ITT: vidya bosses you remember being way harder than they actually were
ITT: vidya bosses you remember being way harder than they actually were
For some reason I remember having a lot of trouble with Galaxy 1 final boss Bowser, but he's easy as fuck.
how was I supposed to know dark type increased loop length
Replayed Prime 2 recently, and I died to him once. All in all, he isn't that hard. I didn't die to the spider guardian, although I beat him with a slither of health left, but I consider him to be the harder boss in the game just because the timing is really intricate.
The Muk from that game gave me my undying hatred of that whole line forever.
It took the younger me weeks to beat that nigger
there was a fire type somewhere before this boss, man i should replay this game again
Yeah, this whole gauntlet was a bitch. Fun boss though.
This cunt.
>a slither of health
>bosses that are as hard as you remember when you fought them as a kid
gilgamesh for me
what a goof
his bouncing is straight up rng, or just mathematically wrong
hes the only thing in the entire game that can kill me besides alpha blaarg if im not on my A game
I still have some trouble with him :(
made me cry. i died to this over and over as a kid. very frustrating for me
Metal Slug bosses.
The patterns are really fucking basic, plus you have invincibility while leaping out and inside a vehicle: how the fuck did I get hit?
Bosses in Rayman 1 are more difficult because of how the game has limited continues. The bosses themselves aren't too bad in theory but their patterns require multipme attempts to fully understand. In a game with unlimited continues they would be a decent challenge, in Rayman they're just bullshit made to cheat lives out of you.
This thing brutalized me when I was little, but when I replayed it he became piss easy.
Probably because back then I didn’t know you could upgrade other stats than just the bros’ heath with each level up. Dumping it all into attack makes the game a cakewalk.
for me this guy was the hardest boss in the entire game as a kid
Most Souls bosses
Alot of bosses in Legend of Dragoon gave me trouble when I was like 9. Mainly because I rarely took the time to get good with the addition system but also poorly managed my items and equipment.
Now whenever I replay it and remember a particular boss that gave me trouble I'm always a little shocked how smooth the fight went because part of me still instinctively expects the fight to be somewhat hard from my first playthrough experience
As a kid I struggled with Cerberus but he's easy
Based Mario RPG bros.
It didn't help that my dumbass used every level up on HP.
Dragon Maleficent in KH1 made me totally lose my shit, almost to the point of crying, but I go back now and it's braindead simple, even on Proud. I was probably being retarded and didn't use glide, though, or attempt to attack the entire time like an idiot.
This on the other hand was always easy.
I didn't know you could spam the jump button to get out of the quicksand as Sonic.
Not really the game's own difficulty, but that reminds me when I captured Entei (and beat Pokemon Ranger by association) with a scratched DS screen that would instantly unregister touch if my stylus reached the scratch in the screen. Epic gamer moment.
Mine was G.U.N. Big Foot, unironically.
When the game just released, I was completely blocked off both stories by the very first boss, since it was just fucking invicible and broken and bullshit.
Turns out it was I that was broken and bullshit.
>played TTYD two years ago and got to this boss
>didn't even come prepared at all; I think I might have one healing item
>just stopped trying after the 30th time I died (and had to watch that fucking midway cutscene 30 times, too) although I know I would just have to backtrack and buy healing items
I'm lazy.
Thankfully I have a screen protector on my dsi, because ranger fucked it up. Just big circles that you can easily see etched into it.
Ansem-Riku is a little bitch.
Dragon Maleficent is weak to Stop and Gravity. You can stunlock her to death without her attacking.
considering this was my first rpg and because there were no guides back then, I had no concept of grinding and no way of cheesing the arts thingy
Pokemon fucking Ranger. Underrated series, that one.
>bringing up the single blemish of this otherwise great game
I still live Galaxy but fuck it was the biggest wasted potential of any Mario game. Why would you ever make the final boss THE EXACT SAME as the midgame boss? Not even a longer or more difficult fight. Yes, I'm mad.
I want to go back, Yea Forums.
This dude gave me nightmares when I was a kid.
>Probably because back then I didn’t know you could upgrade other stats than just the bros’ heath with each level up. Dumping it all into attack makes the game a cakewalk.
Glad I'm not the only one. I remember having trouble with this guy as well.
Hard until you realise how to exploit grinding in this game