>American Devs working hard
LEAVE THEM ALONE, THEY NEED A UNION
>Japanese Devs normally working 80 hours week
No one cares.
American Devs working hard
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He mentions Japan as well through Super Smash Ultimate
>this guy is more physically fit than you
what's your excuse?
>become faceless drone for mega corporation rendering grass textures for a living
>shocked that you’re treated like subhuman drones working for a megacorporation
You can actually see his fat almost congealing at the slumps of what would be his biceps even through the suit.
>caring about nips
cringe
When did he become a SJW?
>Bioware
>American (assuming you mean burgers)
Aren't they in Canada?
Japanese devs are led by competent leadership a lot of the time.
Not all the time but a lot
The issue is that bad leadership means all the actual work gets focused into the last couple of months
No Japanese game developer runs 80 hour work weeks all cycle long and puts out a quality product. That’s usually just talking about crunch for a couple of weeks when they get out of beta and need to debug everything
Come on user, you're not that out of shape.
>>Japanese Devs normally working 80 hours week
>No one cares.
Yeah because Japanese work culture is hellish. We can at least make better strives for change in the west.
all I hear about in japan is how miserable the corporate work environment is in any of its industries
I really don't care about gamedevs working conditions as long as they make games worth playing.
No amount of vape breaks and expensive coffee machines can make a shitty game good.
Austin branch was the one that shat out Anthem.
Thank God I'm not that gone. I guess that's one purpose these people serve, to remind you that it could always be worse.
>WAAAH WAAAAH WHEN I SAID I NEEDED A WEEK OFF FOR MENTAL HEALTH WITH PAID LEAVE AND ASS PATS AND THEY TOLD ME NO!!
>IM LITERALLY SHAKING RIGHT NOW!! I CANT STOP CRYING!! IM SO TRIGGERED!!
>THIS IS ABUSE!!11
Who else is shocked that blue hairs think its mental abuse when they're expected to work at their job?
Those who live outside of america arent humans. Why should anyone care about their rights?
What a shocker, a bunch of gays and sjw with mental issues.
it's less of "wah I have to do my job" and more of "I've worked double the amount of overtime I'm being paid for."
paying workers for the time they work shouldn't be a hot button issue
I don't have to suck in my gut to see my dick
This, and more widely, the problem with those art professions is that they are sought after by poeples out of passion, no good wage will come out of a field that is the designated target for every delusional kids on the planet ("I wan to make vidia when I grow up").
And to add to the retardedly high supply, you also have the general reject of anything business by this population, effectively making sure none of them will try to sell themselves properly, its uncanny, all artists I know sorta look down on me being in a bank/ finance position and cannot comprehend the idea that not everyone who works in that field eats live baby seals for breakfast.
Japanese developers do it to themselves in order to keep up appearances.
Nips arent american. White americans shouldnt be treated like subhumans.
>the absolute STATE of western gaming
When a fat chick decided to let him fuck her every once in awhile
The quality of the end products will go up if the industry unionizes. It's like construction and road work. Union labor tends to produce better results. It'll prevent a lot of games from being rushed garbage and all the corner cutting and nickel and diming that goes on. In THOSE circumstances, the kid who wants to grow up to make video games will actually have a decent career ahead of him.
No use trying to argue user. These faggots don't understand what working for a wage means to begin with so they can't possibly understand how BS unpaid overtime is.
Also, they just wanna try to shit on Jim Sterling however they can even when he's talking about something that's blatantly an obvious thing to have a problem with.
What's Mirage doing there?
Fortnite is lame but at least it’s still somewhat visually appealing in a very generic way.
They do it because there's no job security. And if something goes wrong they're expected to fall on the sword whether it was their fault or not.
I don't think collective bargaining will change anything. The problem isn't necessarily the conditions the problem is the market; quality engineers and artists are not necessarily required to make a video game nor a popular one - the market has shown that technical and artistic dumpster fires sell just as well as better quality ones.
you are being dishonest. you understand why the commentators don't talk about the labor conditions in japan's game sector and it is because there is not several articles a year detailing the extreme shiftiness that goes on behind nintendo or japan studio or capcoms doors. there isnt enough literature on this to start the conversation, chiefly because the western press cant expect to get a lot of information about Japanese industry without a concerted effort to build connections. it took schreier likely his whole life from when he got to kotaku till now to get the contacts that allow him to write the rockstar and bioware articles. now you are necessarily asking him to do the same for japanese devs, and that requires a lot of work and connection building.
Its a problem endemic to software industries and framing it as a mental health issue is defamatory to those with mental issues and to the whole sector of software development.
Also, after andromeda and anthem, jason is simply cashing in those contacts for click-ad revenue.
Western devs tend to produce low quality games so they need an excuse.
Jap devs work to deliver a good product or death.
And slav devs shoot themselves with krokodil to manage those hours.
IMO the only thing you will get is poos doing the job for 1/2 of the wages, nobody is going to notice a diference in grass textures ,this field is simply permafucked just like cinema/animation jobs, they are bound to be paid like shit for shit hours because there is simply to much demand for thoose positions.
Real talk though, we need more industries to unionize. Workers arent paid or treated fair by most big companies.
>Japanese Devs
>human
Choose one.
Japanese people aren't human because there's been too much nuclear radiation(World War 2 nukes and Fukashima nuclear plant explosion), so who cares? Also, they should have done basic research before getting into the games industry.
No one cares about Chinese slave labor that makes up 90% of what you buy. The fact the people are blissfully unaware of how jobs were outsourced in the name of treating labor like shit, is why we are at this point of time.
>Yea Forums is so contrarian they defend EA and nu-Bioware to disagree with Jim Sterling because of his political beliefs
lmao
you sound like you're late for your home depot shift
Too late for that. Everything got outsourced because companies got nostalgic for slave labor. Anything that wasn't outsourced had their wages depressed by immigration. In the end, we are already on the trajectory towards serfdom, and both parties agree with it because they got their own golden parachute. Have fun living in a favela.
Maybe Jason would have better contacts in Japan if he didn't call the devs and artists of certain games homophobic teenagers who hate women.
Is this a positive point ?
arent all of them women or trannies now?
No shit they were all brought to tears.
The problem is that the big companies don't have to ever change as they always have a good supply of people that want to work on the game industry, even though it's one the worse places to find a job. So it doesn't matter what they do, how unfair they treat their employes, you have too many stupid people that think that making Triple AAA games is their dream job. As long as there are people willing to put up with this shit, they will keep doing it. That goes for everything in the industry.
>Allow illegal immigrants to run amok in your country
>Funnel in refugees like a dick thirsty roastie
>Impede laws and officials meant to control this
>Silence and shame anyone opposed to it
>Conpanies now treat you like shit cause there’s so much cheap labour
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOW
Fucking Americans, nuke yourselves honestly. Irradiated cockroach’s would manage a country better.
Dumbfucks.
I care that the nips are working 80 hours a week. That's 88 hours they aren't making my waifus.
He's not though I'm a proud crossboarder scum from /fit/
Im american, so what the fuck am I supposed to do about it? If japan chooses to treat its individuals like worker ants thats their choice. They can always immigrate to america if it bothers them.
Why are europeans so obsessed with america?
>hurr durr that guy is vague about his real life details on Yea Forums that must surely mean he lies
retard
Even if I lied my point still stands, if you are in any position in the creative industry, you hate money and free time, its a fact, you just need to learn to separate your professional environment with your private life, nothing stops you from persuing your passion after work and that will allow you to save up to fund a familly.
I get that not everyone is fine with being part of the machine but then don't bitch about not geting paid as much as you'd like, you either chose a trade that's in high demand and get a good pay or you chose the trade you like and get whatever the pay is, not my fault they chse THE most oversupplied field in existance.
This btw also applies for location, if you are willing to move to whatever remote area pays best, you can make big money managing a bank agency or the like provided you are the least bit competent, bonus point, the cost of living will be much lower there.
He goes at length to talk about Sakurai, who's one of the worst well-known cases of Japanese devs overworking themselves.
OP confirmed for retard
Back in the 80s and early 90s the Japanese corporations wouldn't allow the game devs to even put their real names in the credits because they didn't want them to attract attention to themselves. This is just how Asian companies are.
Anyone notice Jason Schreier looks like John Oliver?
Putting aside the fact that you'd rather spend the majority of your life doing dull work to make money, you do realize that the problem is working conditions and not passion? People can be passionate about their work, and still be paid well for it. Companies taking advantage of their workers isn't something exclusive to artistic professions, its just been mitagate by laws that were instated to prevent said abuse, as well as unions which allowed workers to get around them.
If you're going to say the most oversupplied field in existence, that'd be low wage service jobs, and even those aren't abused to the extent that artistic fields are due to the limitations that are in place.
american devs arent working hard at all, 80% of the american vidya workers are a bunch of useless idiots doing management, design, ideas, story, diversity officers, community manager, etc.
of course they want unions, they want to keep the gravy train rolling while they sit back and do nothing except intimidate companies into hiring them.
i think that much we can agree on.
>it's another "jim sterling states the obvious for 15 minutes while acting like an intellectual" episode
>Mario
>Japan
fucking retard
At least thats better than;
>hey guys the industry is bad ok, can we reinstate communism?
Theyre only being bitches and niggers about the working hours because they've hired so many bitches and niggers.
I'm actually rooting for them to unionize though.
Get woke, go broke.
While we're talking about e-celebs, Angry Joe's "sit around and talk about shit" format with Other Joe and literally who fatass is pretty good honestly. Better than his reviews with the cringe skits and isn't trying to merge video game politics with regular politics constantly like Jim.
the funny part is that jim never says replace the system, he just explains why the system produces the outcomes it does and why those outcomes aren't desirable for consumers. i don't think jim has ever stated he's for communism. he's a standard progressive- knows that capitalism is the problem but doesn't want to recognize that to change it in a beneficial way will take force or a political miracle.
>OH MY GOD BEING AN ARTIST IS SO HARD!!!!
To the level of skill required to actually do anything professionally? Yes. If it were so simple that anyone could crank out work of the same level in mere minutes with no prior experience, literally everyone would be able to do it and there wouldn't be much of a need for the job as a whole.
When devs, ecelebs, or even jouros sit down and just chat vidya, its always looks good - its actually fucking relatable to gaming audiences.
I still can't believe we're halfway through 2019 and game devs STILL aren't recognized as a legal minority in the US
This. Every time you see these whordes of female "devs", it's always bullshit writers, pr, social media, diversity nonsense. None of them actually do the hard development of coding and designing the games themselves.
I give up, have fun asking for a union and getting replaced by poos, because thats what will happen.
Life aint fair, supply and demand rules every and all fields in existance, hunderstand that or stay a looser in life.
Also, no companies will allow you to express your artistic passion, companies are here to make money off your ass, no mater where you work, I can't imagine being told where my art should go/ how it should be employed, true art is done as a passion, outside of any money consideration, the rest is wage slavery and money laundring fuel.
oh god no, the sit down and chat with my buddies format joe does is fucking shite. The problem for me is always the shallow assertions joe makes, like the man dosent think, or make correlations. Hes also arbitrary as fuck with his conclusions.
Whataboutism (also known as whataboutery) is a variant of the tu quoque logical fallacy that attempts to discredit an opponent's position by charging them with hypocrisy without directly refuting or disproving their argument,[1][2][3] which in the United States is particularly associated with Soviet and Russian propaganda.[4][5][6] When criticisms were leveled at the Soviet Union during the Cold War, the Soviet response would often be "What about..." followed by an event in the Western world.[7][8][9]
>You don't care so why should we
How is that a fallacy.
>Japanese Devs normally working 80 hours week
>No one cares.
But that's wrong
This. I'm tired of all the uneducated, illiterate Mexicans taking all the programming jobs.
>look mom I posted it again
im not a burger, is austin a state or something
>Japanese Devs normally working 80 hours week
Japanese devs are bad though. Their 80 hours a week correspond to 10 hours from a normal western devs. There's a reason why Jap devs are too retarded to make their games multiplats. Spoiler: they haven't actually learnt to code.
GAMEDEVS RISE UP
Stay the fuck mad.
Except all the radiation has cleared up from Hiroshima and those who were still infected either died off or are still around with no ill effects. Stop reading comic books, they rot your brain harder than even video games.
Actually, Anthem was extra shit because it was a project between two studios(edmonton and austin) that spent 6 years not knowing what the game was about.
Nice projection fatty
Sure, they can replace but in doing so they'll be leaking talent. Which in turn can be scooped up by the competition.
Don't kid yourself in thinking your job is any different, or that you're irreplaceable. Every job out there is exactly the same in that you can be replaced by any number of people who want to do what you do/make the money you do. The difference is that individually you can be difficult to replace quickly, or not as efficiently.
Also, by replacing people and talent, it opens up the ability for competition to scoop up said talent and use them for their own gain. Ironically, it'd create more high demand than lose it.
>European education
Your passion won’t be pursued in that job though, you’re going to spend weeks ensuring that one texture or model you didn’t make or draw is properly done and then you’ll do another asset you didnt make or draw or create in any way shape or form.
Do you honestly believe every code monkey working for EA is a passionate artist? These people settled for this work, if they’re creative they’ll leave it.
This is like a marine complaining he’s not getting the chance to discuss world peace and he’s made that his boss just wants him to fucking kill people.
He’s not though, even at my worst I was only like 1/3 the size of this cretin at most.
It's a fact japs can't code for shit.
Most Japs work 40 hours a week and then go drinku with their bossfu
...
>Hurr durr youre no diferent than me
I'm not saying my job isn't subject to this, perhaps in a few years a horde of new candidates will drop the wages to a drizle but then I will just change fields or go back to my father's place and take on the familly business, the important bit is that you should not see your job as anything other than a feeding tool, if you like it thats a plus but you need to hunderstand that if the wages are shit, they are, period, and nothing will change that, so take your pick.
Whats this desire to treat ADULTS working on games that make insane amounts of money compared to everyone else like children?
This Jojo reference is too good for Kotaku man
So the answer is just "shut up and deal with it"?
If you want to work somewhere else you should.
Just fast
This. We knew this was where bioware and EA were heading and this is finally the mew Tortanic everyone wanted, but now we are DEFENDING EA being shitty?
I fear the day Yea Forums becomes so much contrarian they start to defend Reddit just because it's different.
He mentions Japan you retard.
You're under this bizarre assumption that the wages are bad for artistic jobs. I'm not sure why you think that at all. The problem isn't the wages they're being given, but rather the working conditions. Imagine that you were being forced to work over time on a near constant basis. And I'm not talking one or two more hours, I'm talking to the point where the drive home and back would be more time than you're given to resume working. Given workloads and demands that in order to accomplish would require far more people than given, and expected to do this constantly. -That- is the problem. They are literally being worked until they grow ill or burn out and forced to quit. In -any- job thats unacceptable.
>You can see his skin Glistening with the make up
Imagine the fucking stench that comes from this man on a regular day.
Average work time in the United States is higher than in Japan.
en.wikipedia.org
>thread full of victim blaming and saying EA/BioWare management and unchecked crony capitalism and toxic workaholic culture isn’t the problem
>it’s just SJW’s
>didn’t even watch the video or else they’d know he mentions Nintendo and Sakurai overworking himself o the point of using an IV drip.
EPIC JOJO REFERENCE
The truth is that this is the cost of greatness.
Those who only do the expected and stay within the norm, will always yield normal results.
You aren't entitled to shit, and you will amount to shit if you don't push over the edge.
And this is regardless of the economic system.
Altrough, the system SHOULD reward those who push the limit AND succeed in their endeavour. (You can overwork yourself and still produce shit)
Yes, literally, there is nothing of value to be taken from this industry as a worker, go work some place beter, even with the same skill, if you worked in engeneering firms or software development for professional applications, anything that isn't as glamourous as game making, you would make a better living.
Then my point still stands, when I say wages, I say wages per hours, no wonder you make a "decent" wage with a retarded amount of overwork, but once again, the problem is the supply of retards who are willing to put themselves on the line to work there in the exact same conditions, in any other industries, with a normal supply of workers, they would benefit from higher pay or less hours because they would have the bargaining power to do so.
But here its the equivalent of the "vote with your wallet", its bs and it doesn't work because in both case, you aren't an essential part of the system, youre a disposable cog that will be replaced if need be.
I 'm not here to bash art professions, I'm just saying that this is not something that will ever change as long as poeples keep seeking those positions with that enthousism.
To be honest, I think uneducated, illiterate spics would make better games at this point
Do you not understand why unions were created to begin with? It was literally similar situations which created the need for them. Companies were over working their employees because they were disposable. Now, today's unions are kinda shitty, but the reason for their creation was through necessity. And that, compounded with labor laws caused a shift in how workers were handled.
Saying "This is how it will always be" is frankly moronic, especially considering history has proven you wrong on this very situation. Sure, people will get replaced, but if it happens constantly on a large scale, the quality of the product will suffer accordingly. Not to mention the fact that replacing people takes time, even with a high demand job. Time which slows the production, limits the quality of work, allows for competition to scoop up the workers who show promise, and overall becomes a much higher money sink than just giving the very basics of demands.
It becomes a fallacy when it assumes all wrongs are equal. The Soviets were throwing people into gulags run by the government, while Americans were just doing segregation. Both are right's violations, but one is worse than the other.
Unions are not the fucking solution to a problem that does not involve the fucking workers themselves. The root of the problem is that the art is fucking arbitrary -you dont need quality art assets to have a hit videogame and there is no shortage of mediocre artists willing to get paid peanuts just to work in videogames. Collective bargaining does not help the fact that the market, the corps, and event he fucking workers themselves give no shits to these working conditions and there is literally no shortage of labor.
This is the same environment as animation in Hollywood and overseas. A race to the bottom with poor saps working themselves to the bone for a passion without any recompense, not even from the "fans".
I may have looked like an asshole that spews "free market" at the face of every societal issue, but really I just want to say that the situation isn't something you can change unless power changes hands, and I believe thats the one lesson you should take from the situation, companies are greedy fucks who WILL overwork you and make your life shit the second they have secured a supply of retards to do their shit work, unioniziation will jsut means delocalization of production in the long run, (see any and all consumer products currently consumed in the weest) thats why you should not see your job as anything other than a tool and be dispasionate about it, Im' not telling you to hate it or to do the most boring job ever but know why you are working.
Unions will just fuck over your industry in the long run, look at the working class in the west, it was virtually anihilated in the span of 40 years by cheaper alternatives overseas, I'm nàot saying its good, I'm saying its the cruel and cold law of the world, and that you should be as cruel and dispassionate as the market is about your job, your sector is objectively underpaid and has shit hours, in urban areas that are fucking expensive noless, so from a strictly rational perspective, you should avoid this shit field like the palgue, problem is poeples stay and ask for seconds, at that point the best way to defend yourself isn't even a union but organized leaks regarding the shit working conditions so that some kind of scandal ensues and poeples start reconsidering going into thisfield after graduation, by limiting the supply, you will force companies to reconsider, but for the love of god dont make a union, that would be just giving them ammunition.
Unions don't automatically solve every problem. And usually they just turn into another form of cronyism. My dad joined a pilot's union not because he wanted to, but because if he didn't, he'd get harassed. Union jackasses do shit like damage your car, steal your uniform, or leave dog shit in your locker until your join their club.
Again, history has proven you wrong already in regards to people working for peanuts. If that were the case, unions would not have ever worked in beginning if that were the case. Or are you going to tell me that there were no people willing to work for peanuts for low income jobs that required far less knowledge and expertise to get into? Especially during harder times than now?
I'm glad you didn't link the video to this clickbaiting fat faggot, well done OP.
If anyone did jump on the grenade, is he just doing what every other fag did and just reading the Kotaku article while pearl clutching?
Don't get me wrong, I'm not saying that unions are the be all end all to the problem. And hell, I might not have been clear but I do believe they're a cancer in modern times as well. However, they were created for addressing this very issue to begin with, and without any tools to even try to combat the situation, it'll merely continue on.
And yes, power changing hands is a necessity. Especially in regards to having labor laws being enforced properly.
they barely work during these 80 hours
i think that even the nazies say what about the kkk lynching blacks
Why don't those super talented devs like, go make their own studio/game? It's easier than ever to self-publish a game nowadays, and sell it for a super reasonable profit. I've never heard a game dev say 'oh man I would love to work for EA/activision and get access to their game engines!'
Just... why?
I really just think the whole field should be put under a containment dome, there is no saving it, any job that is fed by an endless supply of poeples, being out of desperation or passionis bound to be just plain bad, and to be honnest I feel more bad than smart or smug about that whole thing because I love vidia and I admire their work but really, as long as the supply will keep going, nothing will change, the market will just switch the positions from western nations to shitholes with bad pay, this is the exact patern the agriculture and manfacture industry has taken in the west, if you are working in that field I am deeply sorry for your predicament and wish you well. But keep in mind that no amount of human intervention will chaneg that, the only thing you can do is get out before the ship sinks.
Game Development is a job that doesn't really require unionizing. All the work is done on computer and can be done with managable work hours. The problem with the industry is that everyone wants to be the next tech revolutionary like Steve Jobs and Apple, and throw around innovative ideas and expects computer people to sacrifice themselves for the greater good.
A faggot gamedev union? Sure they need, all american studios now are on suicide watch.
Honestly, the big problem tends to be that the largest corporations are the ones at the most fault for it. The smaller companies tend to be actually fairly decent about the whole thing.
That said, again, I'd have to compare low income jobs to it. Since both have tons of people willing to do the jobs, be it due to passion or simply being unable to do anything else. Time has shown things can change, its just a matter of pushing back enough to force a change.
Just doing nothing and accepting it as a part of lie will only ensure that things continue on as they do now.
God save the drunk slavs.
Takes a lot of money/time to make your own game. Even worse if you make a game studio for it. A single failure can wind up sinking the company as a whole. Its something thats happened time and time again, even to good game companies where they just can't recoup the wages spent creating the product with the sales of their latest game.
The part about not being able to change seems a little pesimistic to me, have you checked positions around industries ? i'm sure a programmer could find a job outside of its field if he did a little homework, just right now, in audit, a shitload of jobs are out for grabs because AI, data science and machine learning are the next big thing, even a texture artist/ model artist could look into engeneering firms, I don't believe the game industry is that isolated form other fields, and besides, isn't it the normal course for programers to constantly evolve with tech ?
They aren't traped, they are being treated like shit by a greedy sector and they should leave this abusive relationship.
That's not how unions work. The reason it doesn't need a union is because it's a high school job and a union brings nothing to the table in terms of benefits because the job market is competitive. You are not easily replaceable labor.
The entertainment industry is not like agriculture. You need skill to produce games and you can make things that rival large corporations as one person.
Programmers are actually very high in demand in other industries. They can make bank making software for other companies.
And many do leave the industry to work in other fields. A lot of what people can use in games can be used in other fields quite easily.
Most racists don't really give a shit about other people if they live on the other side of the planet. All they care about is if they're living next to them.
I think it's that everyone like to puff up "oh we're so civilized, especially compared to those other people", while doing fucked up stuff themselves.
The American video game industry (and entertainment industry in general) is a massive trainwreck full of absolute retards who haven't worked a real job in their lives and need to be pampered all the time in order to feel secure.
Meanwhile, Japanese devs view their job as just that: a job, and they work their hardest to make sure it is done right. The real redpill though is that Americans will never do escapism better than the Japanese.
American developed technology, especailly game engines, is far better than the Japanese. You say dumb shit like this and ignore it took SE 10 years to make one video game.
Nobody wants unions because their demands for higher wages and pensions almost suck state budgets dry.
I don't want higher wages because I'm okay with stock options and the like. Video game companies offer pretty good benefits. There is literally no issue in the industry in regards to this.
What does that have to do with Japan though.
We already went over that their society is ass backwards especially when their job is just giving entertainment to a bunch of neck beards.
Their society is ass backwards period. They literally treat all workers the same, regardless of industry.
KOCH MEDIA
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Stock options I'd be fine with, since it gives employees a vested interest in wanting the company to do well.
Well I mean most game companies do offer stock options. I work in the industry as a programmer. It's not nearly as bad as people make it out to be.
Why do they make it to be so bad, you think?
Lol you thinking unions are not apart of the state.
2008
How do wagies put up with this? I'd genuinely rather die.
Yea Forums 's obcession to being contrarian is so big that they are willing to defend fucking EA of all companies just to be contrarian.
Watched the video, he does mention Japanese work culture and he said it was also bad. Also the work culture in Bioware was apparently so bad during the development of anthem that many vets had left and depression and anxiety was an epidemic in the workplace. And honestly, I agree with Jim on this. If the AAA industry wants to have good games from experienced programmers and not botch jobs by codemonkeys with zero creativity, they need to treat their workers better.
A lot of times the type of people who get into these things are just not that good at the thing. Programmers for example. The people who are lambasted as "autist" are actual programmers, and the mediocre people form cliques and the cliques carry more power and say than programmers a lot of time. Not only that, but if you are bad at your job you might not hit proper deadlines because it's just too much for you, among other things.
Honestly you are just getting complaints from "b" staff hires. This is also why there is so much contract work, to avoid this stuff. If unionization happens, even more work will be contracted because you will only want to pay for the most essential employees who you cannot replace.
Well if you treat your contractors like shit to the point where the entire workplace is insufferable, your going to lose your essential employees too, which is what happened to BioWare.
>writers
don't tell me you think writing a video game isn't a real job
>fatty has to project to feel better
>Slav devs sleeping under desks
>just give vodka vouchers cyka
user... I...