A small indie game by a small team with almost zero marketing and in early access beats a highly anticipated triple A game from a well-known developer team
Thoughts?
A small indie game by a small team with almost zero marketing and in early access beats a highly anticipated triple A game from a well-known developer team
Thoughts?
was that supposed to be a bad thing? it's pretty cool that this can happen now days
>no marketing
you're changing that, good job
Risk of Rain is free though
You do realize not everyone is going to play a single player game at the same time, right?
>2 copies for $20
>1 copy for $60
>peak daily players not even higher than $60 game
what exactly is your point? they're both fun games
sekiro is a single player game, so obviously people have already beat it and are moving on to other games. also ror 2 is doing a bogo, so they only sold 35k or so in that case.
Why does it matter? They’re both great games
west>east
>Thoughts?
Hoppo deserve it