How BioWare's Anthem Went Wrong

kotaku.com/how-biowares-anthem-went-wrong-1833731964

>"Many say they or their co-workers had to take 'stress leave' "

>“Depression and anxiety are an epidemic within Bioware.”

> "A ‘stress casualty’ at BioWare means someone had such a mental breakdown from the stress they’re just gone for one to three months. Some come back, some don’t.”"

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>linking to kotaku

And these people want to unionize.

Imagine unironically linking to Kotaku in CURRENT YEAR

oh boo hoo stress and anxiety

fucking kids these days

>A ‘stress casualty’ at BioWare means someone had such a mental breakdown from the stress they’re just gone for one to three months. Some come back, some don’t.

fuck lol, it's like they think it's a war, big fucking babies

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all those diversity hires took their toll in the end.

Didn't they recently get a majority female workforce?

Well yeah. Wouldn't you want to unionize if you had a 16 hour workday and weekend unpaid overtime?

>One mandate from Anthem’s directors had been to make the game “unmemeable,” a reaction to Mass Effect: Andromeda‘s jittery facial animations, which became an internet joke in the days leading up to that game’s release.

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