Demon's Souls is underrated

>the base of every From Software game released after it
>transformed From Software from being a literally who to one of the most respected studios in the industry
>gave birth to THREE successful franchises
>started its own genre
Why is do zoomers always cite Dark Souls as the most influential in the series when it was Demon's Souls that started it all?

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>Makers of AC
>Ever literal who

>being THIS delusional
AC is nowhere as popular as the soulsborne games.

Didn't they say they were working on like 3 games after DS3? That VR game is one, then there' Sekiro so...what's the third game? Oh and yeah Demon's Souls is great remaster when? I'd rather not emulate it.

I never said it was, but they're popular enough for the developer to be above literal who tier

Armored Core is a literally who franchise with no popularity or influence.

Wrong.
>Discussing the studio’s development lines, Miyazaki said that the 3.5 product lines he mentioned in a June 2016 interview can be broken down as follows:
>0.5 – Deracine
>1.0 – Sekiro: Shadows Die Twice
>2.0 – Unannounced Titles
>Miyazaki clarified thatDark Souls Remastered and the upcoming Metal Wolf Chaos XD were requested by Bandai Namco and Devolver Digital, respectively, and are thus not included in the 3.5. Asked by 4Gamer.net is this meant that the studio has two unannounced titles in production, Miyazaki said that is correct. “While it isn’t the time to discuss details, they’re both [From Software]-esque games,” Miyazaki said. “We’ll need a little more time, but we’ll be able to tell everyone more about them once they take shape.”

gematsu.com/2018/12/from-software-has-two-unannounced-titles-in-development#OBDHf3P56bqO6XWr.99

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Demons Souls is both overrated by nostalgia fags and underrated by basically anyone who just watched a playthrough of it on youtube so they could make ranking lists on Yea Forums.

In Japan, Demon's is the one everyone is always comparing later entries to.
That's why Bloodborne and DS3 have similar level design.

Armored Core
>shitty sales
>niche as fuck even in Japan
>mediocre review scores
>never won a GOTY award
>never been a system seller

Souls/Bloodborne/Sekiro
>constantly breaking From's sales recordes
>popular as fuck and getting more popular with every new game
>constantly getting +90 metascore
>every game has won multiple GOTY awards
>among the biggest PS3 and PS4 system sellers

>Bloodborne and DS3 have similar level design
DaS2 and DaS3 have similar level design.
In BB there are a few neat shortcuts and levels warping back into other areas.

Shit I totally forgot about Metal Wolf Chaos too. Well remasters or whatever aside I'm excited for whatever their next games are.

which is pulled directly from DeS
The point is, those games have more in common with DeS than DaS 1, because that's the game nips are nostalgic for.

Japanese people don't give a shit about Super Metroid or SotN either.

Are you mistaking world design for level design?

I haven't played DS3 in over a year yet I can remember a bevy of shortcuts in the games areas:

A few examples:
>Lothric castle elevators
>Lothric Highwall elevators/alternating routes
>Undead Settlement alternating routes
>Cathedral of the deep roofing/moat area/elevators
>Boreal Valley gates
>Irrithyl dungeon alternating routes/gates
>Smouldering Lake/Demon Ruins differing routes
>Farron Keep is essentially a giant circle

Apart from having far, far less interesting world design than BB, the area design seemed pretty on par to me.

Dark Souls 2's by comparison is far, far more linear.

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It's overrated desu.
The bosses are all SHIT, the controls are SHIT, the framerate is SHIT, the balance is SHIT
There are cool ideas in it but the execution is exceedingly poor on a lot of levels.
Dark Souls is when their idea became good instead of just an experiment.

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Missing a connection between Cathedral Ward and Yahargul as well as several smaller areas like Iosefka's Clinic, Altar of Despair, and Healing Church Workshop. I know it's pedantic, but you did include the similar minor areas of Sekiro

>Japanese people don't give a shit about Super Metroid or SotN either.
So they have shit taste.

Item micromanaging was tedious as fuck.

I really like the DeS bosses outside of Dragon God

Demon Souls will always be my favorite souls game and is on par with Bloodborne for me. Both delivered amazing atmosphere.

True.

I don't think Altar of Despair is neccesary because it's essentially a boss arena. It would be like including Sif's arena, or the cliff where you fight Isshin/Genichiro.

The reason the Resevoir/Old grave are named is more for convenience purposes, as a good number of people might have never sought out the demon of hatred/bothered fighting the lone shadow longswordman. Or killed the headless guarding the shinobi doorway.

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Wasn't there a boss with a chicken on its head as its weakness? Or am I remembering wrong?

If someone didn't start with DeS you can ignore them.

I know this is bait but someone the bosses are definitely better than future title bosses. The atmosphere is what sells it most though. Only Bloodborne has come close to delivering the same feeling through atmosphere alone.

>filled with garbage bosses
>fun but incredibly badly implemented world tendency system
>fucked online
>pretty linear level design compared to dark souls though its nice to be able to choose between archstones
>scraping spear

I heard rumors that BluePoint is doing a Demon's Souls remaster.

yeah it was the Adjudicator or something, you had to attack the wound on its belly to make it trip and then hit the bird

Yeah the fat guy, a boss where you literally just circle strafe him and he is INCAPABLE of hitting you.
The only decent bosses in DeS are flamelurker and false king allant, and with the false king the fight is ruined by the retarded dragon constantly shaking the screen, how the fuck did From not fix that shit?

>filled with garbage bosses

More memorable, less challenging and bullshit.

>fun but incredibly badly implemented world tendency system

Black world tendency is one of the most interesting mechanics in the entire franchise.

>fucked online

I mean it's 10 years old.

>pretty linear level design compared to dark souls though its nice to be able to choose between archstones

Did you play the second half of dark souls?

>scraping spear

???

Ah okay I thought I was going crazy because I was thinking about that boss just now and it made me start laughing at how silly it is.

>scraping spear
>???

It was a weapon mostly used in pvp which destroyed your armor. There was another weapon also iirc that you would use with it for online pvp.

>ranking a game based off it's pvp

I see, you're retarded.

PvP DeS was probably the best in the series. Invasions were actually a threat, unlike in the later entries.

Dark Souls is the game that made FROM successful, not Demon's Souls.
It's what Demon's Souls wanted to be.

Uhhh, you literally wouldn't have Dark Souls as a franchise or Atlus as a company if Demon's Souls wasn't the success it was.

DaS3 takes the cake for pvp imo. That ring that makes you invisible outside of lock-on range and level design like the dungeon and catacomb made for some of the most fun invasions I ever had. Even better since the host could have an army of summoned fags helping him out but the invis ring meant they were all helpless.

>It's what Demon's Souls wanted to be.
An unfinished, derivative mess?

>less challenging
No thank you.

And that literally does not matter.

>thinks souls games are challenging

you're fucking retarded and bad.

Nice backpedal.

>Reading comprehension
Quote me, bitch boy. Where did i say i think the souls games are challenging?
If you are back up your point like a man

I'm not Just the notion of
>THING CAME FIRST SO ITS MORE INFLUENTIAL
Is, and always will be retarded logic
I for one, consider Demon's Souls the more influential game but I can't stand seeing retards like you resort to such shit arguments

>changing goalposts

You don't want to play Demon's Souls because it offers less challenge, even though you're bad at these games. It's like a cruel irony.

>unfinished
it's the most complete game in the series. you're thinking of Dark Souls which is actually half unfinished
>derivative
it started the formula tho. how is it derivative? and if you think it is then you must dislike the following entries even more

It's a classic but every single Soulsborniro game after it is superior

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This is the still the most kino From's OST

youtube.com/watch?v=6ESqvGzdnvs

Not that user, but what you are not seeing is that even though DeS was first it didn't catapult the franchise into success like DaS.

I have been playing DeS lately, never played it before, so far it has been fun though I don't like much the amount of souls some enemies give. Those guys at the hall of storms made leveling ridiculously easy, and the ones in the mines are more annoying yet give you only like 15 souls.

Miyazaki is on record stating the influence Demon's Souls had in all of his work, so you can keep waving you're arms like an autistic bitch boy. Or alternatively we can go back to your original statement, where you said Dark Souls made From successful, which is false, Demon's is literally the reason the franchise exists, there is no need to analyze your autistic drivel further. Saying it's "not relevant" is obviously you being stupid and lacking self awareness.

You're still ignoring the fact DaS wouldn't exist if DeS didn't gain the popularity and become the smash phenomena it was for its time and budget. You also wouldn't have Atlus, which is important to remind you of every time.

I was answering his question. I wasn't the OP of the original post. I don't even like the pvp in souls games that much anyways.

No, popular and genre-defining.
Nobody ever gave a shit about DeS. Dark Souls started an entire genre by itself.

Work on your reading comprehension, I was talking about Dark Souls.

Still not as influencial as DaS. I know what you are getting at, we have DaS thanks to DeS, but DaS is still the reason of why From isn't a literally who studio.

>You also wouldn't have Atlus,
Yeah its not like they had other series like Persona, SMT, etc sell extremely well..oh wait.

Define influence, it didn't reach the same amount of people, but it was more influential than any other game in the franchise due to the fact that without it none of them would exist and it heavily influenced Miyazaki and all of his work afterwards. You were still getting Demon's Souls references in Das3 almost 8 years later.

>Ad hominem
You're a total brainlet. My original reply states that DeS being less challenging than other Souls games makes it a less enjoyable experience. I never implied that the other games were extremely difficult by their own terms, only in comparison to DeS.
Just because you can't seperate your own inferences from what is actually being said doesn't mean others are changing goalposts

They were literally about to be bought out until Demon's Souls was a random phenomena of a cult hit. I know, amazing.

>Why is do zoomers always cite Dark Souls as the most influential in the series when it was Demon's Souls that started it all?
they didn't play demon's souls because it didn't have enough bonfire checkpoints for them to complete it

Do you read what you are replying to before you post? Jesus fucking christ the autism.

Ad hominem doesn't free you from the burden of an argument, pointing it out is irrelevant. Bitch, you haven't even played Demon's Souls and yet you dislike it. This is how fucking retarded you are, I literally hate you.

1. Demon's souls was a mess until very late in its development cycle, where Miyazaki stepped in to salvage what was already made and change it completely into an idea he had. Dark Souls is literally his first true video game where he had all the freedom he wanted in order to make his own game.
2. Sony deliberately decided not to publish the game outside of Japan because they thought it wouldn't catch on. Namco bandai and Atlus had to publish it for them later on for it to have at least some success. Dark Souls had way better sales figures.

You said something stupid, when the creative director is on record stating the opposite. There's nothing for you to do but drool on your keyboard now. Yes, autism.

Just leaving this here

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>saying Dark Souls was his true video game vision

kek? Nice headcanon

>sales figures make a game good

Okay Jim Sterling?

They were already bought out idiot. Sega owns them.

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>stating the opposite
I literally agree with you, you fucking single digit IQ mongrel
I said that DeS is more influential, I just think you should look into why that is instead of using brainlet logic

>Yeah the fat guy, a boss where you literally just circle strafe him and he is INCAPABLE of hitting you.
so he's like 90% of dark souls bosses then. except adjudicator only has one spot where he can even be damaged, the pillars get in the way of strafing, and the arena is smaller than usual. so he's actually better than 90% of dark souls bosses

>using brainlet logic when I proved I didn't put a single iota of a braincell into the claim, just read a couple interviews

who's the fucking retard here?

>Japanese people don't give a shit about Super Metroid or SotN either.
Based. Metroidvanias are cancer

>wow
>look at all this stuff that looks way better in dark souls

>Spends half his response bitching about me pointing out the ad hominem and the other half making guesses.
For the record, I like Demon's Souls. Its just the weakest of the Souls games. There, now you don't have to get so worked up and can actually state why DeS being less challenging makes it better.
So please, enlighten me.

>An unfinished, derivative mess?
Dark Souls is like 4x as long as demons souls

Not at all, the pillars don't block you at all.
You literally just strafe until he does his attack that completely misses you, hit his weak spot and repeat.

There's no enlightening the retarded zoomer sadly.

You.
>Bro it came first so obviously its more influential
Only after I pointed that out did you return with sources, only you acted like I was opposing your viewpoint and not your arguments

Can I just say that I fucking love the horns in the game's soundtrack
>the theme to the "last boss"
Pure fucking bliss

Because they had no shame and just released their unfinished content

imagine missing the point this hard

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>I have no way to back up my claim and therefore i'm going to insult you.
What does it say about a game, that its own fans cannot defend it?

I didn't say it was the most influential, Miyazaki did, unless you're trying to say we would have had Dark Souls even if Demon's Souls didn't exist, which is fucking retarded.

I long for the day they use their newfound wealth and power to make an actually good AC game

DeS wasn't easy if you were there in the early days. DS just reused all the same shit so it was much easier for vets.

>I need the DaS3 challenge to enjoy souls games

You're fucking bad at these games and I don't even need proof, you clearly think these games are challenging and you probably don't even do sl1 runs.

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>unless you're trying to say we would have had Dark Souls even if Demon's Souls didn't exist
Do you have the memory of a fucking goldfish?
I'm done repeating myself, have a shitty day.

Imagine

You clearly are btfo by one simple fact you can't seem to admit to.

How so?

the pillars can get in the way of strafing and rolling, which is why they're even there in the first place. otherwise the arena would just be an empty room. do you think developers just put random things in boss fight rooms for no reason? like the dais in the maneater fight, which is there to block one of the maneater's attacks, letting you focus on the other. or the pillars in the ornstein and smough fight, which are there for the same reason as the maneater fight. developers don't just put random shit in their games for no reason

>Dark Souls is like 4x as long as demons souls
no, it only feels that way because it's boring as fuck

You never even played Demon's Souls.

Do you even play video games? You sound like a communist who reads philosophy all day in his moms house.

>HOLY SHIT IT'S JUST TERRIBLE THAT THIS SMALL JAPANESE DEV REFINED AND HONED SIMILAR ELEMENTS FROM THEIR INCHOATE PREVIOUS TITLE TO PRODUCE SOMETHING FAR SUPERIOR
>IT'S JUS' LIKE DEMONS SOULS DON'T EVEN MATTA TO 'EM

The fact it was the most influential, despite you sperging about your dislike of hipsters. user, you did sperg.

Because they're sheep and fell for the "ps3 has no games" meme resulting in them avoiding the ps3 and the gems released on it.

DeS = BB > Sekiro = DaS > DaS3 > DaS2

If you actually played the game you would know the pillars are a literal non issue, you literally just drop down and start strafing around him without a problem.
>dais in the maneater
You mean the weird thing in the middle? That fight was so fucking pathetic I don't even remember the arena.
>pillars in ornstein
The pillars are an important part of the ornstein and smough fight, only to be expected of Dark Souls to finally get something right that demon's souls fucked up

I like how positioning felt important in Demon's. Every following game enemies started getting all this bullshit tracking on their moves making it so you have to dodge at an absolute precise moment instead.

>The pillars are an important part of the ornstein and smough fight, only to be expected of Dark Souls to finally get something right that demon's souls fucked up
actually the pillars in the ornstein & smough fight were useless, i was just being generous and trying to throw dark souls a bone. the game has trash level design, and that includes the boss fights

it's funny that you actually believe that though

Scrape was only good at griefing scrubs.

>defends dark souls.

Oh, hi entire second half of the game called Izalith, reused bosses and assets and literally easier than demon's souls thanks to pyromancy being broken and bosses being slower.

This but with DeS last and Das1/3 swapped

DaS2 is where this really became unbearable

Hello handsome. With taste this good I bet you pussy like a fucking pro.

>Uhhh
Get off Yea Forums and play Demon's Onions.

Lost Izalith is 1/4th of the second half of the game

>reussed assets
Ok?

>pyromancer slower
Can’t refute this since I never use it

This. It's not right that some of the games aren't exclusive to playstation.

Agreed. Dark souls 3 makes you roll every single attack pretty much.

You are literally retarded, the pillars are used to separate the duo from each other to be able to actually get a hit in and 99% of players who played the game did indeed end up figuring that out and using it to their advantage.
Maybe you should actually play the games instead of being a retarded hipster who pretends like DeS is a good game.
Yeah and that shitty second half is still better than the content in demon's souls.
Even the bed of chaos has nothing on fucking dragon god interms of being a godawful terrible boss.
And DeS is FILLED with horrible badly designed bosses

>Why is do zoomers always cite Dark Souls as the most influential
it came out on PC

the other reason is because Dark Souls had interconnected world and not a single hub where you teleport around like DeS

BB did this but better. BB was about consecutive dodges, so they didn't make each attack "a trick" to discourage mash.

DaS2 was still a bit of mix between the more position-focused aspect of DeS/DaS and the roll/dodge focus later (the DLCs are mostly where it started to get a bit ridiculous), but DaS3 is by far the worst offender.

Don't forget blight town being shit. Izalith is way more than 1/4 the game, it's literally 3 zones with some of the worst bosses and level design in the series culminating in the worst boss fight in the entire franchise known as bed of chaos. The entire last half of Dark Souls is a rushed mess, it peaks at New Londo Ruins and it's a downhill slide from there. Dark Souls attracts way more nostalgia fags than Demon's ever could.

why is Sekiro in this? Quite strange. Why are you missing AC4 and Déraciné?

Demon's has the most memorable bosses in the entire franchise. If you think later games at better bosses, I feel sorry for you, they are all derivative, non-memorable with exactly the same mechanics, all they ask you to do is change your roll timing. At least Demon's Souls had atmosphere and tried to do something new. I don't remember anything as punishing as Allants soul drain being in any later games.

>you live in a world where DaS and DaS2 were never finished

It hurts

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>the pillars are used to separate the duo from each other to be able to actually get a hit in
not necessary because the bosses are easy to manage without them. ornstein's attacks have narrow hitboxes that are easy to strafe around, and smough is slow as molasses. it's like the gargoyle fight on top of the church, there's so much wide open space that they're never a threat

>Maybe you should actually play the games instead of being a retarded hipster who pretends like DeS is a good game.
maybe you should try playing the games instead of watching longplays on youtube

>Yeah and that shitty second half is still better than the content in demon's souls.
Even the bed of chaos has nothing on fucking dragon god interms of being a godawful terrible boss.
And DeS is FILLED with horrible badly designed bosses
the direct opposites of all of these statements are true

Someone should ban you for clearly being an underage faggot, jesus christ you’re a retard

You are fucking retarded. Blight town is hard, not bad. The swamp isn’t even a huge part of the area and experienced players can run straight to the boss after trekking down from Valley of Drakes in no time

Comparing Demon Ruins to Izalith is much more fitting, though the area isn’t nearly as bad as Izalith

Not him, but the only boss that wasn't fully surpassed was Monk. Old Monk is absolutely glorious in both atmosphere and mechanics.
Most of the Demon's bosses are fucked up.

Project harder zoomer, Demon's is the reason your 12 year old ass ever got to masturbate to Gwynevere's tits

Is all the infighting between souls fans really necessary?

What's the root cause of all this friction? This... animosity? What exactly is it that gave birth to this deep, burning schism that's split this fanbase into six fractured pieces?

Why can't we just exist as the amicable, respectful, functioning family we should all strive to be?

With Dark Souls, the all loving, guiding, humble father. Stoic, commanding of all men's respect and adoration.
And Demons Souls, the reluctant mother, who gave birth to our favorite games. Less respected than our father, and sometimes battered by him, but kind and nurturing nonetheless, even if she resents living in the shadows.
And Dark Souls 3, the prodigal son... the very image of his father, a brave, sprightly soul, cheerful and yet not too brash, but with an awful tendency of mimicking his family at awkward moments.
And Bloodborne... well, we do remember Bloodborne do we not? The rebellious, brilliant, witty sister, creative and edgy, always treading upon new boundaries... always locked away in her gilded room.
And Sekiro, the adopted Japanese child who insists on eating his food with a katana instead of a knife.
And Dark Souls 2... oh who could forget our dear little Dark Souls 2, the mentally disabled hydro-cephalic child, who dwells in a tranquil reality of his own, in his quiet little corner, painting glorious scenes with his own faeces.

Why can't we just have peace?

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why mention sekiro?

But Demon’s Souls is by far my favorite Soulsborne and that doesn’t make you any less of an annoying, mouth breathing, cock sucking retard.

Literally nobody I've ever talked to thinks Demon's Souls didn't have the best atmosphere unless you think muh eldritch derivative lovecraft was better.

Same as above, I see the special kids are out early this friday to argue about things nobody agrees with them on, literally nobody I've ever talked to liked blight town, you must be a fucking weirdo to unironically enjoy blight town and izalith. nobody even says it's hard, it's just boring and bad. Notoriously so.

> I feel sorry for you, they are all derivative, non-memorable with exactly the same mechanics, all they ask you to do is change your roll timing.
Yeah and that's so much better than hold block and attack after every attack? Literally none of the demon's souls bosses are actually interested to fight and most of them are just shitty gimmicks. Without the gimmicks they would be the most generic bosses you could think of to put in a game.
The way you are talking about things you obviously have no idea about tells me you literally did not play any of the souls games ever.
Demon's Souls was clunky as shit and all the bosses are either gimmicks or just straight up pathetic. the only good thing is the atmosphere but actually playing the game is just very unpolished.
You obviously didn't player either game however.

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Join the Demon's Souls discord and say that to my face faggot.

>t. Gave up on Blighttown

It’s okay user. You’re not fooling anybody though, we all know you weren’t able to get to Lost Izalith even though you hate it so much

Gimmicky and memorable>muh dark souls """difficulty"""

>Yeah and that shitty second half is still better than the content in demon's souls.
lol

Dragon God is easy but its not downright unfair garbage like Bed of Chaos
>And DeS is FILLED with horrible badly designed bosses
once again it seems like you're describing Dark Souls with its array of awful bosses like Asylum Demon rehash 3x or Ceaseless

what's wrong with blighttown you scrub?

Kek, I don’t need to join some 14 year old’s limp biscuit club to tell him to neck himself or come back in 4 years when he gains some reading comprehension

Nobody gave up at blight town, they gave up at das2 you dumb fuck.

>can i get uh one valley of the giants
>sorry archstone machine broke

Literally every single From game releases incomplete

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I doubt you've talked to too many people about the matter. I'm not saying I have, but I don't think you have either. Demon's most atmospheric level derivative Lovecraft shit for starters.
Also, Shrine of Storms is a shitty grey mess and Stonefang is like a fucking Mario level in terms of atmosphere.

>sekiro
>assassins creed

smells like you haven't played either game

Okay cuck. I was gonna show you how to play Demon's Souls online post server shutdown, but rip you.

The only game that feels complete is BB with DLC and I guess Sekiro. But in BB literally every plot thread is tied up except Odeon.

>AC = assassins creed
Found the zoomer

>mediocre review scores
>never won goty awards
Sickens me that people like you use this site. And no, I've never played AC so I'm not whiteknighting it its just that that attitude makes me sick.

I've literally talked to everyone that matters about the topic we are discussing. Short of Miyazaki himself and a few of the devs.

And just no, Bloodborne is blatant lovecraft. The eldritch nature of demon's is a subtext at best. You're from Fextralife....right?

Now imagine if they made you run through the rushed, half-finished archstone content every playthrough and it comprises almost half the game. That's dark souls

I know I’m in the minority here, but sometimes I wish they’d go back to Demon’s Souls more gimmicky bosses, or at least mix it up and come up with unique fights. I think I remember reading once that Miyazaki said that in DeS it was sometimes more about the challenging journey to the boss rather than the actual boss fight itself. Its a far cry from the
>DUDE LMAO UR GONNA DIE SO MUCH TO THIS BOSS
>DUDE WHAT IF HE HAD 4 HEALTH BARS AND COULD ONE SHOT YOU XD
design that’s been done to death in every souls game since, with each subsequent game becoming more egregious than the last in its DUDE DIFFICULTY design ethos.

I rather have a boss that requires me to actually play the game instead of the boss being a totally forgettable gimmick that takes like 2 seconds to figure out and after that the entire boss is a fucking joke.

zoomer retard

Spotted the zoomer that never even owned a ps3.

I was online last night, someones made a server. All you have to do is change your ps3s dns. There are only like 8 people at best online at any given time though.

>Without the gimmicks they would be the most generic bosses you could think of to put in a game.
right, they would be dark souls bosses

Dark Souls is far more clunky and unpolished. it really seems like you haven't played DeS and are talking out your ass at this point

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Basically.

Demons Souls is missing the sixth archstone, Lost Izalith has visible texture and geometry missing and the DLC was obviously originally meant to be part of the game, Dark Souls 2 feels like some put a game in a blender, Bloodborne's quality wavers massively over the course of the game, the chalices are undercooked and the DLC fixes too much not to be partially cut content, Dark Souls 3 has parts that feel stitched together and the DLC was unnecessarily split in two, and Sekiro's reuse of minibosses and lower "main boss" count nearing it's end suggests some level of rushed development

Ah you're a regular. It fluxuates from 10-30, still better than no online at all. You're welcome. It brings me joy every time I see someone new play it with someone else and get to do so, even if the population is quaint.

Who's everyone that matters? Explain.
As for Latria, it's stardard Lovecraft haunted castle shit with some King In Yellow shit straight lifted from the book.

To be fair DS3 gave us the return of the Stormruler boss fight, which was cool as fuck

>Who's everyone that matters? Explain.

People who actually have impactful opinions and helped develop the community. I.e. not Yea Forums conversations where nothing you say has consequence.

>As for Latria, it's stardard Lovecraft haunted castle shit with some King In Yellow shit straight lifted from the book.

God, that has to be the worst opinion I've read in a very long time. I'm sorry for your loss.

I did think it was pretty cool, but at the same time I felt the nagging feeling of
>STORMRULER™ FROM DEMON’S SOULS™!?!?!?!? I LITERALLY CLAPPED!!!!!
which pervades a lot of that game’s design choices. I wonder if Fromsoft has it in them to create another game with unique bosses that aren’t just giant beasts or epic sword guys

I think I shaped the Demon's Souls community more than literally anyone.
Also, you should read King in Yellow if you disagree.

Just who are you exactly?

What’s your take on Latria then? I’m not the user you’re replying to but I’ve heard similar comparisons before as well.

>Why is do zoomers always cite Dark Souls as the most influential in the series when it was Demon's Souls that started it all?

Because most people from that time owned a Subscriptionbox 360 like their favorite youtubers.

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EWGF

>Play Souls games
>Weapons take an eternity to finish their animations; feels like I'm overcoming a hernia every time I press the attack button
>Enemies attack quickly and deal fuck tons of damage
>Bugs, glitches, shitty animations, hitbox and clipping issues everywhere that five million patches never fix; obviously made on a budget of like 2 dollars
>10/10 GOTYAY GIT GUD xd IT'S TOUGH BUT FAIR IT'S LE FUN TO BEAT YOUR HEAD AGAINST A WALL BUT NOT FOR ANY OTHER SERIES
I'm convinced that the only reason this series is popular is because it came out at around about the right time when there was peak bitching about how easy games were getting and this filled a void for gatekeeping elitists to pressure everyone else into liking. No other series has this many flaws that are so flagrantly excused under the banner of "git gud". I mean for fuck sake even with a large publisher backing them Sekiro still looks low budget as all shit what with all of the shitty lip syncing and convenient angles to disguise this whenever there's voiced dialogue. Before this series From Soft were renowned for shovelware garbage and I fail to see how this series is any different.

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>or at least mix it up and come up with unique fights.
sorry but that would take too much creativity and effort, and would make the game seem vaguely like an RPG instead of a dumbed-down action game

Nah bro, you literally disappeared and didn't help shape the community. People like Stooge did, and many other later contributors who helped form the reddit kept it going. You pvp fags like Hag were all completely irrelevant to the community. That being said, cool to see you browsing Yea Forums like a loser just like me.

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I rather have 3 asylum demons, ceaseless discharge and bed of chaos than the absolutely unmemorable garbage bosses that DeS has.
Asylum demon shits all over the garbage bosses of DeS.
Tou did NOT play the fucking game if you somehow think most of the bosses aren't pure trash.
No, they would be Demon's Souls bosses but somehow even be way fucking worse. If that was the case then Dark Souls likely wouldn't even exist because people would have hated Demon's Souls for being low quality garbage.
I do own it and I beat DeS, retard. I have 100% completed every single souls game EXCEPT DeS because it isn't fucking worth playing beyond the curiosity of it spawning the franchise.

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So is the remastered version a thing we can hope for or just a dream?

Yes. That's a good thing to say about the studio but still I feel more nostalgic for it. Blood is my favorite in gameplay because I don't care for online features, shields or big ass armor

Are you the one who made it? If so, I'm eternally grateful. So glad theres still an option to go online with it.

>Dark Souls started an entire genre by itself.
It's the same fucking game as Demon's Souls, just more popular.

Hopefully not because that would be a waste of time and resources over at From that could be spent doing way more important things like making a new Armored Core instead of rehashing the worst souls game.

Zoom zoom!

Yuvi hosts it, but I helped him put it together.

>People who actually have impactful opinions and helped develop the community. I.e. not Yea Forums conversations where nothing you say has consequence.

The entire fucking English-speaking Souls community was literally born on Yea Forums you raging newfaggot.

The first translated Famitsu scans were posted here before anywhere else on the internet, some guy who ran an import shop was helping people get their hands on it before we knew if it was even going to be localized, 90% of the Demon's Souls wiki was scraped from archived threads as people worked to piece shit together with the help of Google Translate, etc.

Nah bro.

Demons Souls bosses are cool because they're like... totally unique, and wicked because instead of having complicated movesets and interesting AI, they're simple and don't require any real thought.

But they're totally atmospheric and shit. Like way atmospheric. Way more than any game that's not demons souls.

I think the soulsborne games are an extremely interesting case on how design ethos can be bastardized by leaning too heavily on the aspects of your art that your fans are most vocal about.

nah

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Hope you're wrong, t.bh, it could be way better than any DS game if done correctly, the lore and storyline is heart-wretching and unforgettable,perfect ost
I really think it's a good base for a nice game

>The entire fucking English-speaking Souls community was literally born on Yea Forums you raging newfaggot.

Nah, it was born on fan-made wikis, that's where everyone who matters and actually went on to formulate the communities came from. You're literally nobody but a consumer of the product so I don't expect you to know better.

Oh, well, this convinced me that you’re not a zoomer

>The entire fucking English-speaking Souls community was literally born on Yea Forums
cringe

I did disappear, yes... but I'm still me. Stooge also disappeared and was more of a figurehead than an actual contributor. I spread the PvP meta game further than anyone else did before me and compiled the information of other community contributors. I also warped the meta game with the techniques and build data I discovered. I even coined most the terms used today. This all continued into Dark Souls 1 for some time.
I actually liked Hag, Berto, Stooge, Gunt, Jimi, etc. But when people got into these weird website cults and I didn't like the community elitism either and hated the honor duelfag shit.

>pvpfags
>DeSfags

You can only erase one forever
Choose wisely

Easily one of my favorite boss of all time

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Wrong. King's Field was the most influential. But Armored Core is the supreme taste.

haha yeah Demon's Souls bosses kinda suck. me personally, I prefer pressing circle a lot of times, the more you have to do it the better the boss is

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Pvpfags easily

>No, they would be Demon's Souls bosses but somehow even be way fucking worse.
right, that's what i said. they'd be dark souls bosses
>I have 100% completed every single souls game EXCEPT DeS
is this supposed to be impressive? the games aren't hard, just long

>instead of having complicated movesets and interesting AI, they're simple and don't require any real thought.
describes dark souls bosses very accurately

developers should never listen to their fanbases. it's like a shepherd taking advice from his sheep

pvpfags, all day

That's more button presses in those 30 seconds than most DeS bosses require to beat completely

youtube.com/watch?v=GOh5vyBvffw

Why not both?

PvP is literally irrelevant to the community, you guys operate on the side and most of your community is hosted apart, even discords are split thanks to the pvp community.

PvPers are the most deluded self entitled participants and often contributed nothing to developing the platforms that gave any of you forums or resources to connect on.

I'm not insulting you. I dueled you many times in Demon's Souls prime, but the community has come far away past the influence of those people and it has nothing to do with pvp tournaments or pvp meta game. coop and lore will always be what these games are actually founded upon. You should join the official discord to reconnect, instead of living in 2011.

>the base of every From Software game released after it
wouldn't that be Kings Field 4?

No, they would still be demon's souls bosses, because demon's souls has absolutely trash tier bosses.
But no, they would be even more trash than that, a new low you can't even imagine.
Dark Souls has actually good bosses and you obviously didn't play it or DeS.
The fact you go straight to that thought shows me you still have no idea what you are talking about. I'm obviously showing you I know more about the franchise than the little shitty hipster brain of yours.
DaS is when the games became good, DeS was just an experiment.

Just because it started it all doesn't mean it did it all the best. I respect the shit out of Demon's Souls but Dark Souls took everything good about it and improved upon it in every way

>But no, they would be even more trash than that, a new low you can't even imagine.
something even more horrible than demon's souls bosses... no... could it be? dark souls bosses? the horror...

.t didn't play dark souls or demon's souls

PvP was the community. The community was comprised of mostly PvP players. If you want to say they're irrelevant to the games, I'd agree, but I don't think they're irrelevant to the community of the games. Anything else doesn't make a community because there's nothing to discuss that you can't get from a guide or video.

Developing a communication framework and infastructire is another part of the same pie, but frankly people would use existing resources even without wikis (Yea Forums, GameFAQs, Reddit, and Atlus forums were 4 of the 5 major connection and user resources alongside Wiki).

I don't feel insulted, we just disagree. I'm not living in the past frankly: I left that hobby behind and moved on in my life. I could have made a real go at it for a profession, but I'm glad I didn't.

>PvP was the community. The community was comprised of mostly PvP players.

It's all you particpated in. PvP communities, especially elite communities (which you were apart of) are irrelevant, It's sad to see you can't see how irrelevant you are. You got quiet lucky I was here, cause nobody gives a fuck who EWGF is or your contributions to meta game, which developed in parallel to the jp meta game, proving that what you found wasn't all that unique even if you pioneered it in demon's souls. Again, nobody knows or cares outside of a very small elitist group of tournament organizers.

If you think lore and coop as well as general discussion isn't the actual core of souls community then you are blatantly just wrong, a majority of players don't even give a fuck about pvp let alone care about meta glitches. There's nothing much to disagree about, you come from a view point that is deeply seated in the distant past before reddit was even a thing or discord and even Yea Forums was young. You are literally boomer incarnate and nothing is ever going to enlighten you otherwise.

It's also interesting how highly you speak of yourself, a hobby doesn't define your life unless you let it and you have no reason to convince me otherwise, but it is curious you'd be discussing it on Yea Forums with as much pride as you are just to say you don't care anymore.

>I have 100% completed every single souls game EXCEPT DeS
You got every secret, armor and weapon in the KF and ST series?

those games don't have cheevos, why would he play them

I’ve been replaying the series and bloodborne is super overrated

Everyone simply ignores that chalice dungeons are the worst content from has ever produced in the series

You’re simply wrong. No one gives, or gave, a fuck about pvp

the game has enough content even without chalices

Bad content damages the quality of the game as a whole.

You seem to have jumped to some conclusions about me. I didn't care about tournaments, organized duels, making duel videos, etc. I was an outsider interested in breaking the game as much as I could as sharing that information. That's what I did.

Lore and co-op were parts of the community too naturally, but there was a lot less co-op discussion and those who were into it didn't have much to say other than "help me beat X". Lore discussion was more in depth but not particularly more frequent.

I don't particularly care if nobody cares. Naturally, it's just a niche game with a niche community. For a time, I was a big fish in a small pond. That's okay with me, but for some reason you seem deeply offended by it. I have no enmity or ill-will about it, but you do for some reason. Maybe some day you'll let all of that go.

You're wrong.

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To 100% them and give his retarded opinion any weight.

only if it's mandatory

The best part is how the BGM during that boss fight is laughing with you.

Not if it's entirely optional.

I'm sorry, but you exude this deep sense of pride about actually forming the community by coining terms for meta glitches and participating in a very small cult of organized pvp which just operated in parallel to many other cults of equally skilled and knowledgeable pvp players that were all small and completely irrelevant to the grand scheme of the actual community of demon's souls which completely ignored your existence.

I don't believe you have talked about this anywhere outside of Yea Forums or small twitter groups, you are welcome to join the official discord as EWGF or browse a reddit or hell, even more Yea Forums threads to see how little anyone gives a damn about meta pvp in souls.

I was hoping you wouldn't be yet another delusional demon's souls vet I met in my youth, but I'm learning it's just what the pvp community produces.

I like the attempt at projecting back some armchair though, I'm telling you the truth, I never let my hobby impact my life so much that I felt a need to distance myself from it. You clearly are everything you'd like to accuse me of, sadly.

Not true. For example auto-aim in fps. It's optional sure, but it damages the game when it gives the play an advantage over his competition if they don't have theirs enabled.

Let me rephrase then.
Not if it's entirely optional, in the context of a single player game. BB has just enough in the main game, that makes the quality of the chalice dungeons seem like a minigame in comparison.

We could make a remastered version with a DS1 game mechanics, and staying fathful to the content of the original game, I've never actually played DeS because I don't own a PS3 but watched hours of gameplay, the aesthetics are really unique

Not everyone had the money to buy a PS3 just to play DeS back then, Dark Souls being a multiplat helped the series develop much more for being more accessible, this is coming from someone who bought a PS3 just for DeS.

Then I agree with your statement good sir. Continue

this is true but devs that waste time and money on bad portions of their games could have spent those resources on making the good portions of their games even better

was it worth it?

Because dark souls was on pc, thats tje only reason.

Yes. Access to psn on the ps3 is infinitely worth it.

It was worth it but yeah, only accessible to people who owned it or had a friend that had the console and game, which was kinda hard, most my friends at the time were exclusively fpsfags.

The point of that post wasn't the quality of AC but rather it's popularity. You can't claim AC made from software above literally who status when it had zero recognition or positive reception even in Japan.

You could make the same claim about co-op and lore being fractured thus irrelevant to the whole. I'm not sure what you're trying to accomplish with line of reasoning.

You also should stop jumping to conclusions. I've tried not to jump to conclusions about you because I'm trying to have a plain conversation.
I had quite a few real-life friends I discussed this with, and still do.
Also, you seem to think I care about e-fame, but I don't.
Like I said, this was a isolated period in time where I was a big fish in a small pond.

If anything, I'm realistic. The second I stopped producing content I lost any claim of relevancy, but it doesn't change what happened in the past.

I'm not sure what you mean by having "hobbies impact your life". What is your point here? I never distanced myself from anything, I just moved on. I stopped making content because I had completed what I had set out to do. It was successful as far I'm concerned. As for this projection you claim, I'm not sure what to say: you're making assertions and jumping to conclusions about me that aren't true. You just seem more bothered about it than me.

too bad its the only type of boss is 3

Demons Souls is overrated.
>horrible bosses
>awful world design, every level is completely separate and linear
>grass is a terrible healing system
>retarded mechanics like human form and world tendency, punishing you for trying to complete a level in human form
>pure bladestone
>forgettable music, aside from astrea’s theme
>the only argument for it being good compared to its successors is MUH ATMOSPHERE

Demon's Souls was underrated in it's day but it is nowadays very overrated. And sure, you can say how it was the first Souls game but the popularity of the franchise and FromSoft as a company only took off with Dark Souls due to a mix of Bandai Namco's marketing and DkS1 being multiplatform.

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I don't think anyone would disagree that Dark Souls 1 is the most influential. But it's probably the most overrated frankly.

What you don't know about this topic makes you look really bad honestly. General community discussion/coop/lore are all cohesive and are core parts of what form the community and comprise 90% of the discussions that happen today. Pvp players tend to stand out as unique special snowflakes in the community and tend to make cult communities that branch off. You clearly don't know this because you don't participate and live in the past.

There's no conclusions to jump to about you, you've provided pretty accurate information on yourself from admitting you didn't like the community so you left to saying things that are blatantly wrong and detached. I'm not too interested in discussing it further as it's obvious you are unreachable on that pedestal you speak from and I can only assume you have been speaking from for 10 years now, it's sad to see.

I also certainly hope you don't care about e-fame or relevancy because you never had either. I was only ever bothered you inferred that you did. Best of luck, I have done what you asked and "let go" now.

That would be Bloodborne or Demons Souls.

>tfw you win bloodyfaster's game giveaway and she says your name

youtube.com/watch?v=CqhqbsdpAXo

How can 1 game be so KINO?

Blunderbornefags need not apply

You can claim that I look bad, but you were the one that brought some sort of alluded to expertise here: If anything, you were trying to throw some weight around.
As for the claim that "only coop/lore are cohesive and nothing else counts because I say so" leaves me unconvinced.
Lore communities are just as cultic and coop isn't even really community—they're almost always meager requests.

I didn't like the squabbling in the PvP community no, but like I said, I didn't consider myself part of it and more of an outsider interested in the inner workings of the game. There was a long period where I was considered the the foremost player on these sorts of things, which drifted into PvE too as I'd outlined basically the best build flowcharts. Naturally, I have the metrics to prove it and recieved a good sum of money for my work.

Anyways, best of luck. Maybe some day you won't try to throw your weight around and claim to have spoken with "everyone that matters."

I mean yeah, DeS and DaS are both very overrated. Doesn't mean they aren't very good / excellent games.

Bloodborne is extremely niche, like if you're fond of the aggressive melee combat focused fast gameplay style you'll probably love it but those who don't will find themselves out of luck, same thing with Sekiro which is aimed at an even tighter niche.

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>started its own genre
Lol

>You can claim that I look bad, but you were the one that brought some sort of alluded to expertise here.

Feel free to join the discord, we can talk about it more in depth there, here you can just dismiss me like I don't know what I'm talking about and put up mental blocks.

>Anyways, best of luck. Maybe some day you won't try to throw your weight around and claim to have spoken with "everyone that matters."

You too!

Sure. What discord and what's your user name?

None of the bosses are good gameplaywise.

discord.gg/84DWCm

>More memorable
Can't name a single boss from DeS, but can name every boss from Das1 and BB

She's like parody of a twitch streamer occasionally with her begging for people to sub or her whipped orbiters to throw gift subs so she can raffle off a game code. Her AC Odyssey playthrough was one of her best since she was way more genuine during that. I kinda expected her to be trash at Sekiro but her playstyle i.e retard willmilling every opponent is not only enabled but encouraged by the game so eh.

Because it's a PS3 exclusive. Exclusives flop

I rape DeS with magic and I played it blind

Bloodborne, Horizon, P5, Smash, BOTW don't look like flops to me.
The real reason is that Sony had no faith in the project and originally it was not even going to see a western release.

?
This is a SL1 tranny discord.

It's literally the official reddit discord cucknigger

It didn't flop
It sold very well for a new IP with absolutely no marketing behind it

?
It's tranny paradise full of memes.

P5 and BOTW aren’t exclusives though, but you’re right.

Lmao.

Enjoy Yea Forums.

lol I wasnt even the guy you were taking to i just wanted to see the demons tranny discord..

I actually enjoy that it's been reduced to picking on discord and video game communities rather than even attempting to continue. Epic fail.

Well p5 is exclusive to playstation 3 and 4 consoles and botw is on wiiu and switch so you're technically right but in practice they're exclusives. Still, there are other examples like God of War on the ps4 or Uncharted.

marrvellous

Nope. Bad content is bad content, it negatively effects the game. Bloodborne would quite literally be a more cohesive, polished experienced if chalice dungeons were removed and replaced with nothing.

Because everyone was either too poor to own a PS3 and buy games or too shit to actually beat DeS.

Dark Souls was on PC so there was rampant piracy and full on cheaters so unskilled normies could see more of the game, thus it was way more popular.

>Bloodborne would quite literally be a more cohesive, polished experienced if chalice dungeons were removed and replaced with nothing.

>olympic tier mental gymnastics
Nice try.

>Dark Souls 1 was on pc
Only after the console versions had been out for a year.

DeS is the easiest game in the series though, from the plethora of heals (including regen), overpowered shit like warding/second chance, and I would say most importantly the crescent falchion is basically a drake sword that scales for the entire game

Are you implying chalice dungeons are good? You really want to go down this route?

Now you're just putting words in my mouth.

NEED DIRECTIONS
CAN'T FIND FOREST BEHIND ASHINA CASTLE
DONNO HOW TO GET TO SUNKEN VALLEY WITHOUT THROWING MYSELF OFF A CLIFF AND ACCELERATING AT 9.8 M/S2 UNTIL LEAVING A SMALL CRATER AT THE BOTTOM

ALSO WHY ARE THESE STUPID WORTHLESS LIZARDS EVERYWHERE

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So they aren’t good but they don’t harm the quality of the game, ok retard.

Every single second someone spends in a chalice dungeon would be better off spent in the rest of the game. By choosing to do chalice dungeons you are directly harming your own experience.

It didn't sell because it was fucking hard to get hands on a copy when it released. I had a friend who was following Demon's Souls before launch and he got cucked like 3 separate times because they moved the release date or some shit despite the game being out in japan for ages.

They're entirely optional. They're minigame tier side content that does not bar any progression in the main game. What part of "optional content" do not understand?

you're better off playing a chalice before repeating content you already beat desu

Nah man from has always been niche. AC was their most popular franchise by far and it was still totally overlooked by journos and the average consumer. I don't even need to mention the rest of their pre-souls catalogue because I guarantee 00.5% of diehard gamers played them.

Zoomzoom

What part of “bad content diminishes the quality of the game as a whole” do you not understand.

Take any activity, add a pile of feces in the corner and it’s worse.
>you don’t have to go near that corner bro

>implying chalice dungeons aren’t trash

Nobody cares about pvp though. You sound pretty delusional.

It's got the worst of everything in the series
>Worst Build/Weapon Variety
>Worst Game Balance
>Worst Online Functionalities
>Worst Bosses
>Worst Levels
>Worst Hub Zone
Thing is; DeS isn't underrated at all. There's a legion of retard fanboys who like to act like DeS's bosses weren't mostly dogshit and that it's levels weren't mostly mediocre. More than once I've been told in honest and direct terms that they feel the bosses and levels have never even come close to being matched.

Really? You don't remember the Goo Boss, the Big Shield boss, the blind Hercules, or the Fire Angry Man? They were pretty fucking neat. What about the boss that DaS reused with the two flying monsters?

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>ALSO WHY ARE THESE STUPID WORTHLESS LIZARDS EVERYWHERE
Fromsoft reference. They're a lot like the Salamanders in Demon's Souls that hang out in Stonefang Tunnel

you get more than enough heals in DaS, having more than more than enough doesn't make DeS easier, it's about the same

>Worst levels
>Worst Hub Zone
Now you're just being retarded

>There's a legion of retard fanboys

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I'm really not.
>The Nexus
Massively oversized for no good reason. Fuck that place.
>Valley of Defilement
Worst swamp level of them all, really boring and uninteresting
>Boletarian Palace
Very weak level design overall. Just a few hallways. Pales in comparison to castle levels like Lothric or Shulva
>Stonefang Tunnel
Maybe the best area. No major complaints.
>Shrine of Storms
Also maybe the best area. Same as Stonefang, no major complaints
>Tower of Latria
Overrated as fuck, cool atmosphere but the actual level design is mediocre as hell

>The interconnected world design of DaS never made a comeback because of legendary nip shit taste

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this is the first game i got for the ps3, had no idea what it was but there was a dragon on the back and it looked cool. Couldn't get past the first level and dropped it for years. Thanks for reading my story, user. :)

>Massively oversized for no good reason. Fuck that place.

Strange take, found it fun to explore, you only have to go up to the top once.

>Worst swamp level of them all, really boring and uninteresting

It was the most interesting because it was the first time it was done, every other game did it as a derivative and it got more tiring each time.

>Very weak level design overall. Just a few hallways. Pales in comparison to castle levels like Lothric or Shulva

Boletaria is designed to look like an authentic location rather than a fantastical one from a renaissance festival. Very hot take, not many people dislike world 1

>Overrated as fuck, cool atmosphere but the actual level design is mediocre as hell

World 3-1 is one of the most atmospheric locations, if not the most atmospheric location in video games. So another weird hot take.

Kind of an obsessional way to see things thought. Those dungeons aren't mentioned nowhere in the actual game nor they are mandatory. I've never bothered to do them, couldn't say that bb as a whole was impacted by it in any way.

What's with you fuckin idiots and equating popularity with quality? AC is a good series, but it is NOT popular, and has never been well reviewed. These are easily confirmable facts.

>Just a few hallways
???
Now I'm sure you didn't play the game

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>Strange take, found it fun to explore
But there's nothing to find. All it does is make going to the Monumental take half your day.
> it was the first time it was done,
First times don't count for shit. The later games surpassed it.
>Very hot take, not many people dislike world 1
I don't acitvely dislike it. It's just clearly far and away the worst castle level in Soulsborne. Especially in a world with Castle Cainhurst and Ashina Castle.
> So another weird hot take.
I praised the atmosphere. Unfortunately that's all it has. The actual level is just linear and boring to explore. The Mindflayers are cool but that's it. I had fun the first time before I knew it would mostly be empty and easy and linear. Every other time I'm just annoyed at getting facefucked by squids and all the constant screaming in the background sfx.

You'd be extremely wrong.

>complain that Boletaria is small and linear
>praise Cainhurst
???

>You'd be extremely wrong.
You keep saying shit that's blatantly wrong, so it's either that or you're retarded.

>But there's nothing to find. All it does is make going to the Monumental take half your day.
Uhhh.. false? NPCs will begin to populate it as you play and there are definitely things to find like eph stones and interesting architecture. Not everything has to reward you tangibly.
>First times don't count for shit. The later games surpassed it.
Blight town and Shrine of Amana are better than world 5 in demon's souls? Gonna have to disagree with you there champ, Even Ds3's swamp was worse imo, it was not even half as interesting or foreboding as Demon's Souls, especially world 5 in pure black.
>I don't acitvely dislike it. It's just clearly far and away the worst castle level in Soulsborne. Especially in a world with Castle Cainhurst and Ashina Castle.
It's just a unique opinion, It's the only real castle in the franchise, and for that it is the best for me.
>I praised the atmosphere. Unfortunately that's all it has. The actual level is just linear and boring to explore. The Mindflayers are cool but that's it. I had fun the first time before I knew it would mostly be empty and easy and linear. Every other time I'm just annoyed at getting facefucked by squids and all the constant screaming in the background sfx.

Yea world 3 is definitely not linear. I think you didn't even play the game.

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People actually played Dark Souls

Cainhurst has a lot more going for it. At least it has interesting enemies and encounter designs. Boletaria was mostly just soldiers and knights. The whole time. Cainhurst is Latria tier atmosphere with Boleteria tier level design but Stonefang or Shrine of Storms level encounter/enemy designs.

You can disagree with me all you want, but I'm not lying about anything and if you can prove that I am, go ahead.

>NPCs will begin to populate it as you play
They populate about 10% of the overall space that's available. The place is vertical as fuck for literally no good reason.
> It's the only real castle in the franchise, and for that it is the best for me.
That's such a flimsy argument it's hard to even grasp it. Especially since you're ignoring Ashina which is pretty much a completely realistic 16th Century Japanese Castle.
>Yea world 3 is definitely not linear.
Yes it is. You're basically funneled through 3-1 and 3-2 is just a forked road where you have to go back and take the other path. It opens up a little bit once the heart drops but not really in a meaningful way.

>They populate about 10% of the overall space that's available. The place is vertical as fuck for literally no good reason.
You're complaining it's too big because....? You have to go up there once? I'm sorry you didn't like the absolutely kino atmosphere and architecture of the Nexus (widely regarded as once of the best hubs in video games) but this is some real weak criticism.
>That's such a flimsy argument it's hard to even grasp it. Especially since you're ignoring Ashina which is pretty much a completely realistic 16th Century Japanese Castle.
I didn't make an argument, I stated it's the only real castle in the franchise so I prefer it. Important to note, you didn't make an argument either, you just said what you prefer.
>Yes it is. You're basically funneled through 3-1 and 3-2 is just a forked road where you have to go back and take the other path. It opens up a little bit once the heart drops but not really in a meaningful way.
You should check the map I linked to see it's non-linearity. At this point you're becoming a rambling beggar.

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>I'm not lying about anything
So what part of Boletarian Palace is "Just a few hallways"?

Those are all rectangular spaces that lead from or into other spots. It's very much just a bunch of hallways. It's Castle Drangleic tier. I forgot about Drangleic, it can be down there with Boletaria fighting for second last place.

>Those are all rectangular spaces that lead from or into other spots.

Good job you've reduced your statement to explain all of 3d space in the universe.

>You should check the map I linked to see it's non-linearity.
So now you're just gonna try and lean on how detailed that map is to pretend 3-2 is crazy nonlinear? You're being dishonest as fuck champ. You have to go hit the two switches to lower the heart. Linear. Once the heart lowers, you're able to reach the Maneaters but it's not like what's opened after the heart drops is super exciting or expansive. Honestly, you're fighting an absurd uphill battle trying to prove non-linearity for the game with the most linear levels in the series.
> I stated it's the only real castle
That's wrong on multiple levels. Which is why I shat on you for it.

DeS is unfinished mess. Also level select world design sucks ass

>Those are all rectangular spaces that lead from or into other spots.
Congrats, you just described every level in Souls
>It's Castle Drangleic tier
Now you're just being retarded again

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>So now you're just gonna try and lean on how detailed that map is to pretend 3-2 is crazy nonlinear? You're being dishonest as fuck champ. You have to go hit the two switches to lower the heart. Linear. Once the heart lowers, you're able to reach the Maneaters but it's not like what's opened after the heart drops is super exciting or expansive. Honestly, you're fighting an absurd uphill battle trying to prove non-linearity for the game with the most linear levels in the series.
It's verifiably not linear, knowing where to go isn't an argument, many new players get lost there very quickly. I actually don't even know what your argument is here. You said it was linear and it's not so I don't know what you're rambling about anymore other than you know where to go...okay?
>That's wrong on multiple levels. Which is why I shat on you for it.
Boletaria was designed to look and feel like a real location with some fantasy element in its location. Sekiro is built to look like a real castle but you're comparing a completely different type of location, comparison to ds2 makes more sense than this, if you prefer Japanese style then again....okay.

Miyazaki restarded the project from scratch idiot

>Now you're just being retarded again
No. I'm not. You're just a brainlet. Drangleic is just about as good as 1-2 or 1-1 or 1-3.
>It's verifiably not linear
No, you just don't understand the meaning of the word within the context of level design. It features no choice other than which path you take first. It's functionally linear.

>You're just a brainlet
Great argument, as expected of a literal retard.

Elaborate on how these levels are the on the same tier.

>No, you just don't understand the meaning of the word within the context of level design. It features no choice other than which path you take first. It's functionally linear.

Your standards for non-linearity aren't realistic, and every souls game is linear. Sure, in Dark Souls you can walk over to the catacombs or go to blight town. In Demon's Souls you can go do world 2 or go back to nexus and do world 5. Makes no difference, when you compare apples to apples, Demon's Souls individual levels have less linearity than any other game in the franchise. Check the maps and compare them for evidence of this.

>Why is do zoomers always cite Dark Souls as the most influential in the series when it was Demon's Souls that started it all?
Because normalfags on re-eddit didn't play it until it came out on PC/xbox

>Demon's has the most memorable bosses in the entire franchise
DeS has no good or memorable bosses
Gimmickshit is bad game design

>Your standards for non-linearity aren't realistic, and every souls game is linear
Not on the level that Demon's Souls is. All you're doing is taking my argument about a particular level being linear and trying to blow it out of proportion by applying to the entire game on a macro level. Also, you probably don't know how much choice you have in Dark Souls 2. The entire first half of that game is optional. Using the Soul Memory option to get into Drangleic skips all 4 Old Ones.


Penetrator, False Allant and Storm King are pretty memorable.

You can't have liked Dark Souls then, or DS2 really.

>Not on the level that Demon's Souls is. All you're doing is taking my argument about a particular level being linear and trying to blow it out of proportion by applying to the entire game on a macro level. Also, you probably don't know how much choice you have in Dark Souls 2. The entire first half of that game is optional. Using the Soul Memory option to get into Drangleic skips all 4 Old Ones.

No, that's actually what you're doing. You said world 3 was linear, i posted evidence that it wasn't linear and you've been rambling since about `muh choices`. DS2 does have a major skip, but it's pretty much the worst game in the franchise too so big ole shrugaroos from me, I wouldn't mind skipping half the game if I had to play it desu.

Funny because it's true. DeSfags are pathetic

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>b-but muh poorly designed gimmickshit
>b-but muh atomsphere which is complete shit to DaS1 and BB

>i posted evidence
You posted nothing. You posted a detailed as fuck map that supposed to dazzle me into thinking your argument is legit. It's not. No matter how complex a map you post, I know what the level's layout is. I know it's linear. You're literally just a brainlet who gets dazzled by a highly detailed map jpgs.

No it wouldn't since the chalice dungeons give you more options to play around with the combat dungeon

I posted a literal map of the level after you said it was linear and you've been rambling since providing literally no evidence and not engaging other people who called BS on your statements either.

Literally who? They all die in 5 seconds

>I posted a literal map of the level after you said it was linear
And all it does if you actually take the time to read it: is prove me right.

You're wrong. Fuckin' suck it up.

>the zoomers now call Des overrated because they never played it so when people talk about what they like they get pissy.
never change Yea Forums

are you a child with no reading comprehension

Not a argument DeSbabby. Player on release. It was a piece of shit back then and it's a piece of shit now.

*crack* *sip*

Now Leechmonger and Dirty Colossus, THOSE were atmospheric and memorable bosses.

old games a shit because i'm spoiled with flashy moves and boss phases
holy fuck.

You don't know how funny and butthurt you sound for being wrong. I am not convinced you played demon's souls. You haven't given it any criticism that exists in reality. It's like you're inventing things to criticize at this point

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You only get 5 heals in DaS1 and other forms require resources and farming. You get 99x max heals in DeS. It's a joke of a game.

Nah, you're just proving my initial post completely correct. You're one of those insane retarded DeS fanboys I was on about.

a single level in Demon's Souls has better atmosphere than the entirety of DaS1 put together

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>Penetrator, False Allant and Storm King are pretty memorable.
Literally who? Please name good bosses

You've actually been rambling about Demon's Souls linearity and telling me the map is subjective now. Or somehow 3d space as it exists in the universe is too linear?

I don't know anymore, you can't be a real person imo. Are you indian?

DaS1 is a actual good game no

3-1 and 5-2 are the only good areas

>a single level in Demon's Souls has better atmosphere than the entirety of DaS1 put together
its like you want people to not give a shit about your opinion

>That ring that makes you invisible outside of lock-on range
Demon's Souls literally has a ring exactly like that.

cus most niggers never played the good dark souls ala demon's souls
bunch of fake fan niggers

99 grass requires farming aswell, what a stupid argument. dont forget to mention in DaS1 you have poise that lets you literally heal through boss damage

Boring uninteresting level that has nothing going for it. You braindead retards always say this has "good atomsphere" but it's just a buzzword to defend a shit game

>telling me the map is subjective
Not even once.
>I don't know anymore
Then stop posting. The situation is clearly getting away from you.

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>99 grass requires farming aswell
You can literally buy grass. Besides only a literal retard would defend poise

Das1 is literally demon's souls but with some of the worst bosses in the franchise and level design in the second half. Nothing in demon's comes close to bed of chaos or asylum demon snooze fest.

tell me what level in Dark Souls has better atmosphere so we can all have a laugh

You realize you were arguing with two people right? not one

Anyway, you need to look at the maps and stop rambling. You're like a beggar on the side of the street in denial. I'm done responding to you.

demon's souls didn't age well though. DaS will hold up,but Demon's is full of shit I don't want to see coming back.
>The shitty narrow corridors of Stonefang
>The linear path of Shrine of storms
>This shitty valley of defilement world. Swamps weren't fun back then and they still aren't
>The most gimmicky bosses of the franchise, Dragon god was never fun, King manta works but only once
>Grass munching
>worst roll of the whole serie

Das1 gets shit for Ysalith, but damn half of the Demon's souls is a chore I don't want to get through more than twice.

Why didn't you feel the same about the moonlight sword in dark souls 1?

>Anyway, you need to look at the maps and stop rambling.
I did. That's why I know I'm right.

You're literally just too dumb to read these maps effectively and you think because they're detailed, the levels must be non-linear.

Ubisoft made AC, retard

Duping is trivial in DeS too (which made pvp cancer)

Oddly enough i feel DaS2 had the positioning element done very well, If accidentally. Something about the enemy tracking and how movement works and the combination of terrible and sometimes godly hitboxes means that not rolling at all and backing up and approaching the enemy for dodging is often more viable than rolling
Im not excusing ds2 or saying its good, but after a few hundred hours, its like it was accidently designed well through multiple shitty systems

>Cainhurst is Latria tier atmosphere
you wish

the post I was replying to brought up atmosphere. dumb fuck
but anyway, what are some interesting levels?

>>worst roll of the whole series
what is dark souls 2

Not my problem that you're low IQ mongoloid who thinks that you need to have constant background noise to be atmospheric.

The Northern Undead Asylum

most of bloodbornes atmosphere is better than demon's souls but that's to be expected since its their 2nd game together

I would but I would just be naming most of the Dark Souls levels, just remove any of the lava levels.

>atmosphere idiots
BB is all style over substance. There are maybe 4 bosses in the base game who are legitly great. The rest is grossly overrated.

Cainhurst has a good boss and the outdoor sections are interesting. But 95% of the level is spent in samey rooms where you're swamped by ghost women and dodging midget snipers. It's nowhere near as good as the Boletarian Palace levels in Demon's Souls.

>soulszoomers
>knowing anything about AC

don't bother

>There are maybe 4 bosses in the base game who are legitly great
Ohh hoh boy, you sure have some delusions.

He's right. All the bosses in the second half of the game are lacklustre, other than the final one.

nah, 3-2 doesn't have background noise and the swamp part is more atmospheric and tense than anything in BB. this coming from someone who would probably place BB higher as a game, overall

2nd half of the game has a Ebrietas, Martyr, a unique gimmick boss (Micolash), and Gehrman. Only truly bad ones are celestial emissary and One Reborn.

>ITT: a bunch of "veterans" come in to shit up the place alongside the literal children
Tragic.

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Ash Lake, Blighttown, Anor Londo, Chasm of the Abyss, Brume Tower, Dragon Aerie, Central Yharnam, Both Cathedral Wards, Fishing Hamlet, The Ringed City, Irrithyl, Fountainhead Palace, Senpou Temple to name several

I'm not the guy you responded to, but I honestly have never understood why people hold Latria to such lofty regards in terms of "atmosphere", in comparison to From's later games.

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>MUH ARMORED CORE
>no one mentions Echoes, Shadow Tower, King's Field and the other shit
Kill yourself

>>transformed From Software from being a literally who to one of the most respected studios in the industry

Literally no one knew about it until Dark Souls, in which reddit faggots started talking about it because of memes.

it's not underrated nor overrated, it's just a very important experiment the studio made that set the path for dark souls, which turned out to be the cornerstone of gaming in this decade for its sheer success compared to demon's souls which a lot of people would have missed if it wasn't for DaS
also DaS just turned out to be an overall better experience even if the second half of the game shit the bed, DeS is more special for its quirkiness though, it is fantastic how most bosses are more puzzle based/tell a story rather than just being tough guys

Micolash and Ebrietas are lacklustre. Martyr is optional, but fair enough

Latria has a big cheesy horror aesthetic, like Bloodborne. It does it extremely well, but to say it's atmospherically brilliant in the way Ash Lake is would be disingenuous

Demon's Souls bosses are terrible.

No, you have to judge the game on its own merits, not on the games that followed. It was kind of groundbreaking for the time, but it was really janky in its implementation. Dark Souls, even as unfinished as some areas are, polished the DS gameplay into a working machine.

>I'd rather not emulate it.
Why the fuck not? That's your remaster right there.

there's a lot of things about Latria that add to the atmosphere, from the whole S&M vibe to the sound, art and enemy design, the weirdness of most NPCs (Yurt, the singing lady, the liar...), the eerieness of the setting (there's a giant beating heart suspended in the air for fucks sake) and some really good ideas thrown in (the giant iron maiden, the descent in the cage)

atmosphere is fucking great most of the time in Souls games, but nothing has been able to match Latria's for me. closest would be but it doesn't last long

I get Micolash, but why was Ebrietas lackluster? She was a genuinely good boss fight

Why do zoomers always think Demon's Souls is the most influential in the series when it was KING'S FIELD that started it all?
Mech games are niche, including AC.

Buzzwords. Nothing about the swamp is "atmospheric and tense". It's a boring piece of shit

Anything not from DeS. and that post was mocking DeSbabbies who say "muh atmosphere" when it's shit

The game that started the genre was Monster Hunter.
From just took the mechanics and put them in context.

That's DeS, Infact the game has no good bosses

King's Field games are just dumbed down PC dungeon crawlers with awful controls. Demon's Souls had so much more innovations it's not even funny. I wonder if the retards namedropping King's Field have even played a single game of the series.

I do love DeS a lot, I think that the bosses in general aren't that great nor are they really difficult but a fair amount of them do a great job at teaching players about elements of the game and implementing them. For example, phalanx teaches you the value of boss elemental weaknesses and attacking from behind, it also promotes you chipping away at any adds in a fight due to a main enemy that is docile, this is expanded on in the tower knight fight where you are given a boss that serves as an active threat while you kill adds. Armored spider serves as a tutorial for rolling, use rolls to advance to the boss and to stay close keep dodging, blocking comes with a hefty stamina hit. I do feel like it may perhaps be stretching a bit but adjuticator teaches the importance of positioning my only making the boss vulnerable from attacking certain points. Flamelurker really brings most these elements together, it gives an introduction of aggressive bosses rather than the mostly stationary bosses fought so far, you are rewarded for using its magic weakness against it, blocking is ill advised due to stamina hit and chip damage, many attacks require a roll, getting behind the boss will give you some safety and positioning is key to avoiding the aoe attacks. This design is why I love demon souls

I hate zoomer retards

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>Flamelurker really brings most these elements together, it gives an introduction of aggressive bosses rather than the mostly stationary bosses fought so far, you are rewarded for using its magic weakness against it, blocking is ill advised due to stamina hit and chip damage, many attacks require a roll, getting behind the boss will give you some safety and positioning is key to avoiding the aoe attacks. This design is why I love demon souls
Or just use the fog ring and win easily.

To be fair, I think that would still be teaching players something, using items or equipment can make fights easier, useful for old hero

Just because it started the genre doesnt make it good.

First assassins creed started the series and it was fucking garbage.

That said, demon souls isnt terrible, but it definitely isnt one of the better games, definitely lower half of the list material, anyone who puts it higher is likely just nostalgic OR being a hipster "I liked it before it was cool"

>underrated
it's literally the only good souls game with tons of details, you can see that immediately after that game they started giving less and less shit about the things they made

stupid example, in demon's souls your character has a light on their back in the form of a small crystal, this crystal is actually in your inventory with a description, it's always there, it doesn't weight, but it's there to explain WHY your character glows in the dark

dark souls 1 onwards? FUCK YOU you glow because FUCK YOU

Bloodborne has a small lantern that you need to equip, but that's such a stupid nitpicky thing to complain about

shut the fuck up retard it was an example and I said it was stupid but there's countless others, and in bloodborne your character still glows in the dark before you use the small lanter so get fucked lmfao

>You only get 5 heals in DaS1
you can get 10 at various bonfires, and that's if you don't kindle. every time you go to a bonfire they resupply, so in DaS you have infinite free healing. the bonfires also heal you so it's pretty easy to get to a boss with your full 5 or 10 heals intact

you can get 99 grass in DeS but you will never need them. just like you will never need 20 estus in DaS. let's not pretend like DaS is somehow harder when it's littered with checkpoints that refill your estus for free. both games are pretty average when it comes to difficulty, their challenge has been heavily overstated

>becuse it's not on xbox and pc
BTW the graphic engine is sony owned

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