When did games lose their soul?

When did games lose their soul?

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When the west got into game development

when you stopped being 12

Never, not all games back then had soul as well.

last gen

tl;dr When big money became involved.

The second it went from a niche in the 80's and 90's, and early 2000's, to mainstream ultra popularity with the mid 2000's and onward. Videogames became less of a labour of love from nerds TO nerds, and more of a product to be packaged, sold, and pushed through marketing.

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Dark Souls took all soul in the game industry

Unironically when professional dev kits and licensed engines became so mainstream that almost every game developer uses the same tools to make their vidya.
It really became apparent when all the games coming out had the same visual effects and lighting styles.

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>when big money got involved
So, right from the beginning, or do you really think Nintendo did it out of love? lol they just want your money, now, they sure know how to make me throw money at them, they are very good at what they do.

Ever hear of E.T the videogame.

just looked it up, apparently its a bad game that sold poorly? what does that have to do with big money? the game probably was made by one guy in his garage, which means low budget.

You better be baiting.

big money was always behind video games you retard
this better be fucking bait

Go back to your fucking pacifier.

when old good and new bad

I'm not quite sure.

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From Xbox360 onwards

Around 2007, weird, a lot of stuff lost its soul around that time.

bbc.com/news/magazine-35560458

literally made by one guy in a matter of weeks. I was right, this is the exact opposite of big money. One guy crapping out a game in a month or 2 is as small budget as you can get.

When every game started trying to be as realistic as possible

Fuck mocap

Did you even read what you posted retard? Not a matter of money but time.

When the game is built around making money, not about making a fun as fuck game first and foremost. Money is involved but if it's about hitting "omg halo release" "we gotta beat cawaadooty numbers!" and just ticks boxes, it feels artificial and has no soul behind it. Destiny, Anthem, most Battle Royale games suffer from this.

There's a reason why DICE for example is complete trash now. They had some complete greats like Bad Company 2, and absolute cashflop WOKE bullshit that is BF5. It's all about sniffing the money now.

Look you chromosome hogger, since you are smart enough to use the computer but not enough to google the right thing heres a thing you can google

E.T videogame wikipedia
then look at the development section and tell me how much was spent on the rights of the game and then tell me it was fucking low budget.

E.T. is a part of the video game crash of 1983. You know why that happened? Because companies were pumping out complete trash for a quick buck and the market was saturated with so much of it that people lost confidence in the industry and stopped buying games. Sound familiar to you?

Whether Yea Forums likes it or not GTAV is an exception to the rule, shit's overflowing with care and details

Polygons killed soul

When they became so big that putting your soul into it was like throwing a penny down a well.

Its hard to have nostalgia over things you didnt experience in your childhood. People aren't still pretending that soul isnt just another word for nostalgia, right?

Can't hear you over the sharkcards.

Honestly GTA5 is swimming with soul, if you stay away from the schlock that is multiplayer. GTA has always been an easy to get into game and is very hard to fuck up.

When Obama rose to power

Soul cannot be monetized

literally this

>Sound familiar to you?
nope. Zoomers eat up garbage mobile games and AAA schlock. not only that but there's less and less AAA games, as opposed to saturation. The fucking xbone has like what, 1 exclusive? PS4 has like 4 only worth playing. Mobile is where saturation is but that cancer still pulls in billions with no end. People don't care.

V is souless as fuck
youtu.be/GWVtZJo-HqI

When games went from being made for a niche group, to being made for normies.
The good news is that this only hit AAA. The indie game scene is great, right now.

I didn't play VTMB, Deus EX, Planescape Torment, Terraira, New Vegas (the list goes on) in my childhood and I have the same warm fuzzy feeling for them like I do for games I played as a child. All you need is a good game to have soul.

Actually, online has a lot of care put into it as well, it doesn't seem like it but even weird updates like the Nightlife DLC come with a lot of content and new details, sure they are greedy as fuck but they are not gaslighting kids into buying skins, they are actually offering fun gameplay and new features for free with an option to skip all the grind by paying 100 bucks for money you can earn in a few hours just by playing.

>muh niche group
you mean kids? How the fuck are kids a "niche" group?

Soul only exist when people pour their heart into making a game with ton of fun shit to do

These days most devs don't even bother

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>crowbcat
Use your own brain.

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You are literally what he's talking about user.

I think you're confusing enjoying a high quality product with "soul".

>to have any fun with this "SOUL" content, you must pay double what the game costs

Yeah, that's not soul, that's literal scam horseshit.

That's not likely to happen again. Gaming is too mainstream. Big budget games make a lot of their money back on DLC transactions. A gaming crash won't happen again any time soon. Instead, small studios are being absorbed by large companies, their development process is being overhauled, and then when they inevitably pump out a shitty product, they're cannibalized. This cycle will continue for a long time, and because of it, Indie games will continue to thrive.

>must
Haven't spent a single cent on the game and I own everything.

High quality games are the ones with soul. Like DKC2 which is full of soul compared to DKCTF which is soulless. Or Super Mario Bros 3 compared to NSMBU
Or Fallout 1 vs Fallout 4

If this was fan made pixel art instead of an official game you played when you were 10, you would call this "soulless."

Oh so "soul" just means high quality, not nostalgia? You're right thats so much different.

90s kid nostalgia is dead. Now Zoomer nostalgia for playing Minecraft in summer 2012 has taken over. Future is now old men.

When online console gaming got popularized.

Realistic graphics have less "soul" to me
I played San Andreas recently for the first time ever and the jagged graphics and lack of fine detail add to its charm and immersion imo
gta 5 feels so bland in comparison, truing to look too real

I'll tell you this much. It didn't start with that game.

When Wii taught Nintendo that Normies care more for blandness than creativity.

I dare to discuss that with my own theory: mid 2000 the 80' and 90' nerd kids become nerd adults and wanted to make videogames, but at the rise of so many you need to make your game known or be lost at the sea of new games. Thus, marketing people, whom are not interested on videogames, got a big place in the industry, it wasn't so bad until the internet become popular with social media, genius of marketing decided to exploit that but needed money, money they got from other fields. And it works. So now a lot of companies prioritize marketing over the videogame it self, losing it's soul. A good early example can be anthem, where the people in the game didn't know what to do with it until the anouncment in E3.

Those companies that didn't succumb to this, mainly smaller teams like team cherry, are the ones that do videogames with soul in this age. Do not trust AAA videogames until you see a good chunk of gameplay.

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This user has the right idea.

Same. This current trend of hyperrealism makes modern games feel devoid of any imagination. It's come down to basically to recreate reality almost 1:1.