ITT: we pretend Sekiro released with the difficulty of a typical AAA game

ITT: we pretend Sekiro released with the difficulty of a typical AAA game.

I don't know why everyone is raving about this game. There's hardly any story or music. The handful of NPCs are statues and their quests lead to nothing if you can even find them. Apparently they can die if they get Dragonrot or something? I don't know I only died once and that was at the final boss. The stealth sucks and grappling and climbing is clunky. Assasin's Creed did it far better years ago. There's also a real lack of enemy variety. It's all just a bunch of samurai that you kill in 3 hits. The boss designs are pretty cool but you get their posture up so quickly and one shot them like everything else so you're back to killing generic samurai mobs. I finished the game in 5 hours and waiting for Steam refund right now. Should have added some side content or something.

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>everything kills you but you can just press revive as often as you want
>each time you get a little stronger

yeah, no way that would ever be abused.

I died when the guardian ape came back to life lol. Luckily you don't have to redo the entire first phase all over again xD

Haha I got really stuck on that ogre guy, but its a good thing my dad let me borrow his credit card so I could juice up my sword!
Killing everything no problem at all now bros ;)

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Gotta allow game journos to progress through the game SOMEHOW, user.

>he didn't get the preorder fire katana
The ogre is really weak to fire so each hit stuns him.

>game is based around mastering combat mechanics
>"heii guisee, let's pretend said game doesn't have said mechanics in place, woo u know what, it's shit!!"

you're not the first rekt faggot nor the last one in trying to make this argument user, tell us, who was it?, guardian ape perhaps?

>"Looking closely, one see that Sekiro shows flashes of brilliance with it's unique combat design, and many bosses, altough lacking in variety, show a surprisingly deep moveset. However, with the incredibly effective arsenal of prosthetic tools, and the titular ability to revive as many times as you like during combat, these encounters take a backseat to the amazing visual design and serviceable story."

Sounds like a paid review to me.

Sounds like any IGN review.

The divine dragon fight was really cool. I just wish they had put the same amount of effort into the other boss fights.

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>Sekiro
>Difficult
I fucking hate game journos. Not just because they're shit at games, but because they're SO SHIT at videogames that its convincing bystanders that Fromsofts biggest cakewalk is somehow the hardest game they've made yet.

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Those are fucking roosters on steroids

>AI partner follows you around and is a major part of the plot
>every time you die she waddles over and brings you up in a really cinematic fashion
>banter whenever you aren't in combat or near enemies
Guaranteed 9.8/10

Like he said: "paid review"

>we pretend
>ends up describing the actual sekiro threads

I don't feel the hype honestly. Every fights is just holding L1 until their run out of breath and then you mash R1 yourself until they run out of HP. The deathblow mechanic is kinda OP since you kill everyone in the room as soon the posture of one dude get filled, but that happens rarely since they often die before the posture gauge is maxed..

Well it's true I got through the game with only 1 true death. It's not even hard.

This is the main reason I don't want them to add easy mode. Butcher the combat, and what does it have left? Everyone would shit on it for being barebones and short. It'd be nice if normalfags could see past their own apathy to see the game is about learning to git gud, and that is the only fun thing to do in this game, mastering the combat.

Who am I kidding, they aren't even mad at the difficulty itself, they are upset because they want to rush through the game and post about it for their ""job"", but they can't.

sounds like that one shitty prince of persia game

>game journalist doesn't like playing video games
>convinces himself he likes video games because it's part of his job
>get extremely salty playing video games for some "inexplicable" reason and use the trendy progressive commandments of the day to explain why things aren't as they should be
WTF STOP MOCKING ME YOU INCELS

For anything as big as the Guardian Ape I agree. Anything else and it's generally okay.

That's because you're a shitter playing the game in easy mode. After all the whining about Souls games they finally caved and made the game casual as fuck. You're supposed to play it by only dodging, deflect is a crutch.

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How did reviews go out for this game when journalists are still struggling to beat it?

I don't believe that you finished it in 5 hours. Not in a trolly way, I just don't believe that you did.

that's the thing that makes these discussions about easy modes in fromsoft games so retarded, remove the punishing and obscure nature of the games and you're left with painfully mediocre, shallow action games journos would probably lambast

I played it without moving from the spot you initially start in and everything came to me and died when I looked at it.

You can literally just run past everything.

>IGN called it easier than Souls games
>literally never even finished the game

I Suck at this game i die at least 20 times on mini bosses and i still have not beat it.
Owned it since monday gonna beat it tonight.

I fucking love this game there's just something about it it's kinda honestly cool.

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Ehh I don't know OP I kind of like it. Just put on a podcast and zone out. It really makes you feel like a ninja.

I thought the divine dragon was the final boss. Since you had to go kill a dragon to become immortal or something. I'll just wait for vaati to explain it in a video.