Seeing as Tecmo has 60 Billion dollars, how would you fix the Atelier series?

Seeing as Tecmo has 60 Billion dollars, how would you fix the Atelier series?

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I'd rather make a high budget DOA porn game.

Their model must be successful enough for them, arent there like 15 of these games within 10 or so years? I doubt theyll change what theyre doing

> Make it into a Magical girl RPG with Yuri romance in it like PreCure
> Design the games to cater towards Little Girls
> Give the developers AAA budget’s
> Release a new game every year
> Add Social Sim elements like Persona 5
> Market the shit out of it, like COD levels of shilling
Their now it’s fixed

more lewds

Add more gravure, petting, skinship, and mentoring scenes.
Have outfits that show more thighs, belly, cleavage, and upper arm.
Change literally nothing about this for an international release besides the language the subtitles are in.

Atelier would need to change a ton to become like Precure and they already made Blue Reflection for that anyway. The rest of what you said could still be applied however.

No part of that affects the gameplay. Go to hard in the fanservice and you'll get Neptunia where the gameplay literally doesn't matter to them anymore.

Would it surprise you to know that I don't play this game and most likely never will, but greatly enjoy seeing journalists and post-wall 24 year olds reeing about it?

That's fine and all but "sticking it to them" is pretty imateur when we're currently in a losing battle against censorship to begin with.

Mana Khemia 3.

Only because gamers haven't realised our 2nd Amendment rights and still think our tiddy is defended by a wallet, jiggle physics, a document or the deeds of our ancestors.
Until gamers start fighting back WITH WEAPONS our fundamental right to tiddy will continue to be ignored.

or we could just wait for these people pushing censorship to grow up.

I don't see this lasting longer than a decade. Videogames frankly need to catch up with literature in art when it comes to translation integrity and we'd be fine.
It still boggles the mind that there are people who work at Nintendo who thought censoring a real world physical artbook could ever be considered acceptable by anybody.

>Seeing as Tecmo has 60 Billion dollars
do they?

>how would you fix the Atelier series?
high budget tactics RPG
you alchemize everything
you alchemize your soldiers
you alchemize your equipment
you alchemize your classes
you alchemize your terrain
you alchemize your choices
you alchemize your missions
you alchemize your world map
you alchemize your endings
you alchemize your time limit

I looked this game up various times but fail to find anything that convinces me, I've always been interested but I can never understand the game.

Can anyone give me quickie (yes a quickie) on the gameplay, scenario's etc?
Nothing painfully specific, just comparisons to other games really.

Same, curious as well. I see the Atelier games for PS3 at low prices these days.

3D Rune Factory without the romance

Go back to early Dusk formula of Ayesha/E&L since it was modern enough while retaining the core aspects of the series that people liked.

FPBP. I don't think many of their VAs will be on board though.

give gust a shitload of money
give each game 3-5 years of dev time
fill it with SOUL

Turn it into an Eroge and add a male MC and have him make a polygamy harem of various atelier female protagonists. Unite the settings into a single world and have Arland and Dusk on a different continent, world or something similar, expand the world. Have a stronger sekaikan.
Or turn it into a monster rape nukige.

Giving Gust money to make other things and leaving Atelier alone is the best thing KT can do right now.

kek

Make a loli MC

I live literally 5 minutes way from Koei Techmos Japanese office. What should I go and tell them?

Let it take a hiatus

クソゲー作るのはやめてください

But Nioh wasn’t kusoge

t-true haha

no
not even nintendo has that kind of money