Sekiro

frontlinejp.net/2019/04...his-vision-and-how-it-was-conceived-part-2-2/
>(Miyazaki) says that as Sekiro is different from Dark Souls, players may first find it to be difficult, but as they learn new ways of fighting and new tactics and get better, they should feel the pleasure of getting better, which is part of their usual unchanging theme of gaining catharsis through overcoming hardship
>The interviewer says that boss battles are especially difficult, and to this Miyazaki says that this should result in great feelings of accomplishment when players manage to defeat them, saying that when they were playtesting the game, people would yell out in glee when defeating a boss.

Getting good is the entire point of the game.

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frontlinejp.net/2019/03/27/sekiro-shadows-die-twice-director-miyazaki-discusses-his-vision-and-how-it-was-conceived-part-1-2/
frontlinejp.net/2018/06/14/sekiro-shadows-die-twice-interview-with-director-miyazaki-part-2-2/
startalkradio.net/show/the-science-of-interstellar-with-christopher-nolan/
frontlinejp.net/2019/04/03/sekiro-shadows-die-twice-director-miyazaki-discusses-his-vision-and-how-it-was-conceived-part-2-2/
frontlinejp.net/2019/04/08/review-sekiro-shadows-die-twice/
nexusmods.com/sekiro/mods/112
i.imgur.com/4Grb84C.jpg
archive.nyafuu.org/meta/thread/223264/
youtube.com/watch?v=B9wsdbhJ6U4
4gamer.net/
twitter.com/SFWRedditImages

fuck you gook, I need to finish this game and write a review by next Thursday, show me the goddamn ending already

game journos shouldn't exist

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it's ironic that people jokingly call easy mode "game journalist mode" considering they're the ones who have to beat a game in a week prior to release before any info or walkthroughs are out online

frontlinejp.net/2019/03/27/sekiro-shadows-die-twice-director-miyazaki-discusses-his-vision-and-how-it-was-conceived-part-1-2/
>The interviewer asks if Activision had any influence on the plot, and Miyazaki says that he received feedback from them which had many good points, and he made adjustments accordingly. He did not make any concessions where he felt that he should not, however

frontlinejp.net/2018/06/14/sekiro-shadows-die-twice-interview-with-director-miyazaki-part-2-2/
>The gameplay is discussed next. Miyazaki says that there are three parts to the action design in Sekiro: Grappling hooks, sword fighting, and “killing smart”. The grappling hook allows for vertical movement which makes exploring three-dimensional maps more fun, and also gives the player access to more dynamic movement, and thus more options in battle. The sword fighting is “ninja-like”, where the player is constantly side by side with death, looking for an opening. Finally, “killing smart” refers to how the game gives the player multiple options to deal with adversity, allowing for a wide range of approaches, allowing them to use weapons, powers, or the environment. Killing smartly is an important theme in Sekiro, a way to give players a way to enjoy the satisfaction of overcoming difficult challenges. It is a game where, if you are bad at the action, you can find another way. It is still possible to take on challenges head-on, but since there are other ways, the combat is now even harder.

Miyazaki literally says you're supposed to use stealth kills and abuse items on bosses and play "smart", but people just run in and try to fight every single enemy. Are they retarded?

Journalist usually get an easy mode version of the game so they can beat it before release. When they don't they start whining

Dude you can beat most modern games in a day or two hell if you've been playing video games all your life you can beat them in a couple hours my first RE2 playthrough took 4

>The interviewer says that boss battles are especially difficult, and to this Miyazaki says that this should result in great feelings of accomplishment when players manage to defeat them, saying that when they were playtesting the game, people would yell out in glee when defeating a boss.

This is what it is, he wants all the players to come away with this kind of feeling while playing the game. Letting others get by through an easier difficulty would rob the players of it

would love to see any actual proof you have that this actually exists, if you really believe this is true you are completely delusional

is that the nigga from Heroes?

>Miyazaki is asked what he thinks defines From Software, and he calls this a difficult question, and says that it might be that they make games with things that they think are fun or have value, or are beautiful or cool, at the root; He says that in most cases, this results in something that is not conventional, and this is what makes the “colour” of From Software. He says that they do not rely on looking at markets or trying to differentiate themselves from others when making games, and that they are fortunate that things are going well for them, giving his thanks to the players.

i.e fuck your difficulty settings, idiots. either you like it or you don't

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I finally beat OWL last night. I went to the new area and saw the boss had 3 pips. I was able to get him to his last pip after a few tries but I died before I got to see what the centipede was doing.

Yeah I'm sure they all beat the games they're supposed to review. That's why you get shit like that retard who reviewed RE2 saying both A and B routes were identical.

Journos didn't even finished one route of REmake 2 before starting the other, they didn't even got the Side B for fuck's sake.

>Are they retarded?
Yes.

There are people who refused to get a bow or level up Endurance for the Shrine of Amana, so yes, journos are that bad and non-journos can take the "lol hardcore DS playthrough" stuff too far.

congrats you're playing wrong
> “killing smart” refers to how the game gives the player multiple options to deal with adversity, allowing for a wide range of approaches, allowing them to use weapons, powers, or the environment. Killing smartly is an important theme in Sekiro, a way to give players a way to enjoy the satisfaction of overcoming difficult challenges. It is a game where, if you are bad at the action, you can find another way. It is still possible to take on challenges head-on, but since there are other ways, the combat is now even harder.

>two anecdotal examples
but it's definitely an industry wide problem, trust me guys!

>M-MUH DEVELOPER INTENT!
If you've ever used a walkthrough you have betrayed the developers' intent.
If you've ever watched a Youtube video about a game you haven't yet played you have betrayed the developers' intent.
If you've ever talked to someone about a game and gotten advice on how to finish a certain part you have betrayed the developers' intent.
If you've ever used Cheat Engine, a Game Genie, a Gameshark, an Action Replay, or any other cheating device you have betrayed the developers' intent.
Hell, if you've ever summoned another player for a boss fight in previous From Software games you have betrayed the developers' intent.

>Journos didn't even finished one route of REmake 2 before starting the other, they didn't even got the Side B for fuck's sake.

try that again but in english

>Ogre
>beat him first try, no hits

>post Ogre general
>first try

>blazing bull
>three tries; didn't know I could deflect his charges during the first two; once I figured that out, it wasn't that bad

>Gyoubu
>first try, no hits again

>Citadel general
>one try

>Spear general
>had to run away once, but beat him my second go through

>Lone shadow
>two tries

>Ashina Elite
>deflected him three times, then killed him; he actually went down faster than the mobs that led up to him

>Genichiro
>beat him first time, unprepared for the fight since I was exploring

>Rape Ape
>two tries; didn't die once on his first stage; second stage terror roar is a bitch because rng made him use it over and over, sometimes three times back to back, which prolonged the fight

>Grandma Butterfly
>First boss - 40 death, 40

I don't know about you, but I wonder how many people hit Butterfly and then called it a day, because that boss is pretty ridiculous. I know she almost filtered me. Sure, it made me git gud (because I wasn't aware of the Nightjar slash or sidestep cheese), but for a beginner boss, she's way more difficult than many of the others.

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Sekiro has the highest learning curve out of all the souls games but once you overcome it it's the easiest imo.

That guy who did the RE review had the same thing happen with some Pixl whatever game a while ago. Oh and the lowest review for Nier:Automata on Metacritic is by a guy who didn't beat the game. Fucking contrarian fag. Reviewers don't beat games.

Yeah sure, gaym journo's absolutely do not get review guides with information about the game they're reviewing.

> what is God Hand

Dark Souls 3 xbox one version was easier before the game officially released.

One of them wasn't even some kind of exclusive journo mode, it was just a joke by some bitter dev. No point in arguing with these anons though. They need to feel better than somebody and when you're a "gamer" you don't have many options.

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anyone else think that Sekiro kind of plays like an easier muramasa, except in 3D?

>
If you've ever watched a Youtube video about a game you haven't yet played you have betrayed the developers' intent.
>If you've ever talked to someone about a game and gotten advice on how to finish a certain part you have betrayed the developers' intent.
Miyazaki said that they purposely make stuff hard to figure out because they want players to discuss it online and find out shit, retard.

>If you've ever used Cheat Engine, a Game Genie, a Gameshark, an Action Replay, or any other cheating device you have betrayed the developers' intent.
Hell, if you've ever summoned another player for a boss fight in previous From Software games you have betrayed the developers' intent.
they put that shit in the game dumbass

>If you've ever used Cheat Engine, a Game Genie, a Gameshark, an Action Replay, or any other cheating device you have betrayed the developers' intent.
no shit sherlock, kill yourself

hey i have those headphones, they're shit

Sekiro is janky as hell. The camera is fucked, and randomly unlocks. The input lag is legit terrible too.
Really disappointed.

Lol nice bait I work with these "journalists" obviously I don't speak for like Franky Fagnuts personal vg blog but when you're talking the big press outlets these guys get like maybe 20% of the way through the game if that and just use stock footage for the video, the reviews are basically made up, they just kind of roll with whatever they think people will want to hear, IE if it's a Nintendo game they give it an 8 or 9 and say it's something for kids and adults to enjoy with aesthetically pleasing graphics that fit the tone if it's a CoD game they give it like a 7 or 8 and say it hasnt changed much from the last one but it's still an enjoyable experience because these companies obviously incentivize the press to shill their games it's all fake gaming journalism needs to die

You do realize they usually get comprehensive packages that are essentially walkthroughs for the games? Also sekiro can be beaten in 2 days easy. 3 if you are taking it easy.

>that PC Gamer journo who had to install a slow-mo mod to beat full power Isshin
Pathetic.

just to end up writing exclusively about how there aren't enough faggots and women everyhwere

anounce the other projects already you slant eyed edgelord.

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Lol, not really dude. There were lots of Nintendo games (even Zelda 1) that were designed to push the their tips hotline or benefit people who had Nintendo Power.

Well yes, this is all true though.
If you had to use a walk through to figure out how to progress or beat an enemy you did cheat.
If you summoned to make a boss easier, you did cheat.
If you used cheat engine you literally cheated.
The caveat is, its fucking fine to cheat but don't be proud of yourself or except people to be excited that you cheated. Its part of the reason why its dumb to beg developers to include easier difficulties in games they release. Why would you do that if you're someone who is fine with cheating? Just do that

I didn't get filtered by the granny, but almost by the ogre. His grabs are the most bullshit thing in the game. Here's my deathcount
>Ogre
30+ tries
>Shinobi hunter
20+ tries without Miriki. 2 tries after Miriki
>Granny
5 tries
>Bull
2 tries
>Geinichiro
2 tries
>speargun ninja faggot cunt
8 tries
>Guardian Ape, first fight
2 tries
>Father Owl
15 tries
>Demon of Hate
10 tries
>Isshin
3 tries
>headless
10 tries until I found out about confetti, then killed them pretty easily
Everyone else I beat in one try

I'm liking the game so far. It's quick and punishing and fun, but I'm honestly starting to feel like I'm losing momentum with my will to play it. Like, it's fun, but I'm really starting to feel the effects of no customization and no stats. I've played for 15 hours, and I feel like that even when you account for me getting used to the combat system and the skills I got, my approach to battles really hasn't changed very much.

It's starting to bum me out, honestly. With Souls games and Bloodborne, I was excited to start a new character with new stats and weapons as soon as I beat the game, but I feel like I'm really losing steam here. I honestly don't know if I'll replay this game even in a few years once I beat it. Like, I beat a boss and I feel like I've expended all the angles you can approach the fight at.

You do realize From loves discussion of strategy for their games, right? The game’s are technically challenging enough that figuring out a good strat with friends or from YouTube is half the battle. You then have to execute the strategy which is almost always easier said then done. There is a reason dark souls had ground messages.

Yea Forums loves to hold up developer intent as some be-all-end-all decider of game design until it's something like the party members not being controllable in Persona 3, then it's "fucking bullshit" and recommended that you play a modded version of the game that changes it.

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She's actually a midtier boss. The item you get from her can't be used until after you beat Genichiro.

>Expecting people to be excited about anything you've done in any videogame
hmmm

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This is such a dumb argument, people keep conflating accessibility with difficulty when they're two entirely separate things.

The memory is useful immediately though, and they're way more impactful in the beginning

>the party members not being controllable in Persona 3, then it's "fucking bullshit" and recommended that you play a modded version of the game that changes it.
You mean the version Atlus itself released later retard?

I wish i could make that comparison, but they won't release it on a decent system

oh huh i wasn't aware that P3P was a 1:1 remake of vanilla 3 but with party control

because it wasn't

>Yea Forums is one person

it's almost impossible to get hit by the ogre if you attack him 1-3 times and JUMP backwards at the start of every attack animation. You will usually only get 1-2 hits off, but sometimes will be safe to do a 3rd.

I played it on Dolphin, no reason to play it on Wii desu. I think there's a Vita version too.

Actually looking at it now Murmasa doesn't put any emphasis on blocking, but you can have your sword broken for being reckless

Summons mechanics were intented by devs you absolute retard

>If you've ever talked to someone about a game and gotten advice on how to finish a certain part you have betrayed the developers' intent.
damn you're fucking stupid

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I've been surprised by the number of P3 purists still on Yea Forums, I still remember when the P4 cult was in full swing and you couldn't say shit without getting drowned out by drooling children who couldn't even beat The Answer with a walkthrough.

All of what this guy said is what reviewer should be saying about Sekiro, that its challenging yet satisfying to gradually learn how to overcome obstacles and enemies giving you trouble
Game journos don't need an easy mode, they just need to write this

Learning how to git gud or learning how to obtain the answer is not as satisfying as figuring stuff out on your own, but its not betraying the developer's intent
Whining about a hard game being hard and demanding for it be easier when its intended to be hard is going against the intent
One is looking to others for advice or more beyond that and going back into the fray, the other one is just giving up and whining like a child

Cheesing the Capra Demon by running up and dropping off the stairs wasn't intended by the devs. Neither was the Ceaseless Discharge insta-kill, but that didn't stop tons of players from exploiting those things.

Not to mention that they're being pretty uncaring to the people they're trying to vouch for. I've always been taught that handicapped people can do anything you and I do; they just need to approachit differently. Meanwhile, these people are essentially saying
>LOOK AT THESE HANDICAPPED PEOPLE! THEY'RE BASICALLY RETARDED! HOW CAN YOU EXPECT THEM TO DO THINGS LIKE A NORMAL FUCKING HUMAN BEING!?
And it doesn't matter if they're talking about mental or physical handicaps, because they're painting them with the same brush and trying to imply that one single fix will make it easier for every handicapped person.

But for real, they're just using them as pawns because they want easier games. They don't actually care about anyone with any mental illness or physical handicaps. - t. A guy with OCD
My OCD distracts me from games a lot when triggers can rip me out of the game and make me hyper focus on them, but I've beaten games just fine all my life, and Sekiro is honestly easy as fuck.

smartest post in the thread

>Ceaseless Discharge insta-kill
Did they put the special animation in where he clings to the ledge by accident?

uhhh so why were the stairs (that have no other purpose) even there in this tiny tiny boss room? Why do the first two bossfights go out of their way to provide plunge attack points? Are you aware you're retarded or is even that level of introspection beyond your meager IQ?
>Neither was the Ceaseless Discharge insta-kill
Haha oh my God dude, you think that was just an accident?

Ceaseless Discharged was absolutely intended. He has a specific animation for losing his grip and falling for the insta kill.

I find that finally beating a boss feels better in Sekiro than other souls games, because I won't start wondering if I just fucked up my character build.

You realize there are tons of disabled people also asking for accessibility options right? And plenty of disabled people have pointed out that the current way accessibility options are presented in games does patronize and "other" them.

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whole game revolves around grinding out and memorizing boss movesets there is no more depth than that

>teeny tiny boss room
>literally one feature
>unintended

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>developer releases updated version
>doesn’t count
Lmao retard. You clearly don’t understand developer intent, especially if their update allows for control of the party.

STOP MASHING

*ahem*
FUCK CASUALS

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I know that, but I think it's just the journalists that piss me off. It was just maybe, MAYBE six months ago that they were calling us entitled misogynist for demanding less censorship from devs because we shouldn't mess with their intended vision. Now, they're demanding things from devs, and guess who are the entitled mysoginists now? IT'S US AGAIN!

These people don't have values. They only say things that benefit them WHEN they benefit them. That's why I don't believe for a single second they actually care about the needs of handicapped people. I guarantee you they'd turn against them tomorrow if it could generate clicks.

Well the thing with Dark Souls was that good feeling of beating something was only in some fights. There are quite a few bosses in DS2 and 3 especially where a lot of things are pushovers for the most part until you get to that one boss that is actually a wall and then you get excited. Sekiro almost every boss can be a wall for a lot of people

but that wasn't their intent with the original version of the game. by your logic the true developer intent behind mario 64 was to have four playable characters and non-analog control because that's how the DS remake worked.

Amana was unironically unfun and not satisfying though. Big difference with DS2 is that their hardest "challenge" are straight up unfun and tedious like Ancient Dragon, old iron king, mace armored faggots, Lost Sinner on NG+ while big number of stuffs are straight up easy and brain dead. I'm sure fighting medusa in the pre-drain poison pit is super hardcore and challenge but nobody gonna enjoy that shit.

How old is Miyazaki?
He looks really fucking adorable.
Funny to think such bleak games come from such a goofy looking man.

How the fuck do I deal with Demon of Hatred's charge attack?

They did against the quadriplegic guy who beat Sekiro and was calling them a bunch of bitches.

They don't. Any game journalist with any honesty will tell you this, especially back before games were just eight hours or so long. You have a limited amount of time and a large amount of copy that needs to be sent in.

jump

Really? What did they say about him?

What? Really?

Underrated, i honestly also had that exact thought as i entered the thread.

it was less "turning against him" and more "applauding his effort but pointing out that one example is not representative of the whole and just because one disabled person was able to do it doesn't mean that every single disabled person can especially with the vast number of different disabilities out there" but sure, whatever.

They called him a bigot because he was siding with the devs.

Yeah I think so too.

There is that good feeling you get when your build comes together and you reach your peak, but it doesn't really compare to the feeling you get when winning a fight in Sekiro

They called him a wonky-armed nutgoblin and nailed poops to him and his caretaker

ITT: People who don't like yelling out in glee.

This didn't happen.

>just because one disabled person was able to do it doesn't mean that every single disabled person can especially with the vast number of different disabilities out there
Well then what the fuck do they expect? What the fuck kind of videogame can you make that is tailored to absolutely every kind of disabled person?

You really don’t understand intent, do you? From your logic, it was the developers intent that in Dark Souls PC you fall through the floor at the ladder at 60 FPS. Don’t be retarded.

Sekiro’s difficulty is intent because it is part of the vision for the game to be incredibly challenging and the player feeling rewarded for overcoming it.

Modern Persona’s battle systems intent are to foster a sense of unity (all out attack and weakness/support coverage) while at the same time having you the player be the leader of the party(party setup). It’s why their updated version and 4 they changed battle to allow for complete control, because it was actively working against their vision for the game. The weak points in the AI became a source of frustration and also lead to players ignoring/hating certain members of the team, which Again is against everything the game is about.

I thought that it did

you can't, obviously, but putting accessibility options in your game greatly increases the chance that someone with a disability will be able to enjoy it. of course it's impossible to provide enough options for every single type of disability but that's no reason not to try still.

>point of the game is to persevere in the face of overwhelming adversity and relish in the feeling of accomplishment one feels by overcoming a great struggle
>The me-first-gimme-gimme-now generation can't even begin to comprehend this
What a shocker.

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Some reviewers actually get an info doc from the developer/publisher when they're sent review copies, so that they have a general gist of the game and what to do so they can finish it in a good amount of time
And I know Sekiro SPECIFICALLY had this since the streamers with review copies got sent the document as well, it even went into iframes and the timing of the parry window

She was my first shinobi executed, did i fucked up? She was really damn hard, i also died like 15-20 times but at least I had the shuriken and a health upgrade.
Maybe she is a boss that is weak to souls combat, and i still had those ingrained habits?

Based Miyazaki.
Journalists would have praised the shit out of a game like this in the 90's. All these companies nowadays have hired too many women and male feminists with writing degrees and not enough dudes who just love videogames.

But what reason is there *to* try? The game is supposed to be challenging. Making it so it's easier is just dishonesty. Making the game easier will not make those people not disabled. If you don't have legs, you don't just go to a ballet teacher and tell him that he should make the dance style more accessible. It completely defeats the point of a discipline and giving the best of yourself at doing one thing you love.

>Journalists would have praised the shit out of a game like this in the 90's
They didn't?

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games journalists are not only bad at video games but also can't read. nice.

She's supposed to be like the second boss, you're fine.

>She was my first shinobi executed, did i fucked up?
Mine was the guy with the horse guarding the gates.

Do other mediums of entertainment get the same treatment as games do in this regard?
When was the last time you saw a group of people campaign to have a book/movie/song/sport be simplified in order to appease those who otherwise couldn't get into it?

putting ramps in front of restaurants instead of stairs doesn't make people not disabled but it does give them the opportunity to eat there like everyone else. accessibility options exist for every other form of media but video games are the only one where people throw shitfits about it because for some reason it takes away their sense of accomplishment

It's not random. Keep trying though, you'll eventually figure it out.

Actually she’s meant to force you to understand this isn’t souls. Only one boss is strickly a Souls boss and he’s an optional boss at the end.

This is why these games are so interesting to me. A lot of the mini bosses just wreck me. Got lady butterfly on my second try though. Genichiro was 4 tries and on the fourth try the zanshin kicked in and killed his first phase with no hits, got hit twice in phase two when he sweeps instead of thrusts (or vise versa cant remember which phase was which) and lightning genichiro was easy peezy. It's interesting how everyone had trouble on different bosses.

>Neither was the Ceaseless Discharge insta-kill
Way to shown your hand there bud. That's just plain wrong

That's a false equivalence. The point of a restaurant isn't for you to climb stairs. The point of a videogame is for you to do certain actions in order to accomplish a goal.

>food related analogies
Jesus fucking christ put the fork down

>what are subtitles
>what is descriptive audio
>what are films dubbed into other languages
>what are audiobooks
>what are large print books
>what are ASL interpreters
>what is literally every accessibility option available on modern smartphones

Man people used to be better a video games wtf happened? I blame xbox 360

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I really don't care.
Some shit just can't be enjoyed if you're disabled. That's life

lol

That analogy is flawed. Disabled people can buy and play games fine. If you really want to argue about the ramp analogy then MAYBE it could apply to the hardware, and there are solutions for that.

Demanding easy mode in Sekiro is the equivalent of an obnoxious American tourist going into a fancy sushi place in Japan and screaming about how they don't eat barbaric foreign food, demanding a Big Mac and large fries, because they're paying for it and that means they can have whatever they want.

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Interesting, I've never read a book with a dyslexic mode or watched a movie with the option to watch with on screen explanations of the plot.

If this really was about the disabled the focus would be on hardware.

The very fact that we're specifically talking about adding shit like infinite health/resurrects and the ability to slow down the game, when it's already generous with it's parry window and other defensive options, makes it all the more obvious.

Centipede does nothing but vomit Terror on you, easy to dodge. If you don't panic it's easier than 2nd phase honestly.

Darrell? Hey give me my games back dude I knew it was you! I should have never invited you to my bday party!

they make audiobooks for people with dyslexia and literally no one is asking for the latter you fucking moron

>Food Analogy
Fuck it retard lets go. I'm allergic to peanuts. I can't eat at Texas Roadhouse. I'm not a bitch who demands Texas Roadhouse stop having peanuts. Instead I eat somewhere else.

The whole hirata estate is optional content and I think its given to the player early so that they have another route to go if they find Ogre too challenging or something, or want to get stronger before ogre.

The vitality and posture tutorial is on Butterfly's boss so its good to fight her early

I played with god mode on and feel just as satisfied beating bosses though.

>subtitles
>descriptive audio
The script.

>dubs
>audiobooks
A second work distinct from the original which ought to be judged on its own merits.

>large print books
>ASL interpreters
Funny.

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Jump.

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Game difficulty is nothing like these other things.

A ramp works for every set of stairs. An accessibility option that works for one game won't necessarily work for another. You're asking devs to allocate time and money to coming up with ways within the game the make it accessible to everyone who wants to play it. The difference between that and a ramp is that a ramp is a solution to stairs that works for EVERYONE who can't climb stairs.

Colour blindness? Hard of hearing? Fine, those are easy to implement and I have no problem with it. But any physical or mental disability? You'd basically have to create new controllers or tweak the way the game works, and there's no way one controller or one fix would work for every disability out there. It's a battle that no dev can ever win. No game would ever get released. That's my issue with it, not some sense of pride. I'm not sure where you pulled that from, anyway.

You said other forms of media do this. So a third party developer recorded an audio book, well they have third party cheat engines for sekiro out. Why didnt interstellar have commentary by Neil degrees tyson to explain what the fuck was going on for dummies?
And why is it just from games this shit comes out about every new title? Where is my easy option for call of duty so I can keep up with people online?

I barely read books, guys, but my boss has tasked me with giving a comprehensive review of a really difficult book with big words and hard to swallow themes. I wish someone would get Dr.Seuss to rewrite it so I can have this review done by Friday.

Yes, but unfortunately that's not the same as what's happening here.
Adding an easy mode is more like every store being required by law to have those fat person scooters and escalators because people are fat and lazy. People who are too disabled to play the game aren't going to fucking play the game regardless.
There are tons of accessibility options for actually handicapped people, like controllers with turbo buttons. But this isn't a complaint from actually handicapped people, it's just a complaint from retards.

>A ramp works for every set of stairs
No they don't. Ramps take up way more room than stairs do.

accessibility options doesn't mean easier. the game at its core should be completely preserved. deaf people just need an option for visual cues and those who struggle to use normal controllers or bindings need options to rebind buttons/keys or to use custom controllers and possibly custom ways to input special moves that require more than just a single button press.

>they make audiobooks for people with dyslexia
A third party does, not the author, not the editor, and not the publisher. Why is it the dev's responsibility to make a game accessible to everyone? It's not an author's job to make sure a blind man can read their book.

>Why didnt interstellar have commentary by Neil degrees tyson to explain what the fuck was going on for dummies?
They did exactly that, actually.
startalkradio.net/show/the-science-of-interstellar-with-christopher-nolan/

>And why is it just from games this shit comes out about every new title?
Maybe because gamers are sensitive little shits who can't stand the idea that someone might need a game to be made more accessible to them so they can enjoy it the way everyone else does?

there's a big difference between discrimination and inclusion. lack of a handicap ramp makes it physically impossible for a person in a wheel-chair to access a restaurant by themselves. nothing is stopping a disabled person from being able to play this game, they just might not excel at it.

It's a precedent that shouldn't be set. As soon as they pandered to the whining theyd be beset by another group with a different disability and if they catered to that group the next one would show up.

Exactly, that's been my point from the start. When people hear "accessibility" they immediately think "oh them damn dirty sjw game devs tryin to make muh games easier" when that's not at all what it means

...

You fucking idiot, I'm saying that a ramp will solve the problem for any set of stairs. As a general rule, someone in a wheelchair and someone using a crutches or a stroller can both use a ramp fine. They don't need a different solution to different problems there. Did you expect me to go over every staircase in the world to determine which ones would accommodate a ramp?

Again, that was done third party was it not? Why didnt the movie studio include that to begin with. The guy I was arguing with expects Fromsoft use their own resources on this.

what?

But thats what the journalists are arguing for is easy mode you faggot. have you been living under a rock? it was never about accessibility. its always been about easy mode, which is the opposite of accessibility because it ruins the game.

I'm the third guy you quoted and I mentioned hardware as an issue. Try reading posts.

>don't expect the devs to implement simple accessibility options, just buy a $100+ peripheral to be able to play the game like everyone else!

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You said that a ramp works for every set of stairs. When that is just not true.

Don't you entitled nerds ignore me. The fact you're trying so hard to avoid my plight goes to show how insecure you book readers really are. Fuck this hobby.

Quit your parasite job and go get a real job.

how does easy mode ruin a game? i keep seeing people saying this and i still don't understand how an optional easier mode created after the completion of the "normal" mode could affect your experience in any way.

Those are modular parts, just getting one wouldn't be enough.

Each of these is one button.

This is official Microsoft stuff by the way.

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you aren't even worth arguing with.

audiobook THIS

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yeah see, every time i ask that question i get another cop-out answer like this. thanks, i guess.

Spending time and money to try and balance a whole separate version of the game. 90% of players who spend more than 5 attempts on lady butterfly says fuck it and starts over on easy. No one enjoys the game, it never clicks for them and they never go on to play it on normal after. Also the normal mode is now shittier for the other 10% as well because time that should've been spent polishing the game was devoted to making it "accessible"

No, plenty of journalists write reviews about games they didn't finish. Its been exposed countless times. Examples are, a journalist saying the game's ending twist sucked, when the game didn't have a twist at the end at all. Or saying the game had too many levels and 50 of them was overkill, when the game actually had 30, meaning they didn't even reach the ending to see how many levels it had in the first place. Literally 99.9% of game journalist do not finish the game they reviewing. They get paid to write, not to actually get good playing a video game. Its the whole problem with games journalism as a whole.

Because playing and beating Sekiro is a badge of honor for gamers. Only the most hardcore gamers can achieve this, an easy mode would kill the achievement.

You're being purposefully obtuse. I'm saying that, given the room, a ramp will let everyone who can't climb stairs reach a higher elevation without stairs and that a new method doesn't need to be made for different disabilities. Compare that to video games. You can't find one thing that will single handedly make games accessible to every disability.

I'm talking about the idea, the usage, and the effectiveness of ramps, not the space that they take up.

Thats capitalism, baby.
Also get fucked commie

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The game is supposed to be hard faggot. for example it helps create a sense of fear when exploring the world and encountering new enemies and you are supposed to feel accomplished after beating a difficult boss.

Didn't do any of these even on my NG+ including any soulborne games lmao git gud fag

Because it is an unfeasible request when it comes to Sekiro's design and difficulty dispersal. How it has been together, the only way they could make it easier is to give you godmode, shower you with goodies or create the game again from the ground up but easier. All possibilities are bad.

>playing and beating Sekiro is a badge of honor for gamers. Only the most hardcore gamers can achieve this

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How does going to a mountain top by helicopter ruin hiking? Everyone should get to see what the world looks like from atop Everest! Nature is so discriminatory!

Videogames aren't an experience, retard. They're something *you* do, not something you just consume. If you want the game played for you just fucking watch an LP.

Are you trying to imply everyone who disagrees with you is the same person, even though they clearly are not? Are you really that pathetic?

Easy modes are usually broken and allow the player to dominate everything in the game, so there isn't any balancing in easy modes.

You can have an easy mode, but you won't be able to get the full game until you play on normal or hard.

why do the game reviewers even need to beat the game, can't they just plagiarize someone else's review?

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>durrrr
no idea how Yea Forums works huh
go back to discord retard

The argument isn't whether it ruins a game but if every game needs one, especially when it draws resources from the intended balance of the game or it runs counter to the artistic vision of the design team.

No one is claiming that games that have easy modes have been ruined.

Monkey time

>why get a wheelchair when you can just demand random bystanders to carry you around

I would agree but the stealth and most items suck.

It's not bad, it's just not really feasible to do in this case. You already kill enemies in Sekiro in one hit. How do you make that easier?

No, because to complete a game is a badge of honor for them too, but they'll never admit it. It's why they double down and pretend it's the game's fault if they rage quit. Isn't that right, Cuphead?

>No one is claiming that games that have easy modes have been ruined.

see >its always been about easy mode, which is the opposite of accessibility because it ruins the game.

DLC WHEN

CONQUERED

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More HP and more blocking resistance or whatever it's called ingame.

Left or Right???

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back at you, faggot. you quoted 5 people and offered zero counter-arguments to their statements or offered anything to the discussion at all. you're nothing but a shitposting dicklette.

retard

So are the devs supposed to include variable, disability friendly controllers with their games? Because "accessibility" is more about being able to play the game, not being about being able to beat it. Wheelchair ramps, subtitles, larger text, etc are all about being to use the media, not enjoy/understand it.

right

If I didn't understand the plot of a movie, having subtitles won't change that.
If I don't understand the wording in a book having larger text won't change that.
Should we all be shouting the plot be simplified or the wording dumbed down for accessibility?
Difficultly in games is not a problem of accessibility, the problem comes from a person's inability to understand the mechanics, recognise the patterns and react accordingly. Sometimes being able to do that takes practice, but doesnt being better at a sport also take practice? Yet we're not seeing many people complain to have basketball nets increased in size to make the game more accessible.

thanks for proving my point, faggot

right
now fuck off colorblind reshade autist

>Ceaseless Discharge insta-kill
what the fuck I never knew this existed

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Middle ground. You can increase contrast/brightness without blowing it out of proportion. If I had to choose one of those two, right.

Hardware manufacturers should make affordable controllers for disabled people

>buy a game
>"WAIT HOW DO YOU EXPECT ME TO PLAY THIS? I'M SUPPOSED TO BUY THE CONSOLE???"

Yeah I'd agree with that. It has nothing to do with sekiro or an easy mode though.

Yeah but because of this particular combat system theyd have to do more than scaling up your health and lowering the bosses. If you dont learn to manage posture or you constantly dodge instead of parrying you are will going to lose, just slower. Maybe with a couple quick modifiers these people could eventually win by chipping and running but they'd never learn and every single boss would be tedious

Neither are ideal, but right still looks more proper. Left has too much color.

I agree. So why are people angry at the game devs?

Left is the Switch version.

Please explain specifically what features could be added to Sekiro to make it more accessible. From where I'm standing, if you are able to move both thumbs and pointer fingers, that's all you need to play Sekiro as intended. Anyone with that functionality asking for "accessibility settings" is using their disability as an excuse.

It's a challenging game. Your physical disability isn't making you lose- your mental disability is.

>the problem comes from a person's inability to understand the mechanics, recognise the patterns and react accordingly
and what if they never have a chance to do any of those things because of a disability they've had since birth? accessibility options aren't about making the game easier for them, but rather putting them on the same base level as every able-bodied person who plays the game.

That's why I'm asking, left looks too cheerful and feels wrong when you actually play the game. But going from the colours to bleak foggy gray is also bad. I'll just try another reshade that retains the bleakness

i completely agree and i also found myself cheering when ever i beat a boss.

Yeah, stores should provide cars for people so they dont have to buy expensive paraplegic peripherals so they can drive.

Precisely.

Other actual disability-related issues would be obnoxious American games with their tiny as fuck subtitles that regular people can't even read, or stuff like important progression-related dialogue in Spyro having no subtitles and not giving you anything in text at all, or games which immediately start in a cutscene with subtitles disabled by default.

But American gaming "journalists" don't address this shit because it doesn't affect them and so they don't care.

then play another game????

now only if the grappling hook also costs emblems it would be extra fun

what about you getting a crippled hobby for crippled people instead of demanding we all pretend we are crippled.

Plus Sekiro actually DOES have stuff to make it accessible. Unblockable stuff could have just had their audio cues, but they put a visual one (the red kanji) in as well. Literally everything is also presented in text and nothing is sound only.

You're basically asking them to program a completely separate game at that point.

I took 6 days to 100% it and I'm a wageslave. If It was my job just to finish the game I would probably have finished it in 3 or 4 days.

What if they just want to experience the story? A simple god mode, not at all hard to program, would make that possible for the least amount of effort.

This dude just wants to make good games and that's exactly what he and his team does. I can't wait for whatever they do next since they haven't disappointed me so far.

how shitty do you think it feels to get turned away at the door like that for something you were excited for just because of a physical disability you've had since birth that you have no control over? "just another game my dude", fuck off

At that point, there's no point in playing the game.

This is pretty obvious since almost every miniboss has a way to sneak in 1 deathblow before you even start fighting. Fighting the fat drunk fucker before Owl 2 again in particular would have been awful if I wasnt abusing the puppet ninjutsu and stealth items

go watch it on youtube then you 'whatif' faggot. I'm tired of entertaining your infinite hypotheticals.

>and what if they never have a chance to do any of those things because of a disability they've had since birth?
This doesn't mean that they should be accommondated in every regard. You don't see airplanes that accommondate paraplegic pilots

If a game is too hard for a disabled guy, he can play another game. Simple as

Mod it. If you're on a console, watch a let's player.

That's not for you to decide. Stop gatekeeping.

There was a Mickey Mouse game for the Game Gear. Forgot what it was called, but if you played easy or normal, the game would end quite early with about 70% of the game content locked in hard mode. It was really surreal playing the game and finishing it in under an hour on normal. My pal then just said: Dude play it on hard, there are far more levels and bosses like a fucking dragon.
Game was dope.

>how shitty do you think it feels to get turned away at the door like that for something you were excited for just because of a physical disability you've had since birth that you have no control over?
It's a game. A game. It's for leisure. It's something you buy. Don't buy it.

does he say the auto-lock is supposed to be buggy and fail half the time? does he say that the camera is supposed to be complete dogshit, and players are supposed to feel glee from overcoming the terrible camera angles and the associated bugged-out gameplay (failed deathblows, missed mikiri counters, etc)? does he say the sprint/side stepping is supposed to be buggy and unresponsive?

also
>"wide range of approaches"
>half the bosses are just spam deflect
>other half are animals that run at you (dodge -> slash -> repeat)
>mikiri counter is mandatory
>carps are mandatory
>literally every single combat art is useless
call me when they fix this piece of shit game

BASED

Enemies are so weak you can briteforce your way through them. Who the fuck wastes time killing Monks at Senpou via stealth when you could just kill all of them in a matter of seconds? If he wanted to force stealth he should have filled areas more with elite-type enemies like the bladed pole-arm monks or the heavily armored Samurai.

you wouldn't know that considering how serious some of the people in this thread are about devs not touching their precious hardcore experience

It's not even a gatekeeping issue anymore with God Mode. You're demanding the Disney railroad version of a trek up a mountain that can be still enjoyed while looking at your phone.

oh fucking well, take your girly "what if muh feels" non-argument and blow it out your ass, it makes no sense what so ever for developers to waste time developing content to appeal specifically to some imaginary deformed mutant that even if they did exist ultimately represents less than .01% of the possible people who would be interested in this game. The world does not and should not revolve around them and there is no reason to create products with them in mind.

They should just give them an easy mode for sekiro. It just ends at genichiro, gives them no achievements and then bricks their console.

>how serious some of the people in this thread
They aren't the ones raising an issue about the game.

You forgot
>>"wide range of approaches"

>bunch of boss fights lock you in a fucking room with no grapple points with a boss that has no weaknesses to anything at all

>Dude I just want to see the game
These people are liars they could just watch a lets play if that was true fuck you LFR niggers

Hey, you put those goalposts down this instant!

>stop gate keeping

stop raiding our hobby with your nonsensical bullshit and irrational demands. Japanese developers do not have to put up with your bullshit and neither do we.

I love this guy. Hope he never backs down. I love the hardship and I yelled too when I defeated a few of the bosses

What if they want to experience the story themselves and also want to support the dev by buying the game and hate camwhore e-celeb youtuber cunts?

Why do you keep asking people to support discord tranny twitch streamers?

That was always the point of games since their initial conception. Only recently did gaming become infested with SJW jews who try to make it about other bullshit such as """fun"""

youre clearly a person without disabilities. not having access to certain luxuries is the LEAST of disabled peoples problems.

extremely funny how every controversy involving video games leads to a bunch of sociopaths like you revealing yourselves to have zero empathy or consideration for others who have a different experience of life from your own

Buy the game then find a "Walkthrough" not a "Let's Play" on Youtube.

>Everyone should be capable of relating to everyone in any kind of situation always
Nah.

>You realize there are tons of disabled people
It's a very small minority of players, though. Stop trying to make it sound like a bigger issue than it is.

>walkthrough
Those are from literal discord trannies from wikia, or "journos", why are you supporting them? Are you from reddit?

that's a bit of a strawman considering the guy i replied to was referring to disabled people as "imaginary deformed mutants"

P3P was cut down to fit on the PSP. It's a cash grab remake, it's not the best example. They added control of the rest of the party due to requests from the player base, it doesn't necessarily represent the developers intent.

>haaaave to
they chose the career you fucking retard if they cant do it someone else will like with EVERY other profession

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Grandma fucked me up worse than anyone save for genny on the roof. Died probably 40 times to her. How would you compare her to Father G for filtering? Harder or easier

Atlus is LITERALLY the "just make a low effort easy mode to appease the shitters" dev.

The new Catherine release has
-A mode that removes game overs
-A mode that PLAYS ITSELF FOR YOU
-A mode that LETS YOU SKIP THE PUZZLES ENTIRELY

PQ2 has an easy mode that REVIVES YOUR ENTIRE PARTY AT FULL HEALTH, INSIDE THE BATTLE. Note the distinction: It doesn't revive you outside and have you fight the battle again, you get revived INSIDE the battle.

Or you can just stop bitching and play it yourself. Unless you have a friend or big brother who can actually play it.

Alright if that's how it's gonna be.. I'll write my article about how retards can't read this book. Heh, checkmate.

>you dont care about my imaginary made up scenario i created while fishing for (you)s, you must be some kind of serial killer rapist that steps on kittens. Now that ive given myself permission to personally attack you, we can pretend you never made any valid points because pee pee poo poo u r a bad person

tldr; you talk like a fag and your shit is all retarded.

If you're not good at action games, then play another, less hard one. Get good at that game first, and then come back to Sekiro. This will help the industry, as you're supporting more games. And you don't have to spoiler the Sekiro experience by going through easy mode. You'll have preserved the true experience.

>capra demon
>hard
just kill the dogs then chop him down. i did it with a scimitar my second time

Cameras fine. I just adjusted the level to 7, only had a couple times where it got gay around the walls, both were against rape ape

I finished the Senpou Temple area. Should I go to the sunken valley or Ashina Depths ?

>PQ2 has an easy mode
but rpgs are already the easiest fucking game genre in existence

Harder. Butterfly is on the level on some of the harder Bloodborne bosses. Also, you could grind or summon in Bloodborne.

mad because bad

call it imaginary all you want but disabled people being confronted with things they can't do because of their disability is something that happens to millions of people every single day

I actually found butterfly kind of easy when you realize that if you just keep slapping her until she parries you, you can parry her immediately after and she's stuck in a parry loop

He's right though. You have yet to address any concrete cases. Your proposals are all theoretical and not based on concrete issues. Concrete answers to concrete issues have already been provided multiple times in this thread.

shes easy though if you use shuriken to deny her air stuff.

Seems pretty subjective. I got lady butterfly my second try. I feel like gascan might have been close to ten.

Should I stream this drunk? I did a test stream for about an hour last week and everything seemed to be good with quality.

Would anyone watch?

if you have a physical disability that prevents you from enjoying a medium of entertainment, then maybe you should do something else

And it's our duty as a civilization to coddle every single one of them so they never have to worry about anything.

You can beat any of this chink faggot's games in 3 days if you're serious about it, which you'd assume so from people who work with such things.
People love pretending it's oh so fucking hard to press a button at the right time, these journalists don't give a shit, they're freelancing idiots who're in it for the money, they are massive fucking faggots.

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>game only out for a week
>shills already on damage control
the game is a buggy, broken mess. nothing you or your fellow employees say will change that.

I beat Butterfly in four tries, third one I failed because I had to learn the magic missile mechanic. Her posture is super weak, and is mainly dangerous due to staying out of reach. The best way to win is constantly chase her down and use the shuriken when she's in mid air, which completely destroys her.

yet they’ll paint all white people as bad because one guy did something. they’re hypocrites til the bitter end.

Is it bad I would have booted that one journalist off of the demo booth of Cuphead if I was the host?

Depends. Sunken Valley has a pretty awesome Bloodborne-style boss at the end of it. Ashina Depths has corrupted monk, who's probably easier.

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weird how nobody but you has this problem dumb shitter

Eternally based Miyazaki actually knowing what fun is.

Sunken Valley or you might miss an optional boss if you do Depths first.

How do I beat Genishiro and Isshin? I can get Genichiro down without getting hit but then Isshin seems impervious to sword damage and deflects do fuckall posture damage.

just get good

>>(Miyazaki) says that as Sekiro is different from Dark Souls, players may first find it to be difficult, but as they learn new ways of fighting and new tactics and get better, they should feel the pleasure of getting better, which is part of their usual unchanging theme of gaining catharsis through overcoming hardship
But you don't get better, you learn how the game works at the start and then you barely improve for the rest of the game.

That's just you. Sorry you suck.

I lost to butterfly less than 10 I think, but I think all proper bosses take me 5-15 tries. Only stuff I first timed were mini bosses. Bull took my 1 go which surprised me since I seen people bitch about him but I don't think he even him me more than 3 times

I like the party members being independent in battle because it lends to the idea that these are real people alongside you and that the world doesn't revolve around your story. I don't think this is the intent though, because half of them are retards

Owl 2 was the hardest boss for me so far. I think I had like 30 tries on him. I was getting frustrated and making mistakes because I couldnt deal enough posture damage for it to stick and he would just keep jumping back

he needs to be posture broken.

this game is disappointing imo
you know the combat is bad when you can be backed into a corner, camera spazzing out, and still come out winning by spamming l1 and circle when you see red letters.

I'm playing the game with a ds3 and I keep accidentally switching items when I heal by hitting the dpad too hard. Does the ds4 have this problem?

the auto-lock is bugged for everyone. it drops off randomly in the middle of a fight, and it won't switch targets even when you have the option to do so enabled. literally everyone experiences this - you claiming otherwise proves you are either a shill or you haven't played the game.

OK thanks anons.

This. For years games have been created to make you defeat everything easily, with little challenge whatsoever. Game devs thought this made you feel powerful. What they didn't understand was that the challenge comprised a critical part of what makes you feel powerful, and that the fun IS in overcoming hardship through your efforts. The key is that the challenge still has to be fair.

Sekiro absolutely nails it.

Junji Ito is a fucking dork and that guy's written and drawn some fucked stuff

If the game had a semblance of depth, then yes there would be a sense of pleasure from getting better, but since you're just doing the same thing from beginning to end, you're just learning each enemy individually, you don't have to develop new instincts in order to progress. Dumbass.

10 minutes and no reply
he must have killed himself in shame

>2 but not 3

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If gatekeeping helps to keep faggots like you away from my hobby they can keep doing it.

It's not bugged, it's just bad.

The only time it drops is when line of sight is broken for more than a couple of seconds. I can tell you're getting your shit obliterated by Lady Butterfly just from your post.

People who have functioning braincells do not have a problem with the controls.

No need to be upset. It's okay to suck and not find ways to grow.

>The interviewer says that boss battles are especially difficult, and to this Miyazaki says that this should result in great feelings of accomplishment when players manage to defeat them
Too bad he failed at this then.

>new instincts
wut. how do you think soldiers used to train for sword fighting? they learn the attacks that humans are capable of doing, the signals, and how to counter them. what you're looking for is a variety, something like wario ware touch.

...

DaS3 is a shit game so it's good for him to not have it

Yeah failing to defeat bosses is his problem and definitely not yours. Especially when there are loads of people who have completed the game vanilla.

Based Miyazaki. Fuck journos cucks.

Nah I've never had an issue that didnt seem intentional. Only times I lost lock on was when something covered so much ground quickly that it made sense to lose sight of it. Or owls smoke bombs.

Father Owl fight is the hardest in the entire game, Sword Saint aint shit

Dude, you suck. Get over it.

I waited a bit and wasn't too interested in sekiro but it really is great better than dark souls.
>mfw the entire time I fight any boss
Does this get easier?

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>feature stops working the it is advertised half the time
>"not bugged"
>"just bad"
you sound like a battered housewife

i stomped butterfly a long time ago, after compensating for the shitty non-functioning controls. and yes, everyone is having troubles with the controls, but they are compensating for the bugs the same way i am.
my point is, we shouldn't have to. the buggy controls aren't supposed to be part of the game - this isn't get over it or some other shitty free game where you are supposed to fight the controls. but miyazaki and from are too lazy/incompetent to fix them and shills like you are more than happy to slurp up any garbage they put out.

literally never happened to me or anyone i've seen play it

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Actually yes, that's literally the point of the game. To play it. If you just want to look at the story while eliminating the gameplay elements then you literally have no reason to play the game. Watch someone else do it.

Stop trying to ruin our hobby with your stupid demands. Either git gud or fuck off.

?
I mean that the bosses are easy as shit and there's no feeling of accomplishment that follows because you are never rewarded with anything exciting.
But keep on having those reactionary responses to defend your shitty game.

No. But if you don't give up, your ingenuity will ultimately guide you to eventual victory.

But he has 2, the worst one in the whole line up

In that case, I think it's just a case of everyone saying in unison:
>Works on my machine :)

I'm so fucking tired of the souls formula already.
Go back to Kings Field or Armored Core for fucks sake instead of touting this "muh accomplishment" shit for a fucking decade, we get it, we got it after DeS, how many more times are we going to go over the same exact god damn thing?

>woooow it's bugged
>woooow the controls don't work
You sound like DSP.

>it's almost impossible to get hit by the ogre if you attack him 1-3 times and JUMP backwards at the start of every attack animation
This makes the fight take nearly 30 minutes though. Most people are charging their attacks to save time and the grabs are guaranteed to hit you because of the fact that you have to be close to him to deal damage. It's kinda shitty design.

>That's not for you to decide
Correct, that's this mans decision and he agrees with us

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Sorry not everyone got a grasp of the nature of the game from the moment they picked up their katana. Looks like you were TOO good to enjoy the game. I didn't think there was an upper limit to how good you can be while still enjoying this game, but I guess you learn something new every night.

As long as it keeps being good faggot

armored core is a fucking shit series. only praised by mecha autists for being slow and "realistic." you just grind the same shit mission after mission, it has even less variety than dark souls 3 combat.

you sound like you are trying really hard to cope with the objective truth

>camwhore e-celeb youtuber cunts
Just search up a fucking no commentary playthrough, you incessant baby

The only objective truth here is you're a faggot who suck nigger cocks every day and night.

>we got it after DeS
Most people don't even know it exists

>He doesn't even deny it
Fuck off Phil. Get your back fixed and get a real job instead of taking advantage of children.

But ther's genuinely nothing to be good at. You simply replace the dodge button with the block button and you have pretty much won. Then when you realize how golden flash perfect parries work it becomes even more of a joke.

nope, none of that is true
and everything i posted in my original post is true
miyazaki and from are all lazy incompetent hacks

>objective truth
>completely wrong
keep crying, lil bitch

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You mean the best one faggot.

>only praised by mecha autists for being slow and "realistic."
>Armored Core A4
>one of the most loved AC because it's FAST AS FUCK
I think you're confusing Armored Core with Mech Warrior.

Assuming you're playing in the typical route you've already encountered two bosses (Asylum Demon, Taurus Demon) that allow plunging attacks but have ways to counter them, the first will simply break the ledge and the second will jump up after you. To think that From added the stairs to Capra's arena without considering players using plunging attacks is nonsense. Throwing dung pies over the fog gate is cheesing, making the most of an arena that was very deliberately tiny but also included the feature of a staircase and ledge is not. The idea that Ceaseless's special state of hanging off the ledge and being more vulnerable wasn't intentional is too retarded to even address.

Oh, a we have a contrarian, how very unique you opinion is

Gonna hijack this thread to ask for advice. How the fuck do I fight the spear boss in ashina reservoir?

I try to do the mikiri counter but he sort of pushes me away before i can strike him after countering. And when I try to attack him he just deflects everything.

Attached: _91408619_55df76d5-2245-41c1-8031-07a4da3f313f.jpg (660x574, 31K)

>nope, none of that is true
Yes it is at infinite plus one.

Just admit you're trash already and move on
Touting how "objectively right" you are isn't going to suddenly make you right

>Guy ALWAYS does an easily deflectable move after mikiri
>dur what do i do????? literaly unbeatable

he'll always attack after you mikiri him, parry that attack

nothing that i've posted is wrong in the slightest
the game is a buggy mess

the fact that you refuse to address anything i've posted shows you agree with everything i've said, as does everyone else in this thread
point is, whether you all agree with me or not is irrelevent - i'm still right, and sekiro is still a buggy game with buggy auto-lock among other things

me saying i'm right doesn't change anything, just like you saying i'm wrong doesn't change anything
the facts of the game itself prove i'm right
sekiro's auto-lock is bugged. this is a fact. me stating this is objective truth.

Your brain is a buggy mess.

You're right, it isn't for him to decide, and surprise surprise! It isn't for you to decide either.

Same thing apply to the rest of people claiming there should be a easy mode in the game. The way this works is:
>you bring your money to a dev which sells a product that fulfils your demands

That's literally it, you see how capitalism works wonders at these times?

Trolls gonna troll.
Sekiro is already GOTY 2019.

>the facts of the game itself prove i'm right
>posts nothing to back it up
Sure got some objective undeniable truth there, buddy

see

but goty is DMC5

>ogre
a couple

>bull
5 or so

>gyoubu
10ish

>spear general
20+ fuck this guy

>lone shadow
5 tries

>ashina elite
3 tries

>Genichiro
50+ tries, I wasn't sure if I was going to ever beat this guy.

>gaurdian ape
15 or so, first stage was tough for me. second stage I beat the second time I got to it.

>lady butterfly
2 tries. most overrated boss for me.

next up is owl, having some difficulty with this one. any suggestions for a cheese skill/prosthetic upgrade?

>>>Genichiro
>50+ tries, I wasn't sure if I was going to ever beat this guy.

How did you die so many times

DMC5 is a close second.

I agree somewhat that the formula is getting a bit tired, but I don't want them to do something completely different. I want a sci-fi souls.

>Sekiro
>DMC5
>RE2 remake
>Ace Combat 7

How does Japan keep pumping out kino after kino, and we're not even halfway through 2019

He has more different attacks you have to contend with, and takes more hits to take down than any boss in the first 60% or so of the game. His second stage is also pretty difficult to contend with, got instakilled a bunch of times by the lightning, I would attack in the air but still get hit somehow.

Someone tested it and you have to be on the ascent or at the peak of the jump to reversal lightning. Also you probably played like a pussy instead of being aggressive.

Should I play Sekiro even if I'm burnt out on Souls gameplay and the weeb aesthetics is a turnoff?

I tried everything and ended up finally beating him by being very aggressive in stage 1 and doing lightning reflects in stage 2, since I couldn't consistently dodge it.

just pirate it and drop it if you get bored

>can't even get past the first phase of rape ape
every fucking thing he does is an attack, even shuffling away from you, he grunts and moans before every attack too so i struggle to tell if i've hit a damage threshold and stunned him or if he's about to attack me, regens posture like nothing even at half health, what the fuck bros

Attached: 1550986652811.png (297x363, 221K)

Why is the Owl so fucking heavy?

None of those is “kino”. They might be decent games better than westacuck trash but that is it.

Name 1 (one) kino game then.

undertale

>This is the kind of retard who thinks summons are cheating
lmao

>weeb aesthetics
What the fuck does that even mean these days? Anything even remotely japanese?

Attached: 1526630014358.jpg (242x285, 22K)

Why does Isshin come out of Genichiro?

back off, and wait for him to put his hands behind him and then throw. sprint towards him and get behind him before he lands, attack twice, then firecracker and attack 3-4 times. he will try to fall on you after you firecracker after the first time. just back off and repeat on the throw attacks as well as the one where he jumps at you and then rolls later in the stage. basically just don't engage until after he jumps at you.

Generally speaking I tried to stay close to him and walk to his right side. Several of his attacks land towards his left side, so walking to his right side while hugging him avoided them. He'd do a light ground pound towards his front a lot before either backing away or after some kind of attack, which I just learned to parry. It's very good when he leaps into the air to throw shit, because if you just run under him he won't hit you and he pauses to scratch his ass. If you hit him enough to cause him to fall backwards, chase after him and throw firecrackers while he is winding up for his unblockable jump. He will stun and you can get 3-4 hits in before he probably does his little ground pound, which you can parry.

That is basically how I beat his first form. It became pretty easy. Somewhat surprisingly I had a lot of trouble with his second even though it was all based around sword slashes. I kind of just cheesed it, baiting his lunge and then attacking 2-3 times right then and running away.

you should kys
retard

>beat a game in a week
>implying they finish every game they review
Also streamers beat it in 2-3 days.

>before any info or walkthroughs are out online
They had a pdf with boss guides and shit, more than normal players had close to release.

Attached: Review Spoilers Oniwa and Butterfly.png (1276x712, 790K)

To be fair, some streamers are actually good at video games.

reminder if you didn't beat the hardest bosses with the demon bell on you played the game on easy mode and are just as about as the game bloggers.

Okay? Isn't that how you're supposed to play the game in the first place?

journalists get guides directly from the developer/publisher

and is playing without a guide somehow supposed to be "hard mode"
most people play without guides

>show me proof
>shows proof
>not that one
Every fucking time.

>buttblasted weebs

Attached: 1534677098864.jpg (900x840, 112K)

read again

lmao

Firecrackers and the mortal blade both reliably stun him. Grappling to the sword every time you get the prompt is a good idea. Mix up sprinting away from him and deflecting his attacks.

The game is too hard

>Kotaku

Attached: extra soy latte.webm (640x358, 1.91M)

>retard frogfaggot

Factually incorrect. The original Zelda was designed to have too much shit for anyone to find on their own, and the intent was that players would each find a few things and share these experiences with each other, leading to the knowledge of everything in the game floating around within communities. This is how games are designed now.

Good effort on the shitpost, though.

What are you talking about? Demon's Souls 3 is right there in the picture.

imagine if instead of dark souls difficulty they chose to push something else in their next games. something like world design, lore, atmosphere.

I read that they don't ship the game until Miyazaki himself has beaten it.

How much do you bet those gooks give him an easier edition or something? They cheat all the fucking time over there wouldn't surprise me if the devs had an easy mode just for him and told him he was amazing.

>Yeah, I really need some viable builds and PvP to enjoy the game even though the mechanics are the tightest so far
Go back to DaS2 with the other retards.

you have never played armored core

>Dodging
I never dodged in any bossfight unless its for sweep attack

or maybe casuals are just worse than a goofy looking 45 year old nip lmao

dumb frogposter

>link is fake yet brainlets think the quote is real
lmao

Fuck off retard, pandering to a fucking insignificant portion of the population is beyond stupid, some things can't simply be done if you don't have a fucking hand, now stop taking your fucking pills for depression and kill yourself already.

Now that Activision is publishing with From again Lost Kingdoms 3 when?

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frontlinejp.net/2019/04/03/sekiro-shadows-die-twice-director-miyazaki-discusses-his-vision-and-how-it-was-conceived-part-2-2/
you are the brainlet here my friend

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Improving yourself is strong aspect of Japanese culture and thinking. This is the opposite of liberalism, where they do not believe in getting better or improving. They can't fathom the idea of becoming better than before at any aspect of life and thus everything around them should be lowered to cater to them. Mostly this arrives out of laziness and extreme entitlement.

frontlinejp.net/2019/04/03/sekiro-shadows-die-twice-director-miyazaki-discusses-his-vision-and-how-it-was-conceived-part-2-2/

>play Sekiro for the first time
>die a million times
>play it again
>die 11 times with 19 resurrections
Well shit. I bet this isn't an uncommon experience.

OP link site is in english but actually a jap site and it shows in the review too
frontlinejp.net/2019/04/08/review-sekiro-shadows-die-twice/

I like how they take a dig at amerifat bullshit
> the game makes few modern western-style concessions, and players who come in expecting there to be an easy mode might be disappointed by the lack of one.

No that's normal, there is no variety of the gameplay and the bosses are muscle memory.

I restarted the game to git gud and I've breezed up to the final boss again in 5 hours. The earlier content is now a joke to play through.

And that's why his games will never win GOTY. He fails to understand gamers want experiences, not hardships.

It is just too easy and short once you get things down. The world is so fucking small and relies on you having to replay sections to pad it out. It amazes me how quickly you can beat the game without trying to speed run.

Right.

They balance it out by releasing garbage like KH3.

You forgot your mask
nexusmods.com/sekiro/mods/112

no pvp no buy

this is non-negotiable, you hack

I used to write/review games until I was kicked out for wrongthink.

If you're not a bitch as pansy you can still make it through a game. Games are not as obtuse as the NES era.

Wrong. They get the same final release that everyone else gets.

It's true many (myself included) don't finish games they review. Most get away with it by not talking about things nearer the end of the game (because they never got there and don't know them) but get away with it because "well I won't spoil the game in the review" and because when reviews come out no one else has beaten it yet. Usually it's really awful games that don't get completed, but there are tools like in RE2 case who don't finish real games.

No, they get the game. No walkthroughs or whatever. Though in some cases they may contact the devs if they're stuck on a particular part.

I would say in cases where the game isn't finished most get much further than 20%. Paid writers/reviewers who do big games, yes, will just say what everyone wants to hear and shouldnt be listened to. Writers with real passion and opinions never get to review the big releases, but give more honest reviews of the games they do play.

Longer games give you more time to review. You may get only 3-7 days for a shorter game, but RPGs usually have 2-3 weeks.

>get an info doc
Uh no they don't.

99.9 is a huge overexaggeration. The majority of reviewed games are in fact finished, but a large number of them certainly are not.

>pdf with guides
Again, no.

>get guides
Again again again, no. Still, I don't think it's an excuse to be such a bitch.

>They cheat all the fucking time over there
That's China, you idiot.

Autism.

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>pretending PvP was ever the best part about his games
Kill yourself, PCockslurping Soulsfag.

This particular game? Yes. I don't see any issue or contradiction

I really enjoyed the "killing smart" aspect. Based Miyazaki.

Its because theres no reason to explore anything in NG+. I took 36h to finish the game and explored and found virtually everything there us. Now I'm already done with Senpou after 3 or 4h of gameplay

Is Miyazaki a god?

>clear up misconceptions = autism
>saving anime webms = not autism
Ok bud.

it was the only reason to ever play ds2 or ds3

There's this false notion that people don't want an easy mode because of some "secret club" mentality but if the most hostile place on the internet has Sekiro help threads I don't think you have a claim to elitism being a factor.

>If you don't panic it's easier than 2nd phase honestly.

You can literally just jump on the tree branch and jump to get a free death blow during her mist attack. The same can be done in the first phase if you quickly jump on the far tree branch before she lands in the arena.

They should have an I win button in every game so everyone can beat it

I can also lie on the internet.

There's no reason to ever play DaS2 unless you hate yourself, and DaS3 gets far too much hate. The only real issue is that the order you do levels in is fixed, but that's still a lot better than DaS2 where you can do them in a different order, but each "route" out of the center only really goes in one direction, and the levels themselves are linear and poorly thought out.

So who here is plat or 100% completion?

Lets be honest the game gets 100x easier once you beat SS Isshin the first time. NG+ and all subsequent runs for the other endings resulted in steam rolling every boss. Even SS Isshin became easy by the 3rd run.

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>Can't even beat Shinobi Hunter

Should I just quit now?

No, just keep at it user. Also make sure you mikiri counter, it makes him and all spear fags a joke.

Can't do it. I refuse to kill Emma.

mikiri counter

Literal who game, just fuck off. Hopefully based miyazaki will deliver sekiro 2

>A 1/5 of paying costumers got to the final area of the game

And you wonder why people want an easy mode.

With phase 1 Isshin (sword only) you can just pressure him into getting his guard broken, about every three hits you get off on his guard he will then attack you can parry 1/2 and then just start the cycle again, dodging the wind slice and countering his thrust attacks

I too used to review games and we often got kits with walkthroughs and stuff. I remember one of our staff got a thing from Nintendo telling them not to publish anything from beyond the second gym in one of the games before Sun/Moon (but I don't remember which).

Attached: ocarina-of-time-guidebook-002.png (637x791, 412K)

>and "other" them.
Fucking kill yourself, liberal arts faggot.

Not a big fan of souls games but you're pretty stupid. Take away what little story there are in these games and it's effectively the same games as King's Field.

>too much souls
There's been like 45 Armored Core games that all play the same and the same as all the other stupid mech games.

>Get a stealth deathblow on him
>Kill annoying archer
>Take him to the bridge, or near it, so the others don't agro

Almost all of his perilious attacks are thrusts, so mikiri counter them (Y-you have unlocked Mikiri Counter right?). You can do that by dodging in his direction when she uses the perilious attack (the window is insanely generous, but if you are too close you might miss it).

you've never played armored core, STFU zoomer

HOW DO I BEAT SWORD SAINT ISSHIN I CAN'T DO IT AHHHHHHHHHHH

I legitimately don't understand the wide open mouth thing

Butterfly is optional for a long time.

I have. It's boring generic mech shit. You're angry I don't agree with you.

He is easy.

Phase: Just parry, his swings are slow. If he does his double slash just run around it and get two free hits from behind.

Phase 2: Parry and bait out his jump swing so you can dodge into to get behind him for 2 free swings. Also after two swings he always does a thrust, so mikiri counter.

Phase 3. Basically phase 2 again but dodge or reverse his lightning.

Really easy fight once you got the patterns down.

I hate you because you're wrong. There's literally no other game like AC.

My problem is that I cheesed most of the bosses and I don't feel confident. I also ran through most areas. I have only played the game for 15 hours and I'm already at Isshin. Should I just start a new game and try again?

>My problem is that I cheesed most of the bosses and I don't feel confident.

I'v always said SS Isshin is the very last boss which forces you to get good and learn the mechanics of the game. If Genichiro or Owl didn't do that for you already then you sir have only your self to blame.

Genichiro I was able to do Owl I just baited his jump attack and did the mortal blade combo I saw a video where the guy was just running around Isshin baiting the overhead slam is that doable?

The start of her fight gives you a tutorial on how posture and vitality interact.

No, stop trying to cheese the game. Just parry and block his attacks. They arn't that hard to even read and block.

>get to phase 3 for the first time
>he lightnings 3 times in a row
>reverse it
>kill him

I dont know why but I feel so unsatisfied after how long it took to get through phase 2. Makes me want to restart the game just to fight him again.

>Hell, if you've ever summoned another player for a boss fight in previous From Software games you have betrayed the developers' intent.
Really? Then who programmed the summoning system in, if not the developers themselves?

This happens all the time, even with easy games.

Is there really a PC cheat where you can slow down the game? Sounds amazing desu i used that in Beat Saber to SS all songs on Expert + whish I had that option on PS4

>I dont know why but I feel so unsatisfied after how long it took to get through phase 2. Makes me want to restart the game just to fight him again

Then play NG+. Aim for either 2/3 ending which you haven't done which requires the SS Isshin fight. 2/4 of the endings have exclusive bosses. The shura ending specifically cuts out most the content after the first Owl fight and gives you two exclusive final bosses if you choose to side with him.

>haha look at these beta bitches so self conscious of having their picture taken

>yet no pictures of user in the past 5+ years exist

>I blame xbox 360
How can you blame the platform that had the best Ninja Gaiden game?

I learned you can recover posture by guarding when i was fighting genchihiro.
Also i think you're supposed to jump when he uses his lightning or whatever but i'm too retarded and kept spamming ichimonji.

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>asking for tips = PLEASE GIVE ME RETARD MODE
Fuck off faggot if you want MUH EXPERIENCE go watch it on jewtube with no commentary or play literally anything else, you can already unga bunga your way through the game but you troglodytes don't even want to try.
I hope this is bait.

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get another game RETARD

jump and throw his lightning back at him you dumb frog

play Ys on hardest difficulty if you want great diffiuclt game not this shitty souls shit.

What the FUCK is the second seven spear fight? How the fuck am I supposed to fight two minibosses at once? There's no fucking way to stealth this shit.

>There's no fucking way to stealth this shit.
Yes there is...fucking idiot

use gachi sugar and kill his friend first. then solo the boss.

How nigger. The second I use the finger on the other guy the stage becomes closer and there's nowhere for me to even backstab him because he sees me no matter where I am.

That's the first thing I tried and he saw me.

You can skip this fight if you want to and leg it right to the next section.

if only there was an ability to delay the whistle activation...

go from the bush on the right and walk right between them and stab

Use a stealth sugar, lol

Would you guys consider it cheating if I beat a boss legit after being stuck on it for a long time, getting so excited about it that I forgot to save, and then I cheated to get past it because fuck beating it again?

Holy fuck you're trash lmao. Mikiri never "bugs out". It is 100% consistent and always works without exception. You are just trash and your timing sucks.

>forgot to save
Uhhhhhh

Should I tell him?

>Is it cheating to cheat
Gee user i dunno

Attached: 1549394920703.png (529x474, 279K)

I CAN'T BEAT AIRMAN! 倒せないよ!

I'm not talking about Sekiro if that's what you mean, I just thought it was relevant here.

How can you one shot genichiro and get hardstuck on butterfly, she's so easy in comparison. You don't have to git gud in any way in terms of learning the Sekiro style of combat. Simple souls like dodging gets you very far.

Did her as the first boss with no upgrades and killed her in ten or so tries. Meanwhile i was hard stuck on geni for 8 hours until the attack+parry dance clicked for me.

Question.
are some of the idols perma locked after the final invasion?
some of the stuff in ashina outskirts doesn't seem to be reachable at all anymore

Attached: 99 CHA.webm (711x400, 2.72M)

Japanese will listen to games journalists, not you Yea Forums.

In Japan where they have a near hivemind mentality, TV personalities and news reporters always share the same opinions as the masses/vast majority and can be thought to represent the voices of most Japanese people. Whether that's more because people listen and feel they must adapt those ideas or the media chooses the safest opinions, who knows.

As such, they believe the same is true in the west. They don't consciously ask the question of whether or not this concept is true in the west, they just accept it as so because thats the norm in their society. However, as we all know the media do NOT represent all of us, likely not even majority. But Japanese companies will listen to whatever the popular opinions are of the west and make generalizations and thus concessions for these large audiences based on what they interpret as major opinion.

So with the barrage of "games need easy mode!" articles, prepare to see more and more casualized games or more easy modes. Just like you are seeing more and more censorship, same thing happened.

This post will go ignored and forgotten because it's long and doesn't make people angry, but this is the root of many issues when it comes to game direction.

Yes

Not a single jap journalist is complaining about the difficulty. Also Miyazaki already stated he won't change his vision of the game.

They'll listen to Japanese game journalists, not "those retarded Americans whining about stupid shit again"

Pic related, it's the most prolific Japanese games journalist, he even got into Shin Godzilla. Deal with it.

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Was this the most retarded and unintuitive boss mechanic in From history? Dodge miles out of his way to the side, get hit, jump straight into him and survive.

I actually live in Japan and know Japanese. People online will ask what the Western media thinks, but no one takes them seriously. Occasionally a Korean pretending to be Japanese or a self hating half-breed faggot will say Japan needs to get with the times, but they'll quickly be laughed at and told to fuck off.

I'm not talking about Japanese journalists. You're right, they don't complain about the difficulty.

But no they don't just think "those stupid americans." They're not so childish like you, they just think about business. If Miyazaki doesn't change, great. But Japanese are notorious for slow change. Maybe not From, but with enough outcry for long enough other companies will start catering more and more.

I have lived in Japan for nearly 10 years which is why I made the post. I'm talking about the devs, not consumers sharing opinions online. And it's not about what they think of the west, but what decisions they'll make in creating a game when they have to market it to and sell it in the west.

>But no they don't just think "those stupid americans."
They didn't use to and that gave us DmC and Ace Combat Assault Horizon so you can fuck off now.

>tfw beat kosm on third try
>tfw stuck on isshin for 5 days now

>clearly doesn't know shit about Japan because he reads things written by retarded SJWeebs online who don't know Japanese but pretend to be Japanese cultural experts
>pretends to be an authority on the subject
You're the kind of idiot who links yaraon.

I'm sure your experience as an English teacher out in the sticks who speaks some broken Japanese has made you an expert.

Didn't use to what? Your post doesn't even make sense. I'm here bringing knowledge that your fat stupid ass doesn't know to help because in the end we agree about western journalists to be shit. It's ok to agree with someone and not be such an angry 16 year old child, fighting with someone for the sake of it.

This is what you get when you bring facts, logic, and reason to Yea Forums. A bunch of retarded angry children find every way imaginable to misunderstand and counter with the worst logic, incorrect information, all for the sake of being edgy. You faggots are on another level of stupid. Don't drop out of school

>all these false assumptions
>while disagreeing with nothing to back it up
Like I said in the post I just made, you people are fucking retarded. Learn to listen to others who know more than you for once in your life. Then maybe you won't be such miserable, uneducated virgin morons.

Hi, I'm a gaming journalist for a Japanese publication and you're full of shit.

hes so ugly

I think he's adorable.

You're a worthless retard who doesn't know Japanese. Go ahead and link some interviews with Japanese developers talking about pressure from western markets and journalists. Give links to interviews and not yaraon blog posts or links to English sites. I've made no assumptions, and know exactly what kind of retarded faggot you are. You will inevitably not be able to back up any of the claims you've made outside of "trust me dude, I can tell."

How do I get better at Isshin? I noticed when his sword gives off a flash you can dodge to the left and he won't hit you.

The Black Mortal Blade can open a path to hell.

Genichiro died by it while cursing his weakness and wishing for grandpa to save Ashina, so Isshin came back from the dead.

As a parting message, yes I would say I can speak as an authority on the matter because on top of living here for 9 years I have written for multiple of these games journalist websites, with my role being focused on Japan. Translating (N1 btw) news, attending events like TGS Bitsummit every year, and meeting/interviewing dozens of Japanese developers and producers.

I have more credential than a 21 year old college drop-out working retail while living at his parents house posting on Yea Forums in his free time. Yes.

>I have written for multiple of these games journalist websites
>literally one of the faggots that writes for English SJWeeb sites
Imagine getting called out that hard and getting mad about it.

Hi Brian Crescente

How could a disabled guy that can hardly play action games be excited for a new FromSoft game, of all things?

Attached: question mark.jpg (1916x2048, 375K)

good job you realized something that you should have realized with the miniboss right before genichiro

prove it retard

By the way I'm a writer for 4gamer and you're full of shit.

I feel too stupid for Genichiro before Isshin he combos me every second attempt

who dis

Imagine being as unintelligent as this user. Ceaseless literally has an animation where he hangs off the ledge with his hand and looks up at you, but nah they must have accidentally spent dozens of hours creating that unique animation, not intended feature.

>look guys i am an american journalist

Look fag no one here cares about your shit opinions and politics. Get the fuck out of here and go back to red dit if you want people to agree with you.

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Is it even possible to lose to Lady Butterfly once you once she eats shit to dodge attack spam? It's LITERALLY the intended way to fight her and the game LITERALLY tells you to do dodge attacks when the fight begins.

Attached: sekiro 2019-04-07 19-38-15-033.jpg (1920x1080, 258K)

>4gamer is american
kys retard

Once you know*
oops

retard

>claims to work in Japan writing for game websites
>thinks 4gamer, the biggest Japanese gaming website, is American
??????????????????????????????????????????????

Apparently he had "internalized ableism".

i.imgur.com/4Grb84C.jpg

archive.nyafuu.org/meta/thread/223264/

Attached: Niggers understanding macros and scripts.jpg (913x102, 30K)

youtube.com/watch?v=B9wsdbhJ6U4

This guy has 15 ATT and 19 VT I only have 10 ATT and 15 VIT for Ishin did I mess somewhere up?

4gamer.net/

this site looks very american

Yes you didn't explore enough and didn't find the other prayer beads.
Attack power is probably through farming, with the mask you can basically buy 1 attack power for 5 skill points each. However farming to 19 is pretty crazy. I had 17 and already considered that to be retarded because skill points progressively take longer to farm

Fuck off, how are all mechafags competent retarded man children? These games are a million times better than Kings Field or AC has ever been or will ever be.

It doesn't have souls gameplay or weeb aesthetics so yes