OpenMW = good Skywind = shit

>There are people out there who unironically want Skywind more than pic related

What kind of idiot retard would want to play Morrowind but with Skyrim's gameplay? There are simply mechanics that mods can't do due to Bethesda gutting the functionality and without source code, good luck... Meanwhile OpenMW's potential is endless because it's an open source engine replacement.

OpenMW is not only about Morrowind either, it interfaces with Oblivion/Fallout 3/FNV/Skyrim data files now and it also allows people to create their own "Bethesda open world games" too.

The only thing Skywind is good for are the assets to use in OpenMW. Thanks Skywind team :^)

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Come Nerevar, friend or traitor. Come.

i just want OpenMW to release a proper 1.0

how well does openmw work if other Bethesda games?

And bring wraithguard, I have need of it.

you sure about that bro? i can just nom all this all at once you know

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OpenMW looks great, and the devs are active. Skywind looks great but development seems to be at a snails pace such that the project will never reach even an alpha stage. I'll get around to playing OpenMW, I've played through Morrowind at least a half-dozen times, but I'm playing Daggerfall Unity at the moment.

It only interfaces with the files at the moment. Give it a couple years.

Skywind looks great but the problem with Skywind is that it's still fundamentally Skyrim with a Morrowind mod installed and no amount of scripting changes will fix that.

wtf I'm ejaculating now

the fact that the dev team probably knows how pointless it is likely affects how motivated they are to work on it, the guys creating all the assets must feel far less like their work is going to waste.