Sekiro > BB > DeS > DaS1 = DaS3 >>>>>> DaS2
This seems correct, no?
Sekiro > BB > DeS > DaS1 = DaS3 >>>>>> DaS2
no
Sekiro=BB=DS1>DeS>DS3>DS2
BB > DaS > DeS
Sequels suck
Sekiro isn't souls
No. Sekiro has better combat and bosses, but worse everything else. The levels, music, exploration, enemies, atmosphere, etc, all pale to BB.
cringe
Sekiro is the only From software game where i asked "That's it?" after clearing the game
Its so barebones and devoid of any replayability. What a waste to not utilize the interiors of all the ashina castle and towns we visited. The enclosed space would have benefited stealth
>levels
Both BB and Sekiro have amazing level design
>exploration
Better in Sekiro since grapple hook exists
>enemies
Actually fun to fight instead of R1 spam
>atmosphere
Subjective
Sekiro's levels are vertical, but they lack any tension. This is what kills the exploration too. The grappling hook robs it of tension even further and harms exploration. The sense of apprehension is gone in level design and exploration.
Enemys are still just R1 spam in both games, please. The difference is not only is the variety better in BB, but they're just more inventive and interesting overall. The enemy variety in Sekiro is embarrassingly low and generic.
As for the music, Sekiro makes use of samples, plugin instruments, and midi and it sounds cheap, it's heavily compressed, things like the timpani is uniform and lacks dynamics, the strings have no vibrato, etc.
Bloodborne is recorded live and it shows. There is dynamic range, the strings have vibrato, etc.