Ahem....
FUCK DIFFICULTY
Ahem....
FUCK DIFFICULTY
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Oh look a woman not willing to challenge herself
>FUCK DIFFICULTY
i will when my dick is the right kind of hard
inb4 based Schopenhauer
>wrong kind of hard
what the FUCK does that even mean?
It's literally a game that you can finish in 2 hours, 10 hours if you're playing for the first time. How the fuck does someone complain about difficulty, especially when it's completely fair
Fecal impactment
>get easy mode
OH NO NO NO
>Similarly, the window for parrying lasts only for a fraction of a split second, which is masterable if your reflexes are acute. These design choices assuredly are why Furi is billed as extraordinarily challenging, and yet, I wished that instead of a delayed dash or a too-quick parry, I was offered more opportunities for strategic rather than reflex-heavy play. On the second boss level, a maniacal, screaming female enemy manoeuvers around a maze, firing lasers at you. You're forced on the defensive, hiding in the maze's strategic nooks, while she occasionally hurls barely-announced attacks at you that you've never seen before. In moments like this, I couldn't tell the difference between "balanced to be challenging" and "imbalanced, also challenging".
>game shits on you for playing on easy
As it should be.