Why didint duel masters succeed?

why didint duel masters succeed?

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it doesnt fill a niche that any other card game already does

>niche
Hello R*ddit.

Wizards of the Coast realized it could become bigger than Magic so they killed it in the west. It's one of the most popular card games in Japan.

what are the other popular ones?

>>/tg/
also it's still a thing in japan. in the west i think they stopped printing it because WotC didn't want competition for their other magic-cards-based product, but im not sure.
>tfw we'll never get DM in the west again
>tfw we'll never get DM's little cousins like wixoss in the west either
>tfw even Netrunner was officially killed in the west
>all because jews of the coast are a thing at all

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>why didnt dumbed dowb mtg thrive where mtg is popular

Gee idk

Yugioh and Pokemon.

/tg/ is only for Magic.

the anime sucked. reminder duel masters was flavor of the year, and in reality yugioh was only a cultural phenomenon for 2002, but it managed to get a core audience of smelly losers because it had an anime that wasn't a joke.

>/tg/ is only for Magic.
duel masters is like magic but less retarded

Yeah but its not Magic so they hate it. Magic players are extremely insecure and feel threatened by everything.

>an anime that wasn't a joke.

Well, in America it was.

Duel Masters had some of the coolest designs.

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It has easily my favorite card art out of all card games.

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Why didn't artifact succeed?
Hint: it's the same reason as duel masters

factually incorrect, as artifact was never quietly assasinated by WotC

the reason is that they were both years late to a fad that was dying out/ already had an established fanbase

No Kaiba

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I remember my puerto rican friend stole my gatling sky-terror and wouldnt admit it. He died in a drive by years later

That's insane if that's legit. Got any sources?

holy shit, shut up retard

R*ddit.

>dude it's a dragon but it has a gun arm and a scythe arm
That's Digimon levels of retarded

That was the only card I had saved. I mainly like its name.

Except that Duel Masters is extremely successful in Nippon. WotC literally killed the game in the west.

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Why has it always to be a conspiracy? Why couldn't you DMfags accept that maybe it just didn't sold, so it got canned where it didn't sold well, and in the region it was doing well it kept being sold?

I literally, literally never saw anyone ever playing DM. It was always YGO, MtG, FoW, Pokemon, or another local cheap card game.

>broken-as-fuck card overcentralizing the metagame
>Japan's division implements a banlist and pushes the game into a new era of success
>Worldwide division refuses, after about a year, killing the tournament scene
>Stop printing game because people aren't buying cards because competitive play was a 1-deck format for over a year

In my neighborhood we had yu-gi-oh cards already. We all bought starters for it, but didn't go further than that. Also I think the show might've not been as good

The girls weren't marketable enough compared to Bakugan and Beyblade. I enjoyed the card game itself though quite a bit.

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FoW is from 2012. Duel Masters died in 2006.

It's basically an easier version of Magic. Personally I loved it, thought it was a lot of fun. I liked how all the colors each had their own themes (light was focused on shields, darkness was about sacrificing). The dub for the anime is also great, since it's basically a fandub, or something like team fourstar did with DBZ.

The GBA games were also okay to my knowledge. I remember them being a hell of a lot more forgiving then any of the Yu-gi-oh ones.

I did move on to Magic for a little after Dual Masters and Yu-gi-oh, but realized I couldn't keep wasting all my money on them.

it succeeded here in eastern europe
I remember kids playing this more than yu ghi oh

What I'm saying is that even the weeaboofest that is FoW has seen more play than DM ever did

Really? I don't think I ever saw or heard of anyone actually playing this. I think I watched like 3 minutes of a single episode as a kid and I had it pegged for a blatant Yugioh ripoff with a few MtG terms thrown in

There's a bigger audience for card games in the west now.

remember the dbz tcg? it was really terrible and the point of having characters was stupid because not even your lvl 4 Krillin was as powerful as lvl 1 goku. Raw deal did it the correct way because it was just your starting hand and ability.

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>In addition, each tin has 3 Mega-Packs of a specially crafted set featuring popular cards released in 2018, like Danger!? Tsuchinoko!?
Snek!

I had this card as a kid. The show was hilarious

The show was trash and people didn't give it a fair shake because of how popular Magic and YGO were at the time. I remember getting loads of packs at discount around 2005, and I have a nearly complete collection of the first few sets. I always liked it much better than Magic because it felt more fast and loose with resources management (using any card as mana instead of having lands) and it was better for people who like to play games focused on making judgement calls and taking risks rather than carefully planned strategies like Magic.

I played Battle Spirits when it came out in Japan and really enjoyed that for the first 2-3 sets. It's a shame they totally botched the release in America. The manga also wasn't bad for a card game manga.

>The show was trash
It was beyond trash, the people working on the localization cared so little that it almost doesn't even make sense half of the time, and the other half of the time they're openly mocking how shitty the show is.
They didn't even try

its name is even more corny that the art

Fuck you, the name is cool as fuck.

duel masters now is very different from duel masters back then

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Duel Masters had pretty much the best naming scheme. Throw out the original and come up with the most EXTREME thing possible.

DM-01: Base Set
DM-02: Evo-Crushinators of Doom
DM-03: Rampage of the Super Warriors
DM-04: Shadowclash of Blinding Night
DM-05: Survivors of the Megapocalypse
DM-06: Stomp-A-Trons of Invincible Wrath
DM-07: Thundercharge of Ultra Destruction
DM-08: Epic Dragons of Hyperchaos
DM-09: Fatal Brood of Infinite Ruin
DM-10: Shockwaves of the Shattered Rainbow
DM-11: Blast-O-Splosion of Gigantic Rage
DM-12: Thrash of the Hybrid Megacreatures

battle spirits was the shit, too bad the shows went downhill after sword eyes

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>40 mana
Is there a quick way to get this guy on the field like the Rank-Up magic in YGO?

VERY different. There are now triple-faced cards.

tabakrules.tumblr.com/post/100530619404/duel-masters-triple-faced-cards

It just kept going over there and i have been led to believe by that is one of the most balanced card games that's really easy to get in too while keep the variety that other games have.

It did. Then Wizards killed it because it could have threatened Magic in the west.

Game's still massive and thriving in Japan to this day, because they understood to introduce a banlist after Bombazar.

in honesty I don't think psychic cards are that bad, meanwhile there's fun shit like this

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that's a psychic creature, it's got two sides for the card and the one for that is the higher cost side which is summoned by triggering some requirements for the lower cost side

this art is insanely busy and way too cluttered, you should design a card with ease of comprehension in mind, not to show off how many colours and elements you can jam onto a piece of cardboard.

No wonder nobody wanted to play this mess of a game

I would only say that for the later designed cards where they're actually a mess and even worse than vanguard, the early art cards were fine

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>tfw we'll never get DM's little cousins like wixoss in the west either
God, I fucking wish. Even for games that actually get imported and localized, it's so difficult for anything to actually break into the TCG market over here. You'll see stuff like Vanguard or FoW achieve mild success every now and then, but for the most part, Magic/Pokemon/Yugioh have a goddamn stranglehold on western card games.

Wixoss in particular is never ever because Takara Tomy hates us and why would nice things ever happen?

Duel Masters is consistently 3rd highest grossing tcg in japland.
Pic related is
>1. YGO - 5.32 billion yen
>2. Pokemon - 1.22 billion yen
>3. Duel Masters - 910 million yen
>4. Battle Spirits - 380 million yen
>5. Weiss Schwarz - 330 million yen
>6. Vanguard - 210 million yen
>7. Buddyfight - 200 million yen
>8. MTG - 150 million yen
>9. WIXOSS - 120 million yen
>10. Love Live - 60 million yen
>11. Z/X - 50 million yen
>12. Lycee - 30 million yen
>13. FE Cipher - 10 million yen
>14. Chaos TCG - 10 million yen
>15. Precious Memories - 9 million yen

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i can't even begin to describe what in G_d's holy name i'm looking at, this art is sacrilegious.

shit battle spirits is that high? I always kind of thought it was more niche

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Oh okay, so they're like the Leader cards in the Dragonball Super card game that can flip to a stronger form after losing a certain number of prize cards.

I like DM because it fixes the single problem I have with MtG. In MtG like half or 1/3rd of your deck is lands which is so fucking obnoxious and just unfun. In DM, each card can be used as a mana which is amazing. Its why it has that upside down 1 at the bottom.

This. Lands are gay and I hate how when you try to build a competitive or powerful magic deck you start having to spend primo cash on shocklands or fetch lands. Magic is gay and I haven't played in years, though.

>yugioh ruined by xyz stuff
>duel masters ruined by multiple faced cards
Why do card games turn into shit?
Also:
>card info longer than a book page

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mate tell me one card game that doesn't have power creep and is still alive, that's just the nature of the genre

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Would MtG be more fun if at the start of a game you could set aside three basic land cards and choose to draw from that pile at random instead of from your deck?
That way you never have to deal with mana screw, but it doesn't give an immediate advantage either

DM's multi-faced cards are the most gloriously extravagant flaunting of quality card material ever. Fuck you.

Oh shut the fuck up. You don't know what you're talking about.
>busy and way to cluttered
The monsters are popping off the card with rim lighting making them stand out. The monsters are the solo focus in the artwork.
MTG cards are insanely cluttered and busy because they're whole fucking scenes in shit like chapels, workshops or forests and shit with tons of stuff thrown around.
In these games you're supposed to channeling these powerful monsters on the board, so why is this other shit in the card?

what if your deck doesn't run basics?

Because god is cruel, and plays MtG.

The Bushiroad trio of Vanguard, Weiss and Buddyfight all hit at the perfect time when Yugioh was in a lull so they grabbed easy audiences and spread from there

Did you know they brought it back and rebranded it, making half of the card art awful Chaotix-looking shit? And then it died again because WotC is completely fucking retarded at balance?

MtG would be more fun if you had a normal deck and a land deck and you could choice which to draw from each turn.
For your starting hand I guess you can draw one from land deck and 4 from your normal deck.

Is Cardfight Vanguard a successor of sorts to DM? I've seen them compared a lot. I loved DM, but the only other person I knew who played it was a Japanese guy that moved away.

Sechs was a fucking mistake

>weeb shit

That's why

I mean yeah balance is shit, this card killed the game pretty much

It is more niche.
It's normally #8 or 9 but they get a jump whenever a new crossover set comes out because nobody buys Battle Spirits for Battle Spirits

I kinda see where hes getting at, for example
While it looks cool, its kinda hard to figure out exactly what it is im looking at.

Not really, no. Vanguard as a game is very different than others.

it was a mistake but damn do I fucking love its design

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Wizards makes some fun games but sadly most of them end up dead. Its fucking impossible to have any change here with pokemon, magic, and yugioh dominating everything. Dosent help that most people have the shitiest mentality when it comes to card games

Yeah, I used to play Kaijudo. It was good until the Dragonstrike Unleashed set where they jumped the shark and made everything way too unbalanced. And it only got worse from there. Up until then it was actually and alright game.

Thats just a full art card. Every decently popular TCG has them besides magic, I think.

Vanguard's in its own completely different realm
Only similarity is the crazy card art

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So basically it appeals to kids who couldn't be bothered to properly mana balance their decks?

(you)

>code sex

>nips ban Bombazar
>game proceeds to become insanely successful and is perfectly healthy to this very day
>Wizards refuses to ban Bombazar
>game fucking dies

>MTG cards are insanely cluttered and busy because they're whole fucking scenes in shit like chapels, workshops or forests and shit with tons of stuff thrown around.
Are you actually this retarded? The "clutter" your describing is restricted to the art box and is not clutter at all. Art in MTG has great protocol that's meant to be easily distinguished by its color, what's going on with the card etc.\

>In these games you're supposed to channeling these powerful monsters on the board, so why is this other shit in the card?
"why is extremely important information such as the card text, mana cost, power/toughness so easy to read!?!??!" I seriously hope you're trolling, Big monsters are still depicted correctly in the art, you don't need an unnecessarily grandiose card to inflate the stature of the card

Look at this MTG card, every single piece of information clearly visible, great art that reflects the colors used to cast, and an imposing massive dragon. If you think this is cluttered you're completely fucking retarded

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Yugioh doesn't have full art either yet.

MTG has them, and probably did them first, they first made them in 2006

Don't give me that shit, while mtg does have cards to negate the risk factors such as shock lands and fetch lands the most viable of them usually are pretty damn pricy or rare.

Even with a completely balanced card/land ratio the chance of getting no lands or all lands is always a possibility.

I don't remember but didn't the anime and PS2 games use bad 3D models of the already ugly monsters?
I do remember Mimi being super hot though

>remember survivors from the original game
>yeah
>what if we did that again, but made every single one of them blue
>genius, print it now
I still don't know what the fuck they were smoking.

>whole fucking scenes in shit like chapels
Are you fucking talking shit about Orzhov art right now? I will end you.

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Wow, now these are a blast from the fucking past! Me and a few friends used to play this, loved my light/water deck. Pretty sure we played it wrong, but I had fun.

>I have to have all the best most expensive lands or I can't even play!
Jesus Christ, kid. Git gud.

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Not that great, I assume. On the plus side, the PS2 game's cover looks nice, complete with HOLOGRAM.

Are you talking about Corrupted? I stopped playing around that point because I realized I was being forced to buy all the latest shit to stay on top of things.They were mostly Blue but also Black right? I remember they mostly had the shark dude, seneschal, and that other guy who was black blue.

Who are you quoting?
You can play, you'll just be at higher risk of mana flood/drought

>git gud
>in a mostly chance-based game where a better land base will give you a massive advantage

>current year
>people STILL don't understand why magic's land system is good
You know what happens when you remove any and all variation of lands from the deck? Decks get absolutely more consistent. The games become incredibly streamlined to the point where it outright comes down to the matchups. Every single game plays out the same, every strategy that can't compete at a high enough level at the streamlined pace gets demolished. The spiraling permutations of gameplay no longer exist, since everything in your deck is (and is required to be) straight gas.
Yes, getting mana screwed or flooded sucks, but it is hands down better than the alternative of nothing.

t. Played Force of Will.

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Literally every single one of them was part blue. It was an insanely good mechanic, centralized entirely around blue.

Just redesign the game from step one without lands bro

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Glad I missed that. I liked Blue when it was just the Emperor Neuron guy getting free draws and shield breaks. That was balanced in comparison. I remember they made that 4 drop new Rusalka that instead of just bouncing puts a card back on top of the opponent's deck. Now THAT made me glad I quit.

Drafting is the only skill-based way to play any card game anyway, constructed matches between high-level players might as well be replaced by a coin toss.

>Drafting is the only skill-based way to play any card game anyway
>your deck is determined by what you pull out of a pack
>skill
I don't think so, champ.

The only reason why constructed isn't fun between "High level players" is because they're all running the same meta decks.
Constructed decks are a blast when everyone is just looking at what is available and coming up with their own jank strategies. Deck building is 90% of what makes TCGs so much fun, when you just let other people make your decks for you and everyone is just trying to be the best at playing one of three decks the game loses all of its soul.

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I'm glad I quit playing card games. What a waste of money they are. Though looking at cards and admiring the art is totally cool.

All I basically heard is lands allow more luck variance in a game already filled with luck variance.

>What a waste of money they are
[laughs in TTS]

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>ms paint comic whining about doing research

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Hey user, want to play a game against Burn where they start with a fistful of burn spells, no land, and can choose whether or not they want to hit a land or another spell to hit you in the dome you with?
You're never not dead by turn 4.

>research
I don't know if admitting that you're a smoothbrain that plays with decks that other people made counts as "research",
No one cares if you win a game if it isn't your deck, you just ruin everyone elses fun.

Because some faggot stole my whole deck

Isn't it scary how long ago this was relevant, this happened in elementary

I just wanna mention that the first Duel Masters game was literally called "Senpai Legends"
Sen fucking pai

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>No one cares if you win a game if it isn't your deck
No one cares if you win a game that is.

This comic is earily good at making fun of both sides
>"original" fag makes painting that sucks dick, and even without the pros copy pasting they would probably be able to beat him
>copypasta fags despite having the skill to due something unique only defaulting to the most safe option

But low damage burn usually is helped by lands being a thing since they need less mana to do their job and have higher more lenient with consistency.

>their game doesn't have football as a race/color
lame

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Honestly me and my friends always have a blast when someones jank ass combo works out and they manage to pull a win out of their ass with something the rest of us wouldn't have thought of.

When you netdeck its just fucking boring and you're just kinda waiting around to see who pulls off that same thing that that type of deck always does.

>my personal playgroup is true for everyone!
lol

>need less mana to do their job and have higher more lenient with consistency
Exactly, what do you think'll happen if they separate lands from the main deck entirely?

Do you actually find the game more fun when you're only seeing the same three decks over and over again and you know that no one actually made their deck on their own?

That implies constructed formats (speaking for other non Magic games) only boil down to three decks.
If they ever do, your game is shit

>ygo is THAT popular
How do they do it bros?

Depends on everything else
>Be OP due to shitty out to much damage to competed with see 40+ card lightning bolt decks when that was a thing
>be illretelent because they can't do enough damage before the opponent gets to an end game board

But Duel Masters has nothing to do with MOBAs.

Not really, because I see more than three decks. Even during horrible metas like energy, very rarely did I see more than three people play the same deck.
>you know that no one actually made their deck on their own
This doesn't really factor into the equation at all. Have you even been to a locals?

they have a show solely made for boosting card sales and its good

Brand name recognition.

The cartoon was neat.
youtube.com/watch?v=6PPcqE7eGN8

Well for one thing, Asia is the biggest consumer of TCGs, and Yugioh is a veteran game with an established foundation and brand name, which it maintains with lots of marketing and a massive multimedia foundation on top of all the actual card game support.

It shouldn't be any surprise that almost everything in the top ten has corresponding anime counterparts at the very least.

gba game was fun