BOTW is the best video game of all time

Well are they right Yea Forums?

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No
/Topic

yes

Very good game. I'd consider it at least in the top 3 of its generation.

Yea i'm sure it had nothing to with OoT nostalgia thats been plaguing "best game of all time" shit for decades.

Best walking sim ever.

Yep in a time where anyone is ready to attack any game for anything BOTW has consistently held up the most under scrutiny. It definitely deserves it.

the combat is garbage,also Nintendo bonus

No
It lacks far too many enjoyable features present in the old games, such as real dungeons and learning songs. The only thing it has going for it is the freedom of gameplay but, the world can feel far too empty once you stop caring about YAHAHA

>best game of all time
>runs at 13 fps at the 1 minute of gameplay.
hahaha. No.

it has the capacity but some glaring issues still keep it down

>learning songs
abilities are still usable without this but yeah it would've ben nice in some form

For the lazy (Removing Meme Games)
> 1. The Legend of Zelda: Breath of the Wild
> 2. Final Fantasy IX
> 3. Super Metroid
> 4. Resident Evil 4
> 5. Metal Gear Solid
> 6. Red Dead Redemption
> 7. Dark Souls
> 8. Half-Life 2
> 9. Call of Duty 4: Modern Warfare
> 10. The Legend of Zelda: A Link To The Past
> 11. Super Mario World
> 12. The Legend of Zelda: Ocarina of Time
> 13. The Elder Scrolls: Skyrim (Modded)
> 14. Final Fantasy VII
> 15. Mass Effect 2
> 16. Super Mario Galaxy 2
> 17. The Last of Us: Remastered
> 18. The Witcher III: Wild Hunt
> 19. Grand Theft Auto: San Andreas
> 20. Bioshock
> 21. Castlevania: Symphony Of The Night
> 22. Super Mario 64
> 23. World Of Warcraft Classic
> 24. Tekken 3
> 25. Halo 3
> 26. Fallout 3
> 27. Puyo Puyo Tetris

How can someone rate Dark Souls that highly when the 2nd half of the game is literally unfinished garbage?

>cod 4
>skyrim
>tlou
>halo 3
>fallout 3
Their list is a joke.

Because that's a meme opinion, and the dip in quality is massively exaggerated?

It's not even the best Zelda game

what were the "meme" games?
and is FFIX really that good?

> COD 4 for Chrono Trigger
> Skyrim for Final Fantasy VI
> TLOU for Metal Gear Solid 3
> Halo 3 for Shadow of the Colossus
> Tekken 3 for SoulCalibur
> Fallout 3 for Beyond Good & Evil
> Dark Souls for Bloodborne
> Mass Effect 2 for Metroid Prime
There fixed the list

Both the abilties and narrative are boring in BOTW. Sacrificing a joyous ost for a more ambient feel simply wasn't right imo. Something like Twlight princess gets all the hate people can dish out, but it still has more meaningful things compared to BOTW.
The blood moon in BOTW feels like its the one thing to shake up the pace of gameplay, yet it doesn't even do much. But hey I only played like 30 hours of botw and did 3 beast things before I stopped caring

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It's not the best, there's so much they could improve upon. It's the best openworld of all time (so far) though.

Rocket League & Overwatch

>IX above VII
No.jpg

>LttP above OoT
patrician as fuck

Fuck no.

> No Chrono Trigger
List Discarded

>WhatCulture
First they lose 4/5 of their wrestling guys, now they pop off with this retardation. What is it with BRITS..

Why the fuck is FF9 rated so high?

I have to disagree, the ambiance never gets old which compliments the amount of time the game expects you to put into it. it also make town so much more memorable. but I do think learning songs for specific abilities would've made the lack of music overall much more acceptable.

the blood moon is boring and lame for sure but it isn't supposed to break up the gameplay, you are. you have tons of options just do something different

>Dark Souls only at 7
yikes

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how are these meme picks? i didnt play a ton of rocket league but it was pretty simple and a lot of fun.
overwatch while a huge mess was so much fun and the first of its kind

>Puyo Puyo Tetris
It's not a bad game, but 27th? Out of all the games? Why

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Agree, it should be at least 30 spots lower

If Deus Ex isn't mentioned but RE4 the list is shit.

Yes.

Nobody actually cares about Deus Ex except this board, normies have never heard of any PC game except mainstream shit Like Half-Life, KOTOR, Blizzard Shit & Undertale

cope

>journalists tells you his best games of all time
remember
journalist

These are the same people saying skyrim a few years back

Cope PC Drone, nobody likes your outdated piece of shit games

>Ocarina of Time at #12

>Open world meme game at the very top.

Okay then.

>BoTW
>FF7
>OoT
>Skyrim, going out of their way to specify modded
>WoW
>Fallout 3
>Puyo Puyo Tetris

Oof.

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well, yes. After 2 years of non-stop hate campaign on Yea Forums, retards still failed to bring it down.
No other game could withstand such test.
BotW is the best game ever made.

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are you, perchance, linguistically challenged my friend?

I thought it was really good, but it felt like a base for a zelda game.
Like if they just made an overworld and the side quests for a zelda game and left it at that.
It was a very good overworld, but still only just an overworld.
If they made the map a little bit more compact and have actual dungeons it could probably be the GOAT zelda games in my opinion.

Not even top 100.

I love Kass!

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Objectively, no.
I mean, I don't think the people who do like the game would say it's the best game they ever played in their lives, nevermind how many people don't like the game at all.

Yup. Hopefully the next 3D Zelda is even better. Nintendo is almost the only reason why I play games anymore. That and Atlus

again, mental illness

>Half Life 2 in the top 10
>None of the other Half Life games are even on the list
That's all you need to know to know this list was made by a journalist and not someone who actually plays video games.

No, i would probably have it 99th in my Top 100, it's not a bad game but there are dozens of far superior games

>no dmc3se
>no REmake
>no Age of empires 2
>no silent hill
>no doom
>no quake
>no duke3d
>no blood
>dark souls instead of bloodborne
>half life 2 instead of half life 1

Normies literally haven't heard of or played any of those games except for REmake, Bloodborne & Silent Hill.

I like other games more but I can pretty objectively say it's more ambitious and successful at what it sets out to do than any of the games I like. It is without a doubt technically the best game I've ever played.

No.

>ambitious
It's an open world Zelda.
It achieves that goal, but that goal isn't exactly anything impressive unless you're the type of person who just goes fucking apeshit over Zelda because it's Zelda.

I don't care for Zelda as a series at all and I was very impressed by that game.

>BOTW has consistently held up the most under scrutiny.
no it hasn't. that's why its fans always screech "97, eric, cope, seethe" at any criticism of their game instead of providing a counterargument.

How can BOTW be the best anything with its awful gear breaking mechanics?

>open world bullshit
>ambitious
retards like you that mistake scale and hours of "content" for depth of mechanics and skill ceiling are the reason we are infested by ubishit, looter shooters and battle royal cancer

Then you should play more open world games because it's really not that special in the genre. The only thing it does of any unique value is some of the physics shit. Literally everything else about the game (including the puzzles the physics are used for in the game) is alright at best.

> 2. Final Fantasy IX

Not even a top 5 FF game.

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Pot calling the kettle black, I see.

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Would you rather constantly drop your inventory every time you find something? It forces you to try new things. It's a good mechanic that works perfectly with the structure of the game. Get good.

> Literal Who
> Popular
> Literal Who
> Popular
> Literal Who
> Literal Who
> Literal Who
> Literal Who
> Popular
> Outdated but Popular
Casuals & Journalists don't even know most of those games exist, it's laughable that you think they are relevant enough in Mainstream eyes to consider them a blantant omission

Not to mention the lack of proper and memorable dungeons all sharing a boss with the same aesthetic making none of them stand out and lack of a focused story involving characters that are on screen for more than 5 minutes.
The game is at least a solid 8 IMO, but it has some very apparent problems, especially when you compare certain elements to past zeldas

Wrong: FF6 > FF9 > Vagrant > FFX > Tactics > IV > VII

i see nothing but meme games in this list

FF8 > FF10 > FF7 > FF5 > FF6 > the rest

Tactics is actually better than all of them but I'm not counting non-mainline games.

Must've been a pre-GoW ranking.

No but it's very good. One rehash of it should reach its full potential, I kinda hope that happens instead of waiting another 7 years for a new Zelda.

I've played a fair amount and thought BotW was very different from those games. The puzzles were also very well designed

based Kass poster shitting on BOTW

Jesus how fucking good are the mods for Skyrim, to the point where people still consider it one of the best games ever?

Nope, it's not even the best Zelda game. BotW was good, but thinking it's anything more than that just shows that you have no idea about video games.

they ported the New vegas loli brothel to skyrim

Yeah no toddlers.

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Seethe more, Bloodborne is better but Console war posters should still be banned from this board

So this is the power of BOTW, the best game of all time........
Just wow..........

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Easier games are vastly superior & more enjoyable then challenging ones

Realistically Tetris is the undisputed greatest game of all time. It's perfect in it's simplicity.

>N-NO CONSOLE WARS BAD
>When this shit has been a thing since the creation of Vidya. Much less Yea Forums.
Cope redditor.

It wasn't even the best game of 2017.

Baffling how many retards who have barely played any games think their opinion is valid. I really hope Nintendo is highly critical of their own work, because the press sure as hell isn't. They have a long way to go.

T. Wants an easy mode in Sekiro

I stopped playing games last spring, i have no desire to play more Souls garbage.

Bad Zelda game
Bad open world game

Its shit.

So have Kikes, they've existed forever too. Are you telling me they are good too?

I didn't particularly care for it.
Kinda felt like a superband. Like a bunch of different people got together just to jam and have a good time, even though the end result is usually an awkward clusterfuck with a few shining lights.
I'd rather have a focused, fifteen hour campaign with top-of-the-line gameplay than an open-ended experience that never seems to go deeper than its older than dirt conceptual ancestors.
To each his own, though.

Seethe more casual shitter. Back to your shitty phone clicker.

>It forces you to try new things

Forcing you to try new things isn't fun. Giving people a large assortment of equipment and letting them experiment with them is fun.

The weapons in BOTW aren't unique enough to justify the "variety" argument. A mop functions the same as a spear and a hammer functions the same as a broadsword.

Maybe if enemies were designed around specific weaknesses, you could be forced to try different things.

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Seethe about what? You were the one crying that Bloodborne didn't make the list

>the best game of all time isn't the best game of all time because I'm a contrarian

Based

>Doom and DMC more literal who than RE
What planet do you live on.

is very good, but the best? is kinda irresponsible, it hasn't even influenced gaming as much as the other zeldas, at least not yet.

Wish combat had more of a place in the game. Seems like there's no good reason to fight anything, and nothing ever seems to be blocking your progression.
Seems like an antithesis of the core design of video games to remove all artificial achievement in a medium about artificial achievements.
Feels like the participation award of video games.

The supposed "best game of all time" should have sold a lot more than 8 million copies on it's original release.

Ok then, what's your #1 game?

The one were Resident Evil is a 3.4 billion dollar franchise & Doom, DMC sell like shit & most normies have never heard of them. Literally everyone has played Resident Evil 4 at this point, it's the most iconic game of the entire century

damn, this is a really good point

> Salesfag
Opinion invalidated

fortnite

> 1. Ocarina of Time
> 2. Final Fantasy VI
> 3. Panzer Dragoon Saga
> 4. Chrono Cross
> 5. Chrono Trigger
> 6. A Link To The Past
> 7. Super Metroid
> 8. SoulCalibur
> 9. Metroid Prime
> 10. Mother 3
> 11. Metal Gear Solid 3
> 12. Final Fantasy IX
> 13. The Wind Waker
> 14. Super Mario Galaxy
> 15. Portal
> 16. Shadow of the Colossus
> 17. Super Mario 64

Your sample space is Yea Forums?

>ocarina
Holy garbage right off the bat, the game is visually atrocious and basically unplayable. It aged worse than milk.

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Cry more contrarian, the fact that it makes zoomers & boomers shit themselves at it's very mention 20 years later proves that it's the GOAT

>basically unplayable.
Do you not have hands?

> Wojak Poster is a retard
Checks out

It's one of the best games of the last several years, but hardly the definitive best even of those.

Where's RE4, Majora's Mask & San Andreas?

the open world is too barren, weapon durability and sense of progression is kinda fucked up. But overall the gameplay and freedoms are top notch. For me it's like a 9/10 the first time you play, after that is maybe a 7/10.

wow

>Dark Souls in the top 30
>with that repetitive gameplay
>with that second half

Might as well read the top 30 of some reactionary Yea Forums or NeoGAF kid.

>"B-but s-sales don't really m-matter!"
>"Q-quality over q-quantity!"

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>2.ff9
Good list.

>being THIS insecure about Dark Souls

Salty Zeldacuck detected. Dark Souls is literally Zelda for grown-ups.

It's exaggerated but it doesn't mean there isn't a dip in quality. I like dark souls, the second half makes the game look terrible, though technically speaking if you've not seen the first half, that is untrue.

If you genuinely believe Dark Souls deserves to be over OoT and does even remotely what OoT did for video games for its time and pushes the enveloped in the same manner in terms of gameplay and level design and story inclusion, you must be mentally disabled.

From shit has nothing to do in any top 50 list. With the only exception maybe being Sekiro because it actually does some cool and innovative shit.

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The best at being shit, yes.

>grown-ups
Underage "mature" faggot detected.

There is a 99% chance I'm older than you and Souls has next to nothing in common with Zelda. And it also has zero puzzle solving or level design the way Zelda has it so you are a retard and don't even make any sense.

Souls is pretty much just a slow brawler.

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It's unfair because only two of the latter levels are actually bad. The rest are good, and the ending is great.

> Times listed as the GOAT
> Ocarina Of Time (75x)
> Dark Souls (11x)
Nobody unironically considers OOT anything but a masterpiece, but that doesn’t take away from Dark Souls either

Not him, but I've found when enemies are designed around a specific weakness to be an incredibly boring gameplay mechanic. You just throw shit at it until something does 99,999 damage, and then spam it, so to speak. It's not really clever, though sometimes designers will give clues in the enemy's design or foreshadow a bosses weakness (less blatantly than YOU ACQUIRED THIS ITEM IN THIS LEVEL, THE BOSS IS WEAK TO THAT ITEM), but even still.
I stand to reason that the best combat systems are a mixture of player skill-based mechanic variety, I.E. skills that change how your character interacts with the game world and enemies rather than arbitrary +25% damage modifiers, and enemy moveset variety paired with minimal telegraph times (but not nonexistent, which is artificial difficulty).
I reason this because it's the exact formula that Dark Souls and Bloodborne use, hence their popularity, even if I myself prefer Dragon's Dogma.
To me, BotW's failure isn't explicitly in the enemy variety (or lack thereof) or the weapon durability, it's that the enemies are just fucking retarded. They have so little in the way of movesets, they stand around waiting to be attacked, telegraph what few attacks they have for what feels like ages, and have the cognition of Helen Keller. Who cares that they can one-shot Link under extreme circumstances when they lumber along so slow they'd fail to qualify for the special olympics? They couldn't hit the side of a barn with an arrow, they couldn't hear a monkey with a pair of cymbals sneaking up on them, they can't even wander outside of their trash mobs because of Nintendo's retarded hardware capabilities.
BotW isn't even attempting to be an Action-Adventure game. It's just a worse Talos Principle with uglier graphics and a wholly unoriginal plot. Except now if you get tired of the repetitive puzzles, you can just fucking skip them.
No Action
No Adventure
Just Breadth of the Wild

I would have liked it if they had kept the magical songs gimmich in BotW. That's what makes it feel the least like a (3D) Zelda game. Where's my ancient instrument? Even Skyward Sword had one. Give me a lute, give me a drum. Let me play magical music to teleport.

>Fallout 3
Disgusting

No, that would be Devil May Cry 5. That’s it, you can’t top that.

Breath of the Wild is good, but come the fuck on its bunch of empty fields.

>> Dark Souls (11x)
That's sad enough. How do those 11 people justify deeming a game that pretty much has no level design or gameplay variety the best video game? How does that logic even compute?

All you do is dodge attack, attack, dodge attack, attack, dodge attack, attack. That's the whole game, uniornically.

This, replace it with Chrono Trigger

You could post an actual fun level. How many people like the water temple? No i'm not just memeing, I actually dislike it, it's not hard but I dislike most water temples.

Because it’s basically 3D Diablo

>no level design
did you play it?

The Water Temple is the ultimate brainlet filter. It’s objectively the best gaming level ever behind the Forest & Spirit Temple

Lost Izalith is not great, we have to be honest about that, neither the area nor the boss of Lost Izalith are good. Painted World of Ariamis is probably one of the best areas and they really try to get that feel in DS3 but it fell kinda flat by introducing weird shit to the painted world like it's painted with blood and if it exists too long it rots. Ariamis was just lonely and in ruins, Ariandel added an unnecessary layer with the rotting.

>Nobody unironically considers OOT anything but a masterpiece
I consider it the least fun game I've ever played. Do not get the hype at all.

OoT fabnboys just never fully developed mentally. BOTW might well have been the GOAT game objectively, but nothing would turn their heads from their precious childhood classic.

>Game must be innovative and/or revolutionary
May as well put Adventure or E.T. in there, then.
Ocarina has the distinction of not only being revolutionary, but also being a damn good game, but it wouldn't be revolutionary if people didn't learn from it and change the industry with the concepts it popularized and evolved.
Ironic in that sense, because fuck me if Nintendo haven't completely lost touch and failed to learn anything since, except what today's FotM is.
Your distinction between quality and revolutionary is blurred, and the arbitrary idea that to be the former you must be the latter is ridiculous to say the least.

>Super Mario Galaxy 2
lol

that doesn't make it fun though. You can be not a brainlet and find the water temple boring. Forest and Spirit though I'd say are examples temples I like.

That always seemed like a tacked on element that Zelda doesn't actually need but was always there because people expected it to be. It's a gimmick, it doesn't serve any purpose, and I'm glad they got rid of it.

That’s because you are a contrarian whose desperately trying to fit in

Best of all time? I wouldn't say so.

Best of thegeneration? Yes, definitely.

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No, it's because I played it and I didn't like it. Sorry I don't love your precious classic from the worst generation of games.

I unironically think OoT is a very boring game with nothing interesting about it design-wise. You could argue "but for its time, as an early 3D game, it's good", but I can play the Zelda games on the NES and even now they're still fun and well-designed.

OoT is one of the greatest and most important video games ever made. You're an idiot if you can't understand this fact.

I liked it. I thought it fit just fine, at least with the worlds they built in the 3D games. Twilight Princess could have stepped it up above having it be howling as a wolf, that just sounded stupid.

Great game, probably the best 3D Mario ever. Problem?

They still retained the tacked on gimmick, albeit in the form of free climbing.

I thought metacritic scores and journalist opinions didn't matter? So why do so many people on this board desperately try to sway people away from liking this game as if it really is the be all, end all of video games?

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My point still stands. You have failed to address the nostalgia argument.

BoTW was made to appeal to the average video game journalist.
It's literally Nintendo-flavored Skyrim

Reminder that RE 2 remake is objectively better.

Free climbing is one of the things I like about botw. I don't mind being able to climb just about anything. I don't find that to be a gimmick. It's just a mechanic.

>You have failed to address the nostalgia argument.

You have failed to acknowledge that many modern games only exist because of OoT.

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Literally any core game mechanic could be interpreted as a "gimmick", according to this shitty board.

I don't dislike it, I'm just glad they broke out of the things holding them back with BotW instead of stagnating.
I wouldn't really consider mobility options a gimmick, it's more of an actual improvement to the gameplay.

I agree that it's not a masterpiece but, you can't say botw is the only zelda that got high scores because it was zelda. I'll take botw over skyrim in terms of something that I feel did something different (within it's own franchise)

Seething Zoomer

BotW didn't feel like any other game for me. It's probably closest to Shadow of the Colossus, but even then it's still very different

Here's my top 10 games of all time
>1. New Vegas
>2. Modern Warfare 2
>3. Halo 3
>4. The Last of Us
>5. Apex Legends (much better than Fortnite)
>6. Dark Souls
>7. Skyrim (aside from the combat it's so good)
>8. Black Ops
>9. Minecraft
>10. Sly Cooper 2

you can dislike something and still recognize it's importance in being made when it was made.

Its a great game but claiming it to be the best when its barely had anytime to sit is fucking retarded. It its as great 5 or 10 years from now sure call it the greatest game but its way too soon to make a claim like that

would modding Skyrim put it higher or lower on the list?

How predictably reddit of you, sure changed my opinion!

BotW is a good game, but it's nowhere near one of the best games of all time. Hell, Mario Odyssey was better than BotW. But if Nintendo learns from the mistakes BotW made and fixes those then I don't see why the sequel couldn't be one of the best games of all time.

no game can really be the best game hands down. It will only be great to those who like it enough to call it great. The more important thing about it is not being afraid to do something different with a series. Something that companies like Ubisoft are afraid to do, and even when they try it ends up still being not that great.

It's an important game historically but that doesn't make it a good game. Ocarina of Time is a bad game, I'd rate it like a 4/10.

I played it on Xbox so I don't know, I don't have a pc.

I wouldn't compare the two, they're different kinds of games at their core. One based around platforming and one is exploration and adventure. Mario did do what it does better than BotW though so I guess there's that.

>Mario Odyssey was better than BotW
I thought Mario Odyssey was just another boring Mario game. I've never really understood the appeal and Odyssey didn't change that at all.

I feel you should give it a go, but modding takes patience when you first start. You have to make sure things to conflict with other things or there will be a lot of problems when you fire it up.

As someone who just finished the game for the first time you are full of shit. Literally the only part that didn't keep the quality is lost Izaith (specifically bed of chaos), and it's not even too bad.

That they are, but when we're talking about stuff like "the best game of all time". the discussion goes over genre limits. And strictly because Odyssey did what it strived to do much better than BotW, I rank it higher.
And that's just fine, there's no such thing as a game for everyone.

You can't really climb anything, though, because the game wasn't designed around the mechanic.
>Can't climb enemies
>Can't climb dungeons/into divine beasts
>>Can climb Hyrule Castle, thereby missing the content of the level because there's nothing on the outside other than guardians to discourage you from free climbing and skipping the level
>Can't (free) climb towers because a few of them were fitted to be puzzles
It's only purpose is to get from A to B faster, and avoid the otherwise only enemy encounters in the game (in the form of chokepoints/blockades), and A to B is only as big as it is because it's a popular flavor of design (My world is bigger than YOUR world), even though the rest of the game doesn't come close to reflecting that scale. The irony is that BotW's freedom makes Hyrule seem infinitely smaller than it did in Ocarina, with an easy example being Death Mountain's scale as seen from Hyrule Field and later up close. When you can cirmcumvent a major setpiece in something like five minutes with ease, it reduces the world to a conceptual sandbox, and instead of having some crazy hookshot or vehicle to manipulate that traversal into something genuinely fun, you just get to sit there and watch a lime wedge for a minute.
You bought the whole beach, walled off the ocean, and then bought some cheap ass toys from the dollar store to play with the sand. That's BotW. That's what free climbing is.
It's absolutely a gimmick, and given the pre-release nature of that interview of Miyamoto autistically climbing virtual trees, I'd bet a year's salary it was slapped together on his request.
Free climbing is not only a lie in name, it's the most unfun game mechanic since cover-based shooting, and actually inadvertently harms what design the game world has.

and that's entirely your opinion, which you're allowed to have, just don't state it like it's a fact.

How about the physics sandbox with the insane amount of interlocking systems, then? That combined with the sheer scale of the world sounds pretty ambitious to me.

>the game wasn't designed around the mechanic.
you're absolutely wrong
>The irony is that BotW's freedom makes Hyrule seem infinitely smaller than it did in Ocarina
an unbelievable delusion

This, when 99 % of the population agrees on it being a 10/10 masterpiece, you shouldn’t pride yourself in being the 1 % claims to hate it

The difference between a mechanic and a gimmick is how it interacts with the standard design elements the genre and/or franchise already has, e.g. Action-based Combat, Puzzles, etc...
none of which free climbing has any interaction with. The primary (or only, actually) aspect it accompanies is walking. That's it.
Sounds like a gimmick in my book.

>I wouldn't really consider mobility options a gimmick, it's more of an actual improvement to the gameplay.
see

It sounds more like it ties back to the world being too empty, not the fact that the climbing takes away from the game as a whole. I think having it is not that bad, and taking it away after it's been there, will only feel even more restricting now that's it's been there. They shouldn't strive for complete removal of things, but refinement of what's there. If you can refine something and make it better, it's gonna be better than removing it wholesale.

I never said it was a masterpiece, that is also an opinion. there sure isn't 99% of people saying that either. It is a good game that can use some refinement.

>Wii U game
>Link has a fucking Wii U gamepad in the actual game
>the Wii U gamepad I'm literally holding does nothing, not even a map
7/10

>you're absolutely wrong
Do you care to elaborate?
>an unbelievable delusion
Maybe, though I did play them back-to-back.
When designing anything, it's not always what you do show as much as what you don't.
in this case, Death Mountain as a towering object looming immensely over Hyrule Field/Castle in Ocarina is much more substantial than the paltry, inoffensive mole hill it is in BotW, despite the attempt at scaling Hyrule to be bigger than Jesus.

It's true that climbing has almost relevance to a lot of the content, it applies pretty much solely to the overworld. There's no bosses you can climb, and you can't climb in shrines or divine beasts. Most enemies also have no way to climb and will just stand there if they get stuck (lynels can teleport). There's only two types of climbing surfaces, climbable and non-climbable. There's no climbing-based hazards or enemies. There's rain which is basically a stamina tax. I wouldn't be surprised if climbing was a last minute addition.

>Point gamepad at metal object
>doesn't even twitch
this game sucks and is misleading, fuck nintendo

>I've found when enemies are designed around a specific weakness to be an incredibly boring gameplay mechanic

It works better on smaller enemies imo, like removing their armor with the hookshot. Having to deal with annoying enemies in dungeons also makes getting the weapon to wreck them satisfying.

>YOU ACQUIRED THIS ITEM IN THIS LEVEL, THE BOSS IS WEAK TO THAT ITEM

With this formula, the boss should be a test of said item, but sometimes they make it too obvious.

>They have so little in the way of movesets, they stand around waiting to be attacked, telegraph what few attacks they have for what feels like ages

The combat in BOTW is very simplified. Enemies all use the same three weapons that you do, because you need to be able to steal them.

The game can't expect you to have a weapon to deal with them, so they can't have specific weaknesses you need to figure out.

Yeah, this bothered me a lot. It was obvious
the Sheikah Slate exists because of the gamepad only for the connection to be completely removed.

>breakable weapons
>good

because then also switch launch, which they had to change some shit and pretty much just port it over. BotW would have worked better as a Wii U title and then a new title for the switch would have been better later on.

>Skyrim (modded)
>Fallout 3
Are they seriously implying that Fallout 3's vanilla game is better than Skyrim's?

Nope, boring ass game. What site is this?

It hasn't held up to shit, its just fanboys baiting discussion of it at this point, that boils down to spam and retards spamming reaction images.

>just cause with zelda theme
no

agreed, but mostly because of how rudimentary it is, and how poor of a system it is. I get what they want, they want to promote not hoarding weapons so you'll find new shit and use it. That is unnecessary and is kind of the bane of durability systems. You could just as easily just have different weapons be effective at certain things.

>Yea Forums btfo
Everytiem.

The funny thing is, is that Hyrule is actually not even that empty, not counting those trashy Koroks or bokoblin trash mobs either.
I played through the game twice, the latter playthrough without using free climbing. The world is designed to be traversable without it, and there are tons of enemy blockades and unique pathways up certain rockfaces.
I flat out missed the Zora exposition tablets on the approach to the Domain on the first playthrough.
While I normally agree that removal of gameplay elements is never a good thing, there is no way I can see free climbing fitting into a game like this. It essentially ruined my experience with the game because I assumed it was meant to be used, oddly enough.
There was an oft repeated message during early BotW threads about how it's "about the journey, not the destination" but fuck me if free climbing absolutely ruins the journey, while placing all the pressure on lackluster destination(s) this game has to offer. Removing it from the equation improved it greatly for me, though I can never go back and replay it properly for the first time psychologically.
I suppose the para-glider is also to blame, partially, but even so when using it without being able to just scuttle back up like Spiderman with a severe case of blueballs, it makes you think about whether or not to jump off that cliff just yet. You have to wander around and learn the terrain, rather than abusing some mystical and mechanically unfun gimmick.

It isn't even the best Zelda game.

If Zelda released a year or so earlier, yeah. The Switch version really does run a whole lot better though. I've put 100 hours into both versions. Wii U never hits 30 FPS in any towns, it dips in grassy areas, and it is nearly unplayable in all of Korok Forest and Hyrule Castle. For Switch, it only seems to dip in Korok Forest right near the Master Sword and occasionally in Hyrule Castle, while also being a higher resolution. Also the gyro controls are nice with the Pro controller or even with the Joycon grip, I don't even count Wii U as having Gyro if it requires holding a big ass controller with a blank screen for 100 hours of gameplay.

voice acting turned me off from bothering with botw

Have fun doing the same level again but with a lax time limit, dingus.

We all deserve better than that.

I feel that to be a contender for best game of all time you have to age better than OOT has

In terms of being a game that wants to give you story and exposition, free climbing is terrible. In terms of exploration and being able to traverse in a less tedious way, it's not so bad, but you can have that without climbing I guess. I'm thinking if you want a grapple hook, but want it to be faster and not tedious, well a good recent example is Sekiro, that grapple hook is very quick and I don't find it to be a hassle to use because it's always on, you can use it whenever on anything you can grapple to. Swap one traversal mechanic with another, now you can only traverse areas that have things versus climbing up a mountain to find nothing, and going up the path still feels like it goes a bit faster.

> 2. Final Fantasy IX
hahaha holy shit

Cope more contrarian

I never had that problem with the Wii U version, the switch version might have gotten more optimized so it eventually ran better, but the Wii U version ran better on launch I feel. They share a lot of the same issues with lag and frames though, cause the switch version is just a port from the Wii U, nothing more. If they had attempted optimizing for the Wii U only it might run way better than it does on the Wii U currently. Oh well.

>a grapple hook, but want it to be faster and not tedious

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Supposedly the Switch did get an optimization patch, I didn't own one at the time. But by the time I got Zelda for Switch, it was like night and day to me. Hyrule Castle didn't give me a headache playing at 20 FPS.

are you saying skyward did that or are you saying it can't be done because Sekiro has a pretty decent grapple hook.

Cringe
Based

Nah, just pointing out how funny it is that a hookshot is exactly what would have made climbing fun in BOTW.

>fallot3
Its not even a good game, but top30? It wouldnt be even in top 300. Its a mediocre 5/10 game with a ton of mods. What the fuck is wrong with these people?

And yet the exploration is only tedious because of the obtuse size of the game world, whose only excuse is for the sake of exploration, which is tedious, especially when there's little to nothing on the table to offer.
It's the No Man's Sky effect.
Your imagination is greater than the game's is almost always the reality of exploration-based games for me, and I can't stand it when a game sacrifices its other mechanics and design for the sake of it.
>Hey look at that Colisuem, maybe there's a side arc featuring two generations of refugees from Castle Town who fled there and have now started a Mad Max-esque society and I'll have to enter a tournament sidequest and fight against and alongside new characters and gain some new, permanent gear as well as other unlockables and worldbuilding
>oh... it's two koroks and a half dozen enemies who can't even see me with their MGS1-tier cones even though it's broad daylight
If you're gonna have a sandbox, you gotta have some decent tools like Just Cause, or shit even Far Cry.
If you're gonna do an Action-Adventure with a emphasis on Exploration, which I've now learned is a substitute for Adventure, I.E. when you don't actually have an Adventure so you sell the player's previously mentioned imagination back to them in your generic high fantasy wrapping, you better have a fucking adventure lined up to tie-in with that exploration.

nice buzzwords, It was just an honest opinion

But since you want to be a faggot, please know that every 3D Zelda after OOT is significantly better and more memorable, and yes, that includes Skyward Sword.

Cry more.

Cringe

I'd rather have something that I don't have to aim, which is why I keep bringing up Sekiro, maybe also let us sprint as much as we want too. Stamina in a world that big is just a shot in the foot. No durability but we can hold a much smaller number of weapons, we can have stuff that is decent across all categories (swords) and stuff that is better at damaging armored foes (spears, heavy axes or blunt weapons) weapons that can more easily hit fast enemies (daggers, and spears again, bows), things that can keep pesky enemies at bay (spears, bow, anything you can throw). Really, promoting having a wide useage of weapons doesn't have to be enforced with fragile weapon durability.

How old are you

a smaller world than botw would be better.
I think I have good ideas here but they need a smaller world too. I by no means think that my ideas are the best thing in the world either. They are just things I have in mind.

Not him but I'd love it if BotW had more of a survival element to it. Getting from A to B was more of a threat, having to gear up with a limited loadout and planning your trip. Similar to RDR2, but instead of being immersive the point would be purely for the gameplay implications.
Maybe you can carry a grappling hook similar to Far Cry 4, but use it pretty much anywhere to go up a rockface (buying/upgrading the hook lets you climb higher, extend the length) but it has a durability instead of your weapon loadout, thus you have to pick and choose when and where to climb and if it's safe. Weather wouldn't make you slip, but your hook's durability would rust and split rapidly. You'd have to pay to repair it at the next village and it wouldn't be cheap.
Might've been cool.

>legend of hilda game never ever

I see no problem with it costing a lot so long as it wasn't used to intentionally railroad you through an area. In most end games, money is not hard to come by, so your options are much wider than early game, almost based solely on level of affluence.

>no system shock 2

>Ubisoft, EA, Rockstar, etc. have been making open world games for a decade or even longer
>genre is stagnating
>Nintendo shows up
>having no background in AAA 3D open world development, they decide on a whim "Here, let me try that"
>right off the bat, Nintendo make the best open world game ever made on their very first attempt using a fucking toaster.

This will never not be hilarious.

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Kill yourself, imagine being this much of a pathetic contrarian

>a game that pretty much has no level design or gameplay variety
kys

>souls
>zero level design

How is this asscreed clone with an empty ugly mud world better than Skyward Sword?

you took it too far with the "no level design" thing, amost a good bait

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COPE

Why does Gunstar Heroes never make these lists

yeah I remember assassinating people in botw it was weird. It was really obviously a clone.

>>right off the bat, Nintendo make the best open world game ever made on their very first attempt using a fucking toaster.
Lmao nice bias nerd. BotW is a measly success compared to GTAV, RDR2 and even TW3

It got praised by the devs of all those games also they are same old semi linear open world crap
Meanwhile BotW is the first true non linear open world game
COPE
SEETHE
97

>BotW is a measly success compared to GTAV, RDR2 and even TW3

You think quality is measured by how much something sells. You must love those FIFA games. Best games ever huh?

I dislike that I like a game that you unendingly suck off for no reason.

>for no reason
Being the game of the decade seems reason enough.
C O P E

Based

Jokes on them, because it just drove me to hoard things in a worse fashion. I'd get a cool weapon then refuse to use it because I didn't want to "waste" it, then suddenly my inventory is full of weapons I don't want to waste and a couple of revolving door slots.

telling someone who likes the game to cope. I see your defense mechanisms are in full gear.

Telling someone that also likes the game but can find flaws in it and hopes the next one is better in every way possible that they're coping is certainly and undeniably unbased.

'BEST GAME EVER' is a bit of stretch. I don't really think you can really appreciate the grandeur of some things until you have a decent amount of distance (time) passed.

But BotW is certainly a masterpiece of game design and sets a new high benchmark in the open world genre. But I still prefer Tetris personally.

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It's Tony Hawk's Pro Skater 3
That's the answer

Cry harder faggot.

The only game that made me feel wanderlust.
I'd say it's up there.

I mean they pretty much trivialized their own system when they made the dlc that powers up the master sword. You can stop off at the pedestal to repair it too. You don't need anything else when you have that so it really becomes nothing more than a "collect what you think looks cool" kind of thing.

You’ve mistaken journalists as representing casuals. Even casuals play games. Journos do not. Journos represent what their kike masters tell them to, nobody else.

About what you mouthbreathing retard? I like the game. there's nothing to cry about.

NOOOOOOOOOOO IT'S OVER BROS WE LOST

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>doom and quake
>literal who
most people know what both of those are.

>even skyward sword had one
Literal BoTW slayer statement. Well done user

go buy the game and whichever console of the two you care to get it on. Stop playing on one platform.

>fps drops
>weapon system
these alone make it an average game

But those are literal coping mechanisms

Disregard, misread

I still like botw, but there are things I would have liked to see in it that were not there. maybe the next one will be another step up. I can only hope that, because stopping is not a good thing to do when you can make it even better.

That's not Fallout 2

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>No dungeons
>No story

These alone make it a mediocre Zelda game.

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>tomb of giants
>new londo ruins
>lost izalith
>blighttown

Absolutely. The game is not bad but calling it goty and game of the decade is delusional. I love me some zelda and I think BoTW is the best foundation for the Zelda game Nintendo and fans want.

>Stamina in a world that big is just a shot in the foot
You have the brain of a child.

the only bad one out of those is Izalith

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>Get good.
It is not like the game is that hard. Sure it is harder than most other Zelda games but anyone can just stockpile 50 meals that restore all of your hearts.
The mechanic is terrible because it FORCES you to use different weapons. If a game wants to shill its own variety than it should ENCOURAGE you to do so. The player should make this choice for himself and even if he doesn't and just uses the same weapon for the entirety of the game then let him do that. The fact that you need to implement the most hated feature in a Zelda to make it work shows that there is something seriously flawed.

stop looking at me like that!!

it's too hard to compare generations, just like in sports it's too hard to compare Babe Ruth and Gordie Howe with Mike Trout and Sidney Crosby

It was a fun game for me but ironically the parts I enjoyed most were linear.

The Witcher 3 is but Ninten drones don't own any other platforms, usually.

why would I want my mobility hindered by something like stamina, which strangely only applies to traversal, when the world is that massive. I wouldn't. Slowing down traversal is not a good way to make a game flow very well. Not to mention to upgrade it you need to do shrines. If we take away the stamina they don't need as many shrines and maybe they might have added in more dungeons, which would have been a nice thing to have.

The Witcher 3 isn't, and I agree with the rest. I say this and I have a few nintendo consoles and other stuff. Been thinking about building a new PC actually.

>he plays Zelda games for the 'story'

Yikes!

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Best games lists are just games that the majority of people deem above average. They are by no means the best around

They are absolutely right, and it's hilarious to me that everyone still seething about this game can't come up with anything more than the same tired meme criticisms.

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If it was about OOT then why didn't OOT win?

Imagery.

Because Epona had stamina and zelda fans wanted OOT. No one to blame but yourselves.

Can you honestly say you like the durability system? Can you not say that downsizing the world so all of the things felt closer together would have made it feel like there was more going on at all times? Can you really say that you wouldn't want more full fledged dungeons than getting bits of dungeons in a piecemeal style like with the shrines? I like the game, but there are things that could have been done better.

Because a year is 365 days

>Final Weebtasy
>Bioshock and not SS2
>CoD
>Fallout 3 but not 1 or 2
>Skyrim but not Morrowind

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Every time someone makes a "Best Video Games Of All Time" list, you can pretty much guarantee a Nintendo game is going to be at the top. It's just a fact of life.

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it's pretty good but I think Tetris is the best of all time.

I never said I wanted OoT. This game is not just modernized OoT. Epona has always had stamina. As far as horses go I get that though, and let me tell you if you can find a five speed horse in botw you will never need to use that stamina because they run fast enough without using it up. However with how many mountain areas there are, horses can become a hassle especially when you're getting off the horse to fight enemies then getting back on, then off again. I'd much prefer Link with no stamina, and Link with stamina is a skyward sword carryover, it's not from OoT at all.

I'd be just as bored if they included several fallouts and elder scrolls games.

>it's pretty good but I think Tetris is the best of all time.

All you need to do now is name which version and I will automatically put you in my 'cool' book.

Not saying you are wrong (you are mostly correct) but
>not having evidence to support claim
And
>fucking shit ass pic

>rain
>too many shrines
>horses
>weapons breaking
>gyroscope puzzles
>level scaling

It was a really good game, but those are all things I could had problems with. It's all pretty much minor stuff.

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Well Link has never been a Dragoon, or Winged Hussar and that's how horse transportation works boss. I agree with everything else.

It's not really level scaling though. Tougher enemies do show up later but I think that's more tied to how often the blood moon shows up. Or maybe it's tied to hearts I dunno, but you can get some pretty broken ass weapons by just going to hyrule castle and just throw that scaling more or less out the window. Rain was a bother, yeah. So was weapons breaking and gyroscopic puzzles and the Wii U version is the worst because you need the gamepad for that stuff. Horses. I wish we could get one as part of the main story that was essentially the epona we got from one of the link amiibos. Instead of having to go out and try our luck at getting a decent one.

Oh and also
>not wanting 10-speed horse

I just feel it's unnecessary to have the stamina. I just have an issue with it.

I don't think it's a horse anymore if it's gonna go that fast. We may as well bring back the skyloft bird mounts then. I can't believe I'm forgetting the name of the birds.

For horses in zelda? Tough shit it was in OOT and Mask, you should've expected as much. For Link? I agree.

>Can you honestly say you like the durability system?

Yes. It forces you to experiment and make due with the resources you have.

>Can you not say that downsizing the world so all of the things felt closer together would have made it feel like there was more going on at all times?

No, I can't. The overworld is actually sufficiently dense as it is, so making everything closer together would have just made it cluttered.

The only reason you think it's empty is because you already cleared most of the content. Highly doubt anyone had that impression when they first played BotW.

>Can you really say that you wouldn't want more full fledged dungeons than getting bits of dungeons in a piecemeal style like with the shrines?

Yes. Overworld exploration is BotW's theme. Long format dungeons wouldn't have worked.

>I like the game, but there are things that could have been done better.

None of those things you listed would have made it better.

My problem was that if I didn't have powerful weapons and needed items from them, I would be fighting them forever. It just made it a little more tedious. That's also part of weapon braking, cause I would have to get more weapons when they broke.

It’s not my personal favorite but it’s for sure in my top 10, where as I wouldn’t put the other Zelda games in my top 20

What if its hooves were on fire? More believable then? How do you shift speeds on a horse anyway?

>Both what I got outcomes lead to an empty shrine.

Except the majority already disagrees with most of your opinions and the user who asked questions was being pretty generous in scope. But it seems you are satisfied with mediocrity and willing to settle.

>The majority

Contrarians on Yea Forums don't comprise the majority.

that's one of my main issues with it. You can promote finding different weapons by making enemies have resistances to certain kinds of damage. bring either a broad base or try to bring a focused array.

>i said Yea Forums was majority
>contrarian opinions are limited to your containment board
You are a fool sir

>person said they like the game but they give things they think could make it even
>they're just a contrarian who dislikes the game

No no
He's mine

Don't horses have a gear shifter? Still though, they could have made that motorcycle go way faster than it did.

The majority thinks it's the game of the generation. You are not going to change this.

>but they give things they think could make it even

And I (and others) have rebutted them.

It might be decent but it looks like shit to me, so I'm never going to play it despite what Yea Forums says.

And climb fucking mountains or...

Towers......
Fuck it
youtu.be/phxNyjmQDlQ

No they didn't. They didn't want a zelda game, is what they said. It's not terrible, but it's also not what you consider it to be.

Okami?

mountains sure, towers would be a vertical slope,so maybe not. Just pull off a sick jump from the mountain and land on the tower.

The majority of game journos doesn't count user
Really I got this but if you insist I insist you use both barrels on this faggot

>he doesn't know
I got you senpai
youtu.be/VlHY6xRpktk

>No they didn't.

Yes they did. You can go to any poll or discussion outside of Yea Forums and see that the game is widely acclaimed, and deservedly so.

Again, you are not going to change this. If you take an issue with my specific rebuttals then respond to those, but don't act like a massive faggot by appealing to the majority when you're not even correct.

>He's mine

You sound upset.

Kay, hope the next one is a carbon copy and it goes nowhere forward on a technological or gameplay level.

absolutely ridiculous
and I love it.

Says the faggot literally doing the same thing.
Both barrels

blighttown is still one of the best maps of soulsbornekiro games

Except I never said anything about the next one being a carbon copy, I specifically said it worked for what it was trying to achieve for the most part. The next Zelda could be nothing but dungeon crawling and I wouldn't mind that either. Unlike some people, I appreciate it when different titles in the series go with different approaches because it prevents franchise stagnation.

Oh man we all still do
youtu.be/2K4FDrS4mVM
Here is the descent

Oh sure. It's not like unanimous praise had staggered the Zelda series for decades beforehand so much that it was one of the huge examples of formulaic design being bad. Oh wait that happened all the way up until botw came out. and if people keep praising it unanimously without giving any criticism where it can be given it will happen again, and at this point there won't be some series-saving change again. If you don't want the game to get better by fixing and tuning up what it can, then you're choosing to let it be the same thing over and over, again.

then we can't only give it unanimous praise. We have to point out what can be done better or differently, but if all we do is praise it for what it is then we don't get that, we get the same game. that's what zelda used to be. It can become that again very easily.

Aw gonna pick on him?
Let's reset and I will destroy your self-proclaimed famous "rebutts"

user-kun, as a fellow fan of BoTW what's one thing you wish you could change about it?

>Yes. It forces you to experiment and make due with the resources you have.
see:>No, I can't. The overworld is actually sufficiently dense as it is, so making everything closer together would have just made it cluttered.
It's dense with meaningless, thoughtless, repetitive filler content. If it was all excised and replaced with fewer, more meaningful gameplay interactions the game would be better for it.
>Yes. Overworld exploration is BotW's theme. Long format dungeons wouldn't have worked.
I disagree. Long format dungeons and deep dark caves complement overworld exploration. They aren't at odds at all.

Spectacular that is both fucking barrels SSS
next time keep track of who is who is who your post is meant for

>then we can't only give it unanimous praise

We can give it praise if it succeeds at what it sets out to do.

You can want something different for the next game, but that doesn't necessarily mean that the things it did do were bad.

>It's not like unanimous praise had staggered the Zelda series for decades beforehand so much that it was one of the huge examples of formulaic design being bad.

This isn't true though. In fact, Every mainline Zelda game since Majora's Mask has been direct reaction to the criticism of the former.

Majora'a Mask
> it looks too much like OoT

Wind Waker
>looks like kiddie shit! We want something darker, more mature!

Twilight Princess
>the formula is getting stale

Skyward Sword
>too much handholding and too linear!

BotW
>its too non-linear and too different!

durability as the main way to encourage using different weapons, as it is, the weapons encompass four types that only really differ in animation. one hander, two hander and spear and bow. If we make weapons not break, but put in different types of damage, piercing, slashing, blunt and standard (and also make the inventory smaller so we have to pick and choose a setup before heading out), then we can make it so we can either take a variety of different stuff, or try to focus in on a damage type when in a single area where it's effective. thick armor? bring a blunt weapon. high health but succumb to bleeding easily? slashing weapon. fast but can be pinned down easily? bring a piercing weapon. fast and agile and like to stay away? bring a bow.

hard to believe when everyone is anonymous that it's hard to keep track of anyone.

But you said it only mostly did that so it technically failed in your own words

Senpai I'm on your side

you know full well the basic formula for all of those is largely similar. The tone changed, the gameplay stayed pretty much the same. I don't care if it's the same tonally, but I want the gameplay to be different. I don't want botw 2, as some people want to call it. I want something that is better. If we make it out like it did everything so well, then what do they think they need to improve on? Nothing.

I said "mostly" because no game is flawless. Previous Zelda games failed in certain areas as well, although a lot of them still generally accomplished what they were going for.

Pushing a black and white narrative isn't conducive to these discussions.

it's hard to keep track of people, man. Just say that instead of commenting on both barrels.

>Modded
oh, man.

Was that so hard? I genuinely like all those ideas and now a real narrative can begin

>If we make it out like it did everything so well, then what do they think they need to improve on?

Nobody is really saying that. People are simply saying BotW is an exceptional gaming experience. Considering this was Nintendo's first attempt at the genre, what they achieved is impressive. Nintendo always seem to listen to criticismand attempt to address it. Of course traditional dungeons will return. Of course they'll look at weapon durability and rebalance it. Its not like Zelda game are annual cookie-cutter xeroxes. Nintendo always try to bring something new to the table each time.

And now that you aren't speaking in absolutes I'm willing to genuinely engage

no, it isn't even the best Zelda game.

OOT, LTTP, Awakening, MM, WW are all better.

>botw

>ff9

jesus fucking christ, awful taste

ff9 is overrated more than ff7, and the best ff is ff6.

>last of us 17th

awful fucking list.

You stop that, an user just learned reason

On Yea Forums. The next few minutes are happy ones. I love you
No homo

>t. underage

not annual but at some point it felt pretty cookie cutter. the most creative zelda is still majora's mask. After that, the creativity dipped. people just wanted their tweaked Link Zelda Ganondorf story.

Senpai you got lost when it was only 3 of us, if you wanna rapid fire it's your responsibility

I honestly wasn't trying to speak in absolutes, although it is my opinion that BotW is a fantastic entry in the series. My point was just that a lot of stuff in the game was at least adhering to its thesis, even if those things weren't necessarily for everyone.

I think I might be the guy you agreed with earlier. I am senpai. I made all those suggestions earlier in the thread too.

I've finished every Zelda game except botw. Maybe it's just not what I like, and I get why people like it. I just didn't. So no I don't personally think it's the best game of all time

>skyrim over morrowind
>FO3 over NV
absolutely fucking based, morro and obsidiot contrarians get absolutely fucked with your shit games

there IS 119 people in this thread, but I apologize all the same.

>fans always screech "cope, seethe"
It's not a Snoy game buddy

they kinda just screech it at each other.

But "faggot" was in full guard and borderline lashing, you started off with reason and I'm sorry I missed your earlier post senpai.
And I agree with that. Sorry I was an ass but I got lost having too much fun Senpai2

seething

Eat shit, I play games on all platforms and the universal praise BOTW gets from fanboys despite abundant flaws and gameplay flaws is bullshit.

IT IS A TECH DEMO.

No dungeons, not much to do, combat is basic and shit. OOT let me roll. In fucking 1996.

No need I was advising not directing m8

this
Fallout 3 is unironically better than NV

>it-its a Tech Demo!

Yeah, its all tech demos. Everything is just tech demo. Life is a tech demo.

yes, it is so close to perfect, that the few flaws it has feel so much worse because the game is so close to absolute perfection without them.

this word has lost all meaning to me. It means nothing. It's just a comeback when you have none. I have multiple systems, I can't seethe about anything. I have full accessibility when it comes to video games.

adding to this, over-praising BOTW when other Zelda titles are far better, shits on those games in favor of an objectively inferior, unfinished game.

Name a game more overrated than BOTW or Last of Us.

You can't.

it's all good man.

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Okay

*goes back to playing what I want*

Far better how?

Also at the time there were ONLY 3 of us going at it. As soon as I realised orientation was lost and because it was only 3 of us, I double timed to correct course

>zero (0) racing games
I hate other gamers

The Last Wild Breath of Us

OOT/MM/WW/Awakening/LTTP all have:

-an actual story

-items and progression

-dungeons

-better combat

-AN ACTUAL STORY

how can you rate botw above those games?

The Witcher 3, Skyrim, Dark Souls, FF7, Mass Effect 2, Red Dead Redemption

It's only good man if its John Goodman. Sry no pics, new phone.
>phoneposting
Right?

The only argument people have against BOTW is "I don't like what the game has to offer so everything you can do isn't REAL content" which is not an actual argument. Prove me wrong. Objectively criticize the game, I dare you.

witcher 3 actually has a vast, detailed world, and voice acting that isn't dog shit.

zelda BOTW >>>>>>>> darksouls >>> sekiro

the only one of those that's truly comparable is Witcher

it's a tech demo

if only it had actual dungeons, progression, and items like a normal zelda game. instead, you get PHYSICS PUZZLES over and over via "shrines".

>No Mother games

Hey you be fair because wind waker has those things mostly. Lmao and this thread is precedence mostly is enough to qualify

>how can you rate botw above those games?

Because BotW is the Zelda game I always wanted. Its the Zelda game Nintendo promised me back in '86 - a fully realised world of Hyrule for me to go exploring and adventuring in, a world where I need to save the princess and I have absolutely no help or guidance - just my wits and skills, its all up to me to figure out how to save the world. Pretty fucking awesome.

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There is progression
There are dungeons
Physics puzzles are good
Shrines are valid content and I enjoyed getting all of them

Next.

looking in from outside, the world is too big, this does not mean there is not content, but I don't need the world to be huge for it to be beautiful, even just skyrim sized would be big enough. druability, i'm tired of saying it, and while it accomplishes what it sets out to do with it, there are better ways that don't have us looking for weapons after a fight, just read this about that I don't want to type it all again as for dungeons, it has them and they are serviceable, and then they pepper the map with dungeon bits, i also say if we got rid of stamina which is only linked to traversing the land, then we can clean up some of these shrines, and either add more content to the existing shrines, or keep those as they are and add another few dungeons.

And before anyone jumps you that's a fair legit point

even in 1986 the game had actual dungeons to solve. this game has none.

>it's a tech demo

Kek, he said it.

>if only it had actual dungeons, progression, and items like a normal zelda game.

It has dungeons and items. Gated progression is a tired out-of-date game design trope which has been done to death. BotW has a far more interesting philosophy; work everything out for yourself.

for some reason I just can't post pics on phone. I hate phoneposting for that but at least I can still save.

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>even in 1986 the game had actual dungeons to solve.

Tell me all about your favourite dungeon from NES Zelda.

it's objectively worse than other Zelda games. So you can run around and collect apples, and solve physics puzzles (why is this a thing in a zelda game at all)

That is better than OOT? Are you on drugs?

is going right to the last guy and winning count as working everything out for myself?

No, it's literally not even a top 50 game. All of these are objectively better regardless of what order you would rank them in

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seething boomer

He's right, BOTW fails at every aspect that past Zelda's succeeded at

who the fuck is seething, i'm tired of people circle jerking botw or last of us when they are obviously not 10/10 games

idiots like you believe retarded game journalists who cant beat sekiro without a game trainer.

Yea Forums on suicide watch. XD

This, brainlets just project their own seething onto others whenever they criticize their beloved BOTW or Souls game

Senpai2 did i... oh user

people go "oh the open world!"

is fucking sparse. play witcher 3 + blood and wine + hearts of stone. now THAT is a world.

senpai one again, what is happening?

Is BotW as immersive as OoT, MM and TP were?
All I know is it doesn't have big dungeons which is a huge red flag

>or Souls game
isn't this thread about zelda

Try using androids file system as default handler for pics. Gallery's don't always play nice

The Open World is good, that's not the problem. The problem is their's no reason to explore it because the Shrines, Dungeons, Music, Story & Characters are all terribly executed. There's no content, despite the feeling of exploration & freedom being better then any other game. Witcher 3 is a piece of shit game, in the same veign of RDR2. It's a boring linear walking simulator masquerading as a open world game

botw is bigger than witcher 3 tho, have sex

it isnt a bad game but to me it's not a good zelda game

and people act like collecting apples is some grand fucking achievement when skyrim did collecting shit in the wild over a decade ago.

and to claim it is better than OOT, a game that is still good and a legit top tier game, is an insult.

More so, I'd say. The big dungeons is really it's only flaw.

I'll try that next time I phonepost. all the interesting stuff is on my phone.

>is going right to the last guy and winning count as working everything out for myself?

You can run straight to the castle, bare-ass naked and wielding a stick for a weapon if you want. Ballsy, but doable. I'm not that good though. So I had to think of a different approach. Its really liberating to have that kind of freedom though, don't you think?

Open world games have always been full of nothing. Every single one of them.

pretty much

>Gated progression is a tired out-of-date game design trope

It's a necessary trope because it's the most ideal way to balance a game's progression.

BOTW has no boundaries and thus no such balance. You get fucked up early on, running into a Lynel within minutes of leaving the starting area, but all it takes is a few upgrades and you've invincible.

Even games that attempt difficulty scaling mess it up, and BOTW does it horribly.

Could it be love?
No I've been shitposting too long in this thread I'm out. Keep it cool senpai I will never forget your face

okay, bruh I'm gonna point out, I am senpai1 I made this post I don't know how we keep losing each other this place is like a maze.

I played Witcher 3 and was astounded how fucking boring it was. It's no wonder Breath of the Wild got 10/10 when hack journalists played through Witcher 3, gave it a 95 because it looked pretty, then collectively shat their pants when a god tier open world game came out two years later.

a better game than BOTW.

no really, more fun, more charm, more enjoyable.

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he's right though

I don't agree with this list, but I can somewhat accept everything on there besides Fallout 3. Game is immediately made obsolete next to New Vegas.

Google's gallery works with chrome so if you move stuff there you can access it from either device

it depends on how you get immersed, OOT has the civil war backstory that makes Hyrule feel more genuine, but BOTW has a hundred year gap between the calamity and the in-game events which makes it harder to believe it's an actual place. If you enjoy running around in game worlds for no reason then you'll probably like it, but if you're expecting anything more than a puddle of info about the world you won't enjoy it as much

only until I realize that playing the story will only culminate in what I just did on my own without playing the story. Even if it ends up being a little different with cutscenes and whatnot. Like if I cut to the chase in MM and beat Majora, I'd not feel the need to play the rest.

>tried three different spots for the snowball bowling
>get them working for five minutes, then completely fail from that point forward
The loading and guy's snow pins make me feel like I'm going to spit bloo

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don't leave me bro. Just post more dmc3 webms.

Last tip, you are still user and a post like that is just asking for it.

Probably a good game but its not even a real zelda game
Its just a skyrim rip off lol
The next one needs to have 8 huge dungeons then the open world
Skyrim with mods is so much better than without cus of all the huge dungeon mods

stand behind him at an angle and toss that shit over his head, guaranteed strike every time or ganon destroys hyrule.

>boring empty open world
>no actual dungeons
I honestly don't get it, it's easily one of the worst 3d zeldas up there with ss

asking for what? I know you're on my side but I think you keep confusing those with the other guy you were talking to.

cringe

base

>a better game than BOTW.

Better than Link to the Past too.

why can't BOTW have dungeons to work through instead of a generic physics puzzle/shrine.

it would be so much better. also, the fucking breakable weapons suck. why does everything have to break? and it's not even like, it breaks over a long period, they break after 1 fight or so.

Can't wait to play the remake on Switch.

I believe it's harder to pick up a spare then getting a strike.

I'm guessing it's to add some kind of 'value' to the empty world

>why can't BOTW have dungeons to work through
>why does everything have to break?

The answer to both questions is "muh freedom"

Hyrule Castle gives you the freedom to skip it.

It also has powerful weapons inside it. If they didn't break, you could just go there, get some weapons and then break the game even more. You could gate the castle off, but muh freeeeeedom!

why do you hurt me so good user. no homo

ding-dong diddly seething

No. Tetris exists.

>"Best games of all times"
>WoW
>Halo 3
>Fallout 3
>Half Life 2
>Dark Souls
>RDR
>Skyrim
>Call of Duty
>ME2
>TLOU
>Biocock
I already fucking know this list was compiled by a person who has only played every single mainstream garbo game and now compiled a list of the least garbage games, or alternatively, they've never played a single game on that list and only created this list based on the preferences of the mainstream populus.
Where's Medievil 1 or 2? Where's Jumping Flash? Where's Toy Story 2? Where's Age of Empires 2? Where's Zoo Tycoon? Where's Arcanum? Where's Crash Bandicoot 1,2, warped or CTR? Where's Jersey Devil? Where's Rayman 1 or 2? Where's Mickey's Wild Adventure? Where's Spider-Man? Where's Disney's Hercules? Where's Donkey Kong Country? Where's Earthworm Jim? The list could go on forever
There are tons of old classic games that are a thousand times better than any modern shit on that list

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the puzzles in the shrines are way better than the puzzles in previous zelda dungeons

>>TLOU
I will still never understand the praise for this game.
when it came out is when I started going full old man mode

Not really. The answer to the question is technological constraints and the fact that they had to build a brand new engine from scratch for the game

>Dark Souls
>RDR
>ME2 (though I wouldn't mind ME1)
>bad additions

I was rogue shitposting one guy and originally only befriended you as ammo against him, he shifted toward the easier target (you) and sometimes I'm a nice guy so I quit shitposting and actually engaged him because I wanted his attention on me not you. I was telling you both barrels because he was well spoken and very grounded. You had to hit him hard when he was focused on me, and you did, but linked to one of my post. So to keep initiative and because you were a cool dood i made a point to identify all 3 of us, which is a no no when shitposting.

Suck my balls faggot

ding-dong diddly multiplat owner

You have some honourable mentions there in your jerk off list but I wouldn't go as far as putting them on top 100

seething

Zoomers enjoy playing movies instead of watching them.

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Oh. Sorry man I'm tired. I'm sorry I compromised your shitposting, don't leave me.

not even zelda fans honestly believe this.

I don't consider any of those 3 bad games, I've played them myself and enjoyed them very much, but there's so many older games that doesn't warrant any of these new games to be on that list.
It should be named "The 30 best games of the last 10 years", yeah yeah, not all of them are made after 2009 or so, but the older games mentioned in the list are so incredibly mainstream, not even millenials can miss them. My point is that they've not done any research to compile the list, since there's hundreds of games from around 1990-2010 that are better than any of the games on that list

It's a wii u game. whenever you go too fast when you do speedruns the game freezes because it needs to load the assets

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Yeah yeah, you'd rather play Fallout 3 over 1 and 2, you millenial waste of air.

If I find this picture somewhere online, and it turns out there isn't a dick in the bottom half, I'm going to find your home, and leave you a package from amazon.

most zelda fans believe this actually

if they had optimized it for Wii U instead of trying for a switch release, this might have been avoided.

Even Yea Forums believes it

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Is Skyward Sword a bad game?

Let's snuggle and nap user-kun sweet dreams love

Present them you baka-ass motherfucker I'm not alone

Yea Forums has fucking terrible taste, that's the only fact here.

most people here are like 12, they probably haven't even played OOT, or played it at launch cause they weren't born yet.

sure thing.

keep moving goalposts

who is? OOT is a better game in so many ways it isn't even funny.

literally genre redefining game.

Not according to most people which is what you were claiming in the first place

Wing up, bogey has entered the airspace, clear to engage, take the shot Senpai 2 (your new callsign)

>a poll of some retards proves OOT is the worse game

no. I guarantee you most kids on this board haven't even played OOT. we're talking to people literally born in 2000+.

a lot of the time even outside of lists, zelda games are held in high regard because they are zelda games. It's like when you slap a high tier brand name on something like clothing (like versace) and it instantly becomes ungodly expensive.

Both of you seriously need to read the thread. These two arguments were literally used against eachother. I won't spoil who won though.

but I wanna sleep

autistic fag lmao

You right senpai, let's sleep. Never forget what I taught you. You're gonna go far kid

It's not even the best Zelda, MM had better dungeons and gimmick and it's story is the least engaging since all of it takes place in the fucking past meaning you can't interact with the other main characters. Not to mention how durability makes fighting sub-optimal.

MM''s dungeon were trash, but yeah they were still better then BOTW

your mother's cunt after getting railed by a bbc

I love FFIX, it's my favorite FF, but I disagree with how high it's ranked.

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That has accomplished more than you will in a year of shitposting in this thread alone. Git gud

but I'm not really cut out for shitposting.

See
Quality shitposting is a lost art and you fags are playing with finger paints

Maybe not but now you know how to defend yourself and know when you are being fucked with like tweedle Dee and tweedle ree here

because that would require decent taste

I think you put too much faith in me.

Statistically no, but it's up there
> Times listed as the GOAT
> 20. Street Fighter II (5) (Capcom)
>19. The Last of Us (6) (Sony USA)
>18. Resident Evil 4 (6) (Capcom)
>17. Final Fantasy X (6) (Square)
>16. Super Mario Kart (7) (Nintendo)
>15. Half-Life 2 (8) (Valve)
>14. The Legend of Zelda (8) (Nintendo)
>13. Zelda: Breath of the Wild (8) (Nintendo)
>12. SoulCalibur (8) (Namco)
>11. Super Mario Galaxy (10) (Nintendo)
>10. Chrono Trigger (10) (Square)
>9. Super Mario World (10) (Nintendo)
>8. Dark Souls (11) (Namco)
>7. Tetris (12) (Nintendo)
>6. Super Mario Bros 3 (13) (Nintendo)
>5. Zelda: A Link To The Past (15) (Nintendo)
>4. Super Mario 64 (16) (Nintendo)
>3. Super Mario Bros (17) (Nintendo)
>2. Final Fantasy VII (19) (Square)
> 1. Zelda: Ocarina of Time (75) (Nintendo)

It won't be remembered for this since it hasn't had the same impact, but The Last of Us pretty much replaces RE4 as the top zombie shooter

> Breath of the Wild already that high
> Dark Souls in the top 10
Jesus christ, Critics have horrible taste

DS1 is fine, it's more influential than people realize

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Journey is the only good game in that list

>15. Mass Effect 2

Oh look its THIS game again. What site is this from again?

That's why you were ammo senpai.... I'm sorry...

based doggo

How could you do this? I thought we had something special?

We still do, I'm not the one quitting senpai

But am I only ammo to you? How much farther can we go if I'm just a tool, just a means to an end for you?

>video game "journalism"

Senpai.... you have to understand.... this thread will prune, and we will be bisected. We can only make this more special right now

With such little time, I feel we cannot truly make the best of it. It was too soon.

ok, I fucking loved the game and sunk over 300 hours in it but this is some bullshit, best game ever made remains ocarina of time and for a good fucking reason since 80% of that game was used for breath of the wild, from the targeting, to the creature designs, to the music, nearly all of ocarina or its concepts were ripped and reused for breath of the wild so let's not fucking kid ourselves here

Um...no. It's not even top 50. It's probably not even top ten of this generation.

>removing meme games
>last of us still in the list

hmmmm

>BOTW is the best video game of all time

If it was I would have replayed it but I haven't and I don't want to replay it again. I'd rather play Wind Walker and Twilight Princess again than BOTW.

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As someone who has completed the game numerous times, yes, everything after Anor Londo is noticeably worse than what came before it. Lazy level designs and boring bosses being chief among the complaints. Demon Ruins/Lost Izalith does stand out as particularly egregious, but it doesn't take away from the fact that the Tomb of the Giants, Duke's Archives and Lost Izalith are just nowhere near the level of quality as more interesting levels such as Blighttown, Sen's Fortress and of course Anor Londo and the Painted World.

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You are right, but it's a time I will remember forever. We made it big senpai... we made it big

Just needed this one last score, and now we're out.

none of the zelda games come close to being in the top 100