Borderlands 3 is paying 12% to Epic instead of 35% now, why is the game still full price?
I thought "competition" was better for the consumer, instead it's just more profits for this greedy fucking publisher that made GTA online lootboxes?
Borderlands 3 is paying 12% to Epic instead of 35% now, why is the game still full price?
I thought "competition" was better for the consumer, instead it's just more profits for this greedy fucking publisher that made GTA online lootboxes?
Why do you demand a piece of the cake every single time?
Do you beg any friend you have about money if something goes financially good for them?
I honestly think that's the big mistake Epic is making.
If the Epic store shaved the price of new games, even if it was just a couple bucks, it would make a huge impact. Most consumers are just looking for the lowest price.
it isnt competition for the consumer the exclusives are anti-consumer
>epic steam 2k any company your friend
cuck
this, enough is enough, i've had it with entitled nazis
>better for the consumer
lmao nice joke user
no one cares about the consumer
So it's not better for the consumer then?
The smaller cut will eventually trickle down to lower prices, y-you'll see!
>T.im Sweeney
More money to devs and publisher means better games in the future.
Although, publishers probably won't let up.
Key here is for indie devs, as they might not care 100% about money.
No it doesn't, they get set budgets. It's just more profits for the CEO.
So you hate capitalism, comrade?
>spend tens of millions of dollars bribing publishers for exclusivity
>instead of eating the tens of millions of dollars it would cost to lower the prices of games so much Steam wouldn't be able to match the price
Publisher loyalty isn't going to foster customer loyalty, and customers are the ones keeping you in mother fucking business. Epic is so fucking retarded.
>americans fell for the trickle down economy meme again
Steam demands that anything sold on their shop has to be lower or equal in price compared to other storefronts. Not allowed to be cheaper on Epic compared to their platform. Gaben = greedy fat fuck
Good thing game companies aren't my friends. I want the better product, and a game on steam will always be better than the same one on epic
They don't.
The publisher pays the studio to make the game, and then it's adjusted how much money is going to the studio.
After the game is released the studio gets a royalty fee, likely after deductions.
GoG was the consumer choice.
Fuck chinks
So? They put that rule because they didn't want companies to use steam as an advertising platform and then tell people to buy the game somewhere else.
Why doesn't Steam just lower their cut to match Epic? Does Steam really need that much money for doing nothing?
Game Developers are truly the most oppressed minority. It's time for them to rise up.
that's not true chang
where did you get this idea from
What if they labeled the game as $60 but put it on sale for $55 indefinitely?
It'll still work for them, because your average vidya consumer is even more retarded than that. They'll do whatever it takes to play their game ASAP.
Matching Epic is operating at a loss. Epic can only do it because they're hemorrhaging money and have absolutely no infrastructure or features that need to be maintained.
i rather give my money to people who actually worked on the game, than valve who did literally nothing but are reaping 30% of the rewards.
Valve is notoriously slow at reacting to things.
have you never haggled in your life? jesus christ I bet you pay sticker
>Is proven wrong
>So?
lmfao I love Yea Forums
The competition is for publishers. There are literally zero consumer benefits choosing between epic or steam. It's just a matter of how much does the publisher want to pay to have their game put out there. If I'm wrong about this someone please point out where because I just don't see anything that would make us want to favor one or the other.
Don't reply to me if you're braindead. People go where the prices are lower. Even if Epic has shitty services, not every game needs a lot of services to function 100% optimally. If Epic competed with prices then not only would they draw more legitimate customers, but it would be better for all customers everywhere.
The fact that it's on Epic means it's all the easier to pirate it because scene groups have declared all-out war on the Tencent puppet.
>he thinks the extra shekels goes to the devs and not the publisher
retard
>the people who actually make the game shouldn't receive more profits
If the services and prices were identical then there would be no benefits of choosing one or the other, but since they're not then clearly one choice is better than the other.
The people who actually make the game don't receive more profits no matter what happens. All of this money being handed out or withheld is for the publishers. The developers negotiate their wages beforehand with their investors and publishers.
I WANT AMARA TO ______ ME
The devs don't get more, publishers do and the trickle down maybe their next game has bigger marketing budget.
I read that was Steam policy, I could be wrong though.
>Complain about Steam
>...
>Complain about UPlay
>...
>Complain about Origin
>...
>Complain about Battle.net
>...
>Complain about GOG
>...
>Complain about EGS
>YOU'RE A DUMB GABEN SYCOPHANT KYS DONT YOU CARE ABOUT THE DEVELOPERS LIVELIHOODS?
The prices are identical to the consumer. The services steam provides are lackluster to the point that consumers use external programs for things like chat (discord/slack/vent/teamspeak/whatever) mod support (nexus) or community forums (reddit/ign/gamefaqs if that's still a thing) rather than use the more centralized steam ones.
Like I said, I don't see anything that would make the consumer specifically pick one over the other past the whole timed exclusivity thing.
>"competition is good for the consumers!"
>same price for the game on a plattform with much less features
>I thought "competition" was better for the consumer
Why would you think that? Devs aren't going to cut their prices just because they get more money, people are already buying games at their current prices.
Hug_
get herself and her meme shit away from
That's blatantly false though because you can buy Steam keys cheaper on third party sites, that Steam not only honors but gave to the Publishers/Devs and let them keep 100% of any profit.
>The prices are identical to the consumer
Wrong. Stores that fight to control for exclusivity, and have invested money into obtaining that exclusivity, do so in order to control the price of that product as much as possible. This means keeping the price as high as the market will allow because they don't have to worry about any other storefront undercutting them. It's why exclusivity is economically viable in the first place and why Epic is willing to drop tens of millions of dollars to secure it.
>The services steam provides are lackluster
This is your opinion and it is an unpopular one. What you value does not dictate what other people value. Many people value the services Steam provides. If it weren't for those services and existing infrastructure that supports both games and third party vendors then Steam would have been usurped long ago.
>Like I said, I don't see
Because you're actively, intentionally trying not to see. You're arguing that people can use other, third party services instead of Steam's existing services or support when that is obviously going to be more time consuming and inconvenient. That's the point. Convenience is what allowed Steam to excel.
mating press
>People still pretending Devs are the ones making these decisions
>Even Sweeny stopped pretending it was intended to help Devs
Bunch of slacked jawed faggots who can't see past balls slapping them in the face.
it has nothing to do with the consumer
epic pays them millions of dollars to put the game on their store
fuck the consumer
idiots. TPB has games for 0 pesos yet nobody expects Steam or GoG to match the price.
But then, why would muh developers go there? They would be getting the same amount per copy in the end, might as well just stay on Steam and have bigger audience and bigger sales.
>Wrong
Nigger what? Slime Rancher, as an example, is $20 regardless of if you buy it from Steam or EGS. That's what I mean by the price is identical to the consumer. We don't benefit from the whole 12% thing, publishers do.
That depends on the studio:publisher relation quite dramatically.
What in god's name does that have to do with what I said? If people are buying games at $60 mostly uncaring about how much the developers/publishers are making, they will continue to buy them at $60.
>faceless corporations are my friend
It is 100% false user, especially in regard to sales.
>game is on Steam
>get key from 3rd party site at least $15 off its launch price
>game is on Epic store
>can only buy key from EGS and humble
>its either the same price or just $10 off but rarely
>people seriously think this benefits consumers
just fucking steal the games and shut the fuck up you whiny little faggots
>UMM EPIC IS FRICKIN NOT PROCONSUMER
N O O N E C A R E S
SHUT UP SHUT THE FUCK UP
>I thought "competition" was better for the consumer
that's because you're an idiot
Rather it go to publisher than a lazy anti-consumer storefront.
Yeah... I'm thinking Randy is based.
epic already said their %cut is not long term sustainable
>companies are like friends
Imagine being American.
You're comparing the prices of games that exist on both storefronts. The point is that a comparison can't be made for games where Epic buys exclusive rights to sell the games.
Understand that people don't have a problem with Epic existing and selling the same games as other stores. Do you feel me? That's not only perfectly fine but better for customers because that's actual competition. More storefronts means more options for everybody; developers and customers. Epic could just as easily still offer a better cut to publishers and compete with prices with other stores and that would naturally make some publishers want to sell their games on Epic instead of just Steam.
What people have a problem with is the exclusivity, and storefronts that push for it clearly do not want what is best for the customers. If I have a choice I'm going to spend my money at the store that isn't trying to limit my choices, because more choices make things better for me.
If you're unable to discern the difference this actually has on you as a customer it's because you're turning a blind eye to it on purpose.
It wouldn't have to be the same amount.
70% of $60 = $42
88% of $60 = $52.80
88% of $48 = $42.24
You could price it anywhere between $59 and $48 and still earn more than Steam. $55 would be enough to attract the average consumer I think.
>2ks decision
>already stated that Randy nagged them constantly to move
topkek
>Steam has no interest in correcting this
>Literally just talked about upcoming changes
>Trying to make any excuse for taking Chinese cash
"""Based"""
better than having no review system at all randy
>The point is that a comparison can't be made for games where Epic buys exclusive rights to sell the games.
Are you seriously trying to tell me that when april 2020 rolls around that Steam won't be pricing borderlands 3 at whatever price EGS would have it?
>Steam has already said they're rolling out changes to screen review bombing
>Entirely up to the user to see all reviews or those marked within the "bombing" window
It's like people think they can lie on the internet and not have people call them out.
Did he purposely ignore that review bomb scores no longer affect a games final score?
yeah im sure activions or ea are the good guys
Price points dramatically can shift consumer interest in titles user.
Do you really believe everyone wouldn't be more interested in, let's say, 25% off BL3?
Lower price means the consumer is more willing to consider the purchase.
It's not. about. you.
It's about greed.
What don't you understand about that?
Remember how the lower cost of digital distribution was supposed to make digital games cheaper?
user the cost of the game is not determined by steam. So 2K will determine the game will sell at 60USD and, most likely, sell it at a discounted sale cost for its steam launch.
The 6month window will also coincide with a DLC release that will make sure the consumer pays about regularish cost if they want the game + DLC. This is a very, very, common strategy.
Jesus.
Why would they?
Epic is basically shooting itself in the foot and hoping that Valve will freak out and do the same.
It would provide no benefit to them and besides most publishers don't give a fuck about the cut but rather than 20 million dollars that Epic is giving them
It did, but only when steam decided to do mass sales events.
You can still get that on Steam. Steam's launch prices may be $60 but you can buy legit Steam keys elsewhere for less money.
>I thought "competition" was better for the consumer
FUCKING LOL
>DUDE LETS KEEP REPEATING THIS
YES WE ALL KNOW THE OP LITERALLY SAYS THE SAME THING
Valve is playing the long game.
As Gabe still shills for VR in 2019 he also dropped the hint that these "exclusive" games will be heavily discounted when they show up on Steam.
>>>>>>victim blaming
hahaha what a fucking prick
>he thinks the price is set by Epic
That's true but I'm pretty sure most people just buy right off the storefront and don't bother with keysellers.
lmao Steam's monopoly is crashing down xD
it costs $45 for me on there
almost every other game is $32 or less except for control and ubisoft games
all of them can kiss my ass though, I'm not giving epic any money and I'm not buying these games when they become available elsewhere, my time is more limited than my money
>user the cost of the game is not determined by steam.
That has been my point. I literally said in this thread that I see no reason for a consumer to pick one distribution platform over the other because everything is priced the same and in no way affects us, the consumer, at all.
Why does he respond like an angsty teen?
Not to mention Epic guaranteeing x amount of sales, which they make up the difference if it doesn't. Any publisher would skin their own grandmother for that to be universal so they can show investors how infinite growth totally isn't a meme.
You're ignoring all of my points and only reading the beginning of my posts. If you want to actually discuss this with me then you need to read every sentence and respond to everything you disagree with. Everything you ignore I'm going to assume you reluctantly agree with.
The prices for games that are no longer exclusive does not change what customers experience during that window while the game is exclusive, and that exclusive price is the problem. Steam will have to compete with other vendors that sell the game once it has the ability to sell the game because that's how Steam does business; it competes with other stores. So if Steam wants to sell a lot of copies of the game they will most certainly reduce the price; especially considering they're now fighting for sloppy seconds.
What you should be asking is whether or not Epic is going to be lowering the price of BL3 at all for the six months it's going to be selling the game. Odds are you'll only see a 20% discount at most near the end of those 6 months in order to squeeze the most out of customers while it still maintains full control. This discount (if it ever happens) will only be a result of an algorithm telling Epic how much more money they can make before they need to start actually competing. There is no outside influence to lower the price, so the price is always going to remain as high as Epic wants it to be. And believe me when I say because they've already invested millions into gaining exclusivity they're going to want to make that money back and YOU, the customer, are the one who is expected to make up the difference.
Well the platform, itself, could attempt to pressure the publisher to sell at a specific rate. But...that's unlikely to happen now. If, be it steam or epic, did this they would just move to the other one exclusively.
Utlimately, yes, the consumer is secondary here. Even Sweeney has been transparent that the consumers best interest is not their interest here. They want to win publishers over and know that consumers will follow regardless.
>everything is priced the same
This is literally incorrect. You can purchase Steam keys at other vendors for reduced prices. Different stores run different sales at different times. You're treating Steam's launcher identically to its storefront. You can use Steam's launcher for almost every single game on Steam without ever touching Steam's actual store. All of those other stores that use Steam's keys compete with Steam and eachother over prices.
tl;dr: THE PRICES ARE DIFFERENT
>So if Steam wants to sell a lot of copies of the game they will most certainly reduce the price
Steam does not set the price user. Your concept is based on physical market stores that have to buy products to sell to consumers. This is not how digital distribution works. Steam does not own a set number of copies of a game that they sell. They sell a license to a product that the publisher sets the price on.
They don't require you to pay $5 to add friends at least.
YES.
I really really really hope they don't release on steam, that'd make my day.
I hope the chinese meme keeps going until Epic fucks off. Anything will work as long as it gets buyers to care about the industry and how their money affects things.
You have a fundamental misunderstanding of how this industry actually functions if you believe publishers are sticking their fingers in every digital distribution platform's pies to fine tune their prices constantly. Stop treating Steam's storefront identically to it's launcher. You can purchase Steam keys for games at different vendors for different prices because each store will determine just how much of a cut in profit they can eat in order to secure more actual sales. This results in different prices everywhere.
>company does something retarded
>people respond negatively in protest
>"WHY WOULD PEOPLE DO THIS?"
and yet, the publisher does more work than valve. The retards are the ones supporting steam to hell and back for nothing.
?
>falling for chinese and Sweeneys lies
First they talk how it's great for the consumer, then how great it is for developers but they're very obviously pleasing publishers not any of the former.
you can add friends that you are in a group with if you have a free account, which kind of invalidates this point a little
>victim blaming
>get paid millions to put game on epic store
>I'M THE VICTIM HERE
Those prices are still set, base, by the publisher, user.
Third party sites can sell keys at the prices they do because they are buying region-free keys for games at other currency price points.
The publisher, ultimately, is the one who will set that base price.
>victim
>shilling for a company that will make you millions at the expense of your customers
That's a Chink shill, buddy.
>literally nothing
Everytime you butthurt babies say this it's always because they haven't been making games you want. They have multiple games coming including single player games. But I know you'll just shitpost with "lol lootboxes and f2p" everytime.
The result is as I described, you can purchase games for cheaper when you have more options. You're not addressing the point. You're acting like you can't tell the difference or understand why people would choose one store over another when the reason is crystal clear.
The price. It is an economic fact that when a business selling their product have complete control over that product they do not reduce the price of that product out of the goodness of their hearts. Without price competition you're not going to see reasonable prices. You're only going to see prices that are as high as the market will allow. To pretend like this is not a huge factor is insane. To pretend like this will have no impact on the price of the game is insane. Exclusivity is bad for customers. Supporting a storefront that invests millions of dollars to take away your choices is acting against your own interests. This is not an opinion. It's a quantifiable truth.
>Seller makes money on the expense of the customers
Who would've thought.
I don't know what the fuck you're talking about but okay.
based
Then you're a retard who can't read. No surprise
>talking about steam's role as a marketplace not the games valve is making
>HURR DURR THEY DO MAKE GAMES NOT LITERALLY NOTHING
based retard.
I am fully aware that actual competition is good. My point was merely to correct the ignorance that thinking steam is, directly, setting the price.
I don't like what epic is doing, but I also know nothing I do will stop it either.
So I have no interest in buying games they buy-out, but also have expectation they will stop either.
They'll walmart their way through the market and, most likely, will win out in the long run. The consumer base is to ignorant to do anything about it.
it's MY money faggot
Nigga the goal is to UP the prices not lower them
I mean they already have digital deluxe editions and other shit for that. Publishers are at least savvy enough to realize that raising the base price above $60 would cause riots and lower profits overall.
Except they've done plenty about it. You're foolish to not see it. But everytime I see this line it's all about the fact they aren't releasing games
I can't imagine Epic will be able to compete forever by buying exclusivity. It's too costly. Their services and prices would need to parallel Steam's in order to stand toe to toe.
You're also misinterpreting what I'm saying about the prices. Epic doesn't function the way Steam does so there is no ability to purchase the game using vendors that can grant you a cheaper price. All of the prices are always in direct control of one company, and that is the core of the problem. You're still treating Steam's store as the only place to buy Steam keys. Steam isn't setting the prices in these cases, but the ability to buy Steam keys for cheaper elsewhere creates the effect of lower prices, and the EFFECT is the important part. It doesn't matter if a publisher tells both Epic and Steam to sell a game for $60 when you can purchase a Steam key for that game at $50. Do you understand? This is only possible at the moment if the game can be purchased on Steam, so a game being on Steam benefits customers who want good prices.
So your confusion as to why people want the game to be released on Steam should not exist. Your claim that you don't understand the difference between the choices is now resolved.
How can we tell him clearer and louder? I want him to get the message.