>game has a respawn mechanic which makes sense in-universe basically making you and everyone unkillable
>NPC gets killed forever in a cutscene
Game has a respawn mechanic which makes sense in-universe basically making you and everyone unkillable
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What game
>have be all end all badass weapon that can destroy anything in a few attacks
>character is still using base weapon in cutscenes
Destiny did this but at least they make sense if it. If a gaurdians ghost is killed, and then they die, they die forever. Otherwise dying for any guardian is just no big deal, and even encouraged at times for training and stuff.
Everyone else that doesn't have a ghost though is fucked.
Borderlands 2 comes to mind.
Well Borderlands 2 off the top of my head
>If a gaurdians ghost is killed, and then they die, they die forever.
But the player didn't have a ghost in the beginning, did it?
>Play Looney Tunes: World of Mayhem.
>Is actually very fun.
>Wonder if it has Lola Bunny.
>It does.
>Is the cringe new looney tunes version.
>MFW
What is wrong with using the Space Jam Lola Bunny?! Why they have to only use this annoying version of her?! They even have the nerve of putting the "original" mark on her!
>what is gameplay and story segregtion