youtube.com
This is the Mario 64 of VR, the game that defines the conventions of using VR in ways that every dev will copy
inb4 tech demo
DOOM WAS A TECH DEMO
MARIO 64 WAS A TECH DEMO
HL2 WAS A TECH DEMO
youtube.com
This is the Mario 64 of VR, the game that defines the conventions of using VR in ways that every dev will copy
inb4 tech demo
DOOM WAS A TECH DEMO
MARIO 64 WAS A TECH DEMO
HL2 WAS A TECH DEMO
Other urls found in this thread:
uploadvr.com
youtube.com
en.wikipedia.org
youtube.com
youtu.be
archive.li
cdn.4archive.org
store.steampowered.com
youtube.com
youtu.be
youtube.com
twitter.com
>it's one of these green text games
but theres more than targets
user, why does it being one of those greentext games matter? What are you getting at?
>If a rhythm game isn't DDR or Taiko, it's Osu
Shut the fuck up weeb
Are you a developer or a paid shill? This looks like ass.
uploadvr.com
>I turned my body to the right, pushed the thumbstick forward on my controller and started exploring the demo level.
Seems it ain't a table game
Or shit, yes
Don't give me that shit, you weebs go crazy over Rayark rhythm games and they all fucking suck
confirmed shill right here folks
VR was a mistake
>VRfags include in their reviews that they push forward on the controller to move forward
>tfw I made the wojakpost ironically and he's posted this like three times
>boneworks
>stormland
>defector
>respawn's upcoming VR title
MFW VRchads cant stop winning
Looks interesting.
It is a tech demo, but that is good. I think their end goal is to be middleware. Buy their middleware and have every thing in Boneworks ready to go for your VR game. It has the potential to step VR up to the next level as a whole.
Tech demos work best if they are a good game and get a lot of attention.
>This looks like ass.
you need glasses or a brain
They don't want it to feel like a tech demo which is why they're adding a narrative:
>“Rather than presenting Boneworks as a tech demo, we, instead, want to first let it be playable as a narrative game,” Laatsch wrote. “Humans respond to stories and experiences that have consequences. This tech has been made to ultimately get out of the way of the art, so we must do that from the first launch. We hope that, after launch, the narrative and world are equally as memorable as the tech. Regarding narrative scope, our benchmarks for this first title are Firewatch, Portal, and Inside. It has been very hard to limit the scope of the project. For the first time, we feel unleashed as creators now that the core has come together.”
VALVE HIRE THIS MAN
DOOM4 was a tech demo
PORTAL was a tech demo
I'm not the anime guy
looks like shit
zzzzzz
the artstyle looks like shit but the mechanics look great.
You mean Doom 3.
you can tell most people only watched the first 5 seconds of the video cause he outlines what the story of the game is in the first few minutes and its a good concept
you're not fooling anyone
oops, yes
QUAKE1 WAS A TECH DEMO
Oh boy, it's the same thing as every other VR game but slightly more polished!
Finally VR has stopped being a meme!
and Unreal
this honestly looks like Portal meme shit. There is nothing in it that we haven't seen already over the years.
which brings me right to the points you raised:
>DOOM WAS A TECH DEMO
>MARIO 64 WAS A TECH DEMO
>HL2 WAS A TECH DEMO
all these games had one thing in common: they blew people's minds and showed them something they have never seen nor experienced before. That's why they made such a big impact. On top of being a trend setting tech demo, they were also extremely well designed games (except for HL2, that was utter liquid dog shit compared to HL1)
And I only see the former, but not the latter with Boneworks. It has nothing a person with internet access over the past 8 years hasn't seen yet.
name 3 other vr games like this
I wanna see some cool coop applications of this shit
>It has nothing a person with internet access over the past 8 years hasn't seen yet.
Is it possible to even do that anymore?
blade and sorcery
h3vr
climbey
>VR’s “killer app” is just a generic fps with physics puzzles
Post yfw you didn’t buy into the VR meme
blade and sorcery literally copied boneworks for their latest update
Portal was bad now?
>missing the point
So Half Life 2 VR
"This is VR's Killer App, It'll Make it Mainstream!" Says Increasingly Desperate Man Who Spent All of His Money on Gimmicks.
HL1 and HL2 were both dogshit
Valve only got good with HL2 Ep1
doom did nothing new, it's just a prettier wolfenstein
mario64 wasn't the first 3d game, or the first 3d platformer
hl2 wasn't the first game with physics, it's just a working trespasser game
do you realise how dumb you sound yet?
>moving goalposts
this is such a dumb answer
that's like saying no FPS game can ever be good cause there's games that have guns already
Oh boy a physics-based VR game where you shoot shit at targets, what a groundbreaking concept
post yfw n64's killer app is just a generic platformer with shitty camera
>editing out the (you) and reposting this
Pathetic. Though really the smartest thing to do is to get a second hand VR set off ebay and use it mainly for porn, and the occasional game.
I'm mainly interested in how well the knuckles they're using work compared to the older controllers (i only have experience with the oculus touch controllers). If they work well enough then certain games will start to be compelling enough experiences to buy into VR. I'd imagine thief/arx-fatalis/Deus ex inspired games could work really well if designed in a certain way. Hopefully they make a proper full-length campaign.
>VR’s “killer app” is just a generic fps with physics puzzles
what do you think HL2 and Portal were?
except this takes the next step
>F-Zero X is just a generic platformer with shitty camera
???
Isn't HL2, a generic fps with physics puzzles regarded as the killer app for the PC?
Currently PC's killer app seems to be Risk of Rain 2
>generic
It wasn't when it was released, you dumb donut
you are too low iq and obviously too young to realise the significance of those titles.
Only by pcbros
Wrong
>post yfw you can’t afford VR equipment or the hardware to run it
FTFY
yawn, just a retread of risk of rain 1
wat
no one here is like financially invested in VR, even if it took off they would still have to buy the new headsets
I'm mocking his train of thought you retard
This. The marketing threads are blatant. Especially the last one with the generic “looks so good!” Replies.
EVERYONE EXPOSE THE SHILLING
VR is a meme gimmick fad and this game is no different than the hundreds like it. Fuck off.
No, this is viral marketing and there have been a lot of very similar threads recently. Fuck off.
well considering Halo was the killer app of consoles, I think we got the better deal
FAR CRY WAS A TECH DEMO
CRYSIS WAS A TECH DEMO
Lmao marketing shills on suicide watch. Look at this damage control.
there are going to be third worlders who spend thier whole rest of thier life playing this game
no, user, you were the retard all along.
This. These threads are blatant marketing and not even done correctly. They’re just full of shills trying to convince us that the game isn’t garbage. These fuckers deserve the worse for their tech demo.
>meme gimmick fad
If this is true, how come we are still talking about it almost 6 years since the Oculus kickstarter? Are you still going to be screaming those buzzwords in another 6 years?
exactly.
shut up shill
So... over invested dev or shilling fanboy, what do you think?
everything halo did, goldeneye did better and had dual wielding much earlier
just another space marine shooter copying doom
that sounds like shit so their end goal is for people to make asset flips?
its obviously da jooz
>This is the Mario 64 of VR
HEY everyone i am a VR shill and i am telling you to hate on this guy cause he is an even bigger shill than me
>Beat Saber auto-modder is back
Oh thank god
yeah, just like the numerous god hand threads, they must be marketing too!
>aaaahh i clicked on a thread about a thing i dont like now im surrounded by people who have the opposite opinion how could this be happening to me aaaaaahhh
I think I'll keep making threads just to piss you retards off lmao
maybe more than a decade ago but there are dozens of things now. minecraft has arguably had a larger impact than hl2
So, they don't even make a game out of their physics-based shooting tech demo so other people can make even more physics-based shooting tech demos?
Genius, I tell you.
Mario 64 is fucking gay come at me
Aged like shit compared to either of those other games which is why speedrunners are the focus of the community to desperately keep the nostalgia alive
And you STILL don’t have any notable games to show for it, name a single year where the best selling game or the GOTY was a VR game.
>minecraft has arguably had a larger impact than hl2
simply because it was free and they had shitty parents that never bought them lego and didn't guide them to good video games and there's more of the little shits than previous generations because the global population is growing
and then there's fortnite
>So, they don't even make a game
Do you not remember what happens? Were you not playing attention in the second half?
The story gets nuts later on. Hold up have you even played this game?
>have you even played this game?
have you?
the first 3D game was battlezone in 1980
it was only in the mid 90s when 3D games became decent
why is this board filled with such utter morons?
>tfw playing vr and having an amazing time
>check Yea Forums
>turns out it was a meme gimmick fad and I was only having fake fun
>sending my headset back as we speak
Thanks you guys, I'm glad I have you to put me down the right path.
I'll never have fun without your approval again.
>minecraft has arguably had a larger impact than hl2
nah son any boomer knows that's bullshit and I love me some minecraft
people forget that even the now crusty ass faces in hl2 were mindblowing then
e3 trailers were they were just breaking wood and looking at barrels float was considered amazing
Yes, I wouldn't judge the quality of a game without playing it, would you?
this game is being LITERALLY shilled so fucking hard
not as much as smash or sekiro or resident evil 2
do you ever complain about the 20 smash brothers threads made each day?
I get that it had a great presentation but we still had games like doom back then. hl2 just used some physics puzzles. hl2 is a singleplayer game mostly played by nerds when it came out you can't really compare it against minecraft
prove it
The first VR game is older than 20 years as well user, moving the goal post works both ways
I just did
Can you falsify the Christian God?
Just ignore it. It's mostly falseflagging from anti-VRfags. Innovation's needed now moreso than whatever 'change for the sake of change' bullshit people are peddling. VR's home is not on Yea Forums and never will be.
This is Node though, they're infamous for actual literal shilling
If America can do it, so can I.
I thought superhot was the Mario 64 of VR?
And Beat Simulator, VRchat, Robo Recall, etc.
When you will VRfags get a grip?
>Innovation
I don't see much innovation in VR games nowadays, user. I just see the same shit with a different coat of paint.
I mean it's their (or Brandon's whatever) game of course they're going to shill it
They shill VR as a whole but that's because they're VR devs and want people to own headsets, this is like their third VR game
If GORN or whatever does well so do they by proximity
most of you retards would be saying videogames would never take off in 1972 because pong is lame and that because there's no compelling games, none can ever be made
pong was a fucking hit wtf
I don't know what you mean by that.
Answer me.
Can you falsify the Christian God yes or no?
Care to detail?
But Boneworks is just a game that copied mechanics of other successful VR games and combined them.
It's basically a mashup of Bullets & More, with Blade & Sorcery
I already said yes you idiot
They're dishonest as fuck. And nothing they do is that impressive, I've made the same shit in UE4 in like 10 minutes.
>Beat Simulator
pong fucking sucked, pac man as well
only space invaders was good
bet most of you fat inbreds would have given up on gaming
Honestly I feel like games are boring me more than anything else as I grow up and it feels like VR might be that spark that would make me addicted to vidya once more.
I see those videos of people handling M4's reloading cocking etc... gives me a hardon
>But Boneworks is just a game that copied mechanics of other successful VR games and combined them.
Which is what BotW did for open-world games.
Go ahead.
Falsify the Christian God for me.
>Beat Simulator
My sides
pretty much what zelda 64 did
You show me proof you played boneworks first.
No need. How many VR "games" are there that mainly consist on physic-based shenanigans and physically interacting with guns?
If there was a god, VR wouldn't be shit
this is now a James Rolfe/Mike Matei and that fat fuck thread
>inb4 tech demo
>DOOM WAS A TECH DEMO
>MARIO 64 WAS A TECH DEMO
>HL2 WAS A TECH DEMO
Thing is, those games have merit outside of being tech demos. True they were used to showcase new tech but they are full, complete games, on top of that.
Shit like boneworks is literally nothing but a tech demo, it's the devs using you to gauge the performance of their new tech. There is no actual game beneath it.
Who gives a fuck with Yea Forums in its current state. Maybe 3 games being talked about and 3 clickbait drama topics week after week. Some fag can shill his shitty vr game, it's unironically an improvement.
If there is a god may he strike me with lightning right now
I'VE REVOLUTIONIZED VR
Isn't interaction part of partaking in reality of any sort?
No you answer the question.
Can you falsify the Christian God yes or no.
this is so dumb
this is like complaining that strategy "games" mainly consist of text based menus and grids
Mmmmmno.
There were many other, much more successful and interesting open-world games which existed before BotW was even a concept, and before the Switch was even a console.
Elaborate
Don't even bother, user.
But they aren't making a game, they're literally selling the clicks. That's what they do. They're clickbait farmers.
I just did
>There is no actual game beneath it.
and how did you come to this conclusion?
is portal a game?
Yes, and?
What are you expecting out of VR?
lmao I wish it was my game and I wish I was getting paid
I just enjoy making these threads to piss you anti VR fuckers, I think I'll make EVEN MORE OF THEM
meant for
Nobody is complaining about that. We were talking about "innovation" in VR games.
Boneworks is shit because it's got no story and one enemy type
yahweh is a ripoff of the sumerian god enlil
deal with it
en.wikipedia.org
christfags are the most ignorant bastards ever
>strategy "games" mainly consist of text based menus and grids
that is 100% true though
kek
Actual games, not endlessly wacking barely reacting enemies around
You retarded fuck
This is lliterally a tech demo, a story mode is in the works
At least wait until the full game is out christ
Just like VR
Rift and Vive were both sold out for months after launch. Pimax started with a massive log of kickstarter fulfillment to do. Index will almost surely have supply problems (unless Valve has been stockpiling like mad)
name one VR game where you can headbutt enemies
Astro Bot
What's the game support like for Pimax?
lmao
the first 30mins of HL1 and HL2 has you fighting just headcrabs and headcrab zombies with a crowbar and pistol
if they only showed the intros of those titles, you wouldn't consider them games
Risk of Rain 2
>complaining about a game being a tech demo when it's literally a demo
Actually braindead
Except people aren't walking away from ror2 like they are from VR lmfao
>Boneworks is a tech demo
>Yeah but is X a game
You fags have been doing this the whole thread. Either prove Boneworks is more than just another VR tech demo or fuck off.
What does have HL1 to do with this?
Also there's nothing wrong with having games that are about wacking enemies around. The problem is what there's nothing else.
Then why are the threads being moved to /vg/?
Not him but it all just runs through steamVR once the the chink spyware program is running
I think there's a toggle for Unreal games but I just leave it on
Minecraft is probably the best "VR" game I've ever played.
Because unlike ANY VR game ror2 can keep a healthy general up without resorting to discord erp
Tripping over yourself here VRfag
I don't even own a VR headset
Doom, Mario and Half Life had clearly structured level, gameplay and story progression with constant mechanic intergration
this is a tech demo with no structure or variety, not that it isn't promising
ror2 looks like yet another generic 3rd person shooter
where's the innovation?
all these mechanics have been done before
the art style isn't unique either
yeah cuz thats how it works......retard
>puts a crowbar on a sliding door handle
fucking nu retards
you ar ea retarded faggot, the worst kind of faggot and the worst kind of retard
he says right there the game has a narrative that is their focus and that they don't want to reveal anything hence they only show a bit of technology involved
>BONEWORKSIs a NARRATIVE VR action adventure using advanced experimental physics mechanics.
>Story: Play through the game's mysterious narrative and explore the deep inner workings of the Monogon Industries' artificial intelligence operating system; Myth OS.
>Hurr durr just a demo
>moving the goalposts
Who said anything about innovation in ROR? It has good gameplay, that's all that matters.
no, you prove it's not
cause they only showed the first level
you're an idiot if you think the whole game will be like the first level
mario must only have goombas and koopas! green hills and clouds!
Ok, so in some point in the future it will be a tech demo with story. Nice.
>The problem is what there's nothing else.
did you even watch the video? he says there's other enemies and that they'll be shown later
Nice reading comprehension
Wooooaaaahhh
This is so cooool
Nice
>VR has a killer app now!
I've been hearing this shit for 6 years.
Maybe because it has a few now.
If that whole thing wasn't an obvious case of samefag, I don't know what is.
Some voice lines playing over a speaker doesn't mean its not a tech demo lmao
No one is going to spend hours learning the mechanics like they would for an actual FPS or RTS or any fighting game
VR is more like playing QWOP or Surgeon Simulator, just a gimmick you try once
Only exception has been maybe beat saber but rhythm games are one of the easiest to make addictive
ok this is just bait at this point
They literally showed everything you can do in the game.
The entire game is going to be what you saw repeated for 5 hours or less, with a half assed story to boot.
A well-ported Breath of the Wild would be a VR killer app. It's almost like they accidentally made it suitable as hell for it.
>Huge world to explore
>Gameplay based heavily on physics, it's basically about manipulating the world using consistent rules, which is what works best in VR
>Climbing, gliding, boarding and riding, all great in VR
>Archery
The biggest design challenge would be about creating a suitable melee combat system.
Nintendo should swallow their pride and do PCVR
did portal have a story? did it have structured levels?
any game where you explore to collect loot is garbage, and so are the people that play those games
Didn't know people could see the future now.
If it's true when it's released, disappointing but ok.
Martha my dear though I spend my days in masturbation please remember me
It's not about looks though. It's about the level of interactivity they did. Players will be able to do things themselves without the need for an animated action doing it.
>did portal have a story? did it have structured levels?
Yes and yes, what the fuck are you even trying to say
>185 posts 42 IPs
Nice
>Nintendo
>pc
Hahahahahahaha
when is the last time Nintendo got a game of the year award? they must be dead then
youtube.com
and this showed everything you can do in portal
I mean, they do phoneshit
>did portal have a story? did it have structured levels?
yeah that's what made it so good
Crysis of VR coming through
youtu.be
*psst*
over here
come here
got something for you
no it isn't you dumb fucking retard literally the second post below him
>POOORRRTTTAAALLL
No one is talking about portal. Why do you keep bringing it up? Whenever someone brings up the examples in the OP and says why they aren't just tech demos. You keep bringing up Portal, why?
there's no hint of a story in the first 3 levels of portal, if they demoed portal they would only show the first few stages
how can you be so stupid to think they'll show everything before the game comes out?
vr has only grown year after year. the people "walking away from it" never had it to begin with
>discord
R E N T
F R E E
Why are you changing the subject again? You argue like a lunatic
because every complaint about boneworks's demo can be easily made about portal
did you even play portal?
what
vrg uses discord a ton and refer to people in it in the generals constantly, I don't get your argument
>because every complaint about boneworks's demo can be easily made about portal
Yeah, no.
remember
anti-vr
is leftist agenda
don't be a leftist
I'm not going to argue with the mentally disabled
>POOORRRTTTAAALLL
are you trying to do the kanto meme because that one completely backfired on the people using it
pushing a soi meme in late 2018 lmao
[citation needed]
Are you KIDDING me the primary users of VR are trannies
Now THIS is desperation
hmm guess no one wants it...
>trannies
R E N T
F R E E
obviously according to this promotional video for portal, there is no story, your character has no name or face, every room looks identical
and only 1 enemy
youtube.com
A majority of the naysayers have never tried VR or even understand the very concept behind it.
Damn, this shit looks SICK! When does it hit Steam Early Access?
Boneworks is on the valve master list. So they already did.
I'm a Vive owning simfag and I don't see VR taking over the normie/casual space any time soon.
WOW, I might actually buy an Index to play this!
Looks like it is finally time to try VR.
But it clearly shows an specific and original gameplay element and how it's used to solve puzzles and progress in the game, so I guess not every complaint about boneworks's demo can be easily made about portal.
Where on Earth did you get that idea?
This game actually looks AWESOME.
I hope the Index is affordable, I will be keeping an eye on the pricing come May.
I'm interested in this game, but does it have archery?
>original gameplay element
prey already did portals in 2006, so no
Now we're sitthing at 221 posts and 48 unique IPs.
Funny, isn't it, Anons? You do the math.
probably, since they incorporated every other VR mechanic
Yes, it did, as static elements, not as direct gameplay elements.
me too
it is been like 5 years already i still wonder wtf facebook wants
maybe if you should stop posting dumb arguments then Ill stop responding to them
>holds guns sideways
why do kids do this?
Yeah, but that other guy is being serious and I'm being tongue-in-cheek.
When did this board lose all self-awareness and the ability to detect sarcasm?
>attaching enemy limb bones to 'hand controller' instead of proper physics like BoneWorks does with its finger tracking
maybe he is trying to hide the retarded way the wrist bends lmao
>screenshooting yourself
i am tired of the same webms
i just realized this is litteraly the same shit as SCAR thread on /k/, this thread contain nothing but
>butt blasted poorfag
>some shills
>a bunch of guys that want to look cool but they don't actually own it
>actual owners
>some people that might want to buy it but still don't know if they should do it
i'll let you guess which post the most
When can I preorder this product? It looks really cool!
Post some then.
>putting your dog in a cage so you can strap lunchbox to your child's face and possibly damage her visual perception permanently
>did portal have a story? did it have structured levels?
based
>any game where you explore to collect loot is garbage, and so are the people that play those games
absolutely based
Would would you have me do? Let my dogs hang outdoors in the front and backyard? What if they're kidnapped or hit by a car? Rather them safe than sorry.
>got no story and one enemy type
already proven wrong
fucking grim
stop spending money and time on your toys and beg your wife to take you back. that way there'll always be an adult in the house whenever you want to jerk off to virtual anime ladies.
the difference is that non-standard (non-bullpup) ARs really are all memes, user. if it's not bullpup or somehow else totally radically different from standard ARs it's pointless to not just be a standard AR.
what a desperate post
It's not grim, it's realistic.
game?
did you ever see a gunshot
Blood trail
wow it's like I'm really running while sitting down
Blood Trail
SCAR is far from being an AR ( talking in term of technical data and engineering ), but you still need to know that even tho civilians in the US, switzerland and finland and some other countries can own firearms, the major client for weapon makers is the military and weapon manufacturers does what the military want and not a single military in the world want the same as their neighboors unless they can't afford anything else ( see shithole country and their AKs )
exactly
its not perfectly realistic but its far more gross that soldier of fortune or whatever the fuck people shat themselves over about a decade or two ago holy shit that game came out nearly 20 years ago
Not realistic enough
I want bestgore/liveleak and it's not even soldier of fortune
VR mod when?
Looks like its combining the best of whats been done in VR so far with the addition of the new knuckles. Might actually live up to the crazy hype everyones building up.
Boneworks is going to be an epic store exclusive
Hell yea
They already have.
mod?
just remake it
I can't believe nobody did it using cryengine or as a far cry 3 mod
I don't understand the hype for this game. Someone explain to me what's so special about it?
I know, right? It's just collecting dust waiting for a ground up proper remake. IngenVR would be horrifyingly fun, like MotherVR is.
Also VR mod/remake when.
Yeah I've played the game it's pretty fun so far
But it should be more like
cdn.4archive.org
Parts need to come off and the gore needs more internal detail for it to be the holy grail of VR gore
It's the newest entry in the eternal cycle of VR games.
Anyone saying VR is a meme has never tried VR, this is tried and true fact
but hey, hope you get out of your situation of living off of foodstamps and welfare and might actually get a job and thus disposable income to buy things more often than one PS4 game every 8 months
umm
grab things with knuckles
s-shoot gun
just please buy
this game is basically the same as HL2 when it was released, a tech demo with a simple story and some action element so the player can try all features, so people that own VR are pretty hyped about it because there is very few VR games with talented devellopers that managed to add new gameplay possibility, on top of that it is 100% compatible with the new type of controller for VR that will be released
It combines most of the best VR mechanics into a single nice package. The use up the pressure sensors on the controllers is also new and looks like it will be really useful.
>this game is basically the same as HL2 when it was released
Holy fuck man
the point is the flesh does not explode on the entry point, it's the opposite of realism
Doom was not a tech demo. Certainly it was a technical marvel but a tech demo it was not. They properly designed the levels and it lives not through it's tech, but through it's design.
That doesn't mean it isn't a tech demo sweetie
its the colour palette that makes it look exactly like a cartel execution that gets me every time, even disregarding how its the only game that has people seize up realistically before actually dropping dead instead of be thrown back 10 feet
>A technology demonstration or demonstrator model, informally known as a tech demo, is a prototype, rough example or an otherwise incomplete version of a conceivable product or future system, put together as proof of concept with the primary purpose of showcasing the possible applications, feasibility, performance and method of an idea for a new technology
It does you dumb shill
Why am I supposed to be excited for this? Looks like any other generic VR game.
Oh so by that definition M64 and HL2 aren't either right? In which case why bring up Doom specifically?
Subnut VR implementation is atrocious unless mods fixed it
>Oh so by that definition M64 and HL2 aren't either right?
Exactly.
>In which case why bring up Doom specifically?
I'm not that user
who else /pavlov/?
how's the new version? I heard they finally released attachments
I guess because it leverages Valve's Meme Glove? And this is causing all the Valve Drones to ejaculate in their pants?
I think we're supposed to cream ourselves as well.
pretty good, I haven't gotten the chance to mess with them yet but the sound overhaul is really nice
Hell yea
Glove? What? Why are VR threads so full of completely nonsensical retards?
Slowly shambling through corridors and fragging motionless bots who don't shoot back is the future of gaming.
Anyone who disagrees is too poor to afford VR.
Please name me those generic VR games, I really want to play all of those boneworkeses.
>thinks theres only an offline mode
oof
>bots
please stop posting
Game looks so fucking bland on the visual department.
As a swordfag, it irritates me that most of the weapons are undersized
The longsword is basically just an arming sword with an extended grip (albeit this was a real thing)
The rapier's not a rapier but a fucking spadroon, a weapon that's not even half as badass
One day haptic feedback might make this worthwhile. I just wish there was a way to integrate legs without needing an omni-directional treadmill if only so I could jumpkick people
lol thats far from perfect just serviceable
It says BOT right next to their given name.
So... for a fag like me that enjoys sims like let's say DCS or Euro Truck Simulator, this looks interesting.
This is just good as a tech demonstrator. There‘s no real soul here. Just some real world guns, some real world objects, you can interact in real ways and there‘s headcrabs and maybe zombies.
This won‘t have people play hundreds of hours in VR. Once they get past the fact the physics and interactions are almost real, they‘ll take off the headset and go back to doing something that‘s completely real. Or sitting down and playing something that‘s much more fantastical and innovative on their regular devices of choice. Something that also engages them with stories and all that other near stuff a full game should have when it‘s more than a tech demo.
I mean look at stuff like Crysis. That‘s barely a game as well, but it has just enough iconography and story to make it distinctly not just a tech demo.
It's a multiplayer game, that post is retarded even if the players in the webm are bots.
>bots
Stop, you're ruing the immersion of slowly shambling through corridors and fragging motionless bots who don't shoot back.
>There‘s no real soul here.
This. You would never see this kind of game made by Nintendo or FromSoft.
there are always players though the guy who made that is just a pussy
Here you go bud
store.steampowered.com
It's a multiplayer game, I think it's the most popular VR CS-like right now but there's a bunch of others.
Let's say I don't have much money... is VR worth tightening my belt for a couple of months?
>This is not game, it's a tech demo! Games are art, I hate this boring gameplay part, where is the skip to the cutscene button?
>Nintendo or FromSoft
>I mean look at stuff like Crysis. That‘s barely a game as well, but it has just enough iconography
What the fuck. The suit powers (and grapheex obviously) was the reason to play Crysis, not the fucking story.
If anything the story made the game worse because getting to the aliens mostly took away the korean killing that made using the suit so fun and turned the game from predator simulator into a generic fps.
>crysis
>iconography and story
lmao
what crysis did wrong as not being a tech demo enough, it's worthless trash after the initial island map
Right now? No, no absolutely not.
Star saving some money and wait for a better time.
Or just rent a set for a couple days and experience the few VR games that you are interested in.
I dunno have you done that for a console?
Everyone's waiting for Index specs and reviews anyways which is months from now.
If you're only planning on getting the used Gen1 Vives or Rifts that will flood ebay then don't bother, the SDE is shit.
YES BROS, GUNS YES!!!!!
VR is finally worth it, all those stupid fucking weebs who spent 1,000 hours on VRChat are BTFO while I spent 20 hours on the dozens of shitty VR shooter/medieval arena games before getting bored and never touching them again, but THIS one will make it all worth it
wait for Valve Index
t. oculus cv1
>which is months from now.
The Index will be fully revealed May 1st and I assume the NDA will be lifted at the same time.
FUCK YES BRO
VR is finally going to be taken seriously as a gaming medium thanks to Boneworks!
LETS... *straps on Knuckles* DO THIS!
some weeb is butthurt
>add "BOT" tag on your steam name
>Yea Forums collectively loses their minds
a dev i know who owns every knuckles devkit and has access to some exclusive info implied that Index has foveated rendering
That's actually years away when each day feels like a month
And that's just for the reveal
imagine being so poor and seething you come into VR threads just to shit them up
One day, user, one day.
welcome, stranger. have you visited Yea Forums before?
t; bot
>tfw you both shill and bash VR in these threads
I tried one of those but had you suspended from a support from above.
It was the lamest gaming experience I've ever had.
Boneworks has eye tracking built in, but they don't say if it's for the Index or just future tech, no idea why they would develop a feature that no HMD supports though so it implies ~something~
>“Boneworks has full feature parity across current hardware and currently known future hardware,” Laatsch wrote. “We feel that the base kits that both Rift and Vive offer are our baseline for years to come. Future enhancements like the finger tracking of the Index controllers are already supported. Everything is built to easily implement eye tracking as well, and it won’t sever the connection with the current base line. For example, anything that factors gaze currently uses the forward vector of the headset and a wide cone to determine gaze direction. If eye tracking was available, we would simply use eye forward and a narrower more precise frustum for determining gaze. Currently we are developing with Touch, Vive, Index and WMR controllers in parallel to ensure a good experience regardless of customer choice.”
>two best developers on the planet
Yeah? What of it.
it actually was a bot game....I was practicing
stop shitposting about it please
There's a difference between talking about a game that's been out for decades and a game that isn't out yet but had a recently uploaded video on youtube. If you honestly can't tell you must be too dumb to debate against.
>Be retard
>See "guys I blew up my vive because beat saber gave my dog testicle cancer" bait
>Actually believe it because moron
>Think VR's dying
Honestly, I don't fucking get the point of all that shit
Like, we have control sticks. You forget you're using one within seconds. They don't harm immersion any more than walking on a perfectly flat treadmill while the game's terrain is full of stairs and slopes.
>most popular
>less than 500 people in-game
Damn, VR is fucking surging in popularity right now. You guys are reaching Artifact levels of user engagement.
So where's the game to get it for?
The point is that some people want to feel full-body immersion. Using a control stick works perfectly fine for games, yes, but the more you do of what the character does, the more you feel like you might actually be there. And we sure as shit aren't gonna invent anime-logic VR where your brain runs signals directly in a dream-like state or some shit.
Knuckles are just a half step. These are the future of VR
youtube.com
VR is going too far in few places.
>max payne ruins a steak.webm
We already have headsets that can recognize and react to different brain waves. I honestly don't think Full-Dive style VR is that unbelievable.
yeah but this game isnt any more impressive than robo recall or the simulated arms from lone echo. nothing about it is groundbreaking.
He looks so happy
I wish I could be happy
Vrtards BTFO
>implying finger tracking with knuckles is hard at all
video is literally years old. I have a library I've made with full hand physics that goes beyond boneworks, and I've used it for a porn game on steam.
I'll just remind everyone here that it's a good sign there are so many haters in threads like this, it shows that vr is actually successful and here to stay. This triggers these shit posters, and why they feel they must shit up any thread where vr /vr games are being discussed positively.
Unfortunately for them, vr actually is doing very well, and after the release of valves vr set and the three valve vr titles, vr will ramp up significantly.
kek
>Welcome back, user_user. May I top you off with the usual? Or may I interest you in today's special?
Hey guys imagine a VR game that let's you remove kebab like in that video
Subscribe to Pewdiepie! haha
Fucking fartfags don't even know no one uses cortana or alexa unironically.
I wish they would give me a reason to use cortana
>People laughing at our janky webms of half-baked early access "games" just proves how successful VR is.
How can someone be this delusional?
I wonder what the first mass shooting made in VR will be
Wasn't ready for NZ but maybe one next year will be a blood trail mod
Because if you had any actual experience with vr, it becomes readily apparent that these posters have absolutely no idea what they're talking about and are literally just shitposting on vr as it's the low hanging fruit.
Watch how vr doesn't disappear, despite how hard you shit on it.
Please hit me with lady and a hint of fish please
I've never gone out of my way to criticize things unless I am worried that their success will end up affecting me. Stuff like DLC and paid online where even if I don't buy, my games will become worse as a result. Are you really going to try and convince me that people will get on Yea Forums and trash stuff they don't know anything about just for the fun of it?
I've had plenty of experience with VR and didn't like it much, but I guess I do not exist.
>but I guess I do not exist.
probably not desu
vr is the bee's knees
You guys know what this is a tech demo of... right?
Can someone explain to me few things:
1. Why is there no interface overlay in VR games. Why does everything interface related floats in front of you (example: crosshair in RE7 VR can go through walls).
2. If you added weight to a virtual object you can pick up, wouldn't that cause desync? Because you can move your hands at full speed, but in game your hands move slower.
3. Can scripted camera animations be played in VR? I rarely see it in VR games. For example when you die your camera drops down to the floor. Again that would cause problems, right? You are looking straight, but in game camera drops down and looks up.
>Valve would outsource HL3
VR is a meme for neurotics and invalids
Answer for all 3: Otherwise you would vomit uncontrollably like they do on Family Guy.
Criticism if outlawed, I gotcha
>Watch how vr doesn't disappear
I don't think it's going to disappear. Valve is doing a full-court press on VR, and Valve Drones will buy, shill for, and defend anything that company does.
When you have a mindless consumer base like that, you can't lose. Just have Gabe parade around on stage with his huge beard and say the word "open" a lot, then the Drones will buy whatever he's selling.
>1. Why is there no interface overlay in VR games. Why does everything interface related floats in front of you (example: crosshair in RE7 VR can go through walls).
Because it's unnecessary and harms muh immurshun
better to have UI elements in areas you can check quickly than having them irritate you by beign ever-present (i.e healthbar on wrist)
>2. If you added weight to a virtual object you can pick up, wouldn't that cause desync? Because you can move your hands at full speed, but in game your hands move slower.
Your brain fills in the gaps, actually. It works amazingly well.
>3. Can scripted camera animations be played in VR? I rarely see it in VR games. For example when you die your camera drops down to the floor. Again that would cause problems, right? You are looking straight, but in game camera drops down and looks up.
Things like having your camera attached to a ragdoll feel weird as hell. Generally you shouldn't do that, however things like 3rd person games with chase cams surprisingly do work decently
I'm glad you've accepted your loss
You know that nothing this game has shown is new to VR?
Quite frankly it's not groundbreaking enough to be HL3 but it will be nice for bringing in low info retards.
1. That depends on the dev, I agree that UI shouldn't be going through walls but it's probably comfort considerations.
2. You have to pick the lesser evil here. You can have a kind of "drag effect" like you'r'e describing where swinging a heavy greathammer will move slower than you potentially can in real life, I think this is the best choice. You could also do what GORN does where heavy objects match your hands perfectly but may deform to represent weight which I think is too silly. The reason to chose one of these is because the last choice is to just make every VR character superhuman, lifting and swinging around heavy objects as if they were foam baseball bats. Which defeats the point of using a non-heavy weapon.
3. I'd say yes as long as the player isn't "sucked out" of his body. The Doom 3 mod I think changed how the camera works because that's how it happens in those games when a cutscene is triggered. A quick fade to black followed by the cutscene however is just like watching a movie or youtube video in VR, it works fine.
Bottom text
1) There are a few games with interfaces, but they tend to be uncomfortable to look at. Many of the ones I have seen put it too close to my eyes. Also, at least on the Vive, your vision starts to become a bit blurry as you get towards the edge of the screen.
2) It does cause your hand to desync if the game uses physics for moving items. This works well even though it seems unintuitive. Since there is nothing that makes a good comparison, it is really something you need to try for yourself to get the appeal.
3) If it is an unexpected move, it feels really weird and can make you lose your balance as you try to compensate for a movement that didn't actually happen. I'm ok with it if it is something somewhat controllable so I can be ready for it.
This looks like every other meme VR game, what's so special about it?
It's got ~marketing~
People are just desperate for knuckles to save them from dildo hell tbqh
>not using google home
Wow, so is this what it's like to be poor?
Idiot, google is a botnet just ask /g/
looks like shit
For what?
Yeah haptics are cool and all, but the buttons and joysticks added by controllers like the Knuckles are a pretty worthwhile addition. We just need a middle ground between realistic, and gameified enough to work well.
and portal came FREE with the orange box
Man everything gets so stale
It's not even like a nostalgia thing it's just everything we do is so novel at first but now this trailer is a snooze compared to how it was seeing it for the first time
>nu-fun
soi
the difference is with this one you support yourself with your own legs, and walk like normal. the treadmill just moves you back to center as you go
>soi in 2018
oh shit I mean
>soi in 2019
It was a joke, dummy.
>Autoshotty w/ drumag
aimlet
Use the pump
speaking of which, did you know that people only pretend to have fun playing Sekiro? knowing is half the battle Yea Forums
for ordering your doordash taco bell without needing to talk to a human being
I usually just use whatever I spawn with. The pump feels so much better after the update
The amount of games Yea Forums pretends to enjoy is just shocking
I don't know who they think they're fooling
Isn't that easier on my pc or even phone?
I get my Bezos groceries without talking to a human or an ai
keeps your hands free to shitpost or fap to big anime tiddies.
and generally ordering stuff through assistant is faster, no navigating through apps or waiting for pages to load bloated shit. you tell it what you want and it handles it in the background
Why is every single fucking "major" game for VR about killing robots?
Are they afraid of showing blood or violence for some retarded reason?
no one wants to be on the news for making a legit murder simulator
easier to make robots look convincing. because VR mimics your senses any flaws become much more obvious than on a screen, and cartoon people are fucking creepy when they are standing right in front of you.
They're trying to keep it E for all ages because they're desperate for anyone at all to buy it
hurrr
Imagine trolls designing games/malware to break your fingers via force feedback.
FUUUUUTUUUUUUUUUUUUURE
Why would hardware be made able to do that?
I do want to see the first fuck you VR game though where it's just this spinning sliding mess with strobe colors moving around all over the place, trying as hard as possible to make the user feel sick
So much fun, the new gun models look fantastic, my buddy and I had to stop our fire fight because we noticed the p90's magazine was transparent and we could see the coil spring expanding as we shot
>guy at the end just backing up
'VR gloves' are a meme. wearing gloves just sucks, nobody actually does it except for protection (to directly avoid pain/harm). some extreme high-fashion shit, some sports uses, but in general it just sucks. the sweat alone. and then there's safety concerns with haptics which will always limit them to being lame as fuck or only for stopping your motion (like pic related, one of the most interesting ptototypes).
it's one of so many things about VR that people think they want but really just don't. Valves non-glove wearable solution is a good one which I suspect will stick around a good number of years, and possibly advance quite a bit from even where knuckles already are (a wrist/arm mounted version with swing-away handheld controls?).
holy fuck learn what the command line flags on your encoder do
Where the fuck did my image go? I selected it.
>a wrist/arm mounted version with swing-away handheld controls
Ok Colin Furze calm down
Bloodtrail really interests me though, was looking for something realistic and gory for a long time
WRONG. My teams app will be the thing that makes people love VR.
VR desktop. No need to buy multiple monitors. You can create them from scratch. 21:9 for movies? Got it
4:3 for retro games? Got it
16:9 for modern games? You bet we got it.
>App
Kys.
I want a VR game where you play Silent Hill 1 with a friend for the first time on PS1 in the dark while eating chips
>Bro, just strap on a headset to do basic stuff on your computer
No thanks
It's just another shitty wave shooter and it'll get boring after 20 minutes.
>VR Desktop
Literally already exists in multiple forms you faggot
Does VR have mod support? I'd love some innawood cannibal hunting or something dark
The headset replaces your monitor
Yeah but ours is literally getting funded by some companies for business work. Mainly stocks!
I know. It's fucking pointless.
Minecraft has never been free.
What yes it has, I first played it on a browser. Not what he's talking about but it's not a valid statement either.
There hasn't been a good VR porn video in weeks. I think VR is finally dead, bros.
vrporn is a meme and has a long way to go before its worth a damn.
That's false. VR porn is great, especially the 5k scenes. It's all I ever use my headset for anymore.
sooo... would it be first person? i honestly dont get the appeal otherwise.
'Killer amp' is a common phase, dumbass.
It's a retarded buzzphrase for marketers and idiots and everyone who uses it should choke themselves.
dis
Irrelevant.
This looks really fun, I'm glad vr is finally getting an interesting experience besides beatsaber. My PC isnt VR capable, but I plan on building one that is in the next year or two. I really hope this game kicks off something big in the VR world.
There's like a dozen VR desktop programs already and nobody uses them for more than 20 minutes because it's a fucking gimmick
The video really didn't do a good job showing new things off. If it's being put in terms of bleeding edge tech, what about this is novel?
I just want the absolute shitstorm HLVR is going to cause
Yea Forums will burn for weeks
Can I fuck the bug?
Not him but they're a gimmick because no one can fucking see properly in Gen 1
If I could quickly (fuck you bigscreen) switch from a VR game to a desktop with better functionality than the Steam menu one that would be really comfy
Wait you don't think that shooting at braindead enemies and fucking around with physics in a VR game is breaking new ground? What are you, poor?
>tfw no fuckable bug waifu that buzzes alongside when exploring the world
dogs are fucking stupid, selfless and they smell worse than ni
Cute!
And then lewd! at the end
The old build tech demo video from a month ago shows off a lot more. This video was just more of a look into how the actual game is gonna play.
youtube.com
Where's my Anime/Sentai-esque mecha game where you get to fight big goofy kaiju or other mechs? Its been my dream game every since I was a kid and I'm surprised I haven't seen any attempts at it yet.
>Fucking around with physics and guns XVII: Electric Bugaloo
While some things are really neat, this is nothing new or interesting enough, it's just yet another VR game that'll fade into obscurity when the next fucking around with physics and guns VR game gets announded.
You have grown ass men pissing themselves over Blood Trail "HAVE VIDEO GAMES GONE TOO FAR?"
Don't blame the industry for reacting to soi
>ogling the fuck out of waifus in a public test
Actual chad?
fucking kek
>He tries to shitpost but it's actually proof of how convincing VR is.
pavlov just added volumetric blood
looks unnecessary but cool kek
Nah. The tech is ok but the rest is screaming INDIE. Shit graphics, shit animations. Nothing groundbreaking yet honestly. If Valve really making HLVR atm its already has more potential than this.
How do you unlock more shit in this game? I only have 3 maps and a few spells.
>is screaming INDIE
Are you one of those retards that thinks indie is inherently bad?
>The dumb Reddit Oculus cult has now thrown themselves behind the marketing buzzword "killer app", because surely what VR needs is an exclusive
>Gaben unironically compares VR to 3D cards, neglecting the fact that 90% of games ported to VR suddenly play like shit, whereas Quake was a straight upgrade from Doom in most ways and 3D was a no brainer for every genre
Valve died for this...
Dunno why people confuse simple shits & giggles for shitposting. Who doesn't love people falling flat or their face or their ass. If anything it helps VR as a whole grow as a community.
>Oculus cult
Ironically the Oculus can't use the Valve knuckles
There was an update last week that added the map in that video and some new weapons.
You'd be surprised how many post that stuff and say "look at him running into a wall! VR fails again! XD"
I've never seen one on my life.
>16:9 for games
Lol, I mean sure if your a consolefag. 16:10 is the superior ratio
Indie games can have a good gameplay values but can't really compete with AAA visuals and presentation. At this point VR market is already full of half assed indie games and Boneworks isn't much different from that.
I always mirror em without comment and just assume people would get kicks out them as I do. If anything it's unintentional shitposting via cautionary tale.
Why would you care
I post that kind of shit ironically just to rile people up and I have a Pimax
Isn't this just a Half-Life 2 mod?
Anyways, I'll wait for a full release.
I could so easily get a game on the news if I wanted too
>those graphics
peak soi
It would probably be easier just to make an original game instead of trying to get the licenses.
>I have a Pimax
lol nice. Which one you get user? 5k or the 8k? How's it been treating you?
>he isn't playing 50 player battle royale in Pavlov VR
you're missing out, faggots
>misogyny.webm
I spent a few hours in VAM making a scene where I push a cute girl off a rooftop (she screams and goes thud) and then drag her unconscious body into a nearby swimming pool
It's quite relaxing
Dev build.
It's easier to animate then bodies
Fits all demographics
can have few generic models besides a plethora of X military white monotone dude
Obviously 5k, backers who stayed with the 8k fucked up considering the company was practically begging them to switch
It's fucking great to have so much less SDE but presumably wouldn't be so fun without this 1080ti running it
How cute is she? Sounds nice.
It's VAM so daz/10
Fuck I wish HS had physics and a halfway decent VR interface
VAM will be redeemed by the community
Fuck ever paying for it though with that sub shit
because it's obviously an advertisement type of thread, do these posts/threads trigger you?
>Stalker VR release date is 2020
fuck, I want it now. Blood trails came out, but its barebones for now
I'd pay for it but my financial information will never ever touch Patreon
People do make some nice girls with VAM but I miss all my HS mods and props. It's insane to me how VAM is the only one trying to do stuff like this.
fucking kek name of game?
wow look at all these nazis
That game looks fucking sick. I really enjoyed playing my friend's VR games and hope I can get into playing more of them in the future.
for those that saw the index leak, is it worth switching from Oculus to Index? Want to jump into it because of the knuckles alone
Hope the price isnt too steep.
Ah you seek redemption, come closer
Still don't know nigger wait for May
>is it worth switching from Oculus to ______
Yes Oculus is done with PCVR
JOSEPH STOP!!!
>Kurt Cobain: the VR game
Thread gonna die soon. Twas a fun one and had no vrchat contamination except just this one lol
With VR, you don't want to introduce radically different and new gameplay mechanics. Players and devs will have to get used to doing normal gaming tropes in VR before inventing totally new shit. The innovation is the technology to track movement and increased interaction/immersion not the gameplay mechanics or narrative. It would be dumb to have a vr game with some new body control shit that nobody has ever seen because everyone would suck at it and it would go nowhere. So having the first wave of good VR be some FPS/exploration/puzzle shit is the right idea.
VRchat in the early days was like experiencing the wild west of the internet again. I'll never get those moments again due to SJW admins and ERPfags
I know the feeling user. It was a golden age. Everything was ours, EVERYTHING was for the taking. And now it's all over.