How do i into dungeon crawlers? i've only played modern ones like Grimrock and Etrian Odyssey.
I've heard Wizardy 8 is the best one to start off, is that true?
Dungeon Crawlers
Other urls found in this thread:
m.youtube.com
twitter.com
It's great, but know going in it's the end of a trilogy. Not majorly narrative wise or anything but you get some more options importing a party from the last game (which could be imported from the one before)
As a couple of tips I'll say watch your party positioning, it looks like interface clutter at a glance but you can arrange the party and it'll affect who gets hit/who can attack and such. Also talk to npcs, press them for info and type in what you think are key words in the input box for more dialogue, you'll be surprised
Might and Magic VI, VII, and VIII are good starting points if you are okay with the oldschool graphics. World of Xeen is a fantastic older style of dungeon crawl as well.
This! I've sunk thousands of hours into this series.
I preferred VII's castle upgrading gimmick over the others even if didn't ultimately have much of an impact on the game. VIII gets a ton of shit but the available player races and merc guild parties are worth trying out as well, it was ambitious if nothing else
Wizardry 8 isn't a dungeon crawler.
Wizardry 8 isn't a pure dungeon crawler like said, but it is a blobber, which is EO and Grimrock also are. There's plenty of dungeon crawling to be done in it but there's also an "open-world" aspect to it with towns to visit and such. It's also fantastic and definitely worth a play.
Yeah this, never got tired of playing it and even tried different shit like a solo run. The only thing I haven't actually tried is "job switching" because I thought it's vastly inefficient.
Dark Spire DS
Wizardry 8 after you've throughly read the manual and applied the speed up animations mod
Might & Magic IV+V (turnbased)
M&M VI or VII (real time)
Land of Lore 1
Shining in the Darkness/The Holy Ark (a little too archaic)
Phantasy Star 1 (preferably the SEGA AGES version on Switch)
Didn't like wizardry 8. There were too many random encounters and they took so long to slog through.
Instead I would recommend Lands of Lore and Might & Magic which has bern mentioned already. But I would also recommend Dungeons & Dragons: Warriors of the Eternal Sun for the SEGA Megadrive (Genesis). It's a hybrid between top-down (outside/wilderness) and first person (inside/caves). It also has some kick ass music.
m.youtube.com
>random encounters
wut
>Lands of Lore
That's a good one even if four armed corn on the cob ruins choice of player character due to being so hilariously OP when you have him
You know what he means if you played it
I've finished it multiple times and don't know what you mean. You see them in the map.
Is your criteria for random encounters having them sprung on you by tile? Generating creatures that roam the place, often a maze so you'll cross paths with them, when it comes to it that isn't a random encounter in your eyes?
Lands of Lore/World of Xeen are baby's first real blobbers, start there. Wizardry 7, Arkania 2, Dungeon Master CSB, and Uukrul are probably the best ones ever made.
you can literally lose them though, i.e. the houses or such
>How do i into dungeon crawlers? i've only played modern ones like Grimrock and Etrian Odyssey.
Wizardry 8 is unironically more modern than either of those. Movement is free like other first-person games, not tile-based. There's full voice acting for everyone in the game, including your own characters. The interface is a lot more intuitive and user-friendly. Etc.
>I've heard Wizardy 8 is the best one to start off, is that true?
It is the best one, period.
>speed up animations mod
Is not needed. Just build your party properly.
>The interface is a lot more intuitive and user-friendly. Etc.
Grimrock was ported to mobile. EO is on a child's handheld. They are literally children's games and obviously when people say 'modern' they mean designed for retarded children so I disagree.
Wizardry VI and VII feel a lot closer to that experience. There's also Elminage, which are essentially Wizardry clones through and through.
Wizardry is always a good place to start. Since the original games were for Apple II and have some rather primitive graphics and no sound, it's usually recommended to start with the SNES ports of 1-3. Alternatively, V switches designers and launches into its own new style of gameplay, and is another good choice for getting into the franchise. Finally, there's the cosmic forge trilogy of VI to VIII. Probably the only one I would avoid is IV, since it plays quite differently to the main series and is known as one of the most brutally difficult games ever made; beating it also requires some in-depth knowledge of the story and mechanics of 1-3 as well.
Dark Heart of Uukrul is a hidden gem that has recently been sort of rediscovered by the CRPG community. Great puzzles, exceptional dungeon design and a cool atmosphere make it worth trying.
Dungeon Master is a goddamn classic. As the precursor to Eye of the Beholder and Legend of Grimrock, it still holds up as a fantastic game that shouldn't be skipped.
>it's usually recommended to start with the SNES ports of 1-3
Either DOS or PS1 version, SNES port sucks.
>say he doesn't like random encounters
>recommends games with a billion times more random encounters than wiz 8
Heck, Wizardry 8 even give you spells to avoid random encounters, like Chameleon and Hypnotic Lure, on top of the ability to avoid enemies since you can see them from afar.
>>say he doesn't like random encounters
But that user didn't anything of the sort, dumb clownfrogposter.
New encounters will be generated when you come out, they're not static. If anything Wiz8's main flaw is the fucking level scaling, so you'd easily find yourself needing to cross through giga nigger territory where before there were bandits/creatures around your level,
>ctrl+f
>krondor
>not found
It's not a crpg thread, is a dungeon crawler thread
(thought there's so much crossover it should have just been a crpg thread with the odd console allowance)
such division I cannot accept
dungeon crawler is sub genre and exemplary of the crpg golden age in my books
2019...
I am forgotten