What are your thoughts on this game? Any Dragon Quest veterans want to weigh in on how it compares to the other entries...

What are your thoughts on this game? Any Dragon Quest veterans want to weigh in on how it compares to the other entries? We had to put down one of our cats two nights ago and I'm feeling pretty dead. I need a feelgood game to take my mind off of it.

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Gameplay is a solid 8/10. And the story is lighthearted yet adventerous enough to make you happy. Problem with this fucking game, the OST. Is god fucking awful. They got some nice tunes that only play once, while the fucking over world theme keeps on humming forever and ever till you just fucking hate how bland it fucking is. God how it ruined it for me.

Having to pick between the game being patheticly easy or a hard mode that turns most bosses into RNG simulators really killed it for me

I loved it until the postgame, which requires you to optimally grind and I dropped it there

But yeah, its comfy classic JRPG shit once you get into it, very traditional DQ

Easily the best DQ. There is no point to even play older games after this.

PC version has an orchestral music mod while the Switch version has it as an option.

If you're the kind of person who digs into game design/mechanics and how developers give players options, XI on Stronger Monsters is amazing. Almost every single encounter is perfectly balanced to be challenging but beatable and every skill in your repertoire matters.

If you just want to chill, it has the kind of little details and scale you expect from MMOs and is right up there with Xenoblade X in terms of RPGs that use vertical space well.

If you just want an RPG, it has a few issues. The pacing is very, very slow. This is intentipnal, as you're meant to eek every last drop of substance from the polished environments and characters, but really bad for getting someone into Dragon Quest. If it wasn't for the excellence of design and subtlety of writing, the first few hours would be Blue Dragon tier. Speaking if which, the value in the writing is entirely below the surface level. Syntax, character voice, character chemistry, character agency and meta awareness are exceptionally strong for almost the entire game, but a lot of people aren't going to catch that. So for many, it's going to come off as a shallow, slow, simple, cookie cutter RPG. If you have patience and understand what its doing, hiwever, its only real flaws are the way the OST is used and a few story sections being weak.

It's larger, longer, and better looking than all of the previous titles, yet feels soulless compared to Dragon Quest 7. They should have made MC look exactly like Goku or Gohan.

Nah, I really liked XI but III is still better for repeatability and V is still a better narrative driven adventure. Solid third place, though.

If I hear those fucking trumpets again...

The MC is literally future Trunks

The theme is not a diamond in the rough, is a fake plastic bead.

At least the battle theme is good.

it has all the elements to be the best one of the franchise, but somesthint about the execution missed the hit, maybe the MC was too bland looking, dunno, definitely top 3 tho.

not exactly a veteran as I only played 8 and 9 before this, but it's exactly what I asked for.
>main gameplay remain mostly unchanged, keeping it classic
>sweet HD cel shaded graphics that works pretty damn well for Toriyama's design
>homages to past DQs, even to the point they used a few of the classic songs
>Solid cast and party interaction
>Feelgood story

I can say with good faith that this is my 2018 GOTY

I pumped 100+ hours into it, very worth the time. Combat is fun and fairly engaging, story was good by JRPG standards, good enough to stand on its own but easy going enough that you can play it while putting on a podcast or watching a stream.

>I loved it until the postgame, which requires you to optimally grind and I dropped it there
I probably would have dropped it there if I wasn't a millionaire at the casino and could buy as many pep pips as I wanted to do the easy metal slime grinding strat

The fact that I still had trouble with the postgame boss when most of my characters were level 99 with +3 equipment was weird.

It's not cel shaded, it's just that a lot of textures use materials that are almost entirely a solid color. Big difference.

Not a DQ vet but I've played countless jrpgs and I thought it was a bore. All the characters are fucking Saturday morning tier insultingly slow witted , I didn't see a point in being voiceless in this day and age in a game with no actual decision making to it and the combat well okay has that typical square mediocrity where it stays the same from beginning to end and bosses are largely simple with 1-2 big moves besides the status spam ones.

Its music was also really really limited and shit.

Still got me till this day.
and I still haven't started the 3rd act

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Thanks for all the responses, I really appreciate them. I'll probably get it on Steam. Does anyone know if the default button prompts use Xbox or Sony icons? I use an Xbox One controller for playing via the Steam Link. Maybe there's a mod to change the icons however you want?

Git gud, strategy will win on most bosses first try. Even underlevelled. There’s seriously only like one boss that felt remotely RNG, the mural boss, and in retrospect I think I could dick her with the mechanics knowledge I have now.

brainlet here, is BotW and Persona 5 cel shaded then?

I finished the first arc on the hard mode and was constantly getting one shot by bosses and having to reset when RNG said the boss gets to act first and would get a free kill

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Just a heads up the steam version is good and you can get the orchestra mod if it bothers you. But the upcoming Switch version will have exclusive content. If you don't have a switch then its,no real biggie.

Biggest problem with this series, and one of the greatest sources of its success, is anyone can beat it if you grind. But many many people will fail to learn the mechanics and instead grind, even accidentally, and assume that’s all there is to it. There’s real depth to the battles, you just have to force yourself to actually learn it.

Fun fact: attack buffs/debuffs have a much greater effect on damage calculations than defence buffs/debuffs.

It uses Xbox prompts, most everything on PC does

dunno bout you guys but I came when this showed in the trailer

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It really frustrates me that such a boring and plain game gets such a great degree of polish. I tried my best to like it but it kept putting me to sleep.

it's basically the game you always wanted to play and when you finally got to play it you were a little underwhelmed. Don't get me wrong, it's one of my all time favorite games, but it was almost too good that the natural flaws of DQ just stood out more. if you're a completionist, it's definitely the game for you.

I remember beating this fag on my first try but one of the party member died so I keep retrying to no avail. fuck this, fuck the calamari, and fuck you

I thought it was pretty good. I enjoyed the powered up monsters and level cap challenges. Made it where you can't just mash A to win. Wish the world was a little bigger. The story is decent enough although kind of predictable.

Waiting for Switch definite edition (that's literally the name) to marry and impregnate Jade. 10x battle speed holy benis.

>definite edition
>360p 20fps with garbage looking textures
Yikes

>P5
Nah. Game dies weird shit though. Like, the "illustrations" for all out attacks are actually layered 3D vectors in order to circumvent loading and artifacting.

I do have a Switch and I heard they were making a version for it. Any word on what the exclusive content is? I have to admit I was skeptical of the Switch version for what might be a petty reason: these games rely heavily on the D-pad and the Pro controller's doesn't feel right to me. It doesn't recognize proper inputs fairly often, and I prefer the one on the One controller. I also appreciate the higher framerate on the PC.

was proven right almost immediately

New sidequests involving your party members, a Japanese dub, a 2D mode. And content from the Japan only 3DS version are being implemented. The 3DS content being nostalgia sidequests that reference previous DQ games.

I wonder if the modders are going to be adding in the stuff from the switch version into the pc version due to unreal being easy to mod

>all these people who has pretty much memorized the game by now
>meanwhile me suffering on the wait for the switch version
Honestly the extra shit is well...extra shit but i don't have a ps4 or a decent pc to run this damn game without exploding. Curse my autism for owning handhelds only

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Where are you guys even getting this "lmao -100p 1fps" shit anyways?

Compare the trailers for the Switch version to the PS4 version. Looks like absolute shit.

That depends. Do we have the tools to decrypt switch games and pull shit out? We would need someone very dedicated

shit I dont think that'd be even legal

I can't tell if this is some dynamic resolution thing but i can at least tell is nowhere near 1080p. Looks like 720p at best and the gameplay is smooth 30, so at least for the frame rate you guys are being fully autistic about it. Resolution is still questionable

It' fun, but I stopped playing after the end credits.

>900p/30fps on base ps4
>720p/30fps on switch
Sounds about right and i still can't see this stupid and retarded console war bullshit you fucking autists always bring on here. Fuck sake

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Anyone tried the music mod on the pirated version?

I did. works perfectly as intended