Shitty clunky gameplay

>Shitty clunky gameplay.
>Graphics and art insult your eyes.
>Endgame is a spreadsheet autism sim.

Why do people like this again?

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People are so depraved for a good arpg that they settle with this. LOST ARK WHEN

Isn't Lost Arc f2p p2w shit?

Diablo 3 is so much better, there are sets and the characters dont look like walking trash can

>in town
>entire game freeze every 5 seconds because some fucker is wearing retarded cash shop costume

this. Just purchased the necromancer on sale a week ago. Best tenner I've spent.

You forgot
>game makes cpu go full retard when in main menu
quality kiwi programming

D3 is certainly the better game and I'm also looking forward to the upcoming season, but it's also riddled with it's own set of issues.

the class customization is genuinely good and some people like autistic grinding

>game ran perfectly fine on my ass pentium dual core laptop from 2009 back in beta
>game runs like ass on 8750h+gtx1050 now

I hope Torchlight frontiers will be fun...

Eh, D3 has issues, yes, but they really aren't that bad unless you tryhard and really try to push the leaderboards. I play every season and have a blast every single time and just stop playing at some point. Whenever I play PoE I get sucked in for a while and end up HATING and promise myself to never touch it again and I think this time it's going to stick, last league was gay and the upcoming one doesn't seem any better.

It's free.

Once you spreadsheet it just right it feels good bruh.

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>game run fine in the first week of betrayal
>one hotfix later my PC can't even load models and textures

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man this looks like shit

this unfortunately. god I was so hyped for diablo 3. it hurts bros. it fucking hurts.

yhhahahahaaahhahaahahahhaha
no

The overwhelming majority of the playerbase are 3rd world poorfags, bots and the chinese mafia.

>10 years ago Yea Forums shits all over casual trash
>now Yea Forums is casual trash

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>clunky gameplay.
do you have more vague and meaningless words to pile together to feel savant, buffoon?

It seemed like an new little thingie... Only new arpg I know of.

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Isn't lost ark trash?
It came out in korea already and basically died out almost immediately.

POE is the definition of clunky. Everything feels just off enough to be annoying.

because its f2p and vee is populated by thirdworlders

>Get bought out by tencent
>Patches & Balance start getting worse

really... makes one ponder.

Grim dawn, torchlight 2 and diablo 3 are the only ARPGs worth playing nowadays
>inb4 haha D3 you retard
D3 unironically still has the best combat of any ARPG, you can't get the same satisfaction out of any other ARPG than cleaving through packs of enemies in D3.

>Get bought out by tencent
>mtx still cost more than a AAA game

>current poe balance
>worse than before the buy out
You literally never played that game.

>D3 unironically still has the best combat of any ARPG
I'd go as far as saying that D3 is the only ARPG in which the core gameplay is actually fun. I often just run a couple of grifts because of how fun it is to blow shit up, not because of the loot.

>Get bought out by tencent
oh so this is why Yea Forums dont like the game anymore
I was wondering why were people agreeing with me when I said Diablo 3 was better

>have a huge chunk of disillusioned Blizzard players dumped in your lap a couple weeks before your new league
>get huge numbers and lots of new players and good feedback
>follow it up with what could only be called a pre-alpha stages of development league so riddled with bugs and performance issues it drives away players in a record amount of time
The effects of the holidays and their stupid convention are so apparent.

I don't think I've ever gotten past level 5 on PoE.
The combat just feels so clunky and unresponsive I just stop playing after a couple of minutes.
Tried getting into PoE a couple of times now, happens every time.

It's funny how Path of exile and diabl 3 is the polar opposites of each other.

The combat in Diablo 3 feels satisfying, responsive and rewarding, while the actual RPG aspect and choices are close to none. While in Path of exile the combat feels weightless, unsatisfying and boring while the RPG aspect and choices good.

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also fugly female characters

>alt f4 is a "playstyle"

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what if they fusion danced?

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At least in D3 melee is viable.

You get Torchlight 2

Either this or D3, so yeah

>Yea Forums defending Diablo 3

Good god you contranians are getting desperate

Because believe it or not, there's still an enormous market for games that push grind. There's a good reason that despite having lower playercounts, there was far more investment in early 2000s MMOs versus ones now. Far more attachment.
Also PoE came out at a time when diablo 3 was getting shit on for it's RMT auction house and always online, plus other bugs. It basically just slid in at the right time.
Compounded, it's as close to a "true" f2p as you're liable to get in the modern age, you buy cosmetics, nothing you buy outside of stash tabs (which admittedly, they're trying to push harder and harder with new, far more important types like map stash tabs) has an effect on the game in any significant way.

When's the last time you played it?

Nobody has ever doubted the feel and gameplay of D3 was bad. Lack of builds, the abundance of loot, and the non-existant end game makes it bad.

5mill DPS 10 ex budget AoE screen clear .05 attack speed leap slam for movement 7 endurance charges up all times 7k health 90% phys reduction 56% evasion 30% dodge 20% block 1k life / sec regen max resistances overcapped for curses with 30% freeze chance on anything below 3 million HP shock below 800k health 100% ignite / burning uptime full heal every 5 seconds infinite casts even on no regen map not viable?

Can't do ele reflect, can't do Hall of Grandmasters, can't really do any maps where the mobs do 400% increased damage without getting 1 shotted.

>50 pure chaos and 1 ex shard

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Yea Forums has always been a D3 board, it's only when the redditgang showed up that PoE became the more discussed game.

This is what Activisiondrones actually believes...

The inventory on the right side was from ONE memory with stacked modifiers like 40 minutes before the patch hit to fix / remove modifier stacking, and I had like 16+ memories stacked.

So Synthesis had to be the Shittiest league hands down right? The map nerfs on top of the shit league mechanics outright sucked the will out of me to play,. Shame considering Ice Golems had to be the funnest build I've played in ages.

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This + PoE being F2P is what made it popular in the first place.
3rd worlders can't afford D3, TL2 or GD.

sorry I dont read autism

>wah wah wah
Go cry somewhere else, poopskin.

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It would be ok if the Betrayal mechanics wouldn't lag out every time and cause the Intervention to cause a lethal lag spike every time. Stopped playing after they curbed my leveling progress, still waiting for a patch to fix it. Otherwise an ok league, Synthesis mechanics were sorta meh but at least the content was balanced and not insta-kill from 4-screens away tier Betrayal bullshit that last league was early on.

I played HoWa Jugg last league, so I never noticed the one shots ever and I somehow avoided it this league but it got to a point where I just hated dealing with map sellers since they would ignore me even with huge bulk orders.

Hell the first week in maps I found more in exalts than red map drops somehow.

torchlight 2 rode off of mods, don't pretend that vanilla it was anything other than a slog.

Holy shit the amount of casuals in this thread is alarming.

This League the one-shots are nerfed but a large number of player get a huge lagspike when Intervention mob ambushes you, the game freezes for 5-6 seconds with characters running in place. Alt F4 doesn't work either, you die regardless.

Yeah the running GET AN SSD spam was pretty hilarious. I really feel bad for anyone not using one since Path runs like shit without one.

They're shitposters still trying to rile up the D3vsPoE discussion. Its not very effective anymore thanks to the whole mobile Diablo thing which handed out the win to PoE automatically.

What's your point, ARPGs are a casual genre and you're a turbo casual if you think otherwise.

PoE
>bigger updates
>clunky
>gem skills system is kinda trash (you look only for items with fitting links or farm consumables) and takes away the feel it's your character learning them instead of equipping
>passive tree only leads to minmaxing paths, not experimentation
>classes and monsters lack any uniqueness

D3
>seasons only add a world buff and some balance changes
>changes usually result in huge buffs to set damage effects, leading to some sets increasing damage of their related skills by several THOUSANDS percent; power creep is only getting worse and worse
>fast and satisfying combat
>once you reach the point where paragon farming and grinding gem levels to cube stats to your items becomes the only way to get stronger it's very easy to lose interest

I have an SSD and I still have the problem. Its not an issue performance wise because the frame rate per second does not suffer, the characters are walking in place. Its a server-side issue.

>one shots are nerfed this league
>Synthesis bosses are affected by map mods
Choose one

Still better than D3.

I meant the Syndicate mechanics, they have been nerfed. But thats not the main problem, main problem is the game doesn't load in the syndicate assets correctly so game freezes for 3-5 seconds, which usually results in your death when Intervention appears.

I bet you're the type of nigga that quits poe right away because the skill tree makes your head go boom

console game

Gameplay aside, which one of these loot pinatas has the best player's aesthetic?
PoE need not apply because all the cool cosmetic shit are locked behind cash shop.

D3 has transmog, I don't remember Transmog in Grim Dawn or TL2 so I guess it wins by default.

>Transmog in Grim Dawn
There is one.

Grim Dawn has it now, but I'm not sure if it has always been there because I first played it with Ashes of Malmouth.

It was added with AoM.

Well that explains it, I only went through the base game.

Lmao@blizzdrones in this thread.

I'm the type of nigga with a 5k+ MMR in SC2 who plays ARPGs for relaxation. You're a brainlet if you think that using Path of Building is an accomplishment.

Synthesis has been pretty bland, and I didn't like the recent arechtype-styled updates and massive powercreep. Admittedly, I've played this game for thousands of hours, so maybe it's just time to let go.

Winter Orb is a huge mistake to the game and should be deleted.

>SC2

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>Most active and competitive RTS.
What's the issue? I'm A rank in SC1 too, if that impresses you more.

>and the characters dont look like walking trash can
I'm not a fan of Blizzard's character design.

Powercreep makes ssf way more fun so its not entirely doom and gloom. If they dont fuck up the buffs on melee next league, ssf going to be even more fun. Synthesis is a bit weird in SSF because its pretty good for leveling and a decent extra Breach in maps but synthesis-gear is mostly kinda useless in SSF.

StarCraft is for ADHD kiddos.

Lost ark is much worse than poe and will be p2w garbage

They keep neglecting important things like skill balance. Enough with these convoluted league mechanics. Bring some simple mechanic and fix 80% of the skills because holy god they're all useless.
Pic related. Just look at this shit. Duelist ascendancies have less than 2% of softcore playerbase. At least Marauder is saved by Juggernaut.

Lost ark is not even a typical "Grind monster for loot" game. And so far it has no p2w.

Closest thing to a Diablo game in MMO form is Black desert, there you grind mobs for countless of hours to gain loot.

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I'm playing SSF as well and I still think the powercreep is kinda shit because it takes away choices. For example, LITERALLY FREE energy shield leech makes janky combos like life-based evasion+dodge casters a fuck awful choice.

There is no choice when there is only one option

>never gotten past level 5
No shit the combat is slow

I always come back when theres a fun meme build like blink striking an entire map or rainbow nuke. For some reason every new season that comes out ends up being released the same week as some way more important shit so I end up missing it

Thats because the League was advertised as the "spellcaster-league", with next league being more focused on improving melee. All the major changes in the skill tree were in the upper-right corner. No changes whatsoever for lower left.

>all the blizz shills with their one talking point about clunky unresponsive combat itt
??? Did you ever play PoE? Far more dynamic than d3 and the endgame has more options than grinding grifts.

Which is why I'm waiting for next League where melee gets powercreeped as well, evasion+dodge might become more viable again if melee gets more damage mitigation options than just Fortify. And they either need more damage mitigation or something like flashy single-target nukes (or a fun combo-based system where you combine melee skills together). Simply buffing damage everywhere won't help because it doesn't address the fundamental problem of melee always being riskier than nonmelee, and especially new endgame bosses have map-shrinking mechanics that punish melee players more than ranged ones.

They tried Act 1 Coast for 5 mins and stopped playing there so they could suck Blizzards dick some more.

60 hours and never went to end-game because it was way too boring

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>inb4 i gets good 500 hours in

I guess you were too retarded to put together a proper build with mobility skills and movement speed.

I just copied a build from google like most people do in this trash game

Really? Thats when all the actually good stuff starts dropping, so much shit to do that you get the vicious "just one more map"-cycle that goes on for hours.

isnt every build just 1 6link dps skill and then 1 mobility, some reserve mana for auras, some leech for perma sustain, and then you just spam pots while play with your brain off until you die to a very rare mob combo. deep

So figure out a build that isn't that. Simple fix.

>i-it gets good later
Too late then.

Seems you copied a shit build. Any build I played has felt 'good' from level 30-40 onwards and once you get towards endgame where you have all your attack and move speed it's just insane.

>Post reasons why people play it
>Ask why people play it
What did he mean by this?

>even legendaries looks like trash just so they can sell you cosmetics
this and the map tab are the only complains I have about the game

instakilling the entire screen with 99999999 attack speed is not fun

and that will require multiple uniques with abyssmal droprates because they are balanced around trading

Noone said ARPGs were particularly challenging to play once you are at the farm stage.
Feels good though.

Dont play SSF then. You can make pretty much every build work decently on a budget.

It's certainly not clunky and unresponsive.

Git gud. People have beaten Shaper in SSF HC NoStash leagues. The game is not balanced around trading, you're just a terrible player who never bothered ifguring out how to actually play the game instead of just following some actually good players build.
Mapping starts right after story content, you start dropping good stuff in white maps too.

to be honest i went with one character to the end game and the spreadsheet isnt deep at all. it is very obvious what you are going to spec into depending on character since 95% of it is incremental bonuses.

also evry character palys the same way. (spam waveclear cones) shitablo 3 is unironically more fun despite beeing so shit.

im not crying about the game being too hard. It is about the lack of build variety and most of it just being an illusion. You build around 1 spell and take nodes that have keywords that are included in the spell. Then you pick every hp/shield node on the way. And with that idea almost every build will work. 400 hours due to friends and never truly liked it.

thanks for reminding me why i bough stash tab

I find it a bit dishonest to complain about build variety in a game where you can make literally every single skill work.
There is hundreds of viable builds whereas in d3 you are very constrained by the small number of skills and sets.

It is okay, maybe not top tier but melee is quiet good, especially since new crafts were introduced because you can craft very good weapons cheaper than before

>viable
They are not viable if they are A LOT worse than the current cookie cutter builds that clears the whole screen in 1 button while you run at super sonic speed.

I put like 1000 hours in and reached endgame maybe thrice

Yes I understand that there are A LOT of abilities BUT most of them have very samey gameplay loop and its just yea okay this does more fire damage or has better aoe or crits more or is has better range. But still all you do is run around mindlessly pressing that one skill and tapping flasks and your mobility spell inbetween. Yes I know there are some very interesting builds too (like the server crashing build) but most of the time theyre super gimmicky and rely on many uniques.

I would liked less adhd turbo autism farming and more slower and tactical gameplay where you have multiple abilities to use apart from just damage, damage and damage.

>There is hundreds of viable builds
Yeah no. PoE has always flaunted the build variety, yet there's always been a handful of effective builds, and 99% garbage gimmick shit that takes 60-100 hours to get going and generally requires you to gear out the cookie cutter build anyway.

Everything else.

t.assblasted fanboy

PoE is definition of clunky, it even sells itself like this for noltagiafags

>They are not viable if they are A LOT worse than the current cookie cutter builds
They are viable if they work in the endgame. Dont complain about speed clear 1 skill builds if you personally don't want to try and play any other builds than that.

They are viable if they are capable of clearing the content and doing maps decently fast.
Fast speed screenclearing builds usually have the trade off of having low single target dps, so they are not as useful for bosskilling or deep delving.
There is a ton of high tier builds for different purposes and even the "shit" builds can still be made to be viable atleast.

>Can't do ele reflect, can't do Hall of Grandmasters

then its not viable, ty.

Isn't that his point?

>I would liked less adhd turbo autism farming and more slower and tactical gameplay where you have multiple abilities to use apart from just damage, damage and damage.
Then play hex-based turn-based rpgs. Arpgs are not that. The skill- and item system has to be complex precisely because combat itself is very simple.

>Dont complain about speed clear 1 skill builds if you personally don't want to try and play any other builds than that.
By this logic literally every ARPG has a fuck ton of "viable" builds, even D3.

I don't think any melee is viable for HoGM.

I mean that's just the nature of modern ARPGS?
You have 1 core skill, then you might have a couple nuke skills for single target, 1-2 mobility skills, a couple buffs you you have to keep up, flasks, procs.
You could make it more complicated and add more main skills, but what would be the point? It's obviously better to specialize on 1 main skill and some nuke skills and use your remaining slots for support.

There is a myriad of builds that take like zero investment to get going. You can literally just start new and progress gradually into maps without having to grind inbetween.

The lower tier melee skills will require some more grinding/investment in order to become viable, but you can make quite literally anything work.

And? Does it not?

Fuck off, you negroid namefag.

Every D3 class has like 4-5 different builds minimum now that will get you to gr100+

>I would liked less adhd turbo autism farming and more slower and tactical gameplay
here you go

youtube.com/watch?v=ve_mYj5O5ls

You can tell someone is a casual chuckle fuck if they love d3 and hate poe.

D3 it's literally a skinner box designed to be retardedly simple and reward you with shiny gear.

POE actually requires you to plan out your build and make meaningful decisions with your skills and gear.

>POE actually requires you to plan out your build and make meaningful decisions with your skills and gear.
Yeah copying one of the few overpowered builds requires so much planning and then spending more time trading to get the gear you need than actual playing the game.

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"Savant" isn't an adjective, monkey. Learn English before attempting these sorts of posts.

>totem classes so low
What is the reason?

because they played diablo/diablo 2 in their youth, you fucking zoomer

Game is so retardedly powercrept and skullfucked by the gap between enemy damage and player health that you make 0 meaningful decisions.

Miss old PoE

>He is so bad at the game that he has to follow online guides made by autists

Lmao

>combat is from 1996
>better not change it tho, because arpgs are a platonic form that needs to exist as it always has for some reason

Totems are still amazing for both clear and single target and cheap to boot but that doesn't matter because for the majority of people they feel like shit to play and the same goes for mines (that have probably the single best burst build in the game) and traps to some extend.

...that CPU

god I wish I could shoot you

I miss kripp

>e-celeb cancer

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Why not just put an key in the game? Why alt+f4?
Australians are fso fucking dumb.

Because it was a thing in Diablo 2 to cheese the game by alt+f4. T
hat is literally the reason why they have it in.

Switch to the superior grimdawn and you won’t regret it.

>billions of autoattack/wps points
no thanks

Diablo 4 soon right bros?

Fucking delete yourself you waterhogging niggernogging skinnyfat attention whoring jew.

I’m going to shill you grim dawn because it literally has what all of these games have but also an offline mode so you don’t have to have an internet connection to play Austismo simulator 19.

>passive tree only leads to minmaxing paths, not experimentation
experimentation doesn't really exist on the tree, not because you have to minmax but becuse most node that isn't damage or hp/es is pretty much trash. this league brought some variation in the top part of the tree but i still hope to see an increase and a buff to nodes that offer alternative defenses to hp/es

Try getting a quicksilver flask and sticking it out until you can stack a bit of movement and attack/cast speed. There are also plenty of movement skills.

You still have to plan out where you want to go on the tree and which keystones you want.

>You still have to plan out where you want to go on the tree and which keystones you want.
sure but i was referring to experimenting with new paths, which is lacking especially for defensive options that aren't just hp/es.

Keystones aren't even a decision anymore
Can I afford shavs+Chayula neck? Ok go LL pick Pain Attunement.
Can I afford crit multi jewels? Ok go path to Doom Cast always. Then everybody picks up the Power charge above witch, the health nodes a little to the left of that, etc.

Don't you have a phone?

Thats your fault for not playing the game retard. I have fun at leaguestarts making up my own build for the new skills, and then if it sucks making a molten strike jugg/inq to rip shit up.

Yes? You can build a lot of build with different keystones.
And you see a lot of variation with the taken paths for trade offs between jewel slots, hp, damage and stat requirements.
If you check out the top 20 players for any specific build you will see 20 different trees.

You will see minor branch differences near jewel sockets and the entire rest of the pathing being the same because this game is a fucking joke now.

And then to change something you have to start all over again. People always wanna defend their time investments like it is a good thing.

this. Its like we went back in time except everything sucks more.

I dont understand how anyone can play a game that looks and feels like dog shit and is somehow "the best ARPG"

Huh? Thats how these games work my man. You create builds and try them out in action. There is no actual end-game.

Obviously a particular build will have a generally optimal layout. What does that have to do with the game?
Point is that there is room for some individual customization depending on your circumstances. Games like D3 dont have that.

Wish I knew anything about making builds of my own. Played it quite a bit but still know nothing about the tree really. I like how stupid it gets late game with trying to clear stuff super fast. Also the autism hording of currency, that is also very satisfying. But I get tired of copying shit and don't know how to not fuck up builds

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>an individual build
and by individual build you mean literally any self cast build because they all path identically around the top half.

PoE was neat until the streamer babbies came and killed it with muh efficency

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If you can't make it to end game in about 15hrs even as a noob you are just shot at video games and have no place discussing arpgs

idk what your point is.
There is self cast, coc, melee, summoner, cwc and other weird builds, and each of those has several different variations too.
Obviously if you play a melee build you will focus on some particular clusters that are good for melee.
What is your complaint? It's so much more complex and open to individual taste than d3 where you can literally just pick a skill and put the same rune on.

it was spread across multiple seasons

>melee
LOL
>weird builds
constantly beat into the fucking dirt, like breaking icewall LA, vaal MS nerf, etc.

the fuck are you on about, nigger?
everyone has hated d3 since its launch shitting on it for its always online aspect even when playing single player
Contrarians should hang

??
There is a bazillion viable melee builds.
I bet you don't actually play and just repeat the latest memes.
Vaal blight, vaal stormcall and others are still extremely good builds.
idk why you cite one build that was nerfed years ago as some sort of proof that there isn't any weird builds.

epitome of reddit posting
excuse me while I put poison on storm brand so I can keep up a hoag and use dancing duo to clear maps and end game

there is legitimately 0 reason to play any melee skill that isnt Molten Strike and you know it you stupid shillnigger

Vaal MS was nerfed last league. It was a weird build in that it was actually based on spell/item interactions not just pathfinder spam gofast like vfb, vspark and vstormcall.
>excuse me while I use incredibly meta skill storm brand
not sure what point youre trying to prove.

Diablo 2.

Molten strike is the only melee build that is top tier, but there's tons that are also viable to play.

And again, what exactly is even your point? You are just jumping from point to point to shit on PoE when the original point was that PoE's skilltree offers more customization options than other ARPGs.

But those options are negligible differences further diminished by the fact that the game content is so far from how powercrept the player characters are its hilarious.

Atziri was once hard. Uber atziri was once hard. Both are now trivial, and youre more likely to murder yourself on reflect than anything else in these fights. "Viable" is a joke, the game is so undertuned that its meaningless commentary.

There is different endgame content than Atziri now.
And again, there is room for customization.
Whether or not you consider it negligable or not, it's still substantially more than on D3.

name an alternative that is better at those things
you can't

PoE is just the best looter-arpg out there right now, even if the standard isn't that high

I like using more than 2 skills so diablo 3 it is for me. Good fun for a couple weeks.

there any arpg style animes?

>Periods in meme arrows
You done fucked up.

cuz its the D3 we never got

Whats the closest class to a D2 pally in this game.

Thematically or mechanically?

Don't feed anymore, user

>lost ark
or how I know that all you care for is graphics

Grim Dawn is good, but the slow pace is hard to swallow

its a great game with loads of customization and options, always building upon itself. been playing since steam release and there's still a lot of shit I havent done

the only good thing about D3 was the real money auction house. Pity it was used as a scapegoat by Blizzard and now every ARPG avoids it like the plague cause people have learned to associate it with trashy gameplay and buthered franchises.

Seriously, that shit was the future. If only I could do the same in PoE

Majority of the population are brainlets/lazy so they just copy instead of theorycrafting their own build. what do you expect?
As for trading, I barely do it myself. But yeah, PoE is a hugely geared toward trading.

>bro its your build
>nah bro its the endgame
>nah its deep
>you just dont get it, wait until atziri
>you can use like 3 skills what do you mean one button

PoE is garbage for addicts

Path of Exile is on console

you do realize poe is on xbox and ps4.

>PoE is garbage
objectively wrong
>for addicts
pretty correct though

Based on looks Guardian
Based on playstyle Purifying Flame

what's the minimum EHP I need to survive in red maps as a golemancer?

so are diablo and torchlight...

dude wtf.
the auto attack animation is so garbage that you have to replace it with a skill. and evryone has the quasimoto hunch posture.
why are you pretending to be retardet ?

Ahhh yes. Clunky. The mating cry of an individual who sucks at vidya

That's intentional. TenCent needs your CPU power for bitcoin mining.

dude get your head out of your ass and have an honest view on the fkn skill tree.
its all meaningless incremental stat buffs and a handfull of nodes that you will always take depending on build. mechanically there is 0 uniqueness in the builds and these basic bitch trees are jsut stacked on top of each other and then rotated and connected somewhat coherently but it doesnt matter. even ffx where they took this grid from had more unique choices since you could teleport on the grid and actually get unique abilities from other classes. but this doesnt even have abilities so wtf...

but what if i want to play a controll mage with low mobility ?

until they dont fix the garbage auto attack animation or make skills that make melee satisfying they will never buff melee. they dont want you to realise how clunky that shit it

i really dont know what it was about torchlight 2 but i really enjoyed it way less than torchlight 1 despite it looking way better on paper...

The game isn't bad. The fans are. This is 100% of all community activity summarized:
"If ultra-endgame über quality corrupted map Shaper with chaos inoculation and no energy shield and level 10 character is not absolutely trivial to you and you take more than two seconds to kill him blindfolded and audio muted, then your skill level is so pathetic that you should be banned and never ask for advice or complain about anything ever again."

Reminder to gas all Hardkeks

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really ?
hmm it didnt seem focused to much on the loot grind mechanic but more on social get togethers...

until you get the unique sets

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Huh? You work towards capstones and gold bordered passives which do have a profound impact on your playstyle. You shouldn’t lie lol

>Diablo 3 is so much better, there are sets
this is about the same as saying on-rails shooters are superior to free world shooters. Imagine being this retarded. Shit taste and absolute design brainlet who just wants to be railroaded.
>and the characters dont look like walking trash can
does anyone besides WoW players actually like D3 character design? jesus, definitly shit taste.
I have hard time believing this isnt a shill post or someone baiting for (You)s heavily