>Shadow of the Colossus creator originally got into games for the money
How did Ueda end up creating some of the most inspired games of all time despite being in it initially just for the money?
vg247.com
Shadow of the Colossus creator originally got into games for the money
So did Carravaggio.
It's about skill, hard work, and talent... not some noble cause.
I thought Yea Forums liked Ico and SotC?
Maybe he's good at what he does and takes his job seriously.
This. Even if you want to make an "art" game, if you're good at it you'll make money. Or at least back in the PS2 era you could, before games got all fucked up.
that's prettu misleading
he said he wanted to be an artist, but didnt think he could make a living with that so he got into game development
he didnt just get into games for money like reggie or other pr people who never had interest in art
I dunno if it is. Gaming wasn't his primary passion like with a lot of other directors.
>artist gets into to profession to make money.
dude wtf?!?
It wouldn't be surprising if the games weren't so heartfelt and unique. ICO, SotC and TLG aren't cookie cutter releases that flood the market, there's really not much else like them.
If you want to make money, you have to make a good game.
Simple as that.
That's just how Japanese men think
Doesn't mean they don't love doing what they do and won't put love into their work
the article is like one paragraph, fucking read it before posting
I did
This. I'd also argue that things were different back then compared to how they're now. Nowadays you can make a garbage freemium game on mobile to make a shitload of money. That wasn't a thing in the past. If you wanted to make money you had to make a good game that appealed to a wide audience.
now do it without being a fucking retard
Explain how I'm being retarded. I said that it came as a surprise to me that Ueda's primary interest wasn't in game development when his games are so heartfelt and unique. I always assumed game development was his primary passion.
>Explain how I'm being retarded
It sounds sort of like how yellow tastes, only colder. How the fuck am I supposed to explain thought to a retard? The article is literally nothing but an explanation of the "surprise". He didn't give a fuck and just made whatever he wanted. It seems "heartfelt" because it is, you fucking dumbass. It's like 200 fucking words how the hell can you manage to get that wrong, do you not know English, or has your handler just taken the day off? Jesus.
You're arguing against points I'm not even making
Pretty hyped when it comes to PC
Because he studied art before game development
>It wouldn't be surprising if the games weren't so heartfelt and unique
It's the reason why they are. The article explains that. That's all you will find in the article, the explanation for that.
> ICO, SotC and TLG aren't cookie cutter releases that flood the market
Because he didn't give a fuck about whether it'd make any money or not, and just made what he wanted.
>there's really not much else like them.
Because he didn't give a fuck about whether it'd make any money or not, and just made what he wanted.
Because you become a game dev just for the heck of it . Nigga wants money like anybody else
>Because he didn't give a fuck about whether it'd make any money or not
He literally became a game dev to make money though so he could financially support his interest in creating art
Yes, not to make fucking Sony money. Read the article you fucking retard.
>“In his mind, he was constantly thinking ‘I’ll only be in the game industry for a few years’.”
>Because Ueda thought that his first game would be his last, he decided he should take chances with the design because he had nothing to lose.
I'm absolutely baffled it's even possible to be that fucking stupid and still get by the captchas. Did your handler set up a pass for you, or do you just spend 10 minutes brute-forcing it every time? Because clearly he is not doing his job right now, yet here you are.