most overrated dev of the last decade
Most overrated dev of the last decade
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Overrated is not a argument
Their games don't even sell that much in comparison.
They're not that overrated.
>Demon's Souls was good
>Dark Souls was good
>Dark Souls 2 was bad
>Dark Souls 3 was bad (it wasn't good just because it was your first one, kids)
>Bloodborne was good
>Sekiro is up in the air
I miss Armored Core.
That's not Rockstar or Naughty Dog.
modern naughty dog doesn't make games, they make movies lol
>Not Blizzard
Casuals don't know who those are. They know the games they make.
From is famous aside from the games they make.
>wahhh nintendo didn't make thieir games
who's praising blizzard?
>Casuals don't know who Rockstar and Naughty Dog are
Just stop.
seething
cope
yikes
oof
and git gud
>Overrated is not a argument
My argument is as follows: The rating given by the public is too high.
Suck my dicku
People love(d?) Overwatch, and all the people shilling Classic WoW or whatever, not to mention how many people were offended by the Diablo mobage because they expected more out of Blizzard.
Seething DMCuck.
I honestly don't see the appeal of it after watching a bunch of gameplay. What makes it good?
>Dark Souls 3 was bad
It really genuinely wasn't.
Believe me everyone who knows the name From Software heard about Rockstar and Naughty Dog first.
From 100 or so known developers, name 10 better than from in this decade
>inb4 valve xD
and the people who know all three would put From Software at the top of the list
this
don't forget that dsr was insultingly bad
a fucking demaster
it really looks inferior in everyway
ow was good until season 8 though
Sekiro is great but very strange, DLC will cement its placement firmly
>I don't like thing
Ok
I played it for a little bit at launch, but I never really "got" it. Sure, Zen and Bastion were kinda fun, but even they started to feel stale after a while. Maybe it's just me, though. Logged 12-ish hours into the game, which is more than most multiplayer games get from me.
It will be shit until the next game comes out
The undertaking of developing a game like gta is massive, from would need 20 years to make something like that, at least. You're free to not like the game, but it's pure skill involved
truth
Every game they have made starting with Demon's Souls has been legit good except for Amoured Core
They're only getting better and better, Sekiro is a masterpiece
Not skill, its also studio size and budget. From is not spending $600m to make a game.
based
cringe
that's not how it works
Defend your opinion instead of posting wojaks like a fucking coward.
nothing really feels like playing zarya or rein though
i would play a lot and actually get gm/top500
but not sure the point anymore since blizz is killing ow
like fuck it would be so easy to fix the game but there literally retarded
literally reddi t souls
it's brought nothing original and just tried to appeal to the masses
The Legend of Korra of gaming
another comparison would be the star wars prequels vs Disney
ds2 vs ds3
former was bad to but had some soul to it
Kill yourself, cuck
nah, their games are usually solid.
sekiro is underwhelming, but decent. it's just not up to the standard set by bloodborne.
sekiro is better than farmborne
go back to your containment shill thread
there isn't even a better sekiro boss than the first 2 bosses in bloodborne.
ignoring the DLC entirely, which shits on it.
wrong
it's all about the gameplay loop
pretend say, you were fighting orphan of kos, and instead of the fight it is, you just walk up and spam L1 for 5 minutes.
is that fun?
for real, bloodborne was a total pile of shit, nothing surprised me or killed me in that game, i just gun parried my way through the whole thing
souls games are only good on your first playthrough, on your first souls game, that one true experience where you dont know what the fuck you are doing or how to play and then learning how everything functions is fantastic, and the surprises and not knowing what is coming next aids the gameplay so much
then you know how to play them for the rest of time eternally because they just release the same shit with the same mechanics and the same overused areas over and fucking over with zero creativity
shit dev, im hoping sekiro is a sign they're going back to making games instead of memes
nintendo
naughty dog
rockstar
atlus
monolithsoft
bioware pre-EA
capcom
platinumgames
cd projekt
want to do 20?
>walk up and spam circle
yeah so much more fun
in sekiro at the very least i have to see if i have to press L1, circle, or jump
Sekiro has the best bosses in the series
BB had Gherman and Kos
I can't ever but another one of their games are Dark Souls 3. It actually broke me. For fuck sake please stop putting swamps and dungeons in your games.
So many times I quit DS3 because of a shit area. The Catacombs killed me. They're not fun. It's not fun in the slightest. I just want to travel through castles and kill giant monsters.
they are pretty much the only dev who has made good games in the last decade
they are underrated if anything
you have to react to abilities and time your attacks properly, and actually move
in sekiro you just hug the boss and l1/r1/l1/r1
no need to move, no need to worry about parry timing (l1 spam works)
stupid faggot
positioning is near irrelevant in souls. you only run away if you are a pussy who plays hit and run.
>you have to react from abilities
yeah you do that and more in sekiro too.
>time your attacks properly
yeah hit and run is so hard
Most BASED dev of the decade.
I can sum it up like this, parry spam is not fun. It feels like artificial difficulty. Not once in the souls series have I been forced to parry spam a humanoid boss, over and over and over and over and over.
Mashing L1 is not even skillful, and you still get parries if you mash it.
>artificial difficulty
OK its time for me to go to bed. I've had a good enough laugh. goodnight shitposter-kun
LOL
Zarya was one of my least favorites to play, almost as bad as Genji or McCree.
Rein was kinda okayish, but I've never really gotten tanking in games.
Probably didn't help that I'm not really used to multiplayer games, and don't really know how to communicate in them.
no really, everything is "parry parry parry parry" R1, repeat
>but souls is roll and R1!
in other games I actually have to move and think, instead of mindlessly mashing the parry button.
I cannot fathom how anyone could say From is overrated while Naughty Dog, Bethesda and Bioware exist.
what's the matter fromfag, shocked that someone questions your cult?
LOL
Not him but for me the best part of Armored Core is starting out in a piece of shit junk starter AC and being able to work your way up the ranks by upgrading your AC and moving up on the arena ladder. There's a huge difference between a bad AC and even a somewhat halfway decent one and you can also feel your piloting skills making a huge difference as well. Then there's the build variety and different playstyles. I'd spend a great deal of time just trying out new frame builds and different weapon sets on various missions and arena matches.
>Capcom
>Ubisoft
>EA
>Epic
>Nintendo
>343i
>Bethesda
>Nintendo again (they really suck, lol)
>Suda51
>Bohemian Interactive
they has some shits
ds3 and dsr
but to be fair those where forced by there publisher
that's your (shitty) opinion, achmed. and you keep mentioning parry spam, which will get you killed against tough enemies.
just stop, dude. you haven't played and watching a few gameplay videos on youtube doesn't change that
ds3 is better than sekiro
you don't have to parry spam. it's not the only way to win. you can just sprint away from most attacks or dodge and punish enemy attacks that have a large window for punish with evasion slashes or combat arts. you're the one who's limiting your enjoyment of the game by crutching on a turtle playstyle.
call everyone a retarded nigger bot and get banned
ez
>fight genichiro
>parry spam
>fight monk
>parry spam
>fight minibosses
>parry spam
>fight owl
>parry spam
>fight isshin
>YOU GUESSED IT, PARRY SPAM
Imagine fighting Artorias the same way as Manus the same way as Gwyn the same way as Nito
Would that be good?
You must be new friend. That is exactly how it works, we have these threads for every new From game
but you can roll and punish all those bosses
But can't you just say roll spam for DS and BB?
you dodge stuff, yes, but the way to win in every sekiro battle is standing in front and parry spamming.
no need to learn patterns, just parry.
do that on nito and you'll die to the spike, or aoe, or lots of other shit.
Haven't played it since around when it came out.
imagine being retarded enough to think ds3 is even somewhat good
you're being really dishonest, bro. every non-gimmick souls boss can be beaten with rollspam. you are the one who's refusing to try anything else.
>Imagine fighting Artorias the same way as Manus the same way as Gwyn the same way as Nito
but you do though
whoever was the most popular
any modern aaa dev is fucking overrated
But the way to win DS is just slam everything in the ass. Tell me I am wrong
>no need to learn patterns, just parry
That is literally not true. Boot the game up and show me some bosses where you just mash as hard as you can.
so you stand in front and never move, and spam 1 button? didn't know you could do that in DS1.
you literally cannot take damage in sekiro from anything but an unblockable attack.
the ONLY unblockable is a sweep. and that has a red marker.
yeah it's called blocking with a shield. it works on basically every boss in dark souls 1.
called havels and vit gouge
Faggot.
>do that on nito and you'll die to the spike, or aoe, or lots of other shit.
Wut? You just spam that bitch
Look at this fucking shit:
youtube.com
youtube.com
that's not true. a lot of enemies can deal massive amounts of chip damage if you don't time your deflects. some can also inflict terror on block which can kill you through your defense.
If you consider From Software an overrated dev, I'd really like to know which dev you, or anyone for that matter, considers underrated?
and pressing circle for ds3
The devs who made Drakengard and Nier.
Lol nice argument
Sekiro is a 10/10 game
cavia was a shitty dev team, nothing underrated about them
LMAO
I just want a new armored core
fuck I'll even take a PC port of 4/4A or 5/VD at this point
fuck even chromehounds just something that isn't basically fucking dark souls again
wouldn't you agree too many sekiro bosses feel the same?
at least bloodborne had variety. what's unique in sekiro? the ape?
Hmm block...like with a shield?
Every AAA dev is overrated. They just have a ton of money and a huge team, but their game designs are fucking boring.
...
how are lady butterfly and genichiro and corrupted monk the same
Give me Chromehounds 2 you fucking Fromsoft niggers.
>butterfly
>stand in front, parry her flurries for posture, R1
>genichiro
>stand in front, parry his shit for posture, R1
>monk
>parry the 5 spin slashes, mikiri thrusts or R1
there is literally no reason to move. none. in fact, you want to get attacked because successful parries builds their bar.
god this is so telling
I miss Chromehounds and Armored Core.
Mechs need to return to world stage.
If you break them down into guy with sword then yea you can make that narrative. But that would be the same as saying, Gwyn, Artorias and Capra Demon are the same fight, They really arent, they all have specific moves and and things you need to memorize. The same thing with all of the BB hunters, if you did not play the game you would say they are all the same.
Gamefreak. Their games sell millions.
Does From make anything that isn't a Souls-like game anymore?
but in sekiro, the best strategy 99% of the time, is to stand in front and spam the parry for posture.
there is no trick. that is it. the ONE time I had to use my brain was to jump for lightning redirects.
But that would mean that Maria, Gascoigne, Orphan and Gehrman are the same boss. You just step back and wait for the attack and then shoot them, then press r1.
lady butterfly can jump away from you or summon illusions to recover her posture, deflecting genichiro's bow attacks doesn't fuck up his posture at all, corrupted monk has slow and deliberate attacks and you can use the grapple points against her to evade her moves/deathblow her. you can stand there and parry but these bosses all have different weaknesses you can exploit to make the fight go faster instead of just standing around and deflecting everything they throw at you. why aren't you trying any options other than deflecting, other than because you're too pussy to do so?
deracine
They made a VR game that got lukewarm receptions.
I hate that I can "cheese" a boss by spamming L1. Boss battles are hands down the worst part of sekiro. I can spam L1, without knowing a boss pattern, and parry an incoming attack.
Spam parry with shitty timing in dark souls and you end up getting hit. But L1 spam is the best way to play the game. I will block 100% of the time, assuming it isn't a red attack (unblockable).
The game is neat but the bosses ruin it.
I really don't understand what you are even tying to say. In BB you have 2 moves, you either dodge or parry and thats pretty much it. Stand behind the boss and if he attacks you dodge, it is pretty simple.
Doubt it but ok user I guess you are just really good. Sure wish we could see your gameplay
rollspam is the best way to play dark souls, why aren't you complaining about that
In Bloodborne you have to learn movesets and abilities, and react. You don't just say...stand in front of ludwig and spam one button. In Sekiro, it's impossible to take damage if you go L1 L1 L1 L1 L1. You will take a posture hit if the timing isn't perfect, but you will always block. There is no harsh punishment unlike dark souls parries.
So every fight is reduced to a parry-fest, as parrying is the single best way to get a deathblow on a boss. Get them to 80% health and turtle. You win.
honestly this
>stand in front of ludwig and spam one button
yes you fucking do. it's called the evade button. as long as you get the tempo down you will never take damage.
Rolling costs you stamina. There is a cost.
L1 spam in Sekiro does nothing, and you will always block the hit. A crappy roll into an ability in DS/Bloodborne will still get you damaged.
Unless you are a shitter you did not have to learn shit for BB, the boss attacks you shoot its pretty easy, you also don't lose on timing it wrong because you don't actually need to be in the bosses range to parry, its not very hard
posture break and bosses that go straight for your posture bar (namely both owls)
>Get them to 80% health and turtle. You win.
If that's the best that you can do then ok. You could turtle in DS always, it was more about getting in and beating the boss in a decent amount of time, there isn't really a reason to turtle in Sekiro
The posture mechanic is another reason parry spam is the best way to play: the entire goal is to fill the bar and nothing does that faster than parries. Not even blocked R1s.
in dark souls 2 which was the only game to punish rollspamming which people fucking hated it for
Show us gameplay shitter
blocked R1s also do nothing to your own posture which is why you should go for it any time you can, because it literally costs nothing to be aggressive and you can chip down your opponent's posture bar between deflecting. you can also deal HP damage with well-timed evasion slashes or combat arts which will make the posture part of the duel much easier.
I like everything about Sekiro but the bosses. The grapple, the stealth sections, the fighting of normal mobs. Bosses are just not fun. It's purely tedious. The goal is to get that deathblow before you fuck up once to a sweep or some other unblockable ability. Parrying is not hard. At all.
so why do you fuck up and die
Show us your gameplay, you wont.
I beat saint isshin after nearly smashing my controller cause of how fucking stupid it is.
>4 phases
>wanna heal? nope, he runs 1000mph and will stab you
>infinite stamina/poise
>need to rely on mikiri spam to build posture, as he has infinite stamina and never stops attacking
it's the worst final boss in a fromsoft game.
use firecrackers before you heal, retard
healpunishing has been a thing in the series since dark souls 2
Shitter. Then just stop playing the game. No one cares
I beat it, i'm saying it isn't fun relative to other souls games.
I know, it isn't a souls game. And it shows.
because you're playing sub-optimally without even realizing it.
how? the entire way to beat a boss is building their posture bar and there is no better way to do that than spamming L1.
literally. even if you R1 and they block, it goes up a tiny amount.
did you know that inflicting HP damage to a boss lowers or outright stops their posture recovery. they literally tell you this in the tutorial prompt before lady butterfly. fucking hanbei has a tutorial lesson dedicated to this. are you perhaps just retarded and illiterate.
yes I know
I also can get a deathblow at like 80%+ just by using L1. Posture >>>>>>>>>> Health bar
I guess my issue is I don't like the emphasis on posture. You are forced to parry spam as depleting the health bar is very slow and suboptimal.
you're not forced into anything. the optimal way to play is to both be good at perfect deflection and to be able to provoke counterattacks through aggressive action. you are just too much of a pussy to do the latter.
the focus is clearly on CLANK CLANK. I get it, they want it to be about parries. but it would be nice if there was more to the game than just timing a parry. boss strategy is so hollow/boring. In dark souls yeah, you roll for every boss, but you have to figure out a strat/moveset at least, and move around and avoid damage. Here, I can stand in front without fear at all.
>dark souls yeah, you roll for every boss, but you have to figure out a strat/moveset at least, and move around and avoid damage. Here, I can stand in front without fear at all.
dark souls yeah, you roll for every boss, but you have to figure out a strat/moveset at least, and move around and avoid damage. Here, I can stand in front without fear at all.
explain, how is timing your rolls for huge openings any different from timing your parries.
I literally can't die if I spam L1, even if I don't know a Sekiro boss moveset. I will block everything by tapping L1.
Now try that on stuff like, capra demon (he will squish you). In this game, most of the time I am not moving. In dark souls i'm usually circling, or running, or dodging stuff. This game encourages you to just stand in front and parry spam.
It's not a bad game, it's just not as fun/interesting as boss fights in other games they have made.
but that's wrong, L1spam reduces the window for a successful deflect and wrong blocks will drain your posture meter. some bosses will also go straight for your posture bar and in many cases it's easier to dodge and inflict HP damage to limit their posture recovery.
But I will never ever take damage unless it's a red attack. L1 L1 L1 L1 will always block any incoming attack.
Obviously you time it if you can, but you have a basically faultless defense this way, against any boss.
By retard game journalists. Deracine was great
do you not realize that some bosses have massive chip damage that limits you from using anything but successful deflects. i'm really starting to doubt you finished this game.
confirmed bullshit artist
"L1 spam" doesn't exist in sekiro, everytime I ever L1 spammed I died. The entire point of the cenitpede bosses was to illustrate how "L1 spam" isn't actually real, because what they did was made the bosses timings on attacks exact to how people press the L1 button.
they then immediately followed those bosses with bosses where you had to actually time L1's or you died, to point out what's actually going on to the player, that holding block simply doesn't work and relying on spamming L1 doesn't either
so you haven't actually played the game past like chained ogre then
please, show me the video where you stand still and do nothing but L1 genchiro or demon of hatred or literally any later game boss please
very, very few attacks will do chip
I know isshin does some but for him you parry 2 attacks then sidestep his specials, repeat. But L1 is too good for what it does. In dark souls if you fuck up a parry, you eat full damage from whatever is incoming.
he didn't, he's probably not even up to the bull yet as L1 literally doesn't work there
There is no reason not to spam L1 before an incoming attack, then L1 when it actually hits, it's just 100% safe. You will never get caught off guard by a quick attack.
no you don't, you literally cut half the damage you would have taken and you don't stagger. and healing and health upkeep is way more plentiful in that game.
You mean CD Projekt, right?
Okay, you're a fucking retard.
how are 95% of sekiro bosses not "stand in front and deflect"
only demon is not like that.
how are 95% of dark souls bosses not "roll and punish."
that is true, but I also have to move and dodge things or I die. there is FAR more movement in souls/bloodborne than this game.
you also have to jump over sweeps and run away from grabs. in dark souls you can just iframe through those, again, how is this any different?
Anybody who's played the whole series and somehow doesn't like Dark Souls 3 is full of shit. It's easily the best of the series.
to me, fights in dark souls/bloodborne are more fun.
but hey, maybe some people prefer mashing the L1 button.
maybe people are having more fun because they don't mash the L1 button and instead do things that are more optimal for the situation than doing the safest thing
sekiro would be better if combat arts were actually useful, and the prosthetics other than shuriken and firecrackers were actually good.
the best abilities are passive posture/healing buffs. and air or projectile blocking.
but they are useful. quite a lot of the speedrun strats relies on using stuff like umbrella -> projected force or mist raven -> combat art. you are the one limiting your repertoire of moves because you're convinced nothing is better than turtling because you're afraid of being on the attack.
DS3 > DS2 > BB > DS1 > Sekiro > Demon Souls
That's not how it works. Just because they make games a lot of people enjoy-- which makes you hate them due to them liking a relatively popular thing-- does make your opinion a fact. "I hate [x]" just because it's popular has never been a real argument. Not in old Yea Forums and not in new gen z Yea Forums. And even then you'd be wrong because even faggy game journos hate Fromsoft for making games they are literally completely incapable of completing at all.
I "turtle" because dodging is shit. Dodging doesn't build their posture bar. A parry builds their bar up, which is what I need to kill the boss.
Dodging often lets you deal HP damage to the boss which can speed up dealing posture damage to the boss because bosses aren't usually super aggressive by themselves unless you manipulate them into attack patterns by -- you know, attacking them.
Was Remastered on the Switch successful? Do you think they’ll realise 2 or 3 on switch in the next year or so?
>single handily creates an entire new genre and serves as inspiration for many other games after it
Nah it deserves the credit it's given
>single handily creates an entire new genre
With tons of help from Japan Studio.
I got one copy for me and it never had any framedrops, even on fucking Blighttown. Controls feel weird at first since it defaults to B for confirm to keep the positions from other versions but it's okay.
Looks pretty good too, didn't expect the resolution on handheld mode. All text is pretty readable as well.
So far the best port of DaS1, I hope it did find it's success.
I feel like I'm one of the chosen few who really just enjoys all the Souls games. All of them. Even the Surge and Lords of the Fallen. Sure, some are better than others; but I enjoy them each and every one, and i'd gladly buy more. It's a good design model and it makes for satisfying and engaging combat/bosses and memorable experiences. What more do I really care?
Sure, I wish they could all be Dark Souls or Bloodborne, but they're not going to be. They don't need to be. They're still great games.
it's not literally parry spam tho, you still have to time the parry right because the boss have different attack pattern, some have different attacks depends on what phase they're on too.
And then there's the unblockable attacks you have to learn, for example genichiro after he does the jumping attack he can do one of 3 things, he can do a normal blockable attack, a delayed thrust, or a sweeping attack, the player have to learn and react accordingly.
Niggertaste
I beat Remaster like a week ago and loves every second of it, really want to play 2 and 3 but they haven’t announce and rereleased and I bought 3 and it runs like complete shit on my laptop (which I expected, even in fucking lowest settings 800x450 resolution)
More like underrated. They make the best gameplay in history and their games don't sell as much as dime a dozen trash like Naughty Dog games.
HAHAHHAHAH oh WOW
This is the kind of people that shit on FromSoft, literal cucks that play moviegames
Nonsense, Japan Studio has not helped at all except in creating the game engines
lol not even close
Delusional. Not a single boss in Bloodborne is anywhere near as good as Sword Saint, Genichiro, Owl or Guardian Ape.
Sekiro is objectively far better than Bloodborne.
>boss have attacks that simply forces the player to get the fuck away, nothing can be done offensively during that action
or
>boss have attacks that can be counteract with the correct action and timing, rewarding the player by damaging the boss
Which one is the better combat system?
You are fucking retarded. L1 spam absolutely does not work, it can luck out and help you sometimes, but only in NG. In NG+ with Kuros Charm hard mode, you take damage when you block, so you actually have to time your parries perfectly, mashing is not an option.
Sekiro gameplay is so much deeper than Bloodborne gameplay, and the bosses are far better too.
Yeah because Divine Dragon fight plays exactly the same as the Genichiro fight, right?
You are such a fucking lying retard, you haven't played this game.
Bloodborne literally has NO VARIETY in the fights, every single fight is won by rolling and R1.
No it isn't its literally the 2nd worst right after DS2.
This but unironically
Gee maybe people are having fun because they play the game in a much more efficient and fun way than mashing L1, which is not a very solid way of getting through encounters?
Also shows you never even finished the game, that you don't know L1 mashing no longer works AT ALL in NG+ because you take huge chip damage through mistimed parries and blocks.
>imagine that there are people who think others dislike souls games because they're "hard"
I finished dark souls 1,2,3 without coop, at the time I enjoyed it yeah, but after a few years of thinking about it I really think those games are overrated, they have a lot of fundamental problems that will never fix
also the games aren't hard, they're not easy for sure, but it's reminescent of old games difficulty, but once you get used to one from software game, you won't die much in the next one. Just like any arcade game.
If you really want difficulty, or bullshit difficulty NES games got your back.
Nioh was harder too
That's true
Also King's Field was a masterpiece
They are useful. Double Ichimonji is the best attack in the game. So much so that speedrunners almost only use it.
Every normal person does, only Yea Forums is full of edgy contrarians that demand a game to have zero flaws at all, otherwise it's worthless garbage apparently.
Sekiros for sure, there's actual interaction with the player from the bosses side too since they can block and parry your attacks. The AI is just better than before.
fromsoft in the 90s and early 2000s:
horror games (kuon)
stealth games (tenchu)
action games (ninja blade)
all different sorts of mech games (most notably armored core, chromehounds, that RICCHAAARD game)
adventure games (echo night)
dungeon crawlers (king's field, shadow tower)
rpgs (evergrace, 3d dot game heroes)
cutesie platform games (cookie and cream)
visual novels (only in japan but still)
fromsoft in the 2010s:
souls
souls
souls
souls
souls with a different name
souls but it's faux action now
wow what a great improvement thank you the name's epicnamebro here brought to you live while my wife fucks vaatividja
Aren't they making that weird waifu VR game
Deracine was a weird vanity game more akin to the kind of shit they used to put out, to be fair.
I'm generally very fond of the formula for soulslikes, but Lords of the Fallen just didn't do it for me. It had an aight sort of aesthetic but the designs were way too overdone and the game was laughably easy compared to how it treated itself. There wasn't any sense of weight to anything it did, and the plot was paper thin and predictable, even for a souls clone.
Came out last year. Was generally considered to be pretty mediocre albeit with a very good soundtrack.
Only reason anyone really paid attention to it was that it dropped some pretty big hints for a Bloodborne sequel.
Whoops
I hope they make another horror game at some point. Bloodborne was pretty much horror, but pushing it even further than that.
BB2 would be fine as well I guess.
They are literally making the same game for over 20 years, their games before demon souls were the King's Field saga and they are just Dark Souls with a first person perspective. The only difference between them is that guy who just ripped off Berserk monster
I forgot that existed as I don't own a VR device and their functionality and models escape me completely but yeah that is probably true, however my point still stands
I blame this fucking cults of personalities, now from software is only miyazaki and people who imitate miyazaki, just like konami had become the kojima studio and grasshopper manufacture is just suda51 and employees who imitate suda51
There's no diversity in game catalogues anymore because gamers are retarded and care more about status symbol than playing actual games, I guarantee you 90% of the souls fanbase just watches lore theories on youtube but brags about beating the games online because they are percieved as "hardcore"
Oh suck my dick retard, I posted a list you could have bothered to read you fucking mental midget
From Software released 50 games before demon's souls with the ones you're referring to rapresenting 6 games in the catalogue (kf1-4, shadow tower 1-2) as in 10.2% of it, and half of them were the studio's first three games. Shadow tower 2 is so fucking weird too I only included it to do you a favour
Even armored core, has a great divide between each numbered iteration to the point where you can't call them a rehash at all, but you'd have to play actual videogames instead of jerking off to souls youtubers to know that
27.5% of players on PSN and 18% on Steam got the basic ending in Dark Souls
34.7% of players on PSN and 30% on Steam got the basic ending in Dark Souls 2
29.7% of players on PSN and 23.1% on Steam got the basic ending in Dark Souls 3
10.4% of players got the basic ending in Bloodborne
26.2% of players on PSN and 20.5% on Steam finished the last pre-DLC mission in Nioh
Honestly, I was expecting much worse considering that not many people across the board generally finish games they buy.
>have the option to make obscure game that barely anyone played or only played by the most dedicated fans of that genre
>have the option to make game with a highly successful system that makes every ledditor wet their pants and became the #1 shitpost target on Yea Forums, also made money more than all of their previous games combined.
gee I wonder what will they do
>not CDPR
Can't wait when in 5 years Yea Forums will say that Ninja gaiden, Devil may cry and their developers were always shit and overrated.