thats right wite boy, you cant
Post a better mechanic that doublejump
Triple jump
Air dash
Jak and Daxter's double jump fucking sucks
-Momentum carrying over in to a jump.
-Hills affecting jump height.
Mario Odyssey's Cappy jump, checkmate.
Grappling hook swinging
bunnyhop, wallrun, sliding, roll
gliding
shooting things
this
I love anime fightans but I hate those double jumps. air dashes are enough
This
strafe jumping
Devil trigger. What other game mechanic has its own theme song?
post 1 (one) game that has good grappling
Unlockable high jump/charge jump. It feels so fucking good.
Double jump is nice, but long distance jumps are better.
Mother fuckin' NES bionic commando
Titanfall 2
That roll jump though
Jump up superstar
Tribes Vengeance
>double jump when you can just super jump
ayy lmao
Apex
Backwards long jumping
MOTHER
FUCKING
PARRY
There are zero things better than intercepting an opponent's attack and leaving them wide open.
Not just dork souls parries, I'm talking Bayonetta's moon of mahaa-kala, DMC parries, fightan parries, all the parries!
terraria
what kind of vector math is this
why does acceleration go in a different direction alltogether
Pretty sure it's just vectors m8
It's a strafe jump, he's moving up and sideways
Umihara Kawase
Starbound emulates the same grapple mechanics perfectly.
Meaty counter-attacks.
Umihara Kawase
the skippity uppity airslap
Worms Armageddon
>what kind of vector math is this
John Carmack kind
no clip
I mean, it’s essentially but with more inputs and you can go a little farther