Is the Arsenal Bird actually practical?
Is the Arsenal Bird actually practical?
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I don't see why not. Only hard part is taking off.
Not in the slightest.
its powered by fucking magic wireless 'microwaves'
of course its unfeasible
Yall remember this shit?
It would be downed by a single anti-air missile in reality. Shitcombat sucks dicks, play some actual games.
Isn't it just beamed energy from the top of the space elevator, which presumably gets a shitload of solar power?
space elevators are unfeasible too
If it was smaller like a rc model and dropped even smaller drones the size of bees.
Anything this large is real life probably needs more than just propellors.
As far as AC flying fortresses go, it's probably the most sensible of them all. Heavily armed, disconcertingly fast, carries an entire air force under its wings, and able to take a goddamn beating. And then they gave it a fucking shield generator.
Sensible yes but somehow boring to fight. I remember Zero flying fortress who bombed Ustio. I sent 2 unguided bombs to cockpit. Short yet funny.
I will say that the overall aeronautic design is great. A flying wing powered by turboprops is very very efficient.
It would be an aircraft that could stay aloft for up to months depending on payload.
However, in terms of war doctrine, an IRL arsenal bird would fall prey to the same thing that will instantly destroy aircraft carriers in any IRL world-scale conflict: tactical nukes. It is an easy, easy nuke target.
I'm fucking loving this game, bros. Is there any chance for the rest of the series to get ported to PC?
There are remakes of AC4, AC5 and AC0 (widely considered the best three games) in the works. It only makes sense that they will come to PC.
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I can hope. Game might have issues with controller support but it's damn good fun.
Also no FALKEN.
what did team aces mean by this?
Belkans are exemplary people. They let their dreams guide them and are not bogged down by the constraints of reality. Practicality is, AT BEST, a secondary concern to them. You don't nuke seven of your own cities unless you dare to dream, my man.
Is there a plane that could even possibly EVEN TOUCH X-02S? Let alone defeat it. And I'm not talking about Mihaly Dumitru Shilage X-02S. I'm not talking about Margareta Corneliu X-02S either. Hell, I'm not even talking about Leopold Blanca Karol Aeon Ignatius Raphael Maria Niketas X-02S with the Dumitru Margareta Corneliu Aeon Raphael data (with the ascended Corneliu abilities and being capable of both Niketas and Dumitru post-stall maneuvers), equipped with its EML, a perfect drone AI, control of the MSL and GUN, with Mihaly Shilage's flight data implanted in it so it has Karol Aeon Ignatius experience and can perform a kobra vertical MSL release while being an expert in predation and brownie hunting.
t. retard
Man, sounds like it's a great time to get into the series. I love the low sci-fi military genre, I'm so disappointed withmyself for not getting into the series when it started, I had a Playstation.
Eh, controller is fine. I just plug a controller in. I hear it doesn' have HOTAS support though? That seems stranger.
Where the fuck are the belkaballs for 7
yeah I was gonna post that, something that is basically a giant wing is going to have a really high lift coefficient
it's also so big and slow you could probably hit it with a artillery or something like that. you wouldn't need a nuke.
Let's be honest: drones are the future of aviation.
Why say the future when the future is now?
No because it has that dumbass shield that deflects missiles. That isnt real.
Was referring to HOTAS support.
Oh, my bad. I don't even own a HOTAS anymore. It's been years, what's currently top of the line?
Nukes are rare in strangereal though, hence why superweapons are so prevalent, and when they're brought up or used, they dwarf all the superweapons in those games
What are you talking about? Microwave domes are real and they're used constantly
Don't have HOTAS myself. I just don't like the lack of it.
They did nothing wrong.
Just stick some rockets on and launch it off the mass driver. Easy!
>hit it with a artillery
Forgetting the shield, brah?
oh I haven't actually played the game before I was thinking in a practical sense
Ok.
>Race of people whose homeland was destroyed so they spend their time causing wars between the remaining powers
What did they mean by (((this)))?
It's actually a complete non problem on the pc version since you can just use x360ce to get any stick working. I don't get why all the people bitching didn't just do that.
I don't understand why everyone keeps ganging up on poor innocent belka.
You hyped for the dlc bros?
Lol nothing in Ace Combat is practical.
>24/7 sunlight without interruptions from gay clouds
>windy as fuck, enough to power more than 2 wind turbines
>the energy produced (battery, electricity) could power armada of hybrid cars and hot showers for days
why don't we just build space elevator for a sec
is this loss?
No materials and space debris
That isn't far fetched.
There are already plane-mounted lasers, they just don't use visible beams, and they are cammed.
We are essentially waiting on carbon nanotubes to be manufacturable, and for rich people to find out how to control the space elevators for themselves. They won't let them be built until that happens.
Not him but that space elevator is actually designed to work IRL
Only belka has nukes based on everythibg we've seen, and even they can't build them anymore considering they were using the ones from the belkan war in ac5
Looks aerodynamically unstable
That piece of shit would tear immediately upon the first lateral shift incline. I love AC, but I don't ask the "how"; it's like wondering what's in the sausage.
Yeah, project aces actually brought on an expert in the field to help design it. Pretty cool detail.
Bandog did nothing wrong.
No it, it looks like a B-2, which looks like the YB-49
Both of which are, aerodynamically unstable
This
If it's gonna look unrealistically aerodynamic, then at least make it look fucking cool.
Active Support>Tensile
>no need for retardedly big counterweight halfway to the moon
>no need for exotic and expensive materials
>can be built section by section
>can be built top to bottom, no need to bring construction materials all the way to top, just float your pillar up when you finish a section
>no need for super strong materials
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The burgers actually do want to build smaller versions of them. We'll be skynet ready when they take off.
That genuinely makes me wonder what exactly did jews do to all those societies. Greedy assholes aren't exclusively a jew trademark so it's gotta be something else>
It's easier to expel all the assholes when they belong to the same group
Imagine it's long landing gear for to get clearance for those giant propellers
>We want you to design a realistic space elevator design to use in our game
>OK. Cool. Anything in particular you want me to include.
>Make sure we can fly planes through it.
>...
thats why you assemble them in flight.
"active support" defeats the entire purpose of a space elevator. You're compensating for failures of material science with throwing propellant at the problem. Exactly like a rocket. Just use rockets instead, then make a true space elevator when carbon nanotubes can be mass produced.
Confirmed false unfortunately.
You can't gattai when you're a mock YB-49 made of undetermined materials.
6/10 made me reply
They used the mass driver according to the art book. Never has to land once it's up.
Just like almost every other combat aircraft? Stability is not important with fly-by-wire.
>Source: why, my peanus weanus of course! :D
What would happen if a space elevator collapsed?
>Tailless flying wings are unstable! It could never work if not for computer guidance!!!!!!
lol
Bad things
It's a bunch of relatively lightweight (but very strong) cables. They would at least partially burn up in reentry, and there would be very little damage. The economic impact would obviously be huge, because establishing a wire from ground to space is a huge expenditure.
Presumably most of the elevator just orbits in space instead of crashing to Earth.
Jewish greed in its earliest form can be compared to organized crime. You have these groups of people working together to obtain wealth and power by screwing everyone else over. Easier to banish them all if they're all in on it.
Because it's a workaround, not actual support
>which presumably gets a shitload of solar power?
I guess solar panels on the couterweight, right?
>exactly like a rocket
No, there is a world of difference between magnetical ASS and chemical propulsion, especially when it comes to energy efficiency.
But my point was that with ASS the lack of advanced materials becomes _irrelevant_ even if we had access to mass produced carbon nanotubes or graphene it wouldn't make sense to build a structure that is thousands of times bigger and tens of thousands of times more expensive to do the same job.
>No, there is a world of difference between magnetical ASS and chemical propulsion, especially when it comes to energy efficiency.
I don't know why you think that laundering the energy through electromagnets makes it more efficient.
It makes it less efficient. Any energy conversion is 50-80% efficient at most.
That energy starts off as hydrocarbons being burned, one way or another - at least in current energy climate.
Couldn't we just the materials into orbit with a railgun? The supercomputer should be able to figure out how much power they need to shoot payloads into a stable orbit for later collection.
This is why I want Mars to be a thing. A space elevator on Mars will be more feasible because it has less gravity.
Usury and other financial fuckery, with a bit of satanic occult rituals, mostly
The US is pretty much the first major country not to throw them out on their ass when they start fucking its shit up from the inside out, and boy was that a mistake
if it were it'd exist.
Then you need to worry about the problem with reentry and have contingencies for if/when the assembled ship returns.
Yea Forums - Aeronautic Physics
The point of a space elevator is to overcome gravity without propellant.
It would be easier on mars, because it has lower gravity, but also less valuable because mars has almost nothing compared to earth - and less gravity to overcome with propellant, you know.
It makes most sense to do one first on Earth, and use it as a staging ground for all intrasolar expeditions. We can't keep spending so much energy to overcome gravity. It cripples every mission.
Problem with shooting an unpowered vehicle into orbit is: all the energy/speed is concentrated at the start/ground level, where the air is thickest. This makes atmosphere drag and friction VERY enormous and no craft can withstand such forces and temperatures.
This is reverse situation to rockets, which are slow at ground and get faster as they ascend and atmosphere becomes thinner
because someone will turn it into a doomsday weapon
I know nothing about this series but it looks interesting enough to me to actually buy it. I realize its more arcade than anything, but what are the difficulty levels like? Is there a mode where you don't have a trillion missiles that appear out of thin air?
There's ez mode but pic related
From a realistic design perspective, it would be unstable as fuck, impossible to land or take off, and the second it's forced to do anything but fly in a straight line in perfectly laminar air it'd more than likely fall into an unstable pitch oscillation that it doesn't have the hardware to counteract
Planes have horizontal stabilizers for a reason, and it definitely doesn't help that they've situated the main source of thrust behind the center of both mass and lift
Let's just assume they have advanced enough materials and computers to compensate for such a poorly designed craft
It's dope as hell and that's all that really matters
>Is there a mode where you don't have a trillion missiles that appear out of thin air?
What part of that would be fun
I'm still hopeful that 4 and 0 will get ports at some point, but as other anons have pointed out in the past it's probably too expensive to port the games for limited returns when they have the licensing to deal with.
>Wanting to rtb every 4 missiles
Boring!
Play them on normal to get your feet wet and work your way till you can do Hard/Ace difficulty. Easy mode for any AC game is notorious for being yawn inducing.
This is a game where you have hundreds of targets in the more populated missions. If you couldn't carry unrealistic amounts of munitions it wouldn't work.
Like I said, I know nothing about the series and this is coming from an arma fag. I wouldn't see the appeal of being able to insta-box 'n lock everything and anything and literally not use cannons the entire game.
You can emulate them all on PC2 using PCSX2 and PSP emulator and a controller
I'm playing through them all now, aside from terrain and sun texture issues they're 100% playable
You can use cannons. It also has futuristic projectile weapons.
It has a bit of a problem in that it'd be prone to sudden pitching (either up or down) in a crosswind because it's not flying in its most stable configuration.
You could stick a tail on it and fix that, though.
A solar powered, electric-rotor, permanent aircraft is somewhat viable but has the obvious problems of combining "Solar" and "uninterrupted power".
A nuclear powered, electric rotor, permanent aircraft was deployed in WW2 and it worked well. We stopped using it because it exposed the crew to radiation, but I could definitely see a drone using it.
You could also just make the aircraft so fucking large that you could carry a nuclear reactor on it and also have it shielded.
>You could also just make the aircraft so fucking large that you could carry a nuclear reactor on it and also have it shielded.
shielding is to heavy
>put reactor on back
>put people in front of reactor
>because the arsenal bird is always moving forward, the wind always blows the radioactivity away from the people
Normal is boring and a waste of time
I actually meant for the tethered end of the elevator. The could slowly assembled it right now and then lower the nanotube wires from there couldn't they.
Couldn't the payload shell have onion heat armoring to protect items inside? Also, I thought titanium and starlite were already viable enough as heatshielding?
Nigga I ain't think you understand.
You need to go at 11 kilometers per second, before drag, to get to orbit.
The drag will raise that to 14 kilometers per second in most cases.
The thermal output of drag is proportional to your velocity CUBED.
Belka has nukes, everybody else has "not-nukes". These air burst missiles do a hell of a lot of damage.
There ain't an onion on the planet that can withstand temps like that. You'd be hitting 6000K.
About the only way you could even remotely hope to do it is if you cleared the air out of the way by firing a two-round burst of one really fucking big hunk of dumb metal designed to make it about 5km up before evaporating, and your actual craft before it aimed precisely in its wake, because then your actual craft can ride the wake and not experience anywhere near as much drag.
Now, does anyone know a potential problem that might happen if you shoot your craft in the same direction as a giant ball of molten metal?
You could also superheat the atmospere with an ion laser to reduce thermal drag, because the atmosphere gets a lot less dense if you raise its temperature, and the bow wave in front of your craft is going to heat it anyway.
Doing this out to a decent distance though would require orders of magnitude more energy than anything we can do, though.
But it would make for a very cool in-setting effect if your craft's launch is accompanied with a fucking lightningstrike to high atmosphere to clear the air out of the way.
Why are you still mad about your $400 hotas not working?
I'd like to see you dodge my SASM
Avril looks like my cousin did when he was 12, it's disturbing
So then you're saying we need to build this mass driver system somewhere really high like up on a mountain where the air is already thin, make a laser lightshow to thin out the launch trajectory further and prime the payload's route by shooting a drill shaped shielding/funneling shot ahead of it.
I feel like we should be seeing this in a sidegame soon.
It does and always has.
Yo, buddy. How's the new motorcycle?
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this song was great
In terms of price still the Warthog. I picked up a Thrustmaster HOTAS. Pretty good, except the throttle mini-stick crapped out.
>Everybody brings up Daredevil
>No mentions for Rescue, Last Hope, Magic Spear, or Dual Wielder
Also archange and sol squadron
No
You have to do maintenance to deal with natural wear-and-tear. Metal fatigues, cracks form, bolts vibrate and strip. There's a ton of things that can break down and the larger it is, the more moving parts it has, the more it can fuck up.
Airplanes are the kind of things where a single control system fucking up can cause a crash.
or ADFX-10
Combining the laser and the clearing shot is mostly redundant.
While you could build it on a mountain, I'd suggest building it where you can very easily transport goods and especially electricity to and from the sight. A high plateau would work best.
The funneling shot, no matter what shape it's originally in, will melt and turn into a molten ball. I -think- with enough engineering you can make it move out of the way, e.g. by putting a flywheel in the middle of it and making it spin, but it'd make the top 100 list of Least Reliable Inventions.
>Laser lightshow
I'm getting Megalith flashbacks
>forgetting Three of a Kind
All songs are really good, it's like AC0 again where everyone posts Zero when Round Table is thd best song in the game.
>space debris
Thanks India.
Any other things we should add to our new venture doc?
>it's a sub-orbital time limited shoot em all down mission
>bonus points for missing the ones that'll land down in pakistan and china
Adding drones never hurt anyone
>The next Ace Combat will be in space
No because a single raingun slug at the price of a few hundred dollars could down it in one shot and there is literally nothing you can do about it.
And thats from literally right now practical weapons sitting on a US warship.
>spACE Combat
In AC7 it's how everyone posts Daredevil when the real hype song in the game is Faceless Soldier.
Real life COFFIN when?
Next AC will have chink planes
This is the best fighter and if you disagree you're wrong
no, any modern cruise missile could destroy it in seconds unless it's magic shields turn on for no reason
I thought ship railguns were a no go since they tend to break the ship from sheer firing force?
Hush > Daredevil
Both are great though
I can never get over how ugly the horizontal stabs are. On the F-5 they look fine. On the X-29 they're just fucking squares. What's with that?
What if they made Arsenal Bird, but instead of a plane it's a ship?
what is the Scinfaxi?
But Strike Suit Zero came out years ago.
But then it couldn't magically teleport to wherever the plot demands it be like the Arsenal Birds do.
>Sinks your weapon platform
So an aircraft carrier?
Aircraft Carriers are already borderline outdated
Ships can handle the recoil, but the gun itself gets badly damaged by each shot
We need a real-life Z.O.E. (who is a good AI OS and dindu nuffin) first.
I can't wait to shoot down a J-20 with nothing but a single bullet.
For the shoot it down problem:
Couldn't we just link the thing up to missile defense network, put active radar on it and mount it with lasers?
How is a laser going to protect you from a railgun projectile, or even conventional long-range artillery?
No, it'll be WWII
Just make it be able to generate a giant force field that blocks any incoming damage. I'm sure it can't be that hard to make :^)
War Thunder?
Do you know how fast a projectile fired from a rail gun moving at mach 6 is? Neither do I, but I don't think any radar is going to give you ample time to aim a laser at something moving that fast.
Unless it's APS was already active, I don't think it would have enough time to activate it before it got fucked up.
I don't think the devs would be willing to risk things by doing anything too radical. All we're getting from now on is sequels to the PS2 games.
Dude, what if we make Arsenal Bird, but instead of it being a plane, it's like a big base where planes can launch? Wouldn't that be much cheaper?
It carries a fuckton of drones that can launch mid flight already doesn't it? What's the point in putting regular planes there too?
it never needs to land.
>magic wireless microwaves
>magic
>wireless
>microwaves
There's nothing really magical about it, 5g technology is based on the same principle. In fact, we already have automated microwave powered drones in development real life. The only really unfeasible thing about this is the scale. The beam intensity required to power something like this would basically be a super-weapon on its own.
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Planes are cheaper than drones!
Okay then, what about we rely on the drones attached to main resource frame for flight capabilities and if it get shot down critically, that one big bird turns into a hive of terminators with wings? As long as the railgun damages only a section drones could turn on and off and move slot to slot where needed.
>yall
Stop writing like a social media nigger
>needs SIX (6) refueling planes
>faster than an arsenal bird but it's still a fucking huge non maneuverable target
I don't think this thing would be cheaper, or any harder to destroy
Meant to reply to
BELKA DID NOTHING WRONG
aclighthouse.com
>In games and books from series' past, there are references to unseen conflicts in the 1900s of Strangereal. Some Ace Combat games featured famous World War II-era aircraft as a part of their aircraft list as well. Has there ever been talk of a making a World War II-era Ace Combat game using propeller-driven aircraft?
>Even now, Producer Shimomoto frequently proposes ideas. We definitely have staff that want to make one within the development team. However, we, Project ACES is a much smaller team than what you imagine. We have our hands full with just 7 and the season pass.
But then you'd have to put various facilities to accommodate all the pilots that are to fly those planes. Showers, toilets, water tanks, a kitchen, bedrooms and such. Unless you want the Arsenal Bird to land quite often, which beats the point of having a flying aircraft carrier in the first place.
Yeah, so they're not going to make it. Even if they did have the resources, it's too much of a risk. They finally revived the series after 12 years, they're not going to throw it away again by making a game people don't even want.
Just make a bigger flying airport where the Arsenal Bird can land in flight.
Duh.
Now we know what will be the new superweapon in the next Ace Combat game.
Aigaion is funny just because it's derived from the Hresvelgr which was also a massive failure. That Belkan guy showed up and suggested Estovakia make a sequel to the giant plane which achieved fucking nothing and got shot down the very first time it flew in combat, and they were like sure, that's a good idea. We'll get right on that. We'll even give it giant pointless escorts too because why not, right?
>superweapons get progressively bigger
>flying landing strip
>flying enitre airbase
>flying city
>flying belka
>final game is in the real world with flying strangereal superweapon
This bitch is such a stupid character, fuck everything about her.
>Hurr I can somehow fix and maintain advanced 4th/5th generation aircraft with computer controls and electronic systems despite only fixing up a rusty shit-bucket made in the 1950s.
If you had a whole scrap yard of near-working-condition mothballed aircraft it wouldn't be too hard to mix and match parts. Aircraft are made to be easily fixed, since they require it so often. It is similar to larger scale PC building - you aren't manually wiring radar boards, you're plugging and unplugging radar assemblies
It would have been cool if Spare had actually been restricted to shitplanes. Too bad they didn't go with that. It's not even just a gameplay thing, since they gave other members of your squad Flankers or Super Hornets and so on.
Man, I remember back before release when people were speculating that the F-104 would have a story reason for being in the game. Turns out nope, it doesn't. It's a shit plane that gets unlocked after you already have better planes so you have no reason to use it. Why'd they even bother? There can't be that many Starfighter fans out there.
Where's the bloody flac ost?
>Moon superweapon
This is what the spACE COMBAT will be about. Mark my words. It'll be an entire base on the moon that shoots lasers down at Earth or something. Or moon-based drone swarms capable of atmospheric re-entry, that divebomb things and then fly back towards the moon.
I hated the fact that she took up almost ALL of the time in the cut-scenes, I never gave a shit about her character. We never get to see interactions with Count, Full Band or Wiseman outside of ingame radio chatter.
YUKTOBANIA GAME SET IN VERUSA WHEN?
no but it's really cool, like most of ace combat
SU-37.
I miss FAEBs,