Can anything realistically top this as GOTY?

Can anything realistically top this as GOTY?

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realistically speaking: no

In the eyes of gamers: No
In the eyes of the "gaming press": TLoU2

Any moderately good video game.

this

It's really between DMC5 and Sekiro, but I think Sekiro will win.

this

No actual game has or will top it as GOTY. That said, Last of Us 2 will definitely snatch the GOTY awards from reviewers

Still a long year to go, but Sekiro can
Also REmake2

Are we really pretending DMC5 doesn't dumpster Sekiro in every way?

DMC5 will be the true GOTY but TLOU2 will win all the awards

> GOTY not so obvious that it doesn't even need to be named

Warning: Now entering Faggot Zone

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Sekiro made me feel satisfied with the first completion, DMC5 took until DMD to make me feel satisfied. They're both excellent games and I prefer DMC5 more, but it's a matter of how the press and voting commitee feels, and I know 90% of them don't have the patience to complete DMD or Bloody Palace

>no one mentioning CyberPunk 2077
the absolute state of this board

>game

>implying it will be released this year
How naive are you? It's going to be pushed back to 2020.

Sekiro and RE2make already have honestly. DMC5 was a fine game but boring and didn't really change it up. The series is pretty fatigued at this point.

Sekiro and Ace Combat 7 for me. DMC V was also great though

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It was already topped by Sekiro

dmc5 WOULD be goty if it had virgil, lady and trish as playable characters

it's the best action game released this decade

Every Devil may Cry game has to hit that spot where its difficulty matches your frustration.
At DmD... I'm at that point. The monsters fuck me as much as I fuck them and it's perfect. Just the right amount of jihad.

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The story was too mediocre to even consider it as a top 10.

I only wish they were slightly less sponge-y.

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Not like it has much competition.

>caring about the story in video games
sure it's nice when it's good but it should only be there to provide context for the gameplay, which the DMC series does just fine

I think something like nuGoW or TLoU might be more up your alley and I don't necessarily mean this as an insult

Is TLoU2 coming out this year?

Psychonauts 2
Remake 2
DOOM Eternal
Metro: Exodus
Subnautica absolute zero (?)
Borderlands 3 (?)

Or you could play a game with 10/10 story and 10/10 gameplay.

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No if it gets co-op.

I think Sekiro has a better gameplay and story and it's nota 10/10 game, the story in bloodborne is almost non-existent unless you watch some autist on youtube break it down

A good game shouldn't make me cringe and want to skip past the story entirely. Story is a very key part of why most people play games.

> gène
It’s bornE, not born

>Movie May Cry 5

Yeah nah. I think i'll opt for something else.

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It sounds better than the literal translation (transporté par le sang).

Its actually the greatest action game of the Heisei period (1989-2019) as promised by Itsuno himself. Warmup mode in BP cements this, though co-op would take it even FURTHER BEYOND.

>10/10 gameplay.

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sekiro pretty much every way, dmc5 is solid 85 game with everythin pretty meh exept combat.

>calling anything DMC related cringe
what a tasteless bandwagoning zoomer

Wow, the Snoy meme is real.

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you do dropdamage to centipede over and over again thats pretty much 10/10

The best

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I don't understand what's going on here. How is the player rallying back all the damage done?

you heal a the damage you deal in that game dont you?

It's a glitch maybe.

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Yes, but you need to attack and do damage. Which is why I don't understand what's happening here, since the player is being stun locked.

No, you have to attack to within the brief window you can regain health.

hes doing fall damage to the monster

fuck I wish I didn't suck as Dante, the addition of style switching and multiple weapons with huge movesets makes my brain melt

>roll, roll, stab
>10/10 gameplay
Fuck off. Fromshit gameplay is the most boring, clunky no depth combat out there

Fall damage doesn't rally though.

As much as I liked this game, sekiro is much much better to me. This felt like a nice blast from the past and sekiro is just fresh, actually challenging, and tickles me in all the right places

>elevates the tango to an insane degree
>brings out cavaliere, ready to elevate even further
>just sky stars away, doesn't use Highside for more altitude, doesn't even use Cav at all.

I thought I knew what was coming, but I didn't. Still a great combo.

>actually challenging
Found the games journo.

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sekiro is a more complete product
of course the nature of dmc and the freeform combo system lends it more options and thus playtime but that's only for people deep in the dmc combo koolaid
as a casual fan of dmc the game was great but even as a non-souls fan sekiro hooked me harder and I got more playtime out of it

Sekiro and RE2make already did

You can macro out style switching pretty effectively, but weapon switching is still gonna fuck you up at first. Dante is a laundry list of overlapping skill sets and it's fantastic.

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Lmao holy shit. I didn't know that was a thing. But let's be honest, dmc was kinda mind numbingly easy at times. I mean I had fun with it

atleast enemies attack you in from games unlike in dmc

As great as DMC5 (8.5/10) and Sekiro (8/10) are, GOTY is reserved already sorry

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This, and if TLoU2 don't release this year it will be something like Tsushima or RE2R

this

I think they patched this out.

can somebody show how this look in actual combat all i see is fucing defensless pumching bag enemies.

Players don't chose the GOTY, press owns most of the votes

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It's pretty much the same thing. There's just more of them

Sekiro is boring as shit. For some reason the levels are trivially easy with ridiculously underdeveloped overpowered stealth. It’s a tedious challengeless walk through mildly pretty environments, and then you get to a parry simulator boss with an idol in front of it. It manages to be totally formulaic with no variation in gameplay from start to finish. Even if all you wanted was a parry simulator, DMC5 would still be better.

Can someone explain whats wrong with this game?

>Super easy, highest difficulty from start is a joke.
>Enemies are afk most of time
>Cutscenes every 20s, i just wanna play game
>V guy is most boring shit gameplay i expierienced
>Can't change tools in fight
>Locking on enemies enable only pistols and graple

Don't get me wrong music, characters and graphics are cool af but after beating Sekiro i feel so bored in DMC5.

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It's hard to find video footage of that since people typically don't share themselves getting bodied and dropping combos on Youtube or wherever.

You can kind of get a sense for it in boss videos since bosses can't be juggled endlessly.

youtube.com/watch?v=d8IllLBLegY

I don't believe you've played sekiro

Not coming this year

>GOTY
>with that level design
>with """""V"""" sections
Yeah I don't know about that. DMC needs a Dante only game for fucks sake.

Cyberpunk 2077 will release in 3077.

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Not for me, no.

Closest would be maybe Sekiro, but DMC5 is still head and shoulders above it.

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oh no it's that Nero-hating autist who thinks DMC3 had good bosses and thinks puzzles and platforming were good, neck yourself

God the v sections are what kept me from playing it again

t. Games journalist never played the game

thats look pretty neat.

I don't get what's so bad about him, he's easily a better character than DMC4SE Lady and Trish

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don't ;_;

Cope.
DMC peaked at 3 and will never top it.

Nero is good but Dante is better. Fucking Dante over AGAIN by splitting his time more with V sections is annoying as shit. Dante is old as shit and won't be in a new one if they make him too old.

Music in DMC5 is pretty bad tho

>good bosses
More fun bosses than shitty 5.
5 doesn't even have a casual filter boss

It's just mind numbing and tedious to go through his levels when no effort has to be placed by me. Truly boring. I loved Nero and Dante levels though. If there was a mod that let me pick someone other than v for his sections, I'd play the game again

>this level of autism
Did you take your meds today, user?

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Essentially DMC's core loop is "avoid damage, find an opening on an enemy, punish as hard as you can". The skill ceiling is primarily in your ability to extend a combo for an insane period of time, especially an air combo (where very few enemies can directly damage you), but below that skill level there's definitely a lot more defensive play because you'll typically be reacting to multiple enemies at once.

They're optional for waifufags.

>sekiro is a more complete product
its combat system realistically amounts to one attack, a parry, a dodge and a jump, and the stealth is a fucking joke

Dante could have had a farewell game all to himself since they keep aging him but noooo, let's cut his time even more!

>superior Dante with better styles and devil arms
>no tedious platforming, puzzles and backtracking that nobody ever wanted in a DMC game
>consistently good boss fights that shit all over the DMC3 roster
>vastly superior enemy design with no gimmicky shit
>even better cutscene direction
>Nero who plays even better than 4
thanks but I'll stick to the superior DMC5 while you replay 3 for the nth time and fith the fallen, chess enemies or gigapede and arkham over and over

seconding

V is the hardest on DMD by far since he's so squishy and you can easily end up with both you summons dead and no DT in a room of incredibly aggressive enemies

>GOTY
aren't there like 50 games every year that are "GOTY"?
every gaming website gives out GOTY awards nowaday, hence why there are so many "GOTY" editions of games that you probably never even heard of.

Christ, stop being such a bitch. Dante isn't gone forever, you know. He and Vergil will just walk out of hell again when its time for DMC6. They just (probably) won't be the protagonists is all.

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>even better cutscene direction
"No."

Sure you can look at it that way but it's about mastering the actions of the enemy more than learning your own. Keeping your moveset limited is actually pretty nice and allows for more complex enemy movesets. I had a lot of fun learning each enemies unique attack patterns. It all had a great rhythm to it

Nero
>great
Dante
>amazing
V
>what the fuck were they thinking?

>consistently good boss fights

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>That room in the sewer with 5 lizard enemies who devil trigger almost instantly in a dark, cramped space as V on DMD

>caring about the story in video games
Well, yes. Why this should be a taboo? Goty material should be good or at least decent in everything,

Honestly? I have been a fan of DMC for more than 8 years now but both DMC5 and Sekiro brought me so much statisfaction I don't even care who wins.

>unlike in dmc
>the punchingbag meme
Stop talking bullshit

Yeah can't wait to play as 80 year old Dante!

There's a million ways to stop him from aging, especially now with the demon powers fully unlocked.

/thread
Faggot

I don't get this joke. He's not even 40 yet and there are a million action game protagonists over 50 who are still getting sequels.

>t. retard
Sparda lived for thousands of years. They could easily make up some lore explanation for halting Dante and Vergil's aging. Maybe take a page out of Dragonball and just say 'humans with demon blood stop aging at 45 lol'.

Stop assuming you know whats going to happen to the series, tardo.

this

Beautiful comment that isn't filled with bullshit.

It's not GOTY until Vergil is playable

On which difficulty?

The starting difficulty in DMC5 is easy (you are playing in Devil hunter, right?) It gets more fun when you beat the game and move to harder difficulties. And I hope you aren't using orbs to revive yourself

But when they're spongy you can do longer combos on them

>He's not even 40 yet
Actually he is, user.

He's somewhere in the 40-45 range in DMC5.

i think he is older than that

To be honest man, I couldn't bring myself to play it again after my devil Hunter run. The v sections kept haunting me.

literally the only gimmicky fight in the entire game and it's still nowhere near as bad as something like leviathan heart or arkham
you're really scraping the barrel here

Double Kalina and Cavaliere are helping me a lot. Abuse of the Devil Trigger with Nero and keep close of your pets with V.

Not if The Last of Lesbians Jew comes out this year, sadly. Sekiro and DMC5 are the best games this year

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Exact opposite for me.
I felt like my combos always got cut short on DH and SoS

>leviathan heart
Wew, that was garbage.

The doppelganger 'fight' too.

you realise that it's been directed by the same person, except this time he has better mocap tech?

Dante was 18-19 in 3, so in 5 he's 39-40

Is gameplay the only important aspect of games?
Then no,its practically impossible
Is Plot,Atmosphere,Graphics,etc equally as important?
Then DMC 5 is a great game but it has no chance of being GOTY and will be topped easily
(For me its one of the greatest games ever desu desu)

Those cutscenes were great.

>It gets more fun when you beat the game and move to harder difficulties.

Yeah but i don't know why i can't have some challenge on first playthrough. This is just stupid.

based

gigapede, leviathan heart, jester (though that's optional), doppelganger, geryon and lady are all varying degrees of shit, and that's most of the boss fights in the game

there's also level design

You suck at math.

Dante was 19 in DMC3. Nero was 19 in DMC4. Ergo, Dante is AT LEAST 38 in DMC4.

DMC5 takes place 5 years after 4. Dante is around 44.

arkham is the worst final boss in the series

right, I forgot the worst offender

TPBP

they should have had Hard unlocked from the start, but Itsuno is kind of autistic about people getting better over time as they're faced with new challenges (ramping up)

It works for 99% of people so its fine I suppose. I did find the last 1/4 of the game on Normal to be a pretty big step up in difficulty though, including the final boss. And then it just kept getting harder from there. I actually wanted to keep replaying it over and over, and now I do Bloody Palace runs all the time. Sekiro I played twice and will probably not touch again until next year.

seething

That is included in gameplay.

Nero was born when D&V were like 16.

DMC 3 19
DMC 1 29
DMC Anime-2 33
DMC 4 35
Prequel 39
DMC 5 40-41

Lol imagine thinking it's impossible to top that.

You can unlock son of sparda by beating Urizen though

why is it exactly that you think this is the best game of the year? not everyone is a dmc fanboy and i bet the generic anime powerfantasy story nor the gameplay and it's mechanics isn't anything we've seen already for thousand times.

>Vergil became a parent at 15
No.

user, what part of 19 + 19 = 38 is too hard for you to grasp?

Itsuno even said Dante was 'almost 40' in DMC4. 35 is not almost 40. 38 is.

yeah the last 5-6 missions or so are significantly harder, and I feel like that Vergil fight as Dante is the biggest difficulty spike in any DMC game by far, it pains me to know that most normies probably just gold orbed the fight

Because this game has SOUL, like Sekiro and RE2

>Falling for the 'DMC5 has bad level design' meme

Yeah that's true.
GLORBing is SCHUM-tier but games like Dark Souls have trained a whole generation of players to guzzle healing items so I'm not surprised.

DMC is pure unadulterated vidya fun, a series that's all about gameplay and freedom of choice in that regard and it's exactly what we needed in an era of movie games

>he didn't beat urizen in the tutorial
>complains about difficulty
Found the shitter.

what's the difference between cavaliere and cavaliere R?

This is clearly intended. Why else would they make her deathblow-able upon entering, or giving her a custom animation for it?

Cavaliere has hyper armour
Cav R has air stinger

Cavaliere super armor
Cavaliere no super armor but an extra move

cavaliere R has significantly less armor during its moves, but has an air-stinger move. So, like a racing bike, it's less tanky/durable but has better mobility options.

you're so right, and I feel that Itsuno deliberately catered to the new generation by handing out free gold orbs like crazy and allowing for revives with red orbs, he was probably scared of backlash over the difficulty as we're seeing now with Sekiro

>Can't change tools in fight
what

>Enemies afk
Yeah Im on DMD Mission 10 And since Dante is so fast I have actually noticed it a lot,even in this difficulty some enemies just stay there in the same position for 10 seconds or more WTF

i don't think you know what soul means

how exactly is spamming one or two moveset combos in a linear world with one route to go forward freedom?

I'm pretty surprised by all the complaints about Sekiro, most people that are used to action games breeze through it except for 1 or 2 hiccups. I actually wanted DMC5 to be hard like DMC3 OG release but now that I reflect on it, it doesn't really matter. Itsuno's job as a game designer is to make as many people happy as possible. For us fans that enjoyed the difficulty of OG DMC3, we can still beat Urizen early and work our way to SoS and DMD while letting casuals have their "fun" on Devil Hunter.

>spamming one or two moveset combos
this is how I know you haven't touched the series and are just a dumb zoomer

DMC5, Sekiro, RE2 = SOUL
Anthem, BF5, Borderlands 3, New Dawn = SOULLESS

that massive moveset and you only found 2 combos? yeesh, you're boring

>spamming one or two moveset combos
OH NONONONO

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Based.

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holy shit that combo just keeps going

(He probably hasnt even played and thinks its just mashing the triangle shhh he doesnt know about the pauses and how combos change chaining or interrupting them to go to another combo)

>and it's mechanics isn't anything we've seen already for thousand times.
>there exists thousands of action games that I am unaware of
Name me fucking two other games from the past 5 years that has gameplay that remotely resembles DMC

>Anthem is soulles-

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>beat the game
>nero not only has exceed but also ORAORAORAORA

Itsuno is the master of making you feel like a shonen character

>He probably hasnt even played and thinks its just mashing the triangle shhh he doesnt know about the pauses and how combos change chaining or interrupting them to go to another combo
It's funny because that was literally me when i played DMC3 for the first time with 6yo

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Sekiro legitimately has input lag and tons of janky shit, you'll never see it discussed because the fans are insufferable and will never admit that a fromsoft game is flawed. DMC on the other hand or modern dmc really isn't about enemy vs player combat. The true difficulty has always been how far and how stylish you can push its systems.This means most people who are uncreative are just left in the dust. Not that it doesn't provide challenge but that it does so differently in a way that most casuals cannot grasp. Despite the style meter, cutscenes, and everything else in the game reinforcing it.

>buster into UNGA
dear GOD

s

> Enemy stands still, doesn't react or attack
That's really oozing soul senpai you've shown us!

>slash enemy with huge claw attacks
>they don't react
yup, that's the definition of soulless right there

RE2 and Sekiro are better. Maybe even Judgment will be.

>no inertia and reversal
>floaty gravity and jc cooldown
>models outsourced to slav sheep farmers
>final boss is just a less good rehash
>devs unresponsive to fan feedback
>trish and lady were just damsels in distress

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>RULES WITHOUT EXCEPTION LAST ETERNALLY

This fries the Sekirofreinds brain

Objectively no
However shitty ps4 exclusives that are nothing moee than walking simulators like God of war 4 and the last of us are gonna win because thats what the masses like

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>no inertia and reversal
>floaty gravity and jc cooldown
Good
>models outsourced to slav sheep farmers
Still looks pretty good
>final boss is just a less good rehash
Like DMC3/4
>devs unresponsive to fan feedback
Combo autists =/= fans
>trish and lady were just damsels in distress
Like they were in every game
>inb4 Lady
Lady was having a hardtime killing normal gooks in 3

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Both Sekiro and DmCV are 2019 GotY
Only nincels disagree.

I'm not ashamed to admit I used orbs when playing the last missions on SoS because I was sick and tired of watching that lengthy cutscene every time I died. That shit is just bad design and they should just let me go back to a checkpoint from that orb menu.

This. I don't even pay attention to video game awards etc because the only people involved in deciding don't even play video games.

Combo autists will love the game dont worry ,but they need atleast 1 or 2 years kek until they discover some weird quirks and stuff while true fans would Have already completed the game 100%

Come on, man. Don't start shit.

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This or possibly Sekiro. We got two brilliant action games in the span of a few weeks. Feels good.

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Asian combo autists are actually playing the game to learn new tech, only western retards are whining and going back to a unfinished game

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>dmc3 levels of gravity and physics are bad according to combo autists

>got into DMC after 5's E3 trailer
>it's amazing
>beat 5
>decide to take a break because I'm getting way too obsessed and these games are making me feel like a brainlet
>get back into playing MGR on a whim
>camera is horrible
>most combos are useless
>zandatsu is glitchy
>dodge is awkward and doesn't work
>enemies are hard until they do one move that's incredibly easy to counter
>stealth is retarded
There are so many things DMC does that make it so smooth and perfect to play, and you don't really appreciate it until you play something else. MGR is still a great action game, as are From games, but holy fuck DMC is on the next fucking level just because of all those little details and quality of life improvements that you don't notice until they're taken away.

.

>that fucking backslide at the end

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>God of War is a walking simulato-

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the best mocap studio in the world is located in Serbia you dumbfuck

Nice punching bag
Is this really what DMC autists jerk off to? Lmao

woah that was hard

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what a shitty excuse

RE2 then.

>tfw Asian combo autists are actually based

Yeah, DMC5 has some really good, realistic animations that don't conflict with gameplay. It's amazing. Rockstar and Naughty Dog should take notes

r

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9gag might be more your cup of tea

They shouldn't let you use orbs to revive in the first place.
Just boot me back to the last checkpoint and I'm a happy camper.

I feel that way too, but Proto Angelos have way too much health. A big health pool is good on DMC enemies because you want to go to town on them, but there is still such a thing as overinflating their health and Proto Aneglos hit that point for me.

it's funny because nuGoW unironically has deeper and more demanding combat than the old braindead DMC knockoff games, though both the old and new game eat shit compared to any Japanese action title

Absolutely based.

they should zoom the camera more
i can still KINDA understand whats happening

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>3D action game
>camera zoomed in close to the character's back
>big red lights appear to warn you when an enemy you can't see is about to hit you
Nu-GoW is absolute fucking trash for this reason alone, never mind the bad animations, complete lack of air play, or how Kratos looks like he's on ice skates when zooming from one enemy to the other.

The simple side step dodge that players do when you move to the side is so smooth and flawless. Say what you will about Capcom but their animators are top notch.

that's been the case in every DMC game, since S rank runs would've normally required restarting the mission upon death

I know.
When you die you should have 3 options:
>Checkpoint
>Restart Mission
>Main Menu

None of this time wasting orb menu shit.

Muspelheim made me want to kill myself because of that gauntlet with the Elfen leader at the end.

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>Dante will never have a kid

Sad shit.

Sekiro is fresher and has a better story. DMCV isn't as good as DMC3, and it's incessant fan-service drags the story down. Itsuno should've gone for something new in the story department rather than going the "hey guys, remember this!?" route. That said, I love both games and I'd be happy to see either receive their due praise. But it'll go to some corny American shit because that's the world we live in.

DMC is the first game this generation that achieves high fidelity realism and a cinematic flair without sacrificing gameplay depth.

it goes totaly against what kamiya wanted

he fucking TELLS mundus that HIS KID was going to be waiting for him when he comes back

the only post here that makes sense

Agree, the running animations while holding the sword it's personally orgasmic to me

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I really really appreciate the huge buff they gave to rainstorm

RE2 will win because the journos in charge of awards are too casual to choose Sekiro or DMC. It'll deserve it but not for the right reasons.

the table hopper animation is so goddamn slick
Capcom's made mistakes, but you can tell there's a lot of love and polish put into their games, and I think that's why games like DMC3 and RE4 can still outshine most games in those genres despite being relatively ancient now, because they took the time to iron out all of those little annoyances and irritations, adding tiny things that most people don't appreciate unless they replay the game a few times.

>Capcom's made mistakes
All Inafune

he meant Devil Breaker switching
only faggots complain about that.

Still makes me sad that easy mode in that game was called "Standard". Playing on anything below "Hardcore" is incredibly boring and ruins the fun of the game.

But that would lost all the reason behind Devil Bringers. It's supposed to be used reckless

>I think that's why games like DMC3 and REmake can still outshine most games in those genres despite being relatively ancient now
Fixed.

sekiro is the clear GOTY so far. DMC5 was good though.

I never get this complaint, it wouldn't make nero more complex, just more braindead.
Also might be just me but i barely break age or lose my breakers, i think i wasted the most on DMD M08 since i just ragtime+buster the fury, then went overture most of the level and lost it by getting cocky to urizen, finished the fight with gerbera.

>tfw Matt said their animators willingly kept putting in overtime to make the animations the best they possibly can be
it's like the entire team poured their heart in to bring this series back to its former glory and it warms my heart

I personally never cared for classic RE but yes.

sekiro already beat the shit out of it
enjoy your casual baby game i guess

Should I play RE2make if I get scared easily?

>no inertia
stopped reading there

DMC5 was trash and its shills are becoming obnoxious fast.

>not following Dante down with your own Tomboy-powered spinning drop

It's not trash but the fanbase has been incredibly obnoxious for a long time.

Yeah, that game is fun and thus can never be art.
Wait for Last of Us Too, the most unfun and most art resembling game ever to be released.

Just imagine seeing this guy play on DMD
So confused ,looking more at the controller than the screen ,pressing all the buttons fast like fuuuuck too many things at once and then dropping the controller out of frustation getting killed time and time again

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>that game is fun and thus can never be art.
When did we get to this point? If it's not fun, why bother.
Fuck gaming journos

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>having fun, creating tons of OC and forming a comfy community that this shitty site hasn't seen since the old days is obnoxious

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Nigga mustards literally spent all pf Febuary posting trainer info and complaining that Mr X was somehow bullshit.

Absolutely yes.

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Nah dude those are the positives and why I still come here. The amount of blind fanboyism is only rivaled by souls -fans and that part is incredibly obnoxious.

I actually like Resident Evil 2 more. Both are great games though.

>jester (though that's optional)
You have to fight Jester in mission 5.

Yeah and its only hard the first time but Im not talking shit It was tense as fuck with Leon the first time I played,obviously on Hardcore but then Claire Hardcore wasnt hard it was more like medium difficulty since I already completed the game 1 time

this
fuck faggots who star shit/falseflag
why can't people just enjoy DMC5 and other games without stirring shit, worthless losers

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Not that guy but jester 1 is tolerable, J2 is 50/50 depends how the rng decides to behave, J3 can go fuuuuuuck itself however

what do you consider blind fanboyism? there's plenty of constructive criticism in the threads, only blatant shitposting is called out

>DMC 5 combos aren't cinemati-

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it still drags down the quality of the game

>buster knuckle during sidestep
that's genius

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Yeah i can give you that.

>there's plenty of constructive criticism
And every single time somebody has any complaint about anything related to DMCV it's met with the same kind of "git gud" attitude souls fans give you if you mention you're having hard time with something.

DMC V threads are the only light on this board. Everything else is just autistic shit flinging. Wish we could have more comfy threads and OCs from other games nowadays.

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then it sounds like you don't have legit criticisms but petty complaints

I really don't see that in DMC threads, only with Inertiafags autism

DMC5 is not even that good. Shit story, shit locations, questionable enemy designs. At least they didn't fuck up the gameplay, but it's the same old we had in 4.

A game with a story longer than 5 hours? Don't get me wrong, it's fun but fuck it's short

it's significantly longer than the previous DMC's, but still it doesn't matter because it's an arcade-type game

>somebody asks for help with Furies
>gets a ton of advice on how to parry, how to keep them comboed, how to read their attacks, etc.
>somebody says the game is total shit because there's no dodge button
>gets laughed at
FUCKING TOXIC GIT GUD GAMER MENTALITY

Desperados 3

>shit story
ok, it wasn't as good as the other games
>shit locations
only for the qlipoth part because they ran out of budget but ok
>questionable enemy designs
it's the best enemy designs in the series, only 1 or 2 enemies are boring to fight and it's not even that boring
>but it's the same old we had in 4
it's 4 combat really expanded and actually not unfinished. I tried to go back to 4 and i just can't, Nero misses to much stuff and Dante plays like shit

My first playthrough took me 15 hours, also

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it's controversial but I'd say 5 has a lot of great character development and kino scenes and character interactions that match if not outclass 3, but as a whole it's not as good because it's too disjointed and suffers from pacing issues, but they're definitely comparable in quality

The town wasn't much better. I guess I was never a fan of dmc series, so it's hard for me to look past 5's flaws. I would much rather replay bayo or ninja gaiden 2.

>it's 4 combat really expanded and actually not unfinished.
Yeah, but it's still 11 year old combat. Even back then it was questionable. This need to add more and more playable characters really doesn't do the series any favors. Nero was anemic with his one sword, and Dante needed to expand the learning of his combat across a whole game rather than just dropping you off with everything at once. 5 just adds more on top of it when it should have just started from scratch.

Yeah, it felt rushed in pacing. But personally i didn't liked all the Vergil splitting himself in too, i'm fine with him getting along with Dante though.

But the ending and the "I'M NOT LETTING YOU DIE" part was really kino. In a way, you could see Nero's phone call to his wife as a form of divine intervention. Lost and alone, found suddenly in a garden of tranquility, a man losing his faith prays to a faceless, invisible god and receives guidance from above that allows him to go on. It works on a couple of layers.

It's only because Nero reaches out to his angel that any meaning can be created. Even the subject matter is relevant - Nero's abandonment issues at losing what little family he had, all an excellent note to flavour the subsequent fight with his deadbeat dad.

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It's a tie, DMC5 is great but Sekiro is just as fun for me
It's not even out yet and no way it's going to come out in 2019 it also look mediocre but I thought the same of Sekiro and I ended up loving it

How did he know it was Trish?

>le outdated combat meme
you're really starting to sound like resetera
let me guess, you want a dedicated dodge button?

>in two
Fix'd

I think Kyrie literally translates to "God", if I'm not mistaken.

I forgot this was coming out this year. 2019 is shaping up to be great.

And this is why people tell you the fanbase is shit. The 'fuck you, it's perfect' argument. Yeah, and I want new combos and more aggressive enemies, but guess what, you and your bitching is what's keeping things the same since DMC3. That's 14 years of a game not changing, just piling more on top. Don't improve things just add more of the same.

God, I really want to drop kick cunts like you in the face. You do nothing but drag everyone else down with you because fuck change, fuck progress and fuck moving on to something better.

The only great boss fights are Vergil and Agni and Rudra.

sekiro wins so easily
it has actual gameplay while dmc is pretty much like the paralympic games where you just barely do anything like a retard while the game says how badass you are and enemies let you hit them without any reaction so you feel like you're archieving something

you brought no concrete criticism or suggestions to the table, only bitchy whining and anger

DmC tried to innovate and guess how that turned out
funnily enough the physics, animations, enemy hit reaction etc have been significantly revamped in this game but you're just seething for no apparent reason, what more could you possibly fucking want?

add=false;
perfectionate=true;

have sex

Dante's combos are new though, there's some legacy moves in the DSD and KC moveset (as well as plenty of new stuff) but Balrog and Cavaliere are weapons that haven't been done like this before in the series. Nero's moveset got significantly expanded as well and Breakers add some needed variety. Jump is a dodge button already, then there's other ways to avoid/block/parry attacks.

maybe play the game?
Yeah the normal enemies are easy no shit.

DMC5 didn't have anything really new like you say because it was basically a love letter to fans after DmC blunder. You should look forward to DMC6, since there's a high chance of new characters with different playstyles like V tried to

Also, what was your opinion on V?

Holy based!

Maybe he’ll meet a nice demon girl in the underworld and settle down.

but RE2 came out a month before

Don't reply to him, he's literally posting the same thing to get (You)s. scroll up

literally everything in this glorified cutscene can be killed spamming attacks randomly

There s an option for it user, you can set it as close as you like

literally you didnt play the game
or played on Human

it's not even the best game from the same company this year

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I can't believe people struggle even at pressing buttons randomly, guess I can't expect anything more from a fanbase desperate for absolutely anything for adecade

mah nigga knows whats up

5 has a lot of development for Dante and Vergil. We see more of what happened the day Mundus attacked and we learn a lot about Dante through Morrison’s letters.

>The game lets you do so many things at once and so fast constanly that brainlets cant even even comprehend it

the only non-aggressive enemies are the first 2 you meet in the game which are the typical jobbers like in every game, the rest require a different strategy, like the antenoras who get hyper armor and attack whenever they're knocked back

I particularly enjoyed Vergil's development and humanisation through V, it made him a much more nuanced character than he was in 5 and provided more context for the rivalry

haha i liked a game so that means its goty :DDDDD

no

*than he was in 3

Wow, you sure got me.

>haha look at this faggot who has an opinion that a game is good
nu-Yea Forums was a mistake.

>God, I really want to drop kick cunts like you in the face
not a dmcfag but
oh nonono literally S E E T H I N G
you might wanna leave this site forever bud

Beat DMC5 on devil hunter in 10 hours as a first time DMC player. You can play the whole game just by spamming dodge and gun even on the "hard" bosses, and then use your ultimate ability when your gauge maxes out. I did this for all bosses, Dante has the overpowered devil form which does a quarter of the boss's health, V has the Nightmare, etc.

Vergil was the only boss with even a vague exception because he would use his own devil form, but you could just wait it out and use yours. Sure you'll D rank everything but you will beat the game.

DMC is "hard" is a meme unless you make up challenges for yourself, if you want to beat the game it's a joke because the enemies literally stand still and do nothing. Enemy attacks are all telegraphed as fuck and it's literally just dodge the shining light or walk out of the big circle AoE. The telegraphing is MMORPG tier. You will NEVER get hit by anything if you just spam dodge or jump. Everything about the game is amazing from graphics to animations to fun, but it is in no way difficult because of how mobile you are and how telegraphed enemy attacks are. Apparently enemies won't even attack you if they're off-screen, but I never tested this.

Well, yes? The Void is literally "punching bag" mode where you have full freedom to practice all the game mechanics and you can set the enemies behaviors however you want.

@457928709
don't give (You)'s to this faggot

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Beat Urizen on SoS and play DmD then.

have a (You), Barry

Rank?

So basically dmc5 has no competition.

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Came to post this.

My dude, the point of the game is S rank everything. That's why it's a niche game
Also, DH is not hard. But i respect your opinion

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>Dante
>gets a new main sword with brand new Swordmaster attacks and new inputs for old attacks
>Cerberus returns, with brand new swordmaster attacks and new attacks for his old ones if you hold the button down
>Balrog and Cavaliere are brand new
>Faust Hat is brand new
>Sin DT is brand new and can be consistently worked into combos through Quad S

>Nero
>multiple brand new Red Queen moves
>DT and Devil Bringer kicked to the curb
>7 new devil bringer replacements with charged, uncharged, and most if the time air attacks
>Devil Bringer replacement as the 8th arm comes as one of the last ones you unlock too
>Devil Bringer and DT return for the final boss and subsequent playthroughs and remain on top of all of Nero's new features

>V
>completely new character

>14 years of the game not changing
Only if you're a fucking kid who only wants to play the game with guns or some stupid shit and are mad E&I and the shotgun haven't changed since 3

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I liked Sekiro better. Stay mad, dmcfags

>You can play the whole game just by spamming dodge and gun even on the "hard" bosses
>Sure you'll D rank everything but you will beat the game.
lmao.

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Is it worth it getting gud in this game if you plan of beating it only once to see the story and have some fun with it? Are there any good guides for combos etc?

Also what's the best play to play DMC3, PS2 emulation?

we all have differing tastes and they're both very different games, it's not a competition my man

he said:
>Sure you'll D rank everything but you will beat the game.
casuals outing themselves out kek

the whole series is designed around getting good and using the freedom allowed by the combat system to its maximum potential achieving stylish combos, which you can't do on a single playthrough; they're all designed with an arcade mindset

you can just get the HD collection and skip DMC2

>Skipping the best game in the series

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kino

Is the normal way of playing restarting missions to get beter ranks/more orbs?

The game is way too easy on Normal, but you don't want to replay it I guess you could fool around in Blood Palace.

Let's not pretend Op wasn't asking for a flamewar.

only on subsequent playthroughs when you want to master the game

>Going out of your way to make the game less fun
You guys are geniuses I also like to do safe driving on gta

playing dmc for the story is like only playing TF2 against bots, sure you can have fun but you're going to miss out on the intended/superior experience

unless you're a turbo autist about minor lighting changes then the HD Collection is perfect.

DMC3 has one of the best story in vidya.

I play DMC for the lore, the gameplay is just a bonus for me

>that moment when you realize prologue Urizen is Itsuno's way of redeeming this boss

>movie
this is not a sony exclusive, faggot

Based and lorepilled.

a good amount of people have been complaining about Goliath. I guess he's the boss, although 3 did a better job with Cerberus.

Realistically? Cyberpunk 2077.

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too bad the lore is extremely limited, I think the setting is interesting enough to warrant more development in that regard
the library section in DMC5 was a godsend

The Division?

Really?

goliath is just a much better berial and beowulf combined in one

I started with 5 and I struggled against Goliath without cheesing him with guns. That got me into actually practising comboes and learning the game, I think they did a fine job with that boss.

if it has proper roleplaying mechanics unlike the witcher 3 then maybe, but no classes go choose from is a red flag

I FUCKING HATE BLITZ

he definitely won't be missed, thank fuck furies and judeccas are nowhere near as bad

Goliath is a pretty interesting boss for early game, he's actually decently difficult when you first fight him but the more upgrades you have the easier it will be
more devil breakers trivialize some of his more dangerous attacks, especially Gerbera
better colour up and charged shots are very useful when he's charging up
enemy step makes him a joke

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Game would be perfect, if V was culled from the game entirely.

> Implying normies won’t love TLoU2 as well
Lol

And here i was thinking for 11 years that dmc4 dante cuhrazy could never be topped
Thank you, based itsuno.

Now get on with dragons dogma 2!

It's a good game, so it won't be GOTY.

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Soon

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i got both but Sekiro tops it
DMC5 mechanic is not really that fresh
it is very polished game
but Sekiro wins GOTY
DMC was great game tho

you know what's the best thing? he's using all mechanics the way they're intended without resorting to autistic tech like guard flying and jank-ass animation skips

>new project
ITSUNOOOOOOOOO

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Ya'll can hate all you want, but I struggled way more with Sigrun than any DMC boss. That's a fucking great fight.

Yea Forums only hates it because it's western developed and a Sony exclusive.

nuGoW is definitely harder than the old games

cerberus was only a causal filter because of na dmc3's difficulty being fucked.

god i wish that was me

fall damage, the centipede isnt actually hitting him, its him bouncing on the centipedes back over and over again

>>Locking on enemies enable only pistols and graple

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