to buy/sell in game items over a massive library of marketable games
>Big Picture Mode existing is surprisingly convenient, made for people playing with controllers on their TVs
>Steam hardware, despite not doing so well, is mostly designed to give you more/better access to the platform
>Steam VR support makes it possible to use Steam entirely from inside your headset; in fact, Valve are basically industry leaders for VR and have spent plenty of money to make sure that no VR exclusives exist between the Rift/Vive to promote the system
>Steam's own VR system now has functionality with Unreal Engine, before even Epic Games, which they chose to do to better VR
>Steam reviews exist
>Steam curators/group reviews exist
>Steam groups and friends exist
>Steam profile customization is wildly flexible and easy to use, and allows control over every aspect of a user's profile
Yeah, Steam definitely needs to improve to 'catch up' with Epic. Which has pretty much none of those features, but has exclusives.

>now that Epic is taking them all?
Epic is only taking away trAAAsh. Indies and most AA aren’t allowed on EGS.

Based. About time we had a proper whites-only service.

>Are they actually going to make any improvements to their service
how?
Only developers that matter, that left to Epic Store, didn't do it for "better service", but because Epic paid them to do so. Quality of service is irelevant here. The only way you can compete with a bribe is by offering bigger bribe.

So no, nothing will happen.

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>disappointment of the year
>Metro Exodus - on EGS
are you baiting, or it really flooped?
honest question, not paying attention to dev dramas

Normal people see EGL as nothing more than a mild inconvenience at worst and roll their eyes at you when you make a stupidly big deal out of it. Get a grip.

Exodus did fine for the most part, everyone stopped talking about it after a week. Which is bad considering the game had this huge drama surrounding it the weeks leading up to launch.

No one cares about the opinions of "normal people."

I dunno user, Fallout 76 and Anthem were both things that happened this year. The average consumer is still pretty dumb, but they're definitely wisening up to the industry's bullshit
I still see a lot of Epic resistance on social media as well

>EGS is good for competition
>Have zero features and uses over Steam so they just snatch up some games to be exclusive to force users to use their store

>taking them all
Halo MCC says hi.

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has epic bought any triple ay exclusives yet?
no matter what you say metro exodus and whatever obsidian does are not triple ay.

The Division 2, but that's still being sold on Uplay so Ubisoft is probably still laughing at Epic for them getting absolutely nothing out of the deal. Control and The Outer Worlds are the only other ones I can think of

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Like streaming services, there's a cap limit of 4.

I maxed out with Origin, Battle.net, Uplay, and Steam.

I dont know why, but this entire EGS drama turned me off every launcher except Steam. Now my autism is in full swing and I refuse to play anything thats not on Steam. I actually wanted to play Division 2, but I guess not.

uplay, gog, stem and microsoft

>Broke
Epic sucks because of exclusives and having another launcher

>Woke
Epic sucks because they left Unreal Tournament 4 to die due to Fortnite's success

i just use steam
based, it pisses me off too that they left UE4 to die because of fortnite

No because what happens only hurt PC gamers, not Valve themselves. They won't do anything.

Proof? I haven't seen a single PC gamer not actually mad about this shit.

Valve has to stop taking 30% because god knows gamers can't boycott for SHIT.

Valve hasn't done anything that I am even remotely interested in for 10 years so fuck them.

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>Valve has to stop taking 30%
and which developers left steam beause of 30%, and not because Epic paid them to do so?

>Person shitting on Steam is just someone mad that Valve doesn't make games anymore
Every time

You know the answer is "nobody" stop baiting the poor chinese kids

These are real gamers who don't give a SHIT about gamer culture, games media or hype. Instead of going full angry incel they just play games. Funny that.
reddit.com/r/patientgamers/

Raycevick described his feelings on it as "it's just another launcher to add to the list" and I think he's right. Mildly annoying? Sure. Anything more than that to the average person? Not really.

Steam hasn't done ther full 30% in a while.

Plus no one is going to epic for the cut. If the lower cut was all that mattered, discord would have put steam out of business years ago, and itch.io would be king of the gaming platforms by now.

>reddit

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To steal Steam's base your institution would need to devote itself to Open Source development. That was the culture back when steam was created, the consumer standards are very high, theyre not buying anything from you. talking shit about steam will never work. i dont even have steam, i just pirate all the games showcased on the epic store with torrents before blocking them with windows firewall. who fucking pays for things? console fags? yet even i know steam haters are shills, because shills use the wrong social capital. how does talking shit help you achieve your goals? dont you have levels to beat in your video games? have a new computer to build hmmm? shills are never based in agency, they are never working on a project, they only use shame approval and abuse as social capital. it's a dead giveaway. shills only talk shit and undermine others' projects.

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wakey wakey valvekeks

I am not shitting on Steam user. I have no feelings or loyalty for a digital store. GOG, Steam, Epic: I don't care I just use them to buy games.