Just how bad does shit have to get over at Blizzard for them to pull out their saviour and unironically make WoW great again
Just how bad does shit have to get over at Blizzard for them to pull out their saviour and unironically make WoW great...
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Wotlk wasn't great. Story was trash and the gameplay casual.
WOTLK was truly the pinnacle of WoW from all aspects.
It was also like its Resident Evil 4: Amazing content, iconic, yet over the years became controversial.
Only good raid, mechanics wise, was Uldum.
That content drought between ICC and Ruby Sanctum
Ruby Sanctum was shit
pvp was laughable
wintergrasp was just a huge meme
Most dungeons were forgettable
trials dailies were balls
And yet that was when WoW was at its peak and subscriptions remained the highest they ever were until Cata came and started falling down ever since.
Strange how things are, huh?
fpbp
I remember the hype and excitement. Going back, it's all so dead and depressing.
ya a lot of new people came onboard the hype train just as the game was getting really bad. Go figure.
>Most dungeons were forgettable
I hope you're not including Forge of Souls. I miss that place
I'd argue ICC was pretty good aswell, though otherwise you're right probably (don't care too much about PvP).
The shitty dungeons and t7 and t9 being actually laughably terrible especially hurts.
What I think was the best in WotLK however is the class design, which also made all PvE content automatically more enjoyable.
Having an iconic WC3 character as final boss honestly also really helps make it interesting, honestly.
ICC was fucking SICK. Killing one of the most iconic characters in Warcraft and getting one of the coolest mounts in the game
This is correct. First tier with rehashed Naxx was okay and Ulduar was a blast the first go around, but after that halfway point Wrath started sucking the big dick.
How was completely undertuned Naxx better than ICC, especially when your argument is the gameplay being too "casual"?
>dungeon finder
>heirlooms
>faceroll leveling
I understand making things easier for alts but no one knew how to play after wrath completely trivialized leveling.
1. ICC was good, Naxx was great for comfy weekend casual raids with your Alts, Ulduar was the best raid ever made
2. The expansion was over after ICC, Sanctum was just good will and some reused assets. It also gave everyone time to kill the LK
3. Again the expansion was over, Sanctum was just them throwing us some scraps because they could and they deserved the break after ICC and before cata
4. Yeah there was a time when DKs were out of control but compared to modern wow it was ok
5. Yeah must have sucked to play on a shitty server, I had tons of fun
6. Not if you progressed through them in the intended order and did the zones they were located in
7. Yes Trials was the worst part of the expansion, I never did any of the trials dailies other then on my main at the time
Go be wrong somewhere else. Trials and the introduction of the LFR tool were the only bad things about the expansion that otherwise delivered on all fronts. I am not sure if TBC or Wrath were the best time to play WoW but nothing else will ever come close.
BC was tolerable, but wrathgate was the exact point where the writing became 100% controversy focused and started off by killing one of my favorite characters and wasting the absolute shit out of his potential.
I mean WoW was always about turning every iconic character into a loot pinata to satisfy the ego of some drug addict at the expense of the story.
considering state of the game in the last 3 expansions, blizzard would have to sell WoW rights to someone else who is willing to spend billions to redevelop it.
they have to cut out activision
that's it
There's no saving
too late. company still can't develop anything in a normal gamedevs cycle of 4 years, it's dead in this market, they will softly decline into obscurity if all of management doesn't wake up. they have zero new products.
Fuck off, before activision it was vivendi.
And tbc already went the wrong way.
Devs loosing their touch have nothing to do with the shareholders.
I like TBC better than classic. I hold no ill will against classicfags but I'm not really interested in it. I hope we can get a progressive schedule and get a few xpacs down the line if classic proves a success.
if wotlk nailed anything at all it was the music.
I reckon they will do something like this:
At the end of vanilla, the people who wish can progress over to TBC, this will then be on a seperate realm to preserve the people who only want vanilla, but also cater to those that wish to relive the expanionpack releases over the years. So after TBC is done, people will move on to woltk etc
>Uldum
Do you mean Ulduar
When will we hear music this great again?
>pvp was laughable
Good joke m8 i r8 it 8/8
We're missing the point of the post dudes.
OP wants to know how bad things will get before wow gets better, or if it ever will
Fuck wotlk and it’s easy fucking heroics with guaranteed epic drops.
>pvp was laughable
When has WoW's pvp ever been good and not a forced afterthought?
Wotlk was controversial when it was current idiot. A lot of people hated it at the time and it really went to shit with ToC and the introduction of group finder.
Also let’s not forget over a year of ICC and subs stagnating for the first time in WoWs history.
Most of true sub growth was fueled by tbc and the release of wrath. If you look at the charts the subs flatlined for the most of lich king.
>Heirlooms
>expansion that brought LFG
>PvP was fucking broken
>Oculus
>Trial of the Crusader/Champion
>Ruby Sanctum
>Death Knights being retardedly overpowered
>Wintergrasp
>Started casualising the game
HOWEVER
>God tier ost, zones, theme, setting
>Despite being overpowered, the DK concept is great, all it needed was lowering the numbers (I miss corpse explosion)
>Ulduar
>Utgarde Keep
>Culling of Stratholme
>Was a great time for Disc Priests, Ret pallies and Resto druids
>Shadowmourne quest chain
>Strand of Ancients
Really good expac, possibly the best expac wow ever had IF they hadn't made the game more casual. Fuck BC for Resilience stat and making players who are +10 levels higher than you almost impossible to kill.
2004-10 was a lot like this. TBC and WotLK improved a lot on the previous installment of the game, but also made a lot of other things worse. I consider it to be the golden age because, while it was never perfect, wow was still an incredibly strong and fun game for this entire period. It's a shame blizzard never managed to combine the best aspects of Vanilla, tBC, and WotLK into a super era of wow. Unfortunately Cataclysm took all the bad features of WotLK while removing its strong points. The one area where Cata went right were the heroics, which blizzard proceeded to neuter shortly after launch anyway. And it's more or less been a shit show since, with a few periods of brightness.
T11 was also great, but the next 2 tiers in Cata were complete garbage, with only Ragnaros as standout.
WoW died in patch 4.3 with the introduction of LFR, sure there were some bad things before that, but LFR was the final blow.
MAN I SWEAR TO GOD I JUST HAD A DREAM ABOUT ARTHAS AND BOLVAR
>something something happens and Arthas is a dick reborn in Bolvar's body
>get to icecrown and beat the shit out of him
>Restored Frostmourne that is somehow a mix with Frostmourne and Apocalypse is literally next to him after he has been sealed in the throne
>he uses some mumbo jumbo magic to get it
>he starts shining with his ominous signature blue light and laughing like a maniac when a dash of orange starts appearing in the helm of domination
>it was all part of Bolvar's plan to get out of the frozen throne at last
>Whole dream is an amber light, after the light is gone Bolvar is shown with a barbarian design ready to kick some ass
And that's all I remember
Woah a more than 6 year old game started losing players? Wonder how that happens.
PvP in WotlK was the best it had ever been mechanics wise. I could see you argue some other points as to why PvP in WotlK was not on par with TBC or Vanilla, but not the mechanics.