Did you use guides to beat Sekiro?

Did you use guides to beat Sekiro?

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Just beat ape on my blind play through.

Most cancer fight

No but if you wanted to get the best ending and used a guide for that I wouldn't blame you

No. Only used a guide to know where to go next though. Miss me with that running around to get to obscure places shit

jup, if I die only once to a mini-boss i'm using a guide.

No. You get through boss fights by just trial and erroring your way over and over through them.

after getting to Genichiro blind I looked up online if I missed important thing, turns out I missed Tengu, the bandit merchant and a few seeds and pearls. I avoid looking at strategy or how to proceed through levels though

No, I actually figured out a few cheeses of my own, like with Corrupted Monk 1. Fuck that fight.

This. Not how to beat any of the bosses, but holy shit wandering around looking for the next right path got to me.

wait for corrupted monk

the game isn't even that big, how can you get lost?

I've used one to find where to get some of the prosthetic upgrades because they are hidden in some of the most obscure places or at vendors, whom I always ignore. That's about it.

I haven't used a guide outside of knowing where a few things are. Most fights are just parry better and get hit less etc there isn't much to them to tell people tricks wise.

It was pretty fun though he stepped away for 20 minutes then he knows how to do the lame bait strat and then claims he didn't use a guide. Its 100% just like when he did that shit for the RE4 easy ass stone puzzle.

After the first play through i may use it to see the things i missed it, until now, completely blind.

Very rarely because I feel like I'm cheating the game sometimes. I've only gotten tips from Yea Forums for this game, aside from finding out on youtube how to fight 2nd form ape because I looked up a tutorial post fight not expecting to fight him again.

Though for Dark souls I looked up new londo, Izalith, and Gwyn after coming back to the game years later because I just wanted to finish it up.

It's not that he was hard, he was just tedious. Once I figured out how to beat him it wasnt fun. Jumping in, taking 1-2 slices, jumping out to avoid terror and trying to land 3 parries is just not fun

I'm at Mibu Village. How much longer until I come across the ape?

Not sure, Im going in blind and I think I missed mibu

Have you been to the depths yet?

I looked up a couple of little things on my first playthrough but tried to keep it as minimal as possible

Don't worry, it's unmissable. You have to go through here for the plot.

Think so. I've ran into chichiman and killed snek 2. I also sent a crying monk to his death

first phase is annoying. i mostly just exploited his shit throwing attack to get damage in then used firecrackers to stun him. i mean you can deflect all his attacks in first phase but they're pretty erratic and one of them he stops after about 3 attacks and lays on his side giving you a chance to hit him, and other times keeps going for 3 more and there's no way to tell which one he's doing.

second phase is easy as pie though. DSP having so much trouble with it was pretty laughable. it's comically easy to avoid the terror attack and you can easily deflect his sword attacks and stun him for like 3-4 seconds.

i beat first owl on my first attempt but owl 2 is fucking kicking my ass. i think i've died like 15 times and only gotten to phase 2 twice.

Does the Lazurite Flame followup buff the sword with anti ghost shit? Or do I still need to use confetti? Do they stack?

I just beat him in NG+ with Bell Demon and without Kuro's Charm, the fight is not THAT hard, it's just that he has a ton of HP and deals a lot of damage, what's giving you trouble?

ape is in a different location. corrupted monk is at the end of mibu.

No because I am not a fucking faggot

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I used Yea Forums for tips on SS and DoH. I also lucked into 90% of return ending on my own but after rice girl disappeared I read a post explaining the rest.

i've gotten a lot better. it's just that i've been playing pretty defensively since his posture depletes ridiculously fast until his vitality is like 1/3 full. mostly it's his attack where he either does the sweep or the firecrackers.

the sweep i've got down then i get two hits, dodge and get another two hits while he's doing his overhead swing but if he does the firecrackers sometimes i fuck up and lose 80% of my vitality. especially if i'm in a corner and can't dodge backwards when i see him throw the firecrackers.

sometimes i fuck up the timing of the mikiri counter too and then get caught up in his insta kill attack afterwards.

honestly i don't believe you beat sword saint using no revives and still having 2 gourd uses left unless you used the cheese method. post the full video and i'll buy it.

Cope.

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cheese is for phases 2 and 3 so this doesn't really prove anything.

This fight is such a fucking dogshit. Glad I'm done with it.

Wandering around and discovering things is the best thing about these games you autistic fucks.

no guide, took me 2 hours to beat that fuck

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He should be beatable via posture break at 50% HP, just keep up the offense, don't listen to the memers telling you to take your time, only do it when you're at low HP.
Sweep or Firecrackers? You mean the elbow>shoulder>firecracker combo right? You can dodge that to the sides, either that or use Mist Raven to *teleport behind him* if you just know you won't get away. If you jump his sweep you can hit him twice in the air.
For the Miriki Counter just wait, I used to do it really early too, during phase 2 he does it way more (specially after his fire bird attack) so it should be good practice
Punish with charged attacks at every opportunity, examples are:
>When he throws two shuriken then does a leap attack
>When he does his Stinger attack and you Miriki it
>When he does the sweep then his overhead attack
>When he does his firecracker combo and you evade to his sides

>Bragging an Easy Mode run (No Bell Demon and Kuro's Charm)
lol

I am currently at the fountainhead palace and have no idea where to go.

Yeah, Dark Souls 3 had lots of great exploration. Game wasn't a straight line or anything.

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For elbow>shoulder>firecracker jump to the back and then jump to him, you should be able to slash him 2 times.

Charge attack does more damage so dodging to his sides is the better option.

i'll beat him. i was getting much better at getting damage in. it just takes so many hits to get his health down to the point where you can build up his posture bar by being aggressive and it's hard not to fuck up at some point in that time. i was just surprised because i though owl 1 was fairly easy how much harder 2 is. i guess i exploited the shuriken and jump move and when he throws the bomb that prevents you from healing and he doesn't do those at all in this fight.

You have beat Seven Spears, right?

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I did with the first Headless because I didn't know how to hurt him and when I found out how I didn't want to risk running out of confetti and having to farm more. Other than that no. There really isn't much need for a guide, just parry everything and keep hitting them.

You don't need confetti for Headless.

>Playing through a fresh save after beating it and completely destroying the first half of the game despite having lower stats

Feels good, really shows how much skill plays a part

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having it be a linear game doesn't mean there's no exploration, you just can't pick where you want to go first.

This guy is crazy overrated. I've seen many people bitch about him but he's not even much harder than the shinobi hunter. They're both just mikiri counter: the fight.

then this game is not for you.

How do I hurt him without it then?

You grossly overrate the skill of the average Yea Forumstard. There are some people who unironically got stuck on Lady Butterfly.

you dont need to hurt anything to get a kill

no R1 runs are already a thing

are you fucking disabled? monk, never mind corrupted monk, is easiest boss in the game

youtube.com/watch?v=56USZmA7E5g

He gives you plenty of space to breathe, just don't get tilted or you die in 3 hits.

i should really learn to recognize the 3 japanese symbols. it happens so fast that if it's a boss that does either a grab, sweep, or thrust attack i have no idea what symbol it is and usually guess or just get the fuck out of the way.

must be a lot easier for japanese gamers since they can read the language.

>no R1 runs are already a thing

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Yea Forums is full of nintendo games, do you seriously expect proficiency from DESE PPL?

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levels were great retard and still rewarded exploration, nobody is arguing how they pieced them together

Maybe not the easiest but most fair.

its always the same symbol dumbnuts

twitch.tv/videos/405479322
twitch.tv/videos/405972087

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use the 4th tier umbrella upgrade plus projected force. makes all land headless fights a cake walk.

This is impressive but I don't see how you expect me to figure this shit out on my first play through. Shit I didn't even buy the umbrella until I got to the depths because I forgot where the merchant that sells it was.

Whats wrong with using guides? it's not like using cheat engine.

>I don't see how you expect me to figure this shit out on my first play through.
I don't. Just pointing out that confetti isn't required for Headless.

This is impressive. I'm starting to wonder: Should I be holding L1 any time I'm not parrying or attacking?

It took me three hours to beat. I legit can do it blind now.

So what skill did you guys end up using? I didn't really use too many. I wanted to experiment and try some of them out but at first glance many of them seem underwhelming. Tools and Deflects seem much more effective in most cases.

None of them on my first playthrough, now I'm messing around with all of them but it just feels like ichimonji is so much better than anything else.

You called?
youtube.com/watch?v=tso8u4OJLuI

I used guides to figure out what the quests/items were for. They're so worthless, it's awful. A jizo statue I can only use a single time? A balloon that buffs all the resource finds for like 60 seconds? Talk about underwhelming.

Double Ichimonji is the only one worth the effort to use.

>Using that many gourds

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Read guides for sidequests and prosthetics locations I missed. Not dealing with sidequest stuff in From games, Sekiro's turned out to be less convoluted but there is still some shit I would never have found

i'm sure a guy with no arms and 1 leg could learn to juggle 4 balls at once. Doesn't mean the game has some bullshit mechanics.

>implying two gourds isn't my max

implying I didn't only have 2 through the entire game

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This guy is unironically better than most of Yea Forums. Most of Yea Forums probably did the strat where you can take her first two health bars for free and this guy just does it all legit.

>No Bell Demon
>No Hardships

implying anyone used the bell on his first time through the game

>Doesn't mean the game has some bullshit mechanics.
It has no bullshit mechanics. It may have unexpected stuff on a first encounter, but learning to read them and how to counter them is half of the fun.

Yes, the boss himself is pretty easy and you can stealth cheese half his health like most bosses. My biggest issue with him was the fucking death run combined with the shitty area you're expected to fight him in. I just ended up clearing the whole area and dragging him down the stairs every attempt because he kept launching me over the cliff to my death if I tried to fight him up there.

>the game has some bullshit mechanics.
Such as?

I did. I'd take all the punishment for increased drops.

i used it for like half the game

but the game has nothing thats worth farming

none of the consumables are even worth using besides pellets which are cheap as fuck.

The increased drop rate is a meme

Does confetti eventually become buyable or at least easily farmable? I have like 2 and can't make a dent in the forest headless or the shaman guy in the depths. I fucking hate skipping over bosses but it seems like I'm really not meant to fight them yet.

>What is divine confetti

Stop fucking coming to this site/board, cancer

divine confetti is literally this games easy mode

I liked the upgrading tools and buying all kinds of knick knacks

I didn't know that going in blind

Those are both late game mini-bosses, you dunce. You should focus on going to Mibu Village and fighting the boss there.

no and i got a shit ending and didnt even see 50% of the game

worst souls game in my opinion. instead of missing a few things you miss out alot

it doesnt even have the replayability of the rpg series

How is reading a guide going to make your reactions better?

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You can farm them on the blue samurai in the castle. They become infinite purchase when you reach the last location, late game.

It's not a Souls game.
Its mechanics are far better than any Souls game coupled with the very open world design, means it has more replay value than any Souls game.

So why do they appear so early... Guess I'll finally nut up and beat Genichiro then.

I wish I did. I triggered the end game scenario without getting the new memory to visit Hirata 2. This is bullshit. My first playthrough feels wasted now and I just given up the game altogether because of this

"Early" is a relative term in Sekiro. The fact that you're in the Depths without even doing Ashina Castle shows that the game is very open ended in terms of progression.

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have you tried not being retarded
it's obvious that choice is going to give you a bad ending

>has bonfires
>bonfires warp system
>souls drops on kills
>you lose souls when you die
>estus flasks
>story isnt clearly told

no its not a souls game

ninja gaiden is now a souls game

badass dad tells you to obey the iron code
some little punk tells you to ignore it

>obvious choice

>Game has a huge focus on vertical movement
>Game has a big emphasis on stealth
>Game is based around constant aggression and parrying
>No RPG elements
>Story is conventionally told

>"I-i-it's totally a Souls game!"

So Okami is a souls game?

I'm at Fountainhead, when do I get this magical weapon named Firecrackers?

This fucker killed me at least 15 times before I finally got the hang of the fight.
The second fight with him was complete horseshit though. He's still got that easy pattern, but doing a mikiri counter forces your character to backstep quite a bit.
That would be fine if there wasn't fire fucking everywhere in the area.

>when do I get this magical weapon named Firecrackers?
About two hours into the game.

dont compare ninja gaiden to this crap
it doesnt even fill a single of the points

>Miss me with that
Get out, nigger

Sekiro has the best sword combat of any game ever.

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Only for the endings and to find the last two beads.

I used a guide to find the two beads I missed on my first playthrough (they were in hirata 2) and to get the two obscure as fuck endings
other than that it was all self discovery or hearing from friends who were playing and figured shit out themselves

More like 10 minutes into the game.

Well shit. At least I can brag about beating the game without them.

thats the only thing it has. everything else is crap

I'm impressed you beat Blazing Bull without them. Even with them, that seems to be a huge casual filter.

>game has no bullshit mechanics
You have to be delusional or are showing off your fanboyism if you don't think the gameplay has problems

>spam block to parry things with zero skill/timing needed, worst mechanic in the game, example: Centipede giraffee guy >>HURR JUST DON'T DO IT
>some hitboxes are very questionable like Chained Ogre but that's normal among FROM games
>you can abuse aggro range and stealth kill enemies repeatedly by just running out of range
>the consumable buffs do fuck all and go away in 30 seconds
>input delay
>camera in some situations, again FROM specialty
>Deathblow: the game, becomes tedious and annoying after a while. >hurrr don't do it then
>Posture is a stupid mechanic, some bosses barely take any Pdamage (corrupted monk for one) meaning they're just glorified hp tanks with zero stamina loss. All fights later become "attack once in a while for barely any damage then they block the other 9/10 attacks"
>most battles are just parry fights. Every fight with an enemy with a bladed weapon is the exact same.
>Needs more gimmick fights like monkeys and Armored knight. Bosses feel too much of the same old story and dance halfway through the game
>hold guard to recover posture is the exact opposite of how it should be
>collect beads to level up your hp and posture, kill bosses to level your damage, what a lazy way to progress your stats
>game relies too much on mikuri counter
>most if not all the skills you get are too slow and useless

>the mechanics are perfect
Fuck right off if you believe that

Used a guide on NG+2 after searching every nook and cranny only to find out the 2 missing beads were tied behind some obscure alt ending.

>hearing from friends
>pretending this is somehow different than using a guide for brownie points

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That bullfuck was tedious as fuck. I pretty much played it safe slashing his buttcheeks.

>Ignoring the god tier world and level design
>Ignoring the god tier movement
>Ignoring the god tier story
>Ignoring the god tier art direction
>Ignoring the god tier voice acting
Just face it, Sekiro is another feather in Miyazaki's cap of masterpieces.

DSP is based and ricepilled
clips.twitch.tv/RelievedBitterWasabiTooSpicy

just watched youtube videos how to beat/cheese genichiro and SS Ishin other than that , blind

i like dark souls 3 level design, capes, variety, and ost more than bloodborne and dsk2. dsk1 second half wasn't that great either.

1st phase is also easy as fuck. he has like 5 moves that can be punished with ichimonji: double

>god tier movement
Do you mean the >designated grappling points? The ones that sometimes disappear unless you're looking at the right angle? The ones with no range indicator? The slingshot ones that don't clearly show where you'll go?
Or did you mean the ledges that SOMETIMES you can't grab and climb, even though it looks like you could?
Or were you referring to the invisible walls blocking movement?

Yeah, Firecrackers stun any animal and make him and Gyobu pretty trivial.

I haven't beaten the game yet.
Is this fucking true?

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I rang the bell not knowing what it did and forgot about it my whole first play thru

I don't know why they bother specifying that the firecrackers stun animals...they stun everybody, human or animal. It's like they want you to use these specific tools against bosses, like the fire against the ogre (is there even any other "red eye" enemies? I haven't seen another one), or snap seeds against Lady Butterfly, but every single time it's useless and generally better to just ground-and-pound. I don't get it.

>The ones that sometimes disappear unless you're looking at the right angle?
This never happens. Grapple points might not become active because there is something in between you and said grapple point.
>The ones with no range indicator?
Green = in range
Grey = out of range
>The slingshot ones that don't clearly show where you'll go?
It's always clear where you will land and these are usually part of a series of grapple points, meaning you're supposed to repeatedly do it to move around (like in Ashina Depths).
>Or did you mean the ledges that SOMETIMES you can't grab and climb, even though it looks like you could?
Actual valid point.
>Or were you referring to the invisible walls blocking movement?
Name one (1) game without invisible walls.

>he needs to jump in instead of waiting like half a second for her to do it so he can get a free parry
>he needs to jump out EVER
>doesn't sidestep for free 4 to 5 hits on the terror puke
>he can only do 3 parries and still it's only "try"
I bet you skipped 1/3 of the fight by using the tree execute as well. I swear to god it's amazing how people manage to be bad at this game.

>the ones with no range indicator
Found the shitter

>after killing ape I'm bitching to my friend about how hard it was
>"dude you know you can spear him for massive damage"
>this is somehow the same as looking it up beforehand and spoiling the entire game/making it easier on myself
brainlet

>>spam block to parry things with zero skill/timing needed, worst mechanic in the game
Spamming block reduces your parry window, also this only gets you killed in Kuro's Charm runs.
>Deathblow: the game, becomes tedious and annoying after a while.
How is this any different than breaking somebody's guard for a riposte in Dark Souls?
>>Posture is a stupid mechanic, some bosses barely take any Pdamage (corrupted monk for one) meaning they're just glorified hp tanks with zero stamina loss. All fights later become "attack once in a while for barely any damage then they block the other 9/10 attacks"
>most battles are just parry fights. Every fight with an enemy with a bladed weapon is the exact same.
Below 70% HP you can kill bosses easily because they only regen 50% of their posture, below 50% they regen 30% and below 25% they stop regenerating posture, you aren't supposed to be just blocking or attacking, it's both.
>>hold guard to recover posture is the exact opposite of how it should be
Why? It makes you slower, and double tapping for a parry is harder than just tapping once.
>>collect beads to level up your hp and posture, kill bosses to level your damage, what a lazy way to progress your stats
Beats farming shit mobs like in most games, requires actual skill to become strong.
>>game relies too much on mikuri counter
How is that a bullshit mechanic?
>>most if not all the skills you get are too slow and useless
Learn to play the game.

You're right on the other points.

For the secret ending requirements, don't even feel shame. From's cryptic bullshit can suck my ochinchin. All enemies were done blind though.

yes, kept getting lost and needed a guide to figure out where to go next.

>Ignoring the god tier world and level design
god tier? its worse than ds1 and 3
>Ignoring the god tier movement
there are games with better movement. its bloodborne with hor. movement
>Ignoring the god tier story
the story makes no sense and isnt delivered properly. also its worse then bbs
>Ignoring the god tier art direction
basic edo japan? nothing special here
>Ignoring the god tier voice acting
english one sucks as

i respect miyazaki for the ds series but i dont suck his cock on every occasion. its just a reskin of the souls games. its feels rushed esp when i see the activsion logo

Where?

I got stuck on butterfly, did genichiro on my first try, ape on my third and just beat Isshin, the first steps into the game are always the hardest in from games.

If you want to regen posture, holding L1 regens it faster than just standing still.

>>The ones that sometimes disappear unless you're looking at the right angle?
It absolutely does. You can have a grapple branch directly above you, step 5 feet left it's there, step 5 feet right it's gone, because the game doesn't like your angle.
>The ones with no range indicator?
No range indicator for grey. Can I jump to that point? Is it near, far? Am I getting close enough? No indication.
>The slingshot ones that don't clearly show where you'll go?
Ashina Depths is the worst offender, setting you up with what looks like clear slingshots to the top of buildings, specifically in Snake Eyes' area, but then dumping you into the thick of enemies instead. No indication.
>Or were you referring to the invisible walls blocking movement?
I can name several games that do it much better than Sekiro, specifically the very first bridge/water section in Hirata where the treasure carp are - big, huge, giant invisible wall blocking clearly-traversable water. They couldn't put a fence or a waterfall there? Nah, just throw up a giant sengoku-era forcefield, it'll be a fine way to introduce players to their first hour of the game.

how do you get lost in this game? there's a main hub, 3 linear paths from it and 3 objectives to collect
that's pretty fucking straightforward

lol you got outside information on how to beat the game. Doesn't matter if it came from Gamespot or your little boyfriend Jimmy on the playground in seventh grade. You're a cheating faggot and you're butthurt about it. Cry harder.

ayup
I never used the sakura droplet so only 1 revive was used

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>haven't played Sekiro
>Can't watch This is how you don't play Sekiro when it comes out

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>killing him in such a non-kino place and making a screenshot

>boasting about MAD SKILLZ on anonymous imageboard
talk is cheap and being obnoxious retard pretending to be 1337 gamer is pathetic

>on how to beat the game
>after I beat it
1/10 for getting a reply

how else am I going to wave my bell demon tattooed dick around

>god tier? its worse than ds1 and 3
It's worse than DaS1, but it's better than Hallway Swamp Souls 3 by a mile.
>there are games with better movement.
Obviously, but none have integrated vertical movement with sword based combat as well as Sekiro has. Obviously the game isn't Mario Odyssey.
>the story makes no sense and isnt delivered properly.
Wrong. You obviously didn't pay attention or get all the dialog. The story of Genichiro is some of From's best storytelling yet.
>basic edo japan?
Fountainhead Palace and Mt. Kongo are some of From's best looking environments.
>english one sucks as
The game literally tells you that Japanese is the intended experience.

>Sour about being bad: The Post

Yes.
I used a guide to fight the folding screen monkeys

what does the bell demon even do?
I did my ng+ run without charm and I'm doing my ng++ without charm and with demon and it doesn't feel any harder

en.wikipedia.org/wiki/Autism

>The game doesn't like your angle
You need to grapple between what you can see. In Ashina I had a little trouble going directly up but only because the grapple points were on top of the roof and I was below the overhang.
>No range indicator
The smaller circle will grow to fill the outer one depending on how far you are.

Idk about the other stuff, but it seems minor. Maybe if everything is so upsetting you should just play a different game?

Come on dude lmao

Sekiro is the best game Fromsoft has made yet.
I'm honestly amazed at what a masterpiece it is.

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Why does he keep saying he didn't use guides when in one of his videos he says he was using ign.

Watched a video of Demon of Hatred to figure out how to dodge the charge because it was absolutely bullshit. I'm glad I did because jumping instead of dodging makes absolutely no fucking sense.

>Camera is still abysmal
>Hitboxes are inconsistent at best
>Graphics and textures are legit 7th gen tier
>Poorly optimized and drops inputs consistently in a high input game
How do From keep getting away with it?

>7 minutes
I thought this was Sekiro not Snail souls.

>boasting about MAD SKILLZ
Are you ESL? I didn't say anything about my own skills at any point in the post. I only spoke about his skill only. He is bad at the game and he is trying to convert that into the fight being bad when it's really not. It's one of my favorite fights and perhaps it would be his too if he wasn't playing so badly.

Though perhaps it hit too close to home so you can continue to throw a tantrum about my supposed mad skills that I never claimed to have.

>I have not used spiral cloud passage with bestowal while surrounded surrounded

user...

youtube.com/watch?v=Q3bIbOFAjm4

Filtered by Chained Ogre

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Ichimonji-Double user, he and Genichiro have pitifully high posture so even with only about a fifth of their health taken it stacks up quickly.

I watched one on demon hatred and watched a last boss fighting video, but it didn’t actuslly tell you how to beat the boss

>Camera is still abysmal
Depending on the spot, most times it's fine, but there's small arenas where it bugs out when you're trapped in a corner. Just disable lock-on when this happens.

>Hitboxes are inconsistent at best
Hitboxes are literally the best they've been in any FROM game.

>Graphics and textures are legit 7th gen tier
Incorrect. Volumetric lighting and fog are greatly improved, textures look fine, just not as "dense" as Bloodborne, which makes it run better than 15fps

>Poorly optimized and drops inputs consistently in a high input game
Playing PC version so I can't comment, but runs and play great on PC. Still miles better than BB's terrible frame pacing.

>tfw when beat lady butterfly, ape, and shinobi owl with bell because I forgot I had it on
I was pretty mad the whole time though

A lot of his points are so out of fucking sync it's pretty obvious he is forcing it, likely for (You)s.

>didn't read the dialog
>gets mad when he can't explore more lore
?????

>Hitboxes are literally the best they've been in any FROM game.
Refer to

Firecrackers are much better against animals. Like you can get 4-5 hits against the bull with them, whenas against humans you’ll get 2 at best.

Yup, filtered by chained ogre.
Thanks for confirming.

That's the tracking that's been there since forever. If he jumped instead of tried to dodge it, he'd be fine. The ogre's grab attacks are off sometimes because you're actually supposed to jump instead of try to dodge them, but the rest of the hitboxes (like swords and bullets) are vastly improved.

Attached: snake eyes lucky dodge.webm (1280x720, 2.98M)

The absolute madness that the Chained Ogre has given this board never fails to entertain.

Is Chained Ogre /ourguy/?

Attached: DSP Chained Ogre.webm (888x500, 2.81M)

I can basically hear this webm and he is definitely my guy

they might have improved the hitboxes but because this game has the most grab attacks out of the souls games you realize how bad they are.

If you used the firecracker prosthetic or the double Ichimonji combat art on bosses then you didn't actually beat the game.

I see so many people complain about the ape and I have NO fucking clue why. Hes a pathetically easy boss and his second phase has a laughably small moveset.
Just eat a red candy and go to town.

The tracking in this game is DaS2 tier.

Attached: sekiroisagoodgame4.webm (960x540, 2.9M)

Then stop trying to dodge everything.

>trying to jump over a direct thrust attack
Literally retarded

easy mode is playing with a controller try to play it with mouse and keyboard and then we can talk

Attached: 1553095655357.jpg (2048x1769, 441K)

imagine posting this again and thinking its bad

If you used any divine confetti on the headless then you didn't actually properly beat them.

user, you have to remember that people on this board said that Lady Butterfly took them hours to beat.

Attached: Lady Butterfly.webm (800x450, 2.85M)

i used guides to figure out where the two prayer beads i missed were

I love Emma!

Attached: emma.jpg.png (482x610, 268K)

Literally took her out on my first try

youtube.com/watch?v=EFKD64SwgIA

Tracking in this game is decent for a video game. Some do it better but not many and definitely not from FROM. This is 2019 not 2119. Tracking is not real life like in any video game.

Kuro's feet always make my heart skip a beat.

Second phase of ape is more creepy than hard.

>everyone should Immediately know the exploit right off the bat
Ok

How the hell is he doing so much posture damage?

>folding monkeys "boss"
What were they thinking

Attached: 1552925783736.png (640x480, 413K)

The boss or me? The boss does more with demon bell. If its just me, then you just need to push the enemy and attack to keep it up.

How shit will the rest of the game be for me if I died a couple of times to the general miniboss after chained ogre.

I used a guide to see how much I had left when I started to get tired of the game

I still haven't gone back and finished it, I just don't feel like doing Owl this week

You, I feel like I never fill an enemy's posture bar that fast. Posture damage is inflicted by attacking them when they're blocking and when you deflect their attacks, right?

Did you miss the part about deflecting thrust attacks?

fun change of pace

It fills when you hit them too. Also the more damage you do, the slower it drains. There are a few skills that increase posture damage after deflect as well so those will help

Folding Monkeys was unironically a fun boss.

not for fights, only when I got frustrated with something and then looked it up, usually to find out it's something way later.
>REEE HOW DO I USE THIS FUCKING KITE REEE HOW DO I GET INTO THE DOCTOR'S OFFICE?!
Things like that.

depends on how much longer it takes you to learn how to play correctly
I personally found the ogre easier than that miniboss on my first playthrough but at some point (usually genichiro 2) the weapon combat will just click and you'll better understand how to quickly posture break enemies
that's when the game gets really good

"How can we make this game even more kino?"

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You good? Sword Saint isn't that hard. You're just bad.

The only one I truly, truly had a problem with was the Drunkard. And that was only because I couldn't adapt to his delays.

Attached: 1351709049269.png (1000x750, 992K)

So a regular hit does both vitality and posture damage? Should I be focussing on vitality early on in fights and then posture? I just feel like I take a long time with most of the mini-bosses and bosses that I've encountered.

Breh I think it took me at least well over 10 tries to beat that miniboss after the ogre.
Its still early in the game and you probably suck. I stuck with the game and got good. Its worth it and a lot of fun. On your second time through you gonna shred these minibosses and ask yourself how they could ever kill you

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I haven't had an issue posture breaking any of the mobs so far but the general did give me a bit of trouble to posture break him. I have the mikiri counter and have gotten fairly proficient at using it though.

>guide
>for a ping pong combat

???

Oh also I used one for invisible monkey because I didn't have time or patience for gimmicks - figured it would either be invisible or some stupid shit like "monkey is u - kommit seppuku gaijin" and didn't feel like reading anyone's mind.

What the fuck are guides going to say?

"Parry all of the attacks and then attack until you get parried. repeat until everything in the game is dead."

Sekiro's combat is fucking boring.

>Sekiro's combat is fucking boring.
Imagine being this wrong.

Attached: Sekiro Gank Squad.webm (960x538, 2.95M)

I've never really found guides to be useful for any of the Souls/Bloodborne/Sekiro games, and I usually look at them after being killed by a boss a few times. I think I'm mostly just trying to make sure I'm not missing some kind of secret weakness you are meant to be exploiting during the fight

You are probably right and I am not even considering dropping it I just need to get gud. I died a decent amount in my first BB playthrough then breezed through the second so as you said once it clicks it will be better.

Jeez the speed runs are already down to ~33 mins?

Considering this is the most forgiving fromsoft game in years I'm not sure how you've come to this conclusion.

Can you deflect the wind slashes?

I just focus on deflecting each attack and getting hits in at every opening. I don't really choose hp or posture but just deplete both until I deathblow him. Hits on HP I consider the best but I don't really bait them out or anything, you just play and hit when you can. Backing off for healing or getting your posture is back you don't get scared to stay in there.

Watched some turbo autist do a speed run with all memories and beads today. Fun watch as well

Once you fight Genichiro, you'll either git gud or drop the game.

That webm shows the exact thing I described plus one combat art.

>roll away from all the attacks and then poke until you roll again. repeat until everything in the game is dead

Attached: sekiro.exe 2019.03.24 - 21.01.32.50.DVR.webm (1280x720, 2.9M)

problem

Attached: monkey-business.gif (921x1168, 335K)

Just beat secret owl on ng +2 without kuro's charm. First few tries I legit thought I wouldn't make it. Fast forward 2 hours I finally beat him.
He's not that hard once you figure it all out.
But now sword saint is beating my ass lmao. Kuro's charm really makes a difference with him. On my 2 first playthrough I got him down rather quick compared to other mean bosses, but holy fuck without kuro's charm it's an entirely different beast.

Yeah. Souls combat sucks dick too. From can't into combat. I don't know what point you think you're making.

You have beat Owl, right?

Attached: Owl Mikiri.webm (852x480, 2.86M)

>keep pressing the right and jump buttons until bing bing wahoo man makes it to the end of the level
Everything can be deconstructed this way. Stop being a fucking retard.

No, I missed the eavesdrop opportunity. Will probably try on NG+

Yea, phase 2 is easier.

Name a game/series/developer with better combat.

I'm concerned about being locked out of a bunch of content. At what point in the game do I need to pull up a guide to make sure I can get the most out of my first playthrough?

After you beat owl in the story. There really isn't that much to miss except for this part

mibu and ape are 2 separate paths for the 2 items Kuro needs, you'll go to ape next

Only guide I used was to understand the combat system
Once I realized you can pretty much just spam L1 to win 95% of fights it was easy sailing

fire crackers

The Owl 2 eavesdrop is RIGHT after you beat Owl in Ashina Castle. You gotta do two eavesdrop in succession.

The return ending is available until you get to divine dragon, so if you head to the temple and swim in the pond, you can find an item and it starts rice loli's quest to choose the return ending.

Timing and parrying is much more important than just spamming jump and dodge in Sekiro, took me some time to unlearn old habits from previous FROM titles.

I died a couple of times to him, too. 40 hours later I completed the game, it was fun too, highly recommended.

I'm at Sunken Valley right now (just beat Corrupted Monk). Roughly what % am I done with the game?

Yea you don't really have a lot of iframes. Hits that you would have dodged in souls will hit you in sekiro

>Name any other game so I can say it's shit and hold onto the tattered sheds of self esteem I have left.

Is return ending the 'best' ending?

what's the lore explanation of you having your prosthetics in the memories and Owl reacting to it?

60% if you don't count the sidequests.

Miyazaki forgot

So I just read you can do Hirate two or three times?
The fuck

I feel that Purification is the best ending story-wise but Return would be the best outcome for the characters.

Nice, so I've still got quite a bit left. I also don't think I've done a single side quest in this game, since everyone always has Dragonrot because I'm so shit at this game.

Yes.

Attached: 1382417721552.png (301x350, 141K)

It's all in your head

how do you pull prosthetic upgrades out of your head

how is owl commenting on it any more timeline bending than wolf actively using it?

1. Tree execution? Im olaying blind unlike you
2. Only parry 3 times, it's literally all you need to do, then he drops his head
3. Sidestep terror

You're a fucking idiot. Terror is aoe you have to get away or use a pacifying agent. At least beat the game before shit talking you faggot.

Why do people think they are hot shit for beating a game? Kill yourself. Seriously fucking do it

No, because the game is easy as fuck with all of the heals/infinite stamina and revives you get. Not to mention how broken firecrackers are.

Shit game, Bloodborne was better and harder

Attached: 20190404090701_1.jpg (1920x1080, 299K)

I look on a fight I'm stuck on. I looked for Ape but on the video the guys are retarded and grapple. So I just do things my way now. Deflect everything

I beat it in under an hour of attempts. The fight is not fun, sorry fanboy. Not everyone enjoys being pigeonholed into one playstyle

Wolf using it could be amnesia/selective memory/imagining going through it in his current state
Owl commenting on it is incontrovertable though

My man

Yo.

is there more than one snek?

>harder
Lolno

He thought you were talking about the monk.

>this objectively difficult game is so easy guys! please think i'm le cool elite gamer!
cringe

Except exploring in DaS3 sucks because the areas all blow except Lothric. I don't think there is a single area in Sekiro I don't like. Mibu is probably the closest one because there are so many enemies I just run past them.

>no blocks
>finite heals
>finite stamina
>no stealth/jump/grappling hooks to escape every "stick situation"
>bonfires aren't right next to every boss fight

Sorry PCfriend, but Sekiro is the easiest From game to date

>the game is easy as fuck
>ss reveals you used a rez, all of your spirit emblems, all of your gourd healing, all of your pellet healing and probably even more items
>but it's easy I promise

Ye

>objectively difficult
>objectively
>difficult

How can something that is inherently subjective (difficulty) ever be objective you mouth breather?

>no blocks
Outed yourself this quickly.

>the easiest From game to date
That's unironically Bloodborne.

Attached: 12-14.webm (640x360, 1.3M)

so why is he able to imagine killing someone by blasting them with a flamethrower but not imagine owl comment on his weird arm?

I didn't have any trouble until now I'm stuck at SPOILER: Isshin sword saint, his 2nd phase keeps fucking me up. wat do?

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>ss reveals you used a rez, all of your spirit emblems, all of your gourd healing, all of your pellet healing and probably even more items
>but it's easy I promise
Can you read? That's literally the point I made.

All of that ez mode casual trash allows you to breeze through every boss in the game. Sorry bucko, cry about it. Shit game, probs why Bloodborne got higher reviews both critically and from users.

Attached: 20190404080804_1.jpg (1920x1080, 446K)

>missed half the game
>doesn't have the replayability
Are you retarded, you missed the entire last act of the game.

Sekiro is bloodborne but better.

Bloodborne is harder than sekiro because it runs at silky smooth 18 fps

As someone who played both, almost every boss in Sekiro is 10 times harder than anything Bloodborne dishes out.

Sorry kid, it's SekEZiro

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Are any combat arts really good for bosses? All of the ones I've used so far seem slow as fuck and punished hard by bosses

Tick tock detractorfags.

Attached: dsp.png (942x630, 109K)

idk, I'm also unsure how owl doesn't stay dead if you killed him in your true memory with the exact same execution as in the present, the whole memory thing is dodgy

Sure thing PClard

Attached: LOLOLOLOL.png (1304x371, 113K)

How the fuck does parry work in BB. Looks so awkward.

He was talking about the ape you mongoloid

I have both and agree

Attached: bothidort.png (400x400, 31K)

But Sekiro has a 92 as well? Retard.

When you see an enemy about to attack, shoot your gun. The window is very generous.

Attached: Logarius.webm (640x360, 2.11M)

ichimonji is the only useful combat art

high monk and double forward chop are both amazing since they don't cost any emblems, especially when you realize you can activate them in mid-air

>clearly gets clipped by the arm
>complains about hitboxes

based blind shitter

Is it as cheeseable as it looks in that webm?

meanwhile sentient human beings twitch.tv/videos/404976749

Screencap copy of bloodborne with timestamp, PClard

I must be doing something wrong cause it seems to have such a slow wind-up that bosses fuck me up if I try and use it. Obviously i try and do it outside of their range but still.

What's Kiwifarms? And what would they wanna steal from dsp anyway? His crusty old cumsock?

Attached: interrogation.jpg (900x920, 142K)

Yes, parrying is straight up broken in Bloodborne. Like I said, the window is huge and you can parry lock most enemies.

Attached: Bloodstarved Beast.webm (640x360, 2.94M)

So this is how it goes, right?

Sekiro > DS3 > BB > DS1 > DeS > DS2

>24 critics

So this..... Is..... The power..... of...... Coping PClards still seething that they can't play Miyazaki's magnum opus....... Woah....

Attached: 665656767.jpg (1637x2041, 1.34M)

Ahh, 360p. We meet again.

No, most bosses can't even be parried because they're beasts and he's fighting literally the first opening bosses in the game.

It has a 92 on xbox too.
You're stupid.

That game looks like trash.

Patrician opinion: DS1 > BB > Sekiro > DeS > DaS3 > The Surge > DaS2

>PClards tried to say the same thing about Dark Souls 3
>died out in a month
>implying the same won't happen with Sekiro

Only PClards desperate to overthrown Bloodborne are making these posts. Sad!

Attached: 6.jpg (1600x900, 886K)

It got a slightly lower score on PS4 probably because of the very smooth 15 fps lmao

you should only use it when the bosses leave themselves large openings, common situations for this are after mikiri counters or step kicking sweeps when they're reeling
don't try to walk up to someone and combat art them, it's going to get interrupted 99% of the time and the other 1% they're just going to block it like any normal attack
ichi is useful because you're getting your guaranteed damage AND lowering your own posture

>have a ps4 pro
>boost mode enabled
>Bloodborne STILL plays like utter trash
A PC release would unironically make it game of the millenium.

I stumbled upon some cheeses on Yea Forums but didn't actively seek out guides, aside from some help with the Great Carp quest.

Best "gimmick" fight in any Soulsborne game.
Inb4
>soulsborne
Everyone is comparing Sekiro to Souls it's just easier this way

see
What's funny is that unlike your webm, Lady butterfly is unironically listed in the top 5 hardest bosses in this shit game on every list i've seen.

LOL. the corrupted Monk is considered in the top 5 as well, AHAHAHAHAHAHAHA


>24 critics
AHAHAHAHAHAHAHAH

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Based Bloodbornebro.

Attached: Ludwig.webm (1280x720, 3M)

>killed ape on second try
?????????
Are people memeing about this boss being hard or have i just gotten that good

Here you go

I started today and I just beat the horse dude with the help of a guide since I didn't knew about firecrackers and where to buy them. Other than that no but I expect I will be using them a lot when I get stuck again.

It's PClards trying to justify still not having played Miyazaki's magnum opus. Any game with revives is automatically the easiest game ever made

>the first even slightly difficult boss that most people fight before they've truly gotten to understand the combat system is overrated in difficulty
wow I am very surprised by this

1. father owl
2. emma + old isshin
3. great shinobi owl
4. sword saint isshin
5. demon

Will Bloodborne ever be topped, Yea Forumsros?

Attached: Bloodborne Kino Grid 2.jpg (1016x1140, 174K)

1st phase ape, after seeing his moves, was the easiest boss for me. He's so predictable and gives you so many huge openings. Like his finish combo can reflect for stagger or dodged for even more hit time. His ground flail is free head hits, if you can bait a fart you can side step for 3/4 bar of psn tons of hits, and if he doesn't cap bar it triggers shit throw which is pathetically easy to dodge for more free combos.

Tards who havent learned to handle sweeps/grabs still

who?

Not even the best from game lmao

Not him but I agree, there you go user, stop being such a fag and shitting up the thread please.

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Sekiro > BB > SotFS > DS1 > DeS > DS3

its like every single large enemy is easy as shit to fight, especially if they're a beast. You can run wide to bait attacks and if they're a beast just use firecrackers

Aesthetically it is the best. Gameplay wise it is the worst. Streamline builds and weps and only one mitigation move makes it criminally easy.

was this recorded from the N-gage port?

Attached: eyes.jpg (211x203, 15K)

Don't you literally just double jump for posture damage?

Never. Not only was it pure kino, but the meltdown it made on Yea Forums was absolutely god tier.

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>tfw no one gives a shit about bloodborne anymore
>multiple daily sekiro threads
>ps4 babbies come here just to shitpost
And it didn't even take a pc port.

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>Solo en
Post discarded.

Bloodborne = Sekiro > DeS >= DaS1 >>> DaS3 >>>>>>>>> Shit >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> DaS2

From can't into sequels.

(You)

>DeS that high
try to replay it sometime and enjoy the ultimate jank

How does Miyazaki keep doing it bros?
Every new game keeps one upping the previous one.

>Dude didn't even skip the second phase
dayamn

>no one gives a shit about bloodborne anymore
Found the coping PKek.

Attached: Bloodborne Kino Grid.jpg (5760x3240, 1.66M)

But DeS is 20 times harder than BB and has revives?

What the fuck why does he not have the revival dots? There is not even cross out timer or fillup on the second dot. Is this some PC mod bullshit? Can people really beat him without using mikiri counter?

>multiple sekiro threads every single day
>like one bloodbore thread every now and then
Not relevant anymore, sorry. Hope you had your fun though.

>no one gives a shit about Bloodborne anymore
>still has a general over on /vg/ and see's daily threads on Yea Forums 4 years from release

Let's see Sekiro last just 4 months and then you can make that claim

I played it after DaS1 and 2 though, it's on par with DaS1 and shits all over DaS2 and 3.

The entire state area is a giant "I don't even give a shit about lore lmfao" nothing in it makes any real sense.

Not even DaSfags are going to be able to justify that shit

He didnt die so far. Pretty fun to see how long you can go like that

>just 4 months
You mean years. That is until From releases their next magnum opus that will be even better. sci-fi game, baby

This. I played it the week before 3 came out and enjoyed it 10x more

>sci-fi game, baby
PLEASE GOD.

>How the fuck does parry work in BB

Poorly, as shown in that webm.

Instead of having a parry animation to match with the enemy attack you shoot a projectile that has to hit the enemy on the correct time. This results in getting hit by a parried attack often, missing bullets on locked enemies and generally stupid behavior.

No cuz im not a fag

replayed it recently and thought it was overrated as fuck
>opinions

It's not so bad, if you trade hits you can get all your HP with a riposte rally since you always recover faster than a parried enemy.

>strat where you can take her first two health bars for free

nani

"this game is easy!"
>posts first boss
wow great arguement

>He doesn't know

Attached: Corrupted Monk.webm (480x270, 2.45M)

Yeah, I looked up how to get the endings and I'm not ashamed. From is notoriously vague with that shit.

Gascoigne is one of the hardest bosses in the game, besides Rom, Gehrman or the DLC bosses (besides failures).

>replicated this on my first playthrough
feels good to be a shitter

Oh I didn't know man, sorry. Didn't mean to drag someone with a disability.

Only for the Headless since I was confused why I had trouble killing those bastards

Sekiro general is literally just whining shitters though they are worse than regular Yea Forums at this game

I only skipped second phase.

I beat her legit my first run but since then I do this, why make the fight last longer? First two phases are easy as fuck anyways.

>they are worse than regular Yea Forums at this game
Is that even possible?

only to kill the big snake and to kill the snake eyed sniper bitch mandatory mini-boss

I also didn't know about the bell in senpou temple so I had to look that up too

I only checked it once but the first 20 points was literally whining about Ogre and shit like the game was impossible. I immediately left lol

BB threads are so forced. Games good for like two playthroughs, and no one fucking likes the multiplayer. And its short.

Is Chained Ogre the generally agreed upon casual filter?

>and no one fucking likes the multiplayer.
Stop being gay

Attached: Average Bloodborne PvP Fight.webm (1280x720, 2.84M)

Fuck off back to /bbg/ so you can fight the same 20 people for three years.

>he doesn't use Ichimonji Double after the mikiri counter
lmaoing at your life

yeah, he totally didnt grab you

Attached: image.png (1050x617, 521K)

I legit didn't know about this until I got online after beating the game and saw people doing it. I grappled around and avoided to get hits in even using a rare heal to finish the last phase. I also never found the firecrackers, umbrella, or spear

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>firecracker's prostethic
>i'm not a fucking faggot

but are not mate

Its genichiro

The former two are purchased from merchants that are in somewhat obscure areas.

wait where is the chosen childs rice coming from? and when she gets sick and hungry what does that have to do with anything? Is she a centipad?

People are still playing Dark Souls 3. I get summons up until level 110.

third phase is not harder iirc

Fuckin Demon of Hatred dude, this guy is no joke. I can tell this is gonna take a while

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meant to reply this

i stumbled upon the lance mechanic after i killed himthe first time

You have to jump his charge. Only retarded instance in the game imo motherfucker turns his entire body into a fucking bullet and launches but really it's just his hand lol

The guy is an elite warrior who trained just to handle ninja, and you expect that he cant turn around to poke you.

Genichiro is such a great boss. it felt impossible at first but after many tries you end up destroying him without taking a single hit because he has zero unfair attack

>he has zero unfair attack
Maybe I'm just shit, but I could never dodge or deflect the move where he jumps in the air and fires two quick shots at you. The tell for it is so short that it seems almost instant. Other than that, great fight.