Choose one

Choose one.

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3 obviously. What kind of retard would make a worse game?

10 million, why would I want ea to boss me around?

easy peasy
40 mil
jsrf
no sega involvement

>2
>New Fallout game but it'll actually be good again

40 million, make the final entry into Legacy of Kain that ties up all the loose ends and gives the series the ending it deserves.

Oh yeah, and you don't keep any money for yourself. If you make a 10$ flash game, you don't get to keep 9,999,980$. You only make what your game makes.

>3
I'd make Breakout and pay myself $100 mil for it.

2. A proper TTYD sequel shouldn't cost too much to make

1, easy. You get to keep the IP which is where the real money is.

Xenogears 2. And no, Xenosaga doesn’t count.

1
make some shovelware crap and enjoy the rest of the $999,000

>$10m
>make a cheap fucking "retro" game that's really just a modern game with LOLSTORY and bullshit, lazy gameplay for a few hundred dollars and market it to idiots
>pocket the rest and make tons more money from idiots who buy it

bug fables soon

1 is good because you have no expectations. 10m is enough to live forever and make whatever kinda game you want in like 3 decades.

2 easy.
>Real Dawn of War sequal ala DOW 1 with heavy attention paid to the lore and no shit cartoony style with no MOBA and more RTS.

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Nigger you just buy shit and write it off as necessary expenses. Brand new Mercedes? I need to drive to work, business expense. Mansion? Well I need a workplace, don't I? Monthly trips around the world? If Kojima can spend all his time hanging out with actors and watching movies, why can't I travel the world for inspiration?

i'll take the 40 million, shit out some garbage hentai sliding puzzle game sequel on to steam and pocket the remaining $39,999,990.

>Yea Forums still thinks $10m is a lot to make a game in 2019
And they say the majority here being underage is just a meme

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also i dont listen to this faggot and use that fat wad of cash to hire kick-murder squads to eliminate anyone trying to take my gamer treasure

1. I don't even need that much.

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option 3. easily.

>spend a couple thousands making some shitty game
>keep the rest

Option 3. I spend a few mil on a shitter title and secretly launder $95 million to hidden accounts. nobody will be the wiser because EA puts out nothing but shit constantly already.

your thread sucks and youre gay

2. Eternal Darkness sequel here we come

Depends on the game your makeing

3
Make a low budget shit game with as little staff as possible
Pocket the rest of the cash

3. i can outjew ea easily.

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2. I make the next CoD to get a shitload of money from sales. I make it good too while I'm at it.

>1
With this option I think I would work on the smash brothers style fighting game I've been kicking around in my head. I'm figuring with that budget I'd have enough to get maybe 8-12 characters made, a rudimentary story mode, and a decent online mode.

>2
I'd definitely choose Starcraft and make an FPS spin-off ala Ghost. The game would focus on Multiplayer, but if the budget permits I'd like to do a single player story that is playable from a Terran angle, a Zerg angle, and a Protoss angle with different endings depending on choices made during each campaign.

>3
I'd make the superhero MMO I've been dreaming of since CoH died. Original world, original stories, and I'd put a cash shop in there with loot boxes to appease EA. I'd try my best to keep the loot boxes to cosmetics only and make the cosmetics tradeable.

Option 3. I want to see EA do a street fighter clone.

>implying developers in the real world don't embezzle from AAA budgets

>spend $5 million making the most advanced tech demo ever
>kickstart that shit like star citizen
>unlimited funds coming in
You fags aren’t creative enough

Option 2.
Dead or Alive Xtreme but it's rated adults only and is a full on porn game

with a gacha function so we can milk money out of people as they milk semen out of themselves

>developers
you mean producers user.

40 million, dino crisis reboot let's go

1.
I suspect I would need only 5 million to make the game I want, and the rest will go to marketing

3, I could finally make another burnout sequel

With 10 million I could make a lot of great games though, and then take the money I earn to reinvest in even more great games until I am powerful enough to destroy the cancer killing games.

40 mil, make C&C 5 without EA shenanigans

Just Some Random Failure

Or you could make a shit game that prints money with 2 or 3. Now you have 500 million to make vidya.

You're not going to make money "from sales" in 3 if you're "under EA." They'll just pay you a salary.

Are you blind?

What was the first sequel?

>use Call of Chernobyl as a blueprint
>make every area a little larger and denser
>add a few more areas
>add more underground labs
>more sci-fi and mystery stuff
>make exploration more rewarding
>set it in the winter just to mix things up
>co-op multiplayer
>choose your character
>VR support out of the box
>don't waste money on nonsense like cinematics or actors or mocap or crafting or base building
Totally doable
Do you have no dreams? Make a fucking game you lazy nigger.

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1. Make the action game of my dreams and hope it sells enough to make a sequel of its own.
or
2. Make God Hand 2.

Either way, I'm gonna make a successor to it.

2, make grim dawn 2 to satisfy my autism forever

40 mil, make a shitty call of duty game, take the money from that, then make you wanted to in the first place.

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10 million is more than enough for what I want to make

I don't want to become a machine that makes games focused entirely on making the most money possible

Dude that was already done it's called Will to Live Online it's an MMO though.

You shouldn't have allowed us to get rich from it then, retard.

Dragon's Dogma 2

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>Pick option 3
>Make a new Dead Space
>Have it play like a blend of 1 and 2 with a heavy focus on spooks and survival in the early game
>Keep the change they made in 3 where suits are purely cosmetic, then make a shitload of cool suits and sell some as DLC to keep the greedy jews happy
>Spend 3 years of development coming up with spooky ideas and figuring out how the fuck to make frostbite work, then spend the last 2 years actually making the damn game
So anons would you buy my game?

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You only need to do it once.

#3 and make a passionate case to the EA execs about how building a good IP needs creative freedom and an appeal to the core

Make terraria 2 while you're at it. 40 mill is more than enough for those 2. You'd habe money left over.

Which one do you think gives better head, Yea Forums?

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40 Million, make Kotor 3 with CDPR written by Chris Avellone

No thanks.

>Make a new Dead Space
>Have it play like 1 or 2
Shit, Negro. That's all you had to say.

>MMO
So it's shit? Exactly

Ding ding ding! We've got a winner.

No, but I'd pirate it.

Pick 2 and revive the jak & daxter series

>2
Tactics Ogre

3
EA is one of my favorite companies
The reason EA games suck is because the devs and EA don't see eye to eye. Me and EA see eye to eye exactly, someone like me would make them billions of dollars but I'm too busy shitposting on Yea Forums and fapping my life away

First one.
Even a budget of 100k would suffice for me. More money isn't gonna make the game better.

2, i want Capcom's redemption arc to keep going.

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I like Dead Space so maybe.
It needs to have something revolutionary OR interesting in it, though.
Like dynamic scares (enemy placement and jumpscares change per playthrough) and a reason for NG+. And perhaps a sanity meter à la Amnesia, as you will be dealing with the Brethren Moons in a theoretical DS4 (an elder-god type creature would also open the doors for some interesting gameplay shit like, for example, the Psycho Mantis controller slot 2 thing in MGS1 -- maybe have it so you can upload your save file to a USB, put it on your computer, and use a special website which is UNSC-themed or Unitologist-themed to "scrub" your mental debilitation and make this an uber secret way to achieve a secret ending. The clues to the website would be found in game in various places)

But then it will still be owned by Square-EAnix.

I liked it.

It's just the player base really never got over 1000.

>UNSC-themed
Sorry I meant USG. Or was it CEC? I can't really remember. But you get the gist.

1
spend 10 million on a small dev team and enjoy the profits
didn't say I couldn't outsource the work, bitch

>10 million $

Is this an American thing I'm pretty sure its $ 10 million.

Why would I want to make a game?

Why the fuck would I want to make a videogame?

$100 million pro wrestling game
Custom music and video support
Fire Pro style AI logics
Creation suite similar to current WWE games
AKI engine style controls
Regular updates with new moves/call names, etc
Create a Story
GM/Booking mode
Interesting career/season/story mode
Keyframe animated moves rather than shoddy mocap
Weapon physics

40 mil to make KNACK 3 BABY

As long as abominations like Glueman are possible I'd get it

Option 1
Make the greatest gacha shit in history and watch millions of retards feed me cash

Is 10 million $ enough to make a story-driven 3D action game that is over 10 hours long? I'm leaning toward "no."

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1
i don't want to have too much pressure like making a sequel would ( i feel fucking bad for the next MG director, because the poor guy is going to get shit on.)

This is the best answer in the thread. Just spend 7m on some artists to whip up 10 years of cute girls in armor and casting magic. Then put like $50 into the actual game. Then the rest on marketing and let the money fucking flow in.

40 Mil to make a spinoff staring Neo Cortex N.Gin and Nina.
The plot would be sorta similar to Twinsanity with a bigger bad but this time Crash and the gang are already captured and its up to Neo Cortex and co to save earth for himself

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Id take the 40 million and make STALKER 2

Why do you think your gachashit is going to somehow compete with FEH, FGO, Idolm@ster, etc and not be completely forgotten?

Furry Gacha Shit

10million self published, procrastinate and never hire a team because I have no coding skills and would be a glorified idea guy, pocket the 10mil since I have no boss

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1 or 2 are the only real options here, and that comes down to you wanting to make your dream game or you making that sequel you always wanted.

What if my dream game is an MMO that plays like a modern version of something in between Everquest and vanilla WoW? Is $10m enough for that?

Take the 10mil
make a shitty free 2D ms paint point n click flash game in 6 hours
take all the money and buy a nice house/car/be set for life
Video Games are gay and gamers are POOPY HEADS

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keep sayin it

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>modern MMO
Good fucking luck, hope you're a god at budgeting.

>You don't pocket the rest
I pick option 1 and collude with another user ITT who picked option 1. We hire each other for $10m dollars. We make shitty 3 day games and pocket the rest of the pay.

10M. Make a shitty number guessing game and pocket the rest.

40 million, new metroid game

2. Jade empire 2

I'll take option 2.

take the 40 mil
make a shitty game for a well established franchise
half life 3: VR battle royale causes the 2nd big video game crash
franchise nuked
pocket the rest of the money
house/car/be set for life
video games slowly rise from the ashes as independent companies start making instant classics again
tfw killed and saved vidya and got rich

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Spiritual sequels count?

Good answer. I'd play the shit out of that if that if it doesn't have the same problems as twinsanity.
Also this, but that is going to be a real thing in the future anyway.

3
Pocket as much money as i can and burn the rest on "business trips" and "group building events"

>2
>make a new HoMM game

What games have been made with 5-10 million $, inflation accounted for? Would that be like Hollow Knight tier?

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Turns out you’re a retard who fucking up the series and the new one bombs.

Give me 40 million to make a good Lufia game again.

I pick one, so I can be an ideas guy and make a really neat game.

Option 2, buy some drinks and then make a shitty fanfic VN for an awful game, pocket the rest

Anyone pretending they don't want EA's marketing team is a massive lying faggot.
I don't give a shit how "Mad" you are at EA, if those niggers would net you millions from the game you'd suck their dick dry.

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EA gave bioware 7 years to make a game. Anthem only got 12 to 16 months of actual game design. Give me 100 million and I'll remake jedi knight outcast 2.

>Hollow Knight tier?
Wasn't that one made with only 50k?

>ATOM RPG

2

Wouldn't really be a sequel, but it would be Luigi's story during Thousand Year Door

Option 3. Make a shitty game, pocket the rest and use it to self publish an actual good game.

>dynamic scares
Does any horror game do this? Only thing that comes to mind is random Tank spawns in L4D.

2.
I want to make the ultimate 1999 Julius Castlevania game.

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#2. We gonna bring Lufia back from the dead, boys.

Option 2 for my dream game. Option 3 for profit

>You don't make money from sales
>You don't pocket the rest
Then what is the actual point? Fuck off.

No way. Devs probably just wanted to see what extra they could get. Game is easily worth millions given how big it is and how much animation there is.

>You don't make money from sales
Read it again

>100
>spend 5m on some gacha trash
>pocket 95 m + tip from gamblers
I can then do option 1 9 times and have 5 mil left over.

>40M
Current Gen Hajime No Ippo Fighting Game.
I have a really good idea about a new fighting system designed specifically for an over the top anime-style boxing game.

>get 100 million
>don't know how to make games
>get sued by EA

Fuck all of you.
Option 3.
We getting Skate fucking 4 on PC

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2.

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I'm replying to op not your shitty idiot, retard.

4. You get 500M $ from crowdfunding, but you are never going to actually release the game

40
Remake of mystical ninja starring goemon

3. I embezzle like fuck and blame EA for my game being shit.

Option 1
Youre a fool if you think you need millions to make a game
Id make something for less than 10k